Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
R
rd-ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
苍蓝
rd-ygopro
Commits
8b0fb267
Commit
8b0fb267
authored
Nov 04, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
a5ab7da1
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
2 additions
and
2 deletions
+2
-2
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-1
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-1
No files found.
gframe/duelclient.cpp
View file @
8b0fb267
...
...
@@ -699,7 +699,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
actionParam
=
1
;
wchar_t
msgbuf
[
256
];
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1367
),
timetext
);
mainGame
->
SetStaticText
(
mainGame
->
stACMessage
,
310
,
mainGame
->
text
Font
,
msgbuf
);
mainGame
->
SetStaticText
(
mainGame
->
stACMessage
,
310
,
mainGame
->
gui
Font
,
msgbuf
);
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
WaitFrameSignal
(
30
);
...
...
gframe/single_mode.cpp
View file @
8b0fb267
...
...
@@ -145,7 +145,7 @@ int SingleMode::SinglePlayThread(void* param) {
mainGame
->
actionParam
=
1
;
wchar_t
msgbuf
[
256
];
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1367
),
timetext
);
mainGame
->
SetStaticText
(
mainGame
->
stACMessage
,
310
,
mainGame
->
text
Font
,
msgbuf
);
mainGame
->
SetStaticText
(
mainGame
->
stACMessage
,
310
,
mainGame
->
gui
Font
,
msgbuf
);
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
WaitFrameSignal
(
30
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment