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苍蓝
ygopro
Commits
0fbe7e48
Commit
0fbe7e48
authored
Apr 20, 2021
by
salix5
Browse files
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Plain Diff
remove dataManager::strBuffer[]
parent
d685fc64
Changes
4
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Showing
4 changed files
with
24 additions
and
17 deletions
+24
-17
gframe/data_manager.cpp
gframe/data_manager.cpp
+3
-1
gframe/data_manager.h
gframe/data_manager.h
+0
-1
gframe/game.cpp
gframe/game.cpp
+20
-14
gframe/game.h
gframe/game.h
+1
-1
No files found.
gframe/data_manager.cpp
View file @
0fbe7e48
...
...
@@ -5,13 +5,13 @@
namespace
ygo
{
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
wchar_t
DataManager
::
strBuffer
[
4096
];
byte
DataManager
::
scriptBuffer
[
0x20000
];
IFileSystem
*
DataManager
::
FileSystem
;
DataManager
dataManager
;
bool
DataManager
::
LoadDB
(
const
wchar_t
*
wfile
)
{
char
file
[
256
];
wchar_t
strBuffer
[
4096
];
BufferIO
::
EncodeUTF8
(
wfile
,
file
);
#ifdef _WIN32
IReadFile
*
reader
=
FileSystem
->
createAndOpenFile
(
wfile
);
...
...
@@ -118,6 +118,7 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
return
;
char
strbuf
[
256
];
int
value
;
wchar_t
strBuffer
[
4096
];
sscanf
(
linebuf
,
"!%s"
,
strbuf
);
if
(
!
strcmp
(
strbuf
,
"system"
))
{
sscanf
(
&
linebuf
[
7
],
"%d %240[^
\n
]"
,
&
value
,
strbuf
);
...
...
@@ -138,6 +139,7 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
}
}
bool
DataManager
::
Error
(
spmemvfs_db_t
*
pDB
,
sqlite3_stmt
*
pStmt
)
{
wchar_t
strBuffer
[
4096
];
BufferIO
::
DecodeUTF8
(
sqlite3_errmsg
(
pDB
->
handle
),
strBuffer
);
if
(
pStmt
)
sqlite3_finalize
(
pStmt
);
...
...
gframe/data_manager.h
View file @
0fbe7e48
...
...
@@ -51,7 +51,6 @@ public:
wchar_t
scBuffer
[
128
];
wchar_t
lmBuffer
[
32
];
static
wchar_t
strBuffer
[
4096
];
static
byte
scriptBuffer
[
0x20000
];
static
const
wchar_t
*
unknown_string
;
static
int
CardReader
(
int
,
void
*
);
...
...
gframe/game.cpp
View file @
0fbe7e48
...
...
@@ -254,8 +254,8 @@ bool Game::Initialize() {
chkHostPrepReady
[
i
]
->
setEnabled
(
false
);
}
btnHostPrepOB
=
env
->
addButton
(
rect
<
s32
>
(
10
,
180
,
110
,
205
),
wHostPrepare
,
BUTTON_HP_OBSERVER
,
dataManager
.
GetSysString
(
1252
));
myswprintf
(
dataManager
.
strBuffer
,
L"%ls%d"
,
dataManager
.
GetSysString
(
1253
),
0
);
stHostPrepOB
=
env
->
addStaticText
(
dataManager
.
strBuffer
,
rect
<
s32
>
(
10
,
285
,
270
,
305
),
false
,
false
,
wHostPrepare
);
myswprintf
(
strbuf
,
L"%ls%d"
,
dataManager
.
GetSysString
(
1253
),
0
);
stHostPrepOB
=
env
->
addStaticText
(
strbuf
,
rect
<
s32
>
(
10
,
285
,
270
,
305
),
false
,
false
,
wHostPrepare
);
stHostPrepRule
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
280
,
30
,
460
,
230
),
false
,
true
,
wHostPrepare
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1254
),
rect
<
s32
>
(
10
,
210
,
110
,
230
),
false
,
false
,
wHostPrepare
);
cbCategorySelect
=
env
->
addComboBox
(
rect
<
s32
>
(
10
,
230
,
138
,
255
),
wHostPrepare
,
COMBOBOX_HP_CATEGORY
);
...
...
@@ -709,7 +709,7 @@ bool Game::Initialize() {
btnStartFilter
->
setRelativePosition
(
rect
<
s32
>
(
260
,
80
+
125
/
6
,
390
,
100
+
125
/
6
));
btnClearFilter
=
env
->
addButton
(
rect
<
s32
>
(
205
,
80
+
125
/
6
,
255
,
100
+
125
/
6
),
wFilter
,
BUTTON_CLEAR_FILTER
,
dataManager
.
GetSysString
(
1304
));
}
wCategories
=
env
->
addWindow
(
rect
<
s32
>
(
600
,
60
,
1000
,
305
),
false
,
dataManager
.
strBuffer
);
wCategories
=
env
->
addWindow
(
rect
<
s32
>
(
600
,
60
,
1000
,
305
),
false
,
L""
);
wCategories
->
getCloseButton
()
->
setVisible
(
false
);
wCategories
->
setDrawTitlebar
(
false
);
wCategories
->
setDraggable
(
false
);
...
...
@@ -727,7 +727,7 @@ bool Game::Initialize() {
wCategories
->
setRelativePosition
(
rect
<
s32
>
(
1000
-
wcatewidth
,
60
,
1000
,
305
));
btnCategoryOK
->
setRelativePosition
(
recti
(
wcatewidth
/
2
-
50
,
210
,
wcatewidth
/
2
+
50
,
235
));
btnMarksFilter
=
env
->
addButton
(
rect
<
s32
>
(
60
,
80
+
125
/
6
,
190
,
100
+
125
/
6
),
wFilter
,
BUTTON_MARKS_FILTER
,
dataManager
.
GetSysString
(
1374
));
wLinkMarks
=
env
->
addWindow
(
rect
<
s32
>
(
700
,
30
,
820
,
150
),
false
,
dataManager
.
strBuffer
);
wLinkMarks
=
env
->
addWindow
(
rect
<
s32
>
(
700
,
30
,
820
,
150
),
false
,
L""
);
wLinkMarks
->
getCloseButton
()
->
setVisible
(
false
);
wLinkMarks
->
setDrawTitlebar
(
false
);
wLinkMarks
->
setDraggable
(
false
);
...
...
@@ -1013,25 +1013,29 @@ void Game::BuildProjectionMatrix(irr::core::matrix4& mProjection, f32 left, f32
mProjection
[
14
]
=
znear
*
zfar
/
(
znear
-
zfar
);
}
void
Game
::
InitStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
u32
cHeight
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
)
{
SetStaticText
(
pControl
,
cWidth
,
font
,
text
);
if
(
font
->
getDimension
(
dataManager
.
strBuffer
).
Height
<=
cHeight
)
{
std
::
wstring
format_text
;
format_text
=
SetStaticText
(
pControl
,
cWidth
,
font
,
text
);
if
(
font
->
getDimension
(
format_text
.
c_str
()).
Height
<=
cHeight
)
{
scrCardText
->
setVisible
(
false
);
if
(
env
->
hasFocus
(
scrCardText
))
env
->
removeFocus
(
scrCardText
);
return
;
}
SetStaticText
(
pControl
,
cWidth
-
25
,
font
,
text
);
format_text
=
SetStaticText
(
pControl
,
cWidth
-
25
,
font
,
text
);
u32
fontheight
=
font
->
getDimension
(
L"A"
).
Height
+
font
->
getKerningHeight
();
u32
step
=
(
font
->
getDimension
(
dataManager
.
strBuffer
).
Height
-
cHeight
)
/
fontheight
+
1
;
u32
step
=
(
font
->
getDimension
(
format_text
.
c_str
()
).
Height
-
cHeight
)
/
fontheight
+
1
;
scrCardText
->
setVisible
(
true
);
scrCardText
->
setMin
(
0
);
scrCardText
->
setMax
(
step
);
scrCardText
->
setPos
(
0
);
}
void
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
std
::
wstring
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
int
pbuffer
=
0
;
u32
_width
=
0
,
_height
=
0
;
wchar_t
prev
=
0
;
wchar_t
strBuffer
[
4096
];
std
::
wstring
ret
;
for
(
size_t
i
=
0
;
text
[
i
]
!=
0
&&
i
<
wcslen
(
text
);
++
i
)
{
wchar_t
c
=
text
[
i
];
u32
w
=
font
->
getCharDimension
(
c
).
Width
+
font
->
getKerningWidth
(
c
,
prev
);
...
...
@@ -1039,7 +1043,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
if
(
text
[
i
]
==
L'\r'
)
{
continue
;
}
else
if
(
text
[
i
]
==
L'\n'
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
prev
=
0
;
...
...
@@ -1047,7 +1051,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pbuffer
=
0
;
continue
;
}
else
if
(
_width
>
0
&&
_width
+
w
>
cWidth
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
prev
=
0
;
...
...
@@ -1055,10 +1059,12 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pbuffer
=
0
;
}
_width
+=
w
;
dataManager
.
strBuffer
[
pbuffer
++
]
=
c
;
strBuffer
[
pbuffer
++
]
=
c
;
}
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
dataManager
.
strBuffer
);
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
strBuffer
);
ret
.
assign
(
strBuffer
);
return
ret
;
}
void
Game
::
LoadExpansions
()
{
FileSystem
::
TraversalDir
(
L"./expansions"
,
[](
const
wchar_t
*
name
,
bool
isdir
)
{
...
...
gframe/game.h
View file @
0fbe7e48
...
...
@@ -119,7 +119,7 @@ public:
void
MainLoop
();
void
BuildProjectionMatrix
(
irr
::
core
::
matrix4
&
mProjection
,
f32
left
,
f32
right
,
f32
bottom
,
f32
top
,
f32
znear
,
f32
zfar
);
void
InitStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
u32
cHeight
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
);
void
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
=
0
);
std
::
wstring
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
=
0
);
void
LoadExpansions
();
void
RefreshCategoryDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
,
bool
selectlastused
=
true
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
...
...
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