Commit d376ed0e authored by Chen Bill's avatar Chen Bill Committed by GitHub

use <cwchar> function (#2651)

parent b57b331b
...@@ -43,12 +43,6 @@ ...@@ -43,12 +43,6 @@
#define mystrncasecmp strncasecmp #define mystrncasecmp strncasecmp
#endif #endif
#include <wchar.h>
template<size_t N, typename... TR>
inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
return swprintf(buf, N, fmt, args...);
}
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <iostream> #include <iostream>
...@@ -58,6 +52,11 @@ inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) { ...@@ -58,6 +52,11 @@ inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
#include "../ocgcore/ocgapi.h" #include "../ocgcore/ocgapi.h"
#include "../ocgcore/common.h" #include "../ocgcore/common.h"
template<size_t N, typename... TR>
inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
return std::swprintf(buf, N, fmt, args...);
}
inline FILE* myfopen(const wchar_t* filename, const char* mode) { inline FILE* myfopen(const wchar_t* filename, const char* mode) {
FILE* fp{}; FILE* fp{};
#ifdef _WIN32 #ifdef _WIN32
......
...@@ -505,7 +505,7 @@ bool DataManager::deck_sort_def(code_pointer p1, code_pointer p2) { ...@@ -505,7 +505,7 @@ bool DataManager::deck_sort_def(code_pointer p1, code_pointer p2) {
bool DataManager::deck_sort_name(code_pointer p1, code_pointer p2) { bool DataManager::deck_sort_name(code_pointer p1, code_pointer p2) {
const wchar_t* name1 = dataManager.GetName(p1->first); const wchar_t* name1 = dataManager.GetName(p1->first);
const wchar_t* name2 = dataManager.GetName(p2->first); const wchar_t* name2 = dataManager.GetName(p2->first);
int res = wcscmp(name1, name2); int res = std::wcscmp(name1, name2);
if (res != 0) if (res != 0)
return res < 0; return res < 0;
return p1->first < p2->first; return p1->first < p2->first;
......
...@@ -178,7 +178,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -178,7 +178,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break; break;
int sel = -1; int sel = -1;
for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) { for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) {
if(!wcscmp(dname, mainGame->cbDBDecks->getItem(i))) { if(!std::wcscmp(dname, mainGame->cbDBDecks->getItem(i))) {
sel = i; sel = i;
break; break;
} }
...@@ -1524,7 +1524,7 @@ void DeckBuilder::FilterCards() { ...@@ -1524,7 +1524,7 @@ void DeckBuilder::FilterCards() {
SortList(); SortList();
} }
void DeckBuilder::InstantSearch() { void DeckBuilder::InstantSearch() {
if(mainGame->gameConf.auto_search_limit >= 0 && ((int)wcslen(mainGame->ebCardName->getText()) >= mainGame->gameConf.auto_search_limit)) if(mainGame->gameConf.auto_search_limit >= 0 && ((int)std::wcslen(mainGame->ebCardName->getText()) >= mainGame->gameConf.auto_search_limit))
StartFilter(); StartFilter();
} }
void DeckBuilder::ClearSearch() { void DeckBuilder::ClearSearch() {
...@@ -1565,7 +1565,7 @@ void DeckBuilder::SortList() { ...@@ -1565,7 +1565,7 @@ void DeckBuilder::SortList() {
auto left = results.begin(); auto left = results.begin();
const wchar_t* pstr = mainGame->ebCardName->getText(); const wchar_t* pstr = mainGame->ebCardName->getText();
for(auto it = results.begin(); it != results.end(); ++it) { for(auto it = results.begin(); it != results.end(); ++it) {
if(wcscmp(pstr, dataManager.GetName((*it)->first)) == 0) { if(std::wcscmp(pstr, dataManager.GetName((*it)->first)) == 0) {
std::iter_swap(left, it); std::iter_swap(left, it);
++left; ++left;
} }
......
...@@ -141,10 +141,10 @@ void DuelClient::ClientEvent(bufferevent* bev, short events, void* ctx) { ...@@ -141,10 +141,10 @@ void DuelClient::ClientEvent(bufferevent* bev, short events, void* ctx) {
BufferIO::CopyCharArray(mainGame->ebServerPass->getText(), cscg.pass); BufferIO::CopyCharArray(mainGame->ebServerPass->getText(), cscg.pass);
cscg.info.rule = mainGame->cbRule->getSelected(); cscg.info.rule = mainGame->cbRule->getSelected();
cscg.info.mode = mainGame->cbMatchMode->getSelected(); cscg.info.mode = mainGame->cbMatchMode->getSelected();
cscg.info.start_hand = wcstol(mainGame->ebStartHand->getText(),nullptr,10); cscg.info.start_hand = std::wcstol(mainGame->ebStartHand->getText(),nullptr,10);
cscg.info.start_lp = wcstol(mainGame->ebStartLP->getText(),nullptr,10); cscg.info.start_lp = std::wcstol(mainGame->ebStartLP->getText(),nullptr,10);
cscg.info.draw_count = wcstol(mainGame->ebDrawCount->getText(),nullptr,10); cscg.info.draw_count = std::wcstol(mainGame->ebDrawCount->getText(),nullptr,10);
cscg.info.time_limit = wcstol(mainGame->ebTimeLimit->getText(),nullptr,10); cscg.info.time_limit = std::wcstol(mainGame->ebTimeLimit->getText(),nullptr,10);
cscg.info.lflist = mainGame->cbHostLFlist->getItemData(mainGame->cbHostLFlist->getSelected()); cscg.info.lflist = mainGame->cbHostLFlist->getItemData(mainGame->cbHostLFlist->getSelected());
cscg.info.duel_rule = mainGame->cbDuelRule->getSelected() + 1; cscg.info.duel_rule = mainGame->cbDuelRule->getSelected() + 1;
cscg.info.no_check_deck = mainGame->chkNoCheckDeck->isChecked(); cscg.info.no_check_deck = mainGame->chkNoCheckDeck->isChecked();
...@@ -732,7 +732,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) { ...@@ -732,7 +732,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
tm* localedtime = localtime(&starttime); tm* localedtime = localtime(&starttime);
wchar_t timetext[40]; wchar_t timetext[40];
wcsftime(timetext, 40, L"%Y-%m-%d %H-%M-%S", localedtime); std::wcsftime(timetext, 40, L"%Y-%m-%d %H-%M-%S", localedtime);
mainGame->ebRSName->setText(timetext); mainGame->ebRSName->setText(timetext);
if(!mainGame->chkAutoSaveReplay->isChecked()) { if(!mainGame->chkAutoSaveReplay->isChecked()) {
mainGame->wReplaySave->setText(dataManager.GetSysString(1340)); mainGame->wReplaySave->setText(dataManager.GetSysString(1340));
......
...@@ -1572,7 +1572,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -1572,7 +1572,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
myswprintf(formatBuffer, L"%ls", dataManager.GetName(mcard->code)); myswprintf(formatBuffer, L"%ls", dataManager.GetName(mcard->code));
str.append(formatBuffer); str.append(formatBuffer);
if(mcard->type & TYPE_MONSTER) { if(mcard->type & TYPE_MONSTER) {
if(mcard->alias && wcscmp(dataManager.GetName(mcard->code), dataManager.GetName(mcard->alias))) { if(mcard->alias && std::wcscmp(dataManager.GetName(mcard->code), dataManager.GetName(mcard->alias))) {
myswprintf(formatBuffer, L"\n(%ls)", dataManager.GetName(mcard->alias)); myswprintf(formatBuffer, L"\n(%ls)", dataManager.GetName(mcard->alias));
str.append(formatBuffer); str.append(formatBuffer);
} }
...@@ -1594,7 +1594,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -1594,7 +1594,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
str.append(formatBuffer); str.append(formatBuffer);
} }
} else { } else {
if(mcard->alias && wcscmp(dataManager.GetName(mcard->code), dataManager.GetName(mcard->alias))) { if(mcard->alias && std::wcscmp(dataManager.GetName(mcard->code), dataManager.GetName(mcard->alias))) {
myswprintf(formatBuffer, L"\n(%ls)", dataManager.GetName(mcard->alias)); myswprintf(formatBuffer, L"\n(%ls)", dataManager.GetName(mcard->alias));
str.append(formatBuffer); str.append(formatBuffer);
} }
......
...@@ -1113,7 +1113,7 @@ std::wstring Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, ...@@ -1113,7 +1113,7 @@ std::wstring Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth,
wchar_t strBuffer[4096]; wchar_t strBuffer[4096];
std::wstring ret; std::wstring ret;
for(size_t i = 0; text[i] != 0 && i < wcslen(text); ++i) { for(size_t i = 0; text[i] != 0 && i < std::wcslen(text); ++i) {
wchar_t c = text[i]; wchar_t c = text[i];
u32 w = font->getCharDimension(c).Width + font->getKerningWidth(c, prev); u32 w = font->getCharDimension(c).Width + font->getKerningWidth(c, prev);
prev = c; prev = c;
...@@ -1212,7 +1212,7 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU ...@@ -1212,7 +1212,7 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
cbCategory->setSelected(2); cbCategory->setSelected(2);
if(selectlastused) { if(selectlastused) {
for(size_t i = 0; i < cbCategory->getItemCount(); ++i) { for(size_t i = 0; i < cbCategory->getItemCount(); ++i) {
if(!wcscmp(cbCategory->getItem(i), gameConf.lastcategory)) { if(!std::wcscmp(cbCategory->getItem(i), gameConf.lastcategory)) {
cbCategory->setSelected(i); cbCategory->setSelected(i);
break; break;
} }
...@@ -1221,7 +1221,7 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU ...@@ -1221,7 +1221,7 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
RefreshDeck(cbCategory, cbDeck); RefreshDeck(cbCategory, cbDeck);
if(selectlastused) { if(selectlastused) {
for(size_t i = 0; i < cbDeck->getItemCount(); ++i) { for(size_t i = 0; i < cbDeck->getItemCount(); ++i) {
if(!wcscmp(cbDeck->getItem(i), gameConf.lastdeck)) { if(!std::wcscmp(cbDeck->getItem(i), gameConf.lastdeck)) {
cbDeck->setSelected(i); cbDeck->setSelected(i);
break; break;
} }
......
...@@ -42,7 +42,7 @@ int main(int argc, char* argv[]) { ...@@ -42,7 +42,7 @@ int main(int argc, char* argv[]) {
&& (!mystrncasecmp(pstrext, ".ydk", 4) || !mystrncasecmp(pstrext, ".yrp", 4))) { && (!mystrncasecmp(pstrext, ".ydk", 4) || !mystrncasecmp(pstrext, ".yrp", 4))) {
wchar_t exepath[MAX_PATH]; wchar_t exepath[MAX_PATH];
GetModuleFileNameW(nullptr, exepath, MAX_PATH); GetModuleFileNameW(nullptr, exepath, MAX_PATH);
wchar_t* p = wcsrchr(exepath, '\\'); wchar_t* p = std::wcsrchr(exepath, '\\');
*p = '\0'; *p = '\0';
SetCurrentDirectoryW(exepath); SetCurrentDirectoryW(exepath);
} }
...@@ -82,42 +82,42 @@ int main(int argc, char* argv[]) { ...@@ -82,42 +82,42 @@ int main(int argc, char* argv[]) {
ygo::dataManager.LoadDB(&wargv[i][2]); ygo::dataManager.LoadDB(&wargv[i][2]);
continue; continue;
} }
if(!wcscmp(wargv[i], L"-e")) { // extra database if(!std::wcscmp(wargv[i], L"-e")) { // extra database
++i; ++i;
if(i < wargc) { if(i < wargc) {
ygo::dataManager.LoadDB(wargv[i]); ygo::dataManager.LoadDB(wargv[i]);
} }
continue; continue;
} else if(!wcscmp(wargv[i], L"-n")) { // nickName } else if(!std::wcscmp(wargv[i], L"-n")) { // nickName
++i; ++i;
if(i < wargc) if(i < wargc)
ygo::mainGame->ebNickName->setText(wargv[i]); ygo::mainGame->ebNickName->setText(wargv[i]);
continue; continue;
} else if(!wcscmp(wargv[i], L"-h")) { // Host address } else if(!std::wcscmp(wargv[i], L"-h")) { // Host address
++i; ++i;
if(i < wargc) if(i < wargc)
ygo::mainGame->ebJoinHost->setText(wargv[i]); ygo::mainGame->ebJoinHost->setText(wargv[i]);
continue; continue;
} else if(!wcscmp(wargv[i], L"-p")) { // host Port } else if(!std::wcscmp(wargv[i], L"-p")) { // host Port
++i; ++i;
if(i < wargc) if(i < wargc)
ygo::mainGame->ebJoinPort->setText(wargv[i]); ygo::mainGame->ebJoinPort->setText(wargv[i]);
continue; continue;
} else if(!wcscmp(wargv[i], L"-w")) { // host passWord } else if(!std::wcscmp(wargv[i], L"-w")) { // host passWord
++i; ++i;
if(i < wargc) if(i < wargc)
ygo::mainGame->ebJoinPass->setText(wargv[i]); ygo::mainGame->ebJoinPass->setText(wargv[i]);
continue; continue;
} else if(!wcscmp(wargv[i], L"-k")) { // Keep on return } else if(!std::wcscmp(wargv[i], L"-k")) { // Keep on return
exit_on_return = false; exit_on_return = false;
keep_on_return = true; keep_on_return = true;
} else if(!wcscmp(wargv[i], L"--deck-category")) { } else if(!std::wcscmp(wargv[i], L"--deck-category")) {
++i; ++i;
if(i < wargc) { if(i < wargc) {
deckCategorySpecified = true; deckCategorySpecified = true;
BufferIO::CopyWideString(wargv[i], ygo::mainGame->gameConf.lastcategory); BufferIO::CopyWideString(wargv[i], ygo::mainGame->gameConf.lastcategory);
} }
} else if(!wcscmp(wargv[i], L"-d")) { // Deck } else if(!std::wcscmp(wargv[i], L"-d")) { // Deck
++i; ++i;
if(!deckCategorySpecified) if(!deckCategorySpecified)
ygo::mainGame->gameConf.lastcategory[0] = 0; ygo::mainGame->gameConf.lastcategory[0] = 0;
...@@ -141,17 +141,17 @@ int main(int argc, char* argv[]) { ...@@ -141,17 +141,17 @@ int main(int argc, char* argv[]) {
ClickButton(ygo::mainGame->btnDeckEdit); ClickButton(ygo::mainGame->btnDeckEdit);
break; break;
} }
} else if(!wcscmp(wargv[i], L"-c")) { // Create host } else if(!std::wcscmp(wargv[i], L"-c")) { // Create host
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
ygo::mainGame->HideElement(ygo::mainGame->wMainMenu); ygo::mainGame->HideElement(ygo::mainGame->wMainMenu);
ClickButton(ygo::mainGame->btnHostConfirm); ClickButton(ygo::mainGame->btnHostConfirm);
break; break;
} else if(!wcscmp(wargv[i], L"-j")) { // Join host } else if(!std::wcscmp(wargv[i], L"-j")) { // Join host
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
ygo::mainGame->HideElement(ygo::mainGame->wMainMenu); ygo::mainGame->HideElement(ygo::mainGame->wMainMenu);
ClickButton(ygo::mainGame->btnJoinHost); ClickButton(ygo::mainGame->btnJoinHost);
break; break;
} else if(!wcscmp(wargv[i], L"-r")) { // Replay } else if(!std::wcscmp(wargv[i], L"-r")) { // Replay
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
++i; ++i;
if(i < wargc) { if(i < wargc) {
...@@ -162,7 +162,7 @@ int main(int argc, char* argv[]) { ...@@ -162,7 +162,7 @@ int main(int argc, char* argv[]) {
if(open_file) if(open_file)
ClickButton(ygo::mainGame->btnLoadReplay); ClickButton(ygo::mainGame->btnLoadReplay);
break; break;
} else if(!wcscmp(wargv[i], L"-s")) { // Single } else if(!std::wcscmp(wargv[i], L"-s")) { // Single
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
++i; ++i;
if(i < wargc) { if(i < wargc) {
...@@ -173,8 +173,8 @@ int main(int argc, char* argv[]) { ...@@ -173,8 +173,8 @@ int main(int argc, char* argv[]) {
if(open_file) if(open_file)
ClickButton(ygo::mainGame->btnLoadSinglePlay); ClickButton(ygo::mainGame->btnLoadSinglePlay);
break; break;
} else if(wargc == 2 && wcslen(wargv[1]) >= 4) { } else if(wargc == 2 && std::wcslen(wargv[1]) >= 4) {
wchar_t* pstrext = wargv[1] + wcslen(wargv[1]) - 4; wchar_t* pstrext = wargv[1] + std::wcslen(wargv[1]) - 4;
if(!mywcsncasecmp(pstrext, L".ydk", 4)) { if(!mywcsncasecmp(pstrext, L".ydk", 4)) {
open_file = true; open_file = true;
BufferIO::CopyWideString(wargv[i], open_file_name); BufferIO::CopyWideString(wargv[i], open_file_name);
......
...@@ -98,7 +98,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -98,7 +98,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
evutil_freeaddrinfo(answer); evutil_freeaddrinfo(answer);
} }
} }
unsigned int remote_port = wcstol(portstr, nullptr, 10); unsigned int remote_port = std::wcstol(portstr, nullptr, 10);
BufferIO::CopyWideString(pstr, mainGame->gameConf.lasthost); BufferIO::CopyWideString(pstr, mainGame->gameConf.lasthost);
BufferIO::CopyWideString(portstr, mainGame->gameConf.lastport); BufferIO::CopyWideString(portstr, mainGame->gameConf.lastport);
if(DuelClient::StartClient(remote_addr, remote_port, false)) { if(DuelClient::StartClient(remote_addr, remote_port, false)) {
...@@ -257,7 +257,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -257,7 +257,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->dField.Clear(); mainGame->dField.Clear();
mainGame->HideElement(mainGame->wReplay); mainGame->HideElement(mainGame->wReplay);
mainGame->device->setEventReceiver(&mainGame->dField); mainGame->device->setEventReceiver(&mainGame->dField);
unsigned int start_turn = wcstol(mainGame->ebRepStartTurn->getText(), nullptr, 10); unsigned int start_turn = std::wcstol(mainGame->ebRepStartTurn->getText(), nullptr, 10);
if(start_turn == 1) if(start_turn == 1)
start_turn = 0; start_turn = 0;
ReplayMode::StartReplay(start_turn); ReplayMode::StartReplay(start_turn);
...@@ -435,14 +435,14 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -435,14 +435,14 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->RefreshCategoryDeck(mainGame->cbDBCategory, mainGame->cbDBDecks); mainGame->RefreshCategoryDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
if(open_file && deckManager.LoadCurrentDeck(open_file_name)) { if(open_file && deckManager.LoadCurrentDeck(open_file_name)) {
#ifdef _WIN32 #ifdef _WIN32
wchar_t *dash = wcsrchr(open_file_name, L'\\'); wchar_t *dash = std::wcsrchr(open_file_name, L'\\');
#else #else
wchar_t *dash = wcsrchr(open_file_name, L'/'); wchar_t *dash = std::wcsrchr(open_file_name, L'/');
#endif #endif
wchar_t *dot = wcsrchr(open_file_name, L'.'); wchar_t *dot = std::wcsrchr(open_file_name, L'.');
if(dash && dot && !mywcsncasecmp(dot, L".ydk", 4)) { // full path if(dash && dot && !mywcsncasecmp(dot, L".ydk", 4)) { // full path
wchar_t deck_name[256]; wchar_t deck_name[256];
wcsncpy(deck_name, dash + 1, dot - dash - 1); std::wcsncpy(deck_name, dash + 1, dot - dash - 1);
deck_name[dot - dash - 1] = L'\0'; deck_name[dot - dash - 1] = L'\0';
mainGame->ebDeckname->setText(deck_name); mainGame->ebDeckname->setText(deck_name);
mainGame->cbDBCategory->setSelected(-1); mainGame->cbDBCategory->setSelected(-1);
...@@ -452,9 +452,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -452,9 +452,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->cbDBDecks->setEnabled(false); mainGame->cbDBDecks->setEnabled(false);
} else if(dash) { // has category } else if(dash) { // has category
wchar_t deck_name[256]; wchar_t deck_name[256];
wcsncpy(deck_name, dash + 1, 256); std::wcsncpy(deck_name, dash + 1, 256);
for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) { for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) {
if(!wcscmp(mainGame->cbDBDecks->getItem(i), deck_name)) { if(!std::wcscmp(mainGame->cbDBDecks->getItem(i), deck_name)) {
BufferIO::CopyWideString(deck_name, mainGame->gameConf.lastdeck); BufferIO::CopyWideString(deck_name, mainGame->gameConf.lastdeck);
mainGame->cbDBDecks->setSelected(i); mainGame->cbDBDecks->setSelected(i);
break; break;
...@@ -462,7 +462,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -462,7 +462,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
} }
} else { // only deck name } else { // only deck name
for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) { for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) {
if(!wcscmp(mainGame->cbDBDecks->getItem(i), open_file_name)) { if(!std::wcscmp(mainGame->cbDBDecks->getItem(i), open_file_name)) {
BufferIO::CopyWideString(open_file_name, mainGame->gameConf.lastdeck); BufferIO::CopyWideString(open_file_name, mainGame->gameConf.lastdeck);
mainGame->cbDBDecks->setSelected(i); mainGame->cbDBDecks->setSelected(i);
break; break;
...@@ -502,7 +502,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -502,7 +502,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(prev_operation == BUTTON_RENAME_REPLAY) { if(prev_operation == BUTTON_RENAME_REPLAY) {
wchar_t newname[256]; wchar_t newname[256];
BufferIO::CopyWideString(mainGame->ebRSName->getText(), newname); BufferIO::CopyWideString(mainGame->ebRSName->getText(), newname);
if(mywcsncasecmp(newname + wcslen(newname) - 4, L".yrp", 4)) { if(mywcsncasecmp(newname + std::wcslen(newname) - 4, L".yrp", 4)) {
myswprintf(newname, L"%ls.yrp", mainGame->ebRSName->getText()); myswprintf(newname, L"%ls.yrp", mainGame->ebRSName->getText());
} }
if(Replay::RenameReplay(mainGame->lstReplayList->getListItem(prev_sel), newname)) { if(Replay::RenameReplay(mainGame->lstReplayList->getListItem(prev_sel), newname)) {
...@@ -557,7 +557,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -557,7 +557,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
else else
curtime = ReplayMode::cur_replay.pheader.seed; curtime = ReplayMode::cur_replay.pheader.seed;
tm* st = localtime(&curtime); tm* st = localtime(&curtime);
wcsftime(infobuf, 256, L"%Y/%m/%d %H:%M:%S\n", st); std::wcsftime(infobuf, 256, L"%Y/%m/%d %H:%M:%S\n", st);
repinfo.append(infobuf); repinfo.append(infobuf);
wchar_t namebuf[4][20]{}; wchar_t namebuf[4][20]{};
ReplayMode::cur_replay.ReadName(namebuf[0]); ReplayMode::cur_replay.ReadName(namebuf[0]);
......
...@@ -46,7 +46,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) ...@@ -46,7 +46,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
wchar_t jpass[20]; wchar_t jpass[20];
BufferIO::NullTerminate(pkt->pass); BufferIO::NullTerminate(pkt->pass);
BufferIO::CopyCharArray(pkt->pass, jpass); BufferIO::CopyCharArray(pkt->pass, jpass);
if(wcscmp(jpass, pass)) { if(std::wcscmp(jpass, pass)) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
scem.msg = ERRMSG_JOINERROR; scem.msg = ERRMSG_JOINERROR;
scem.code = 1; scem.code = 1;
......
...@@ -138,7 +138,7 @@ int SingleMode::SinglePlayThread() { ...@@ -138,7 +138,7 @@ int SingleMode::SinglePlayThread() {
time_t nowtime = time(nullptr); time_t nowtime = time(nullptr);
tm* localedtime = localtime(&nowtime); tm* localedtime = localtime(&nowtime);
wchar_t timetext[40]; wchar_t timetext[40];
wcsftime(timetext, 40, L"%Y-%m-%d %H-%M-%S", localedtime); std::wcsftime(timetext, 40, L"%Y-%m-%d %H-%M-%S", localedtime);
mainGame->ebRSName->setText(timetext); mainGame->ebRSName->setText(timetext);
if(!mainGame->chkAutoSaveReplay->isChecked()) { if(!mainGame->chkAutoSaveReplay->isChecked()) {
mainGame->wReplaySave->setText(dataManager.GetSysString(1340)); mainGame->wReplaySave->setText(dataManager.GetSysString(1340));
......
...@@ -50,7 +50,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) { ...@@ -50,7 +50,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
wchar_t jpass[20]; wchar_t jpass[20];
BufferIO::NullTerminate(pkt->pass); BufferIO::NullTerminate(pkt->pass);
BufferIO::CopyCharArray(pkt->pass, jpass); BufferIO::CopyCharArray(pkt->pass, jpass);
if(wcscmp(jpass, pass)) { if(std::wcscmp(jpass, pass)) {
STOC_ErrorMsg scem; STOC_ErrorMsg scem;
scem.msg = ERRMSG_JOINERROR; scem.msg = ERRMSG_JOINERROR;
scem.code = 1; scem.code = 1;
......
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