Commit b9e1089f authored by mercury233's avatar mercury233 Committed by GitHub

add import/export deck code (#2577)

parent 97af9bb3
......@@ -394,6 +394,29 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
prev_operation = id;
break;
}
case BUTTON_IMPORT_DECK_CODE: {
time_t nowtime = std::time(nullptr);
wchar_t timetext[40];
std::wcsftime(timetext, sizeof timetext / sizeof timetext[0], L"%Y-%m-%d %H-%M-%S", std::localtime(&nowtime));
mainGame->gMutex.lock();
mainGame->stDMMessage->setText(dataManager.GetSysString(1471));
mainGame->ebDMName->setVisible(true);
mainGame->ebDMName->setText(timetext);
mainGame->PopupElement(mainGame->wDMQuery);
mainGame->gMutex.unlock();
prev_operation = id;
break;
}
case BUTTON_EXPORT_DECK_CODE: {
std::stringstream textStream;
deckManager.SaveDeck(deckManager.current_deck, textStream);
wchar_t text[0x10000];
BufferIO::DecodeUTF8(textStream.str().c_str(), text);
mainGame->env->getOSOperator()->copyToClipboard(text);
mainGame->stACMessage->setText(dataManager.GetSysString(1480));
mainGame->PopupElement(mainGame->wACMessage, 20);
break;
}
case BUTTON_DM_OK: {
switch(prev_operation) {
case BUTTON_NEW_CATEGORY: {
......@@ -470,7 +493,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
break;
}
case BUTTON_NEW_DECK: {
case BUTTON_NEW_DECK:
case BUTTON_IMPORT_DECK_CODE: {
const wchar_t* deckname = mainGame->ebDMName->getText();
wchar_t catepath[256];
DeckManager::GetCategoryPath(catepath, mainGame->cbDBCategory->getSelected(), mainGame->cbDBCategory->getText());
......@@ -478,9 +502,19 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
myswprintf(filepath, L"%ls/%ls.ydk", catepath, deckname);
bool res = false;
if(!FileSystem::IsFileExists(filepath)) {
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
if(prev_operation == BUTTON_NEW_DECK) {
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
} else {
const wchar_t* txt = mainGame->env->getOSOperator()->getTextFromClipboard();
if(txt) {
char text[0x10000];
BufferIO::EncodeUTF8(txt, text);
std::istringstream textStream(text);
deckManager.LoadCurrentDeck(textStream);
}
}
res = DeckManager::SaveDeck(deckManager.current_deck, filepath);
RefreshDeckList();
ChangeCategory(mainGame->lstCategories->getSelected());
......
......@@ -277,6 +277,10 @@ irr::io::IReadFile* DeckManager::OpenDeckReader(const wchar_t* file) {
#endif
return reader;
}
bool DeckManager::LoadCurrentDeck(std::istringstream& deckStream, bool is_packlist) {
LoadDeckFromStream(current_deck, deckStream, is_packlist);
return true; // the above LoadDeck has return value but we ignore it here for now
}
bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
current_deck.clear();
auto reader = OpenDeckReader(file);
......@@ -311,21 +315,27 @@ bool DeckManager::LoadCurrentDeck(int category_index, const wchar_t* category_na
mainGame->deckBuilder.RefreshPackListScroll();
return res;
}
void DeckManager::SaveDeck(const Deck& deck, std::stringstream& deckStream) {
deckStream << "#created by ..." << std::endl;
deckStream << "#main" << std::endl;
for(size_t i = 0; i < deck.main.size(); ++i)
deckStream << deck.main[i]->first << std::endl;
deckStream << "#extra" << std::endl;
for(size_t i = 0; i < deck.extra.size(); ++i)
deckStream << deck.extra[i]->first << std::endl;
deckStream << "!side" << std::endl;
for(size_t i = 0; i < deck.side.size(); ++i)
deckStream << deck.side[i]->first << std::endl;
}
bool DeckManager::SaveDeck(const Deck& deck, const wchar_t* file) {
if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck"))
return false;
FILE* fp = OpenDeckFile(file, "w");
if(!fp)
return false;
std::fprintf(fp, "#created by ...\n#main\n");
for(size_t i = 0; i < deck.main.size(); ++i)
std::fprintf(fp, "%u\n", deck.main[i]->first);
std::fprintf(fp, "#extra\n");
for(size_t i = 0; i < deck.extra.size(); ++i)
std::fprintf(fp, "%u\n", deck.extra[i]->first);
std::fprintf(fp, "!side\n");
for(size_t i = 0; i < deck.side.size(); ++i)
std::fprintf(fp, "%u\n", deck.side[i]->first);
std::stringstream deckStream;
SaveDeck(deck, deckStream);
std::fwrite(deckStream.str().c_str(), 1, deckStream.str().length(), fp);
std::fclose(fp);
return true;
}
......
......@@ -55,6 +55,7 @@ public:
unsigned int CheckDeck(const Deck& deck, unsigned int lfhash, int rule);
bool LoadCurrentDeck(const wchar_t* file, bool is_packlist = false);
bool LoadCurrentDeck(int category_index, const wchar_t* category_name, const wchar_t* deckname);
bool LoadCurrentDeck(std::istringstream& deckStream, bool is_packlist = false);
static uint32_t LoadDeck(Deck& deck, uint32_t dbuf[], int mainc, int sidec, bool is_packlist = false);
static uint32_t LoadDeckFromStream(Deck& deck, std::istringstream& deckStream, bool is_packlist = false);
......@@ -64,6 +65,7 @@ public:
static FILE* OpenDeckFile(const wchar_t* file, const char* mode);
static irr::io::IReadFile* OpenDeckReader(const wchar_t* file);
static bool SaveDeck(const Deck& deck, const wchar_t* file);
static void SaveDeck(const Deck& deck, std::stringstream& deckStream);
static bool DeleteDeck(const wchar_t* file);
static bool CreateCategory(const wchar_t* name);
static bool RenameCategory(const wchar_t* oldname, const wchar_t* newname);
......
......@@ -634,10 +634,10 @@ bool Game::Initialize() {
wDeckEdit->setVisible(false);
btnManageDeck = env->addButton(irr::core::rect<irr::s32>(225, 5, 290, 30), wDeckEdit, BUTTON_MANAGE_DECK, dataManager.GetSysString(1328));
//deck manage
wDeckManage = env->addWindow(irr::core::rect<irr::s32>(310, 135, 800, 465), false, dataManager.GetSysString(1460), 0, WINDOW_DECK_MANAGE);
wDeckManage = env->addWindow(irr::core::rect<irr::s32>(310, 135, 800, 515), false, dataManager.GetSysString(1460), 0, WINDOW_DECK_MANAGE);
wDeckManage->setVisible(false);
lstCategories = env->addListBox(irr::core::rect<irr::s32>(10, 30, 140, 320), wDeckManage, LISTBOX_CATEGORIES, true);
lstDecks = env->addListBox(irr::core::rect<irr::s32>(150, 30, 340, 320), wDeckManage, LISTBOX_DECKS, true);
lstCategories = env->addListBox(irr::core::rect<irr::s32>(10, 30, 140, 370), wDeckManage, LISTBOX_CATEGORIES, true);
lstDecks = env->addListBox(irr::core::rect<irr::s32>(150, 30, 340, 370), wDeckManage, LISTBOX_DECKS, true);
posY = 30;
btnNewCategory = env->addButton(irr::core::rect<irr::s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_NEW_CATEGORY, dataManager.GetSysString(1461));
posY += 35;
......@@ -654,6 +654,10 @@ bool Game::Initialize() {
btnMoveDeck = env->addButton(irr::core::rect<irr::s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_MOVE_DECK, dataManager.GetSysString(1467));
posY += 35;
btnCopyDeck = env->addButton(irr::core::rect<irr::s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_COPY_DECK, dataManager.GetSysString(1468));
posY += 35;
btnImportDeckCode = env->addButton(irr::core::rect<irr::s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_IMPORT_DECK_CODE, dataManager.GetSysString(1478));
posY += 35;
btnExportDeckCode = env->addButton(irr::core::rect<irr::s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_EXPORT_DECK_CODE, dataManager.GetSysString(1479));
//deck manage query
wDMQuery = env->addWindow(irr::core::rect<irr::s32>(400, 200, 710, 320), false, dataManager.GetSysString(1460));
wDMQuery->getCloseButton()->setVisible(false);
......@@ -1868,7 +1872,7 @@ void Game::OnResize() {
ebDeckname->setRelativePosition(Resize(80, 65, 220, 90));
cbDBCategory->setRelativePosition(Resize(80, 5, 220, 30));
btnManageDeck->setRelativePosition(Resize(225, 5, 290, 30));
wDeckManage->setRelativePosition(ResizeWin(310, 135, 800, 465));
wDeckManage->setRelativePosition(ResizeWin(310, 135, 800, 515));
scrPackCards->setRelativePosition(Resize(775, 161, 795, 629));
wSort->setRelativePosition(Resize(930, 132, 1020, 156));
......
......@@ -567,6 +567,8 @@ public:
irr::gui::IGUIButton* btnDMDeleteDeck;
irr::gui::IGUIButton* btnMoveDeck;
irr::gui::IGUIButton* btnCopyDeck;
irr::gui::IGUIButton* btnImportDeckCode;
irr::gui::IGUIButton* btnExportDeckCode;
irr::gui::IGUIWindow* wDMQuery;
irr::gui::IGUIStaticText* stDMMessage;
irr::gui::IGUIStaticText* stDMMessage2;
......@@ -820,6 +822,8 @@ extern Game* mainGame;
#define LISTBOX_DECKS 340
#define BUTTON_DM_OK 341
#define BUTTON_DM_CANCEL 342
#define BUTTON_IMPORT_DECK_CODE 343
#define BUTTON_EXPORT_DECK_CODE 344
#define COMBOBOX_LFLIST 349
#define BUTTON_CLEAR_LOG 350
......
......@@ -493,6 +493,9 @@
!system 1475 已存在同名卡组
!system 1476 删除失败
!system 1477 卡片数:
!system 1478 导入卡组码
!system 1479 导出卡组码
!system 1480 已导出到剪贴板
!system 1481 OCG
!system 1482 TCG
!system 1483 简体中文
......
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