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baichixing
ygopro
Commits
fe4cdd46
Commit
fe4cdd46
authored
Oct 25, 2015
by
DailyShana
Browse files
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Email Patches
Plain Diff
cross platform
parent
baf08001
Changes
1
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1 changed file
with
21 additions
and
9 deletions
+21
-9
gframe/client_field.cpp
gframe/client_field.cpp
+21
-9
No files found.
gframe/client_field.cpp
View file @
fe4cdd46
...
...
@@ -352,11 +352,15 @@ void ClientField::ClearChainSelect() {
// needs to be synchronized with EGET_SCROLL_BAR_CHANGED
void
ClientField
::
ShowSelectCard
(
bool
buttonok
,
bool
chain
)
{
int
startpos
;
if
(
selectable_cards
.
size
()
<=
5
)
size_t
ct
;
if
(
selectable_cards
.
size
()
<=
5
)
{
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
else
ct
=
selectable_cards
.
size
();
}
else
{
startpos
=
30
;
for
(
size_t
i
=
0
;
i
<
min
(
selectable_cards
.
size
(),
5
);
++
i
)
{
ct
=
5
;
}
for
(
size_t
i
=
0
;
i
<
ct
;
++
i
)
{
mainGame
->
stCardPos
[
i
]
->
enableOverrideColor
(
false
);
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
...
...
@@ -421,11 +425,15 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
}
void
ClientField
::
ShowChainCard
()
{
int
startpos
;
if
(
selectable_cards
.
size
()
<=
5
)
size_t
ct
;
if
(
selectable_cards
.
size
()
<=
5
)
{
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
else
ct
=
selectable_cards
.
size
();
}
else
{
startpos
=
30
;
for
(
size_t
i
=
0
;
i
<
min
(
selectable_cards
.
size
(),
5
);
++
i
)
{
ct
=
5
;
}
for
(
size_t
i
=
0
;
i
<
ct
;
++
i
)
{
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
...
...
@@ -472,11 +480,15 @@ void ClientField::ShowChainCard() {
}
void
ClientField
::
ShowLocationCard
()
{
int
startpos
;
if
(
display_cards
.
size
()
<=
5
)
size_t
ct
;
if
(
display_cards
.
size
()
<=
5
)
{
startpos
=
30
+
125
*
(
5
-
display_cards
.
size
())
/
2
;
else
ct
=
display_cards
.
size
();
}
else
{
startpos
=
30
;
for
(
size_t
i
=
0
;
i
<
min
(
display_cards
.
size
(),
5
);
++
i
)
{
ct
=
5
;
}
for
(
size_t
i
=
0
;
i
<
ct
;
++
i
)
{
mainGame
->
stDisplayPos
[
i
]
->
enableOverrideColor
(
false
);
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
...
...
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