Commit be053060 authored by nanahira's avatar nanahira

Merge branch 'develop-20240617' into server-develop

parents 678cceb6 ae2579cb
......@@ -153,6 +153,10 @@ public:
static int DecodeUTF8(const char* src, wchar_t(&dst)[N]) {
return DecodeUTF8String(src, dst, N);
}
template<size_t N, typename T>
static void NullTerminate(T(&str)[N]) {
str[N - 1] = 0;
}
static int GetVal(const wchar_t* pstr) {
unsigned int ret = 0;
while(*pstr >= L'0' && *pstr <= L'9') {
......
......@@ -31,7 +31,6 @@
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <locale.h>
#define SD_BOTH 2
#define SOCKET int
......
......@@ -1757,7 +1757,7 @@ bool DeckBuilder::push_main(code_pointer pointer, int seq) {
if(pointer->second.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK))
return false;
auto& container = deckManager.current_deck.main;
int maxc = mainGame->is_siding ? DECK_MAX_SIZE + 4 : DECK_MAX_SIZE;
int maxc = mainGame->is_siding ? DECK_MAX_SIZE + 5 : DECK_MAX_SIZE;
if((int)container.size() >= maxc)
return false;
if(seq >= 0 && seq < (int)container.size())
......
......@@ -178,7 +178,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
if(cd.type & TYPE_TOKEN)
continue;
if(deck.side.size() < YGOPRO_MAX_SIDE)
if(deck.side.size() < SIDE_MAX_SIZE)
deck.side.push_back(dataManager.GetCodePointer(code));
}
return errorcode;
......@@ -252,6 +252,8 @@ bool DeckManager::LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUICom
bool res = LoadDeck(filepath, is_packlist);
if(res && mainGame->is_building)
mainGame->deckBuilder.RefreshPackListScroll();
if (!res)
current_deck.clear();
return res;
}
FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
......@@ -290,8 +292,8 @@ bool DeckManager::LoadDeck(const wchar_t* file, bool is_packlist) {
}
if(!reader)
return false;
size_t size = reader->getSize();
if(size >= 0x20000) {
auto size = reader->getSize();
if(size >= (int)sizeof deckBuffer) {
reader->drop();
return false;
}
......@@ -306,7 +308,7 @@ bool DeckManager::LoadDeck(std::istringstream* deckStream, bool is_packlist) {
int cardlist[300];
bool is_side = false;
std::string linebuf;
while(std::getline(*deckStream, linebuf) && ct < 300) {
while(std::getline(*deckStream, linebuf, '\n') && ct < 300) {
if(linebuf[0] == '!') {
is_side = true;
continue;
......
......@@ -19,8 +19,6 @@ unsigned char DuelClient::selftype = 0;
bool DuelClient::is_host = false;
event_base* DuelClient::client_base = 0;
bufferevent* DuelClient::client_bev = 0;
unsigned char DuelClient::duel_client_read[SIZE_NETWORK_BUFFER];
int DuelClient::read_len = 0;
unsigned char DuelClient::duel_client_write[SIZE_NETWORK_BUFFER];
bool DuelClient::is_closing = false;
bool DuelClient::is_swapping = false;
......@@ -50,6 +48,7 @@ bool DuelClient::StartClient(unsigned int ip, unsigned short port, bool create_g
sin.sin_addr.s_addr = htonl(ip);
sin.sin_port = htons(port);
client_bev = bufferevent_socket_new(client_base, -1, BEV_OPT_CLOSE_ON_FREE);
bufferevent_setwatermark(client_bev, EV_READ, 3, 0);
bufferevent_setcb(client_bev, ClientRead, NULL, ClientEvent, (void*)create_game);
if (bufferevent_socket_connect(client_bev, (sockaddr*)&sin, sizeof(sin)) < 0) {
bufferevent_free(client_bev);
......@@ -100,24 +99,23 @@ void DuelClient::StopClient(bool is_exiting) {
void DuelClient::ClientRead(bufferevent* bev, void* ctx) {
evbuffer* input = bufferevent_get_input(bev);
int len = evbuffer_get_length(input);
unsigned short packet_len = 0;
while(true) {
if(len < 2)
return;
evbuffer_copyout(input, &packet_len, 2);
unsigned char* duel_client_read = new unsigned char[std::min(len, SIZE_NETWORK_BUFFER)];
unsigned short packet_len;
while (len >= 2) {
evbuffer_copyout(input, &packet_len, sizeof packet_len);
if (packet_len + 2 > SIZE_NETWORK_BUFFER) {
delete[] duel_client_read;
ClientEvent(bev, BEV_EVENT_ERROR, 0);
return;
}
if(len < packet_len + 2)
return;
if (packet_len < 1)
return;
read_len = evbuffer_remove(input, duel_client_read, packet_len + 2);
if (len < packet_len + 2)
break;
int read_len = evbuffer_remove(input, duel_client_read, packet_len + 2);
if (read_len >= 3)
HandleSTOCPacketLan(&duel_client_read[2], read_len - 2);
len -= packet_len + 2;
}
delete[] duel_client_read;
}
void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
if (events & BEV_EVENT_CONNECTED) {
......@@ -823,10 +821,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
soundManager.PlaySoundEffect(SOUND_PLAYER_ENTER);
STOC_HS_PlayerEnter packet;
std::memcpy(&packet, pdata, STOC_HS_PlayerEnter_size);
const auto* pkt = &packet;
auto pkt = &packet;
if(pkt->pos > 3)
break;
wchar_t name[20];
BufferIO::NullTerminate(pkt->name);
BufferIO::CopyWStr(pkt->name, name, 20);
if(mainGame->dInfo.isTag) {
if(pkt->pos == 0)
......@@ -1515,7 +1514,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
wchar_t ynbuf[256];
myswprintf(ynbuf, dataManager.GetSysString(221), dataManager.FormatLocation(l, s), dataManager.GetName(code));
myswprintf(textBuffer, L"%ls\n%ls\n%ls", event_string, ynbuf, dataManager.GetSysString(223));
} else if(desc < 2048) {
} else if(desc <= MAX_STRING_ID) {
myswprintf(textBuffer, dataManager.GetSysString(desc), dataManager.GetName(code));
} else {
myswprintf(textBuffer, dataManager.GetDesc(desc), dataManager.GetName(code));
......
......@@ -21,8 +21,6 @@ private:
static bool is_host;
static event_base* client_base;
static bufferevent* client_bev;
static unsigned char duel_client_read[SIZE_NETWORK_BUFFER];
static int read_len;
static unsigned char duel_client_write[SIZE_NETWORK_BUFFER];
static bool is_closing;
static bool is_swapping;
......@@ -56,13 +54,12 @@ public:
template<typename ST>
static void SendPacketToServer(unsigned char proto, ST& st) {
auto p = duel_client_write;
int blen = sizeof(ST);
if (blen > MAX_DATA_SIZE)
if ((int)sizeof(ST) > MAX_DATA_SIZE)
return;
BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt16(p, (short)(1 + sizeof(ST)));
BufferIO::WriteInt8(p, proto);
std::memcpy(p, &st, blen);
bufferevent_write(client_bev, duel_client_write, blen + 3);
std::memcpy(p, &st, sizeof(ST));
bufferevent_write(client_bev, duel_client_write, sizeof(ST) + 3);
}
static void SendBufferToServer(unsigned char proto, void* buffer, size_t len) {
auto p = duel_client_write;
......
......@@ -247,17 +247,21 @@ bool Game::Initialize() {
env->addStaticText(dataManager.GetSysString(1220), rect<s32>(10, 30, 220, 50), false, false, wLanWindow);
ebNickName = env->addEditBox(gameConf.nickname, rect<s32>(110, 25, 450, 50), true, wLanWindow);
ebNickName->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebNickName);
lstHostList = env->addListBox(rect<s32>(10, 60, 570, 320), wLanWindow, LISTBOX_LAN_HOST, true);
lstHostList->setItemHeight(18);
btnLanRefresh = env->addButton(rect<s32>(240, 325, 340, 350), wLanWindow, BUTTON_LAN_REFRESH, dataManager.GetSysString(1217));
env->addStaticText(dataManager.GetSysString(1221), rect<s32>(10, 360, 220, 380), false, false, wLanWindow);
ebJoinHost = env->addEditBox(gameConf.lasthost, rect<s32>(110, 355, 350, 380), true, wLanWindow);
ebJoinHost->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebJoinHost);
ebJoinPort = env->addEditBox(gameConf.lastport, rect<s32>(360, 355, 420, 380), true, wLanWindow);
ebJoinPort->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebJoinPort);
env->addStaticText(dataManager.GetSysString(1222), rect<s32>(10, 390, 220, 410), false, false, wLanWindow);
ebJoinPass = env->addEditBox(gameConf.roompass, rect<s32>(110, 385, 420, 410), true, wLanWindow);
ebJoinPass->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebJoinPass);
btnJoinHost = env->addButton(rect<s32>(460, 355, 570, 380), wLanWindow, BUTTON_JOIN_HOST, dataManager.GetSysString(1223));
btnJoinCancel = env->addButton(rect<s32>(460, 385, 570, 410), wLanWindow, BUTTON_JOIN_CANCEL, dataManager.GetSysString(1212));
btnCreateHost = env->addButton(rect<s32>(460, 25, 570, 50), wLanWindow, BUTTON_CREATE_HOST, dataManager.GetSysString(1224));
......@@ -305,6 +309,7 @@ bool Game::Initialize() {
myswprintf(strbuf, L"%d", 180);
ebTimeLimit = env->addEditBox(strbuf, rect<s32>(140, 115, 220, 140), true, wCreateHost);
ebTimeLimit->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebTimeLimit);
env->addStaticText(dataManager.GetSysString(1228), rect<s32>(20, 150, 320, 170), false, false, wCreateHost);
env->addStaticText(dataManager.GetSysString(1236), rect<s32>(20, 180, 220, 200), false, false, wCreateHost);
cbDuelRule = env->addComboBox(rect<s32>(140, 175, 300, 200), wCreateHost);
......@@ -320,20 +325,25 @@ bool Game::Initialize() {
myswprintf(strbuf, L"%d", 8000);
ebStartLP = env->addEditBox(strbuf, rect<s32>(140, 235, 220, 260), true, wCreateHost);
ebStartLP->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebStartLP);
env->addStaticText(dataManager.GetSysString(1232), rect<s32>(20, 270, 320, 290), false, false, wCreateHost);
myswprintf(strbuf, L"%d", 5);
ebStartHand = env->addEditBox(strbuf, rect<s32>(140, 265, 220, 290), true, wCreateHost);
ebStartHand->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebStartHand);
env->addStaticText(dataManager.GetSysString(1233), rect<s32>(20, 300, 320, 320), false, false, wCreateHost);
myswprintf(strbuf, L"%d", 1);
ebDrawCount = env->addEditBox(strbuf, rect<s32>(140, 295, 220, 320), true, wCreateHost);
ebDrawCount->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebDrawCount);
env->addStaticText(dataManager.GetSysString(1234), rect<s32>(10, 360, 220, 380), false, false, wCreateHost);
ebServerName = env->addEditBox(gameConf.gamename, rect<s32>(110, 355, 250, 380), true, wCreateHost);
ebServerName->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebServerName);
env->addStaticText(dataManager.GetSysString(1235), rect<s32>(10, 390, 220, 410), false, false, wCreateHost);
ebServerPass = env->addEditBox(L"", rect<s32>(110, 385, 250, 410), true, wCreateHost);
ebServerPass->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebServerPass);
btnHostConfirm = env->addButton(rect<s32>(260, 355, 370, 380), wCreateHost, BUTTON_HOST_CONFIRM, dataManager.GetSysString(1211));
btnHostCancel = env->addButton(rect<s32>(260, 385, 370, 410), wCreateHost, BUTTON_HOST_CANCEL, dataManager.GetSysString(1212));
//host(single)
......@@ -647,6 +657,7 @@ bool Game::Initialize() {
wANCard->setVisible(false);
ebANCard = env->addEditBox(L"", rect<s32>(20, 25, 290, 45), true, wANCard, EDITBOX_ANCARD);
ebANCard->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebANCard);
lstANCard = env->addListBox(rect<s32>(20, 50, 290, 265), wANCard, LISTBOX_ANCARD, true);
btnANCardOK = env->addButton(rect<s32>(110, 270, 200, 295), wANCard, BUTTON_ANCARD_OK, dataManager.GetSysString(1211));
//announce attribute
......@@ -717,6 +728,7 @@ bool Game::Initialize() {
stDMMessage2->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
ebDMName = env->addEditBox(L"", rect<s32>(20, 50, 290, 70), true, wDMQuery, -1);
ebDMName->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebDMName);
cbDMCategory = env->addComboBox(rect<s32>(20, 50, 290, 70), wDMQuery, -1);
stDMMessage2->setVisible(false);
ebDMName->setVisible(false);
......@@ -738,6 +750,7 @@ bool Game::Initialize() {
btnSaveDeck = env->addButton(rect<s32>(225, 35, 290, 60), wDeckEdit, BUTTON_SAVE_DECK, dataManager.GetSysString(1302));
ebDeckname = env->addEditBox(L"", rect<s32>(80, 65, 220, 90), true, wDeckEdit, -1);
ebDeckname->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebDeckname);
btnSaveDeckAs = env->addButton(rect<s32>(225, 65, 290, 90), wDeckEdit, BUTTON_SAVE_DECK_AS, dataManager.GetSysString(1303));
btnDeleteDeck = env->addButton(rect<s32>(225, 95, 290, 120), wDeckEdit, BUTTON_DELETE_DECK, dataManager.GetSysString(1308));
btnShuffleDeck = env->addButton(rect<s32>(5, 99, 55, 120), wDeckEdit, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307));
......@@ -802,18 +815,23 @@ bool Game::Initialize() {
stAttack = env->addStaticText(dataManager.GetSysString(1322), rect<s32>(205, 22 + 50 / 6, 280, 42 + 50 / 6), false, false, wFilter);
ebAttack = env->addEditBox(L"", rect<s32>(260, 20 + 50 / 6, 340, 40 + 50 / 6), true, wFilter, EDITBOX_INPUTS);
ebAttack->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebAttack);
stDefense = env->addStaticText(dataManager.GetSysString(1323), rect<s32>(205, 42 + 75 / 6, 280, 62 + 75 / 6), false, false, wFilter);
ebDefense = env->addEditBox(L"", rect<s32>(260, 40 + 75 / 6, 340, 60 + 75 / 6), true, wFilter, EDITBOX_INPUTS);
ebDefense->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebDefense);
stStar = env->addStaticText(dataManager.GetSysString(1324), rect<s32>(10, 62 + 100 / 6, 80, 82 + 100 / 6), false, false, wFilter);
ebStar = env->addEditBox(L"", rect<s32>(60, 60 + 100 / 6, 100, 80 + 100 / 6), true, wFilter, EDITBOX_INPUTS);
ebStar->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebStar);
stScale = env->addStaticText(dataManager.GetSysString(1336), rect<s32>(101, 62 + 100 / 6, 150, 82 + 100 / 6), false, false, wFilter);
ebScale = env->addEditBox(L"", rect<s32>(150, 60 + 100 / 6, 195, 80 + 100 / 6), true, wFilter, EDITBOX_INPUTS);
ebScale->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebScale);
stSearch = env->addStaticText(dataManager.GetSysString(1325), rect<s32>(205, 62 + 100 / 6, 280, 82 + 100 / 6), false, false, wFilter);
ebCardName = env->addEditBox(L"", rect<s32>(260, 60 + 100 / 6, 390, 80 + 100 / 6), true, wFilter, EDITBOX_KEYWORD);
ebCardName->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebCardName);
btnEffectFilter = env->addButton(rect<s32>(345, 20 + 50 / 6, 390, 60 + 75 / 6), wFilter, BUTTON_EFFECT_FILTER, dataManager.GetSysString(1326));
btnStartFilter = env->addButton(rect<s32>(205, 80 + 125 / 6, 390, 100 + 125 / 6), wFilter, BUTTON_START_FILTER, dataManager.GetSysString(1327));
if(gameConf.separate_clear_button) {
......@@ -870,6 +888,7 @@ bool Game::Initialize() {
env->addStaticText(dataManager.GetSysString(1353), rect<s32>(360, 275, 570, 295), false, true, wReplay);
ebRepStartTurn = env->addEditBox(L"", rect<s32>(360, 300, 460, 320), true, wReplay, -1);
ebRepStartTurn->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebRepStartTurn);
//single play window
wSinglePlay = env->addWindow(rect<s32>(220, 100, 800, 520), false, dataManager.GetSysString(1201));
wSinglePlay->getCloseButton()->setVisible(false);
......@@ -918,6 +937,7 @@ bool Game::Initialize() {
env->addStaticText(dataManager.GetSysString(1342), rect<s32>(20, 25, 290, 45), false, false, wReplaySave);
ebRSName = env->addEditBox(L"", rect<s32>(20, 50, 290, 70), true, wReplaySave, -1);
ebRSName->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
editbox_list.push_back(ebRSName);
btnRSYes = env->addButton(rect<s32>(70, 80, 140, 105), wReplaySave, BUTTON_REPLAY_SAVE, dataManager.GetSysString(1341));
btnRSNo = env->addButton(rect<s32>(170, 80, 240, 105), wReplaySave, BUTTON_REPLAY_CANCEL, dataManager.GetSysString(1212));
//replay control
......@@ -936,6 +956,7 @@ bool Game::Initialize() {
wChat->setDrawTitlebar(false);
wChat->setVisible(false);
ebChatInput = env->addEditBox(L"", rect<s32>(3, 2, 710, 22), true, wChat, EDITBOX_CHAT);
editbox_list.push_back(ebChatInput);
//swap
btnSpectatorSwap = env->addButton(rect<s32>(205, 100, 295, 135), 0, BUTTON_REPLAY_SWAP, dataManager.GetSysString(1346));
btnSpectatorSwap->setVisible(false);
......@@ -1005,6 +1026,8 @@ bool Game::Initialize() {
col.setAlpha(224);
env->getSkin()->setColor((EGUI_DEFAULT_COLOR)i, col);
}
for (auto ptr : editbox_list)
ptr->setMax(LEN_CHAT_MSG - 1);
dimension2du size = driver->getScreenSize();
if(window_size != size) {
window_size = size;
......
......@@ -282,6 +282,7 @@ public:
HWND hWnd;
#endif
std::vector<irr::gui::IGUIEditBox* > editbox_list;
//GUI
irr::gui::IGUIEnvironment* env;
irr::gui::CGUITTFont* guiFont;
......
......@@ -2,6 +2,7 @@
#include "game.h"
#include "data_manager.h"
#include <event2/thread.h>
#include <locale.h>
#include <memory>
#ifdef __APPLE__
#import <CoreFoundation/CoreFoundation.h>
......
......@@ -9,8 +9,6 @@ event_base* NetServer::net_evbase = 0;
event* NetServer::broadcast_ev = 0;
evconnlistener* NetServer::listener = 0;
DuelMode* NetServer::duel_mode = 0;
unsigned char NetServer::net_server_read[SIZE_NETWORK_BUFFER];
int NetServer::read_len = 0;
unsigned char NetServer::net_server_write[SIZE_NETWORK_BUFFER];
unsigned short NetServer::last_sent = 0;
......@@ -192,6 +190,7 @@ void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, socka
dp.type = 0xff;
dp.bev = bev;
users[bev] = dp;
bufferevent_setwatermark(bev, EV_READ, 3, 0);
bufferevent_setcb(bev, ServerEchoRead, NULL, ServerEchoEvent, NULL);
bufferevent_enable(bev, EV_READ);
}
......@@ -206,24 +205,23 @@ void NetServer::ServerAcceptError(evconnlistener* listener, void* ctx) {
void NetServer::ServerEchoRead(bufferevent *bev, void *ctx) {
evbuffer* input = bufferevent_get_input(bev);
int len = evbuffer_get_length(input);
unsigned short packet_len = 0;
while(true) {
if(len < 2)
return;
evbuffer_copyout(input, &packet_len, 2);
unsigned char* net_server_read = new unsigned char[std::min(len, SIZE_NETWORK_BUFFER)];
unsigned short packet_len;
while (len >= 2) {
evbuffer_copyout(input, &packet_len, sizeof packet_len);
if (packet_len + 2 > SIZE_NETWORK_BUFFER) {
delete[] net_server_read;
ServerEchoEvent(bev, BEV_EVENT_ERROR, 0);
return;
}
if (len < packet_len + 2)
return;
if (packet_len < 1)
return;
read_len = evbuffer_remove(input, net_server_read, packet_len + 2);
break;
int read_len = evbuffer_remove(input, net_server_read, packet_len + 2);
if (read_len >= 3)
HandleCTOSPacket(&users[bev], &net_server_read[2], read_len - 2);
len -= packet_len + 2;
}
delete[] net_server_read;
}
void NetServer::ServerEchoEvent(bufferevent* bev, short events, void* ctx) {
if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
......@@ -336,7 +334,8 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
return;
CTOS_PlayerInfo packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
auto pkt = &packet;
BufferIO::NullTerminate(pkt->name);
BufferIO::CopyWStr(pkt->name, dp->name, 20);
break;
}
......@@ -358,10 +357,10 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
duel_mode = new TagDuel();
duel_mode->etimer = event_new(net_evbase, 0, EV_TIMEOUT | EV_PERSIST, TagDuel::TagTimer, duel_mode);
}
if(pkt->info.rule > 5)
pkt->info.rule = 5;
if(pkt->info.mode > 2)
pkt->info.mode = 0;
if(pkt->info.rule > CURRENT_RULE)
pkt->info.rule = CURRENT_RULE;
if(pkt->info.mode > MODE_TAG)
pkt->info.mode = MODE_SINGLE;
unsigned int hash = 1;
for(auto lfit = deckManager._lfList.begin(); lfit != deckManager._lfList.end(); ++lfit) {
if(pkt->info.lflist == lfit->hash) {
......@@ -371,8 +370,9 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
}
if(hash == 1)
pkt->info.lflist = deckManager._lfList[0].hash;
std::memcpy(pdata, &packet, sizeof packet);
duel_mode->host_info = pkt->info;
BufferIO::NullTerminate(pkt->name);
BufferIO::NullTerminate(pkt->pass);
BufferIO::CopyWStr(pkt->name, duel_mode->name, 20);
BufferIO::CopyWStr(pkt->pass, duel_mode->pass, 20);
duel_mode->JoinGame(dp, 0, true);
......
......@@ -20,8 +20,6 @@ private:
static event* broadcast_ev;
static evconnlistener* listener;
static DuelMode* duel_mode;
static unsigned char net_server_read[SIZE_NETWORK_BUFFER];
static int read_len;
static unsigned char net_server_write[SIZE_NETWORK_BUFFER];
static unsigned short last_sent;
......@@ -59,15 +57,14 @@ public:
template<typename ST>
static void SendPacketToPlayer(DuelPlayer* dp, unsigned char proto, ST& st) {
auto p = net_server_write;
int blen = sizeof(ST);
if (blen > MAX_DATA_SIZE)
if ((int)sizeof(ST) > MAX_DATA_SIZE)
return;
BufferIO::WriteInt16(p, (short)(1 + blen));
BufferIO::WriteInt16(p, (short)(1 + sizeof(ST)));
BufferIO::WriteInt8(p, proto);
std::memcpy(p, &st, blen);
last_sent = blen + 3;
std::memcpy(p, &st, sizeof(ST));
last_sent = sizeof(ST) + 3;
if (dp)
bufferevent_write(dp->bev, net_server_write, blen + 3);
bufferevent_write(dp->bev, net_server_write, sizeof(ST) + 3);
}
static void SendBufferToPlayer(DuelPlayer* dp, unsigned char proto, void* buffer, size_t len) {
auto p = net_server_write;
......
......@@ -50,7 +50,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
}
CTOS_JoinGame packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
auto pkt = &packet;
if(pkt->version != PRO_VERSION) {
STOC_ErrorMsg scem;
scem.msg = ERRMSG_VERERROR;
......@@ -60,6 +60,7 @@ void SingleDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater)
return;
}
wchar_t jpass[20];
BufferIO::NullTerminate(pkt->pass);
BufferIO::CopyWStr(pkt->pass, jpass, 20);
#ifdef YGOPRO_SERVER_MODE
if(!wcscmp(jpass, L"the Big Brother") && !cache_recorder) {
......
......@@ -54,7 +54,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
}
CTOS_JoinGame packet;
std::memcpy(&packet, pdata, sizeof packet);
const auto* pkt = &packet;
auto pkt = &packet;
if(pkt->version != PRO_VERSION) {
STOC_ErrorMsg scem;
scem.msg = ERRMSG_VERERROR;
......@@ -64,6 +64,7 @@ void TagDuel::JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {
return;
}
wchar_t jpass[20];
BufferIO::NullTerminate(pkt->pass);
BufferIO::CopyWStr(pkt->pass, jpass, 20);
#ifdef YGOPRO_SERVER_MODE
if(!wcscmp(jpass, L"the Big Brother") && !cache_recorder) {
......
Subproject commit 8286637c21cd54968067718813ef32248b3732be
Subproject commit 3d4f2ed9db4c92fddbfe3e41608328d1d0a73397
Subproject commit 92d0ae5520b538017d17dbb0305ccdb270361b0e
Subproject commit 2669feb62f4bfd05f43d787f8491c309a243f88d
......@@ -1222,3 +1222,5 @@
!setname 0x1b1 白森林 白き森
!setname 0x1b2 欢聚友伴 マルチャミー
!setname 0x1b3 徽记 エンブレーマ
!setname 0x1b4 时空 タキオン
!setname 0x1b5 蓝泪 青い涙
#config file
#nickname & gamename should be less than 20 characters
use_d3d = 0
use_image_scale = 1
antialias = 2
errorlog = 3
nickname = Player
gamename = Game
lastcategory = 未分类卡组
lastdeck = new
textfont = ./fonts/textFont.ttf 14
numfont = ./fonts/numFont.ttf
serverport = 7911
lasthost = 127.0.0.1
lastport = 7911
automonsterpos = 0
autospellpos = 0
randompos = 0
autochain = 0
waitchain = 0
showchain = 0
mute_opponent = 0
mute_spectators = 0
use_lflist = 1
default_lflist = 0
default_rule = 0
hide_setname = 0
hide_hint_button = 0
#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons
control_mode = 0
draw_field_spell = 1
separate_clear_button = 1
#auto_search_limit >= 0: Start search automatically when the user enters N chars
auto_search_limit = -1
#search_multiple_keywords = 0: Disable. 1: Search mutiple keywords with separator " ". 2: with separator "+"
search_multiple_keywords = 1
ignore_deck_changes = 0
default_ot = 1
enable_bot_mode = 0
bot_deck_path = ./botdeck
quick_animation = 0
auto_save_replay = 0
draw_single_chain = 0
hide_player_name = 0
prefer_expansion_script = 0
window_maximized = 0
window_width = 1280
window_height = 800
resize_popup_menu = 0
enable_sound = 1
enable_music = 1
#Volume of sound and music, between 0 and 100
sound_volume = 50
music_volume = 50
music_mode = 1
#config file
#nickname & gamename should be less than 20 characters
use_d3d = 0
use_image_scale = 1
antialias = 2
errorlog = 3
nickname = Player
gamename = Game
lastcategory = 未分类卡组
lastdeck = new
textfont = ./fonts/textFont.ttf 14
numfont = ./fonts/numFont.ttf
serverport = 7911
lasthost = 127.0.0.1
lastport = 7911
automonsterpos = 0
autospellpos = 0
randompos = 0
autochain = 0
waitchain = 0
showchain = 0
mute_opponent = 0
mute_spectators = 0
use_lflist = 1
default_lflist = 0
default_rule = 0
hide_setname = 0
hide_hint_button = 0
#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons
control_mode = 0
draw_field_spell = 1
separate_clear_button = 1
#auto_search_limit >= 0: Start search automatically when the user enters N chars
auto_search_limit = -1
#search_multiple_keywords = 0: Disable. 1: Search mutiple keywords with separator " ". 2: with separator "+"
search_multiple_keywords = 1
ignore_deck_changes = 0
default_ot = 1
enable_bot_mode = 0
bot_deck_path = ./botdeck
quick_animation = 0
auto_save_replay = 0
draw_single_chain = 0
hide_player_name = 0
prefer_expansion_script = 0
window_maximized = 0
window_width = 1280
window_height = 800
resize_popup_menu = 0
enable_sound = 1
enable_music = 1
#Volume of sound and music, between 0 and 100
sound_volume = 50
music_volume = 50
music_mode = 1
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