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baichixing
ygopro
Commits
9cf3f315
Commit
9cf3f315
authored
Sep 06, 2016
by
salix5
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Plain Diff
fix background color
parent
a9787e51
Changes
2
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Side-by-side
Showing
2 changed files
with
3 additions
and
3 deletions
+3
-3
gframe/client_field.cpp
gframe/client_field.cpp
+2
-2
script
script
+1
-1
No files found.
gframe/client_field.cpp
View file @
9cf3f315
...
@@ -400,7 +400,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -400,7 +400,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
}
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_EXTRA
||
selectable_cards
[
i
]
->
location
==
LOCATION_REMOVED
)
{
}
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_EXTRA
||
selectable_cards
[
i
]
->
location
==
LOCATION_REMOVED
)
{
if
(
selectable_cards
[
i
]
->
position
&
POS_FACEDOWN
)
if
(
selectable_cards
[
i
]
->
position
&
POS_FACEDOWN
)
mainGame
->
stCardPos
[
i
]
->
setOverrideColor
(
0xff0000ff
);
mainGame
->
stCardPos
[
i
]
->
setOverrideColor
(
0xff0000ff
);
if
(
selectable_cards
[
i
]
->
overlayTarget
->
controler
)
if
(
selectable_cards
[
i
]
->
controler
)
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
...
@@ -531,7 +531,7 @@ void ClientField::ShowLocationCard() {
...
@@ -531,7 +531,7 @@ void ClientField::ShowLocationCard() {
}
else
if
(
display_cards
[
i
]
->
location
==
LOCATION_EXTRA
||
display_cards
[
i
]
->
location
==
LOCATION_REMOVED
)
{
}
else
if
(
display_cards
[
i
]
->
location
==
LOCATION_EXTRA
||
display_cards
[
i
]
->
location
==
LOCATION_REMOVED
)
{
if
(
display_cards
[
i
]
->
position
&
POS_FACEDOWN
)
if
(
display_cards
[
i
]
->
position
&
POS_FACEDOWN
)
mainGame
->
stCardPos
[
i
]
->
setOverrideColor
(
0xff0000ff
);
mainGame
->
stCardPos
[
i
]
->
setOverrideColor
(
0xff0000ff
);
if
(
display_cards
[
i
]
->
overlayTarget
->
controler
)
if
(
display_cards
[
i
]
->
controler
)
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
...
...
script
@
4a077c3c
Subproject commit
1fca242d78c10a0d5149e7f91ffa09d9143eca63
Subproject commit
4a077c3c17def513f17d8a48d4d475714c2cc0ba
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