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baichixing
ygopro
Commits
5efcd279
Commit
5efcd279
authored
May 13, 2024
by
nanahira
Browse files
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Plain Diff
Merge branch 'master' into server
parents
b4387a80
d9fa2ac8
Changes
15
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Showing
15 changed files
with
280 additions
and
160 deletions
+280
-160
cards.cdb
cards.cdb
+0
-0
gframe/CGUITTFont.cpp
gframe/CGUITTFont.cpp
+19
-20
gframe/client_field.cpp
gframe/client_field.cpp
+6
-5
gframe/config.h
gframe/config.h
+1
-3
gframe/data_manager.cpp
gframe/data_manager.cpp
+14
-8
gframe/deck_con.cpp
gframe/deck_con.cpp
+1
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+14
-15
gframe/drawing.cpp
gframe/drawing.cpp
+38
-18
gframe/duelclient.cpp
gframe/duelclient.cpp
+18
-10
gframe/duelclient.h
gframe/duelclient.h
+1
-2
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+132
-76
gframe/game.h
gframe/game.h
+4
-1
gframe/gframe.cpp
gframe/gframe.cpp
+1
-1
premake/gframe/ygopro.rc
premake/gframe/ygopro.rc
+30
-0
No files found.
cards.cdb
View file @
5efcd279
No preview for this file type
gframe/CGUITTFont.cpp
View file @
5efcd279
...
...
@@ -527,29 +527,28 @@ void CGUITTFont::draw(const core::stringw& text, const core::rect<s32>& position
core
::
ustring
::
const_iterator
iter
(
utext
);
while
(
!
iter
.
atEnd
())
{
uchar32_t
currentChar
=
*
iter
;
bool
lineBreak
=
false
;
if
(
currentChar
==
L'\r'
)
{
// Mac or Windows breaks
lineBreak
=
true
;
if
(
*
(
iter
+
1
)
==
L'\n'
)
// Windows line breaks.
currentChar
=
*
(
++
iter
);
}
else
if
(
currentChar
==
L'\n'
)
{
// Unix breaks
lineBreak
=
true
;
}
if
(
lineBreak
)
{
previousChar
=
0
;
offset
.
Y
+=
supposed_line_height
;
//font_metrics.ascender / 64;
offset
.
X
=
position
.
UpperLeftCorner
.
X
;
if
(
hcenter
)
offset
.
X
+=
(
position
.
getWidth
()
-
textDimension
.
Width
)
>>
1
;
++
iter
;
continue
;
}
n
=
getGlyphIndexByChar
(
currentChar
);
bool
visible
=
(
Invisible
.
findFirst
(
currentChar
)
==
-
1
);
if
(
n
>
0
&&
visible
)
{
bool
lineBreak
=
false
;
if
(
currentChar
==
L'\r'
)
{
// Mac or Windows breaks
lineBreak
=
true
;
if
(
*
(
iter
+
1
)
==
(
uchar32_t
)
'\n'
)
// Windows line breaks.
currentChar
=
*
(
++
iter
);
}
else
if
(
currentChar
==
(
uchar32_t
)
'\n'
)
{
// Unix breaks
lineBreak
=
true
;
}
if
(
lineBreak
)
{
previousChar
=
0
;
offset
.
Y
+=
supposed_line_height
;
//font_metrics.ascender / 64;
offset
.
X
=
position
.
UpperLeftCorner
.
X
;
if
(
hcenter
)
offset
.
X
+=
(
position
.
getWidth
()
-
textDimension
.
Width
)
>>
1
;
++
iter
;
continue
;
}
// Calculate the glyph offset.
s32
offx
=
Glyphs
[
n
-
1
].
offset
.
X
;
s32
offy
=
(
font_metrics
.
ascender
/
64
)
-
Glyphs
[
n
-
1
].
offset
.
Y
;
...
...
gframe/client_field.cpp
View file @
5efcd279
...
...
@@ -1075,21 +1075,22 @@ void ClientField::GetCardLocation(ClientCard* pcard, irr::core::vector3df* t, ir
break
;
}
case
LOCATION_OVERLAY
:
{
if
(
pcard
->
overlayTarget
->
location
!=
LOCATION_MZONE
)
{
if
(
!
(
pcard
->
overlayTarget
->
location
&
LOCATION_ONFIELD
)
)
{
return
;
}
int
oseq
=
pcard
->
overlayTarget
->
sequence
;
int
mseq
=
(
sequence
<
MAX_LAYER_COUNT
)
?
sequence
:
(
MAX_LAYER_COUNT
-
1
);
auto
vFieldZone
=
(
pcard
->
overlayTarget
->
location
==
LOCATION_MZONE
)
?
matManager
.
vFieldMzone
[
pcard
->
overlayTarget
->
controler
][
oseq
]
:
matManager
.
vFieldSzone
[
pcard
->
overlayTarget
->
controler
][
oseq
][
rule
];
if
(
pcard
->
overlayTarget
->
controler
==
0
)
{
t
->
X
=
(
matManager
.
vFieldMzone
[
0
][
oseq
][
0
].
Pos
.
X
+
matManager
.
vFieldMzone
[
0
][
oseq
]
[
1
].
Pos
.
X
)
/
2
-
0.12
f
+
0.06
f
*
mseq
;
t
->
Y
=
(
matManager
.
vFieldMzone
[
0
][
oseq
][
0
].
Pos
.
Y
+
matManager
.
vFieldMzone
[
0
][
oseq
]
[
2
].
Pos
.
Y
)
/
2
+
0.05
f
;
t
->
X
=
(
vFieldZone
[
0
].
Pos
.
X
+
vFieldZone
[
1
].
Pos
.
X
)
/
2
-
0.12
f
+
0.06
f
*
mseq
;
t
->
Y
=
(
vFieldZone
[
0
].
Pos
.
Y
+
vFieldZone
[
2
].
Pos
.
Y
)
/
2
+
0.05
f
;
t
->
Z
=
overlay_buttom
+
mseq
*
material_height
;
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
r
->
Z
=
0.0
f
;
}
else
{
t
->
X
=
(
matManager
.
vFieldMzone
[
1
][
oseq
][
0
].
Pos
.
X
+
matManager
.
vFieldMzone
[
1
][
oseq
]
[
1
].
Pos
.
X
)
/
2
+
0.12
f
-
0.06
f
*
mseq
;
t
->
Y
=
(
matManager
.
vFieldMzone
[
1
][
oseq
][
0
].
Pos
.
Y
+
matManager
.
vFieldMzone
[
1
][
oseq
]
[
2
].
Pos
.
Y
)
/
2
-
0.05
f
;
t
->
X
=
(
vFieldZone
[
0
].
Pos
.
X
+
vFieldZone
[
1
].
Pos
.
X
)
/
2
+
0.12
f
-
0.06
f
*
mseq
;
t
->
Y
=
(
vFieldZone
[
0
].
Pos
.
Y
+
vFieldZone
[
2
].
Pos
.
Y
)
/
2
-
0.05
f
;
t
->
Z
=
overlay_buttom
+
mseq
*
material_height
;
r
->
X
=
0.0
f
;
r
->
Y
=
0.0
f
;
...
...
gframe/config.h
View file @
5efcd279
...
...
@@ -96,10 +96,8 @@ using namespace irr;
using
namespace
io
;
#endif
typedef
int
BOOL
;
extern
unsigned
short
PRO_VERSION
;
extern
int
enable_log
;
extern
unsigned
int
enable_log
;
extern
bool
exit_on_return
;
extern
bool
auto_watch_mode
;
extern
bool
open_file
;
...
...
gframe/data_manager.cpp
View file @
5efcd279
...
...
@@ -169,24 +169,30 @@ bool DataManager::LoadStrings(IReadFile* reader) {
void
DataManager
::
ReadStringConfLine
(
const
char
*
linebuf
)
{
if
(
linebuf
[
0
]
!=
'!'
)
return
;
char
strbuf
[
256
];
int
value
;
wchar_t
strBuffer
[
4096
];
sscanf
(
linebuf
,
"!%s"
,
strbuf
);
char
strbuf
[
256
]{};
int
value
{};
wchar_t
strBuffer
[
4096
]{};
if
(
sscanf
(
linebuf
,
"!%63s"
,
strbuf
)
!=
1
)
return
;
if
(
!
strcmp
(
strbuf
,
"system"
))
{
sscanf
(
&
linebuf
[
7
],
"%d %240[^
\n
]"
,
&
value
,
strbuf
);
if
(
sscanf
(
&
linebuf
[
7
],
"%d %240[^
\n
]"
,
&
value
,
strbuf
)
!=
2
)
return
;
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_sysStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"victory"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
);
if
(
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
)
!=
2
)
return
;
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_victoryStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"counter"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
);
if
(
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
)
!=
2
)
return
;
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_counterStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"setname"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\t\n
]"
,
&
value
,
strbuf
);
//using tab for comment
//using tab for comment
if
(
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\t\n
]"
,
&
value
,
strbuf
)
!=
2
)
return
;
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_setnameStrings
[
value
]
=
strBuffer
;
}
...
...
gframe/deck_con.cpp
View file @
5efcd279
...
...
@@ -94,6 +94,7 @@ void DeckBuilder::Terminate() {
mainGame
->
btnBigCardZoomIn
->
setVisible
(
false
);
mainGame
->
btnBigCardZoomOut
->
setVisible
(
false
);
mainGame
->
btnBigCardClose
->
setVisible
(
false
);
mainGame
->
ResizeChatInputWindow
();
mainGame
->
PopupElement
(
mainGame
->
wMainMenu
);
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
menuHandler
);
mainGame
->
wACMessage
->
setVisible
(
false
);
...
...
gframe/deck_manager.cpp
View file @
5efcd279
...
...
@@ -14,15 +14,16 @@ DeckManager deckManager;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
LFList
*
cur
=
nullptr
;
FILE
*
fp
=
fopen
(
path
,
"r"
);
char
linebuf
[
256
];
wchar_t
strBuffer
[
256
];
char
linebuf
[
256
]
{}
;
wchar_t
strBuffer
[
256
]
{}
;
if
(
fp
)
{
while
(
fgets
(
linebuf
,
256
,
fp
))
{
if
(
linebuf
[
0
]
==
'#'
)
continue
;
if
(
linebuf
[
0
]
==
'!'
)
{
int
sa
=
BufferIO
::
DecodeUTF8
(
&
linebuf
[
1
],
strBuffer
);
while
(
strBuffer
[
sa
-
1
]
==
L'\r'
||
strBuffer
[
sa
-
1
]
==
L'\n'
)
sa
--
;
while
(
strBuffer
[
sa
-
1
]
==
L'\r'
||
strBuffer
[
sa
-
1
]
==
L'\n'
)
sa
--
;
strBuffer
[
sa
]
=
0
;
LFList
newlist
;
_lfList
.
push_back
(
newlist
);
...
...
@@ -31,20 +32,18 @@ void DeckManager::LoadLFListSingle(const char* path) {
cur
->
hash
=
0x7dfcee6a
;
continue
;
}
int
p
=
0
;
while
(
linebuf
[
p
]
!=
' '
&&
linebuf
[
p
]
!=
'\t'
&&
linebuf
[
p
]
!=
0
)
p
++
;
if
(
linebuf
[
p
]
==
0
)
if
(
linebuf
[
0
]
==
0
)
continue
;
linebuf
[
p
++
]
=
0
;
int
sa
=
p
;
int
code
=
atoi
(
linebuf
);
if
(
code
==
0
)
int
code
=
0
;
int
count
=
-
1
;
if
(
sscanf
(
linebuf
,
"%d %d"
,
&
code
,
&
count
)
!=
2
)
continue
;
if
(
code
<=
0
||
code
>
99999999
)
continue
;
if
(
count
<
0
||
count
>
2
)
continue
;
if
(
!
cur
)
continue
;
while
(
linebuf
[
p
]
==
' '
||
linebuf
[
p
]
==
'\t'
)
p
++
;
while
(
linebuf
[
p
]
!=
' '
&&
linebuf
[
p
]
!=
'\t'
&&
linebuf
[
p
]
!=
0
)
p
++
;
linebuf
[
p
]
=
0
;
int
count
=
atoi
(
&
linebuf
[
sa
]);
if
(
!
cur
)
continue
;
cur
->
content
[
code
]
=
count
;
cur
->
hash
=
cur
->
hash
^
((
code
<<
18
)
|
(
code
>>
14
))
^
((
code
<<
(
27
+
count
))
|
(
code
>>
(
5
-
count
)));
}
...
...
gframe/drawing.cpp
View file @
5efcd279
...
...
@@ -1065,26 +1065,40 @@ void Game::DrawSpec() {
showChat
=
false
;
hideChatTimer
--
;
}
int
chatRectY
=
0
;
for
(
int
i
=
0
;
i
<
8
;
++
i
)
{
static
unsigned
int
chatColor
[]
=
{
0xffffffff
,
0xffffffff
,
0xffffffff
,
0xffffffff
,
0xffffffff
,
0xffffffff
,
0xffffffff
,
0xffffffff
,
0xff8080ff
,
0xffff4040
,
0xffff4040
,
0xffff4040
,
0xff40ff40
,
0xff4040ff
,
0xff40ffff
,
0xffff40ff
,
0xffffff40
,
0xffffffff
,
0xff808080
,
0xff404040
};
if
(
chatTiming
[
i
])
{
chatTiming
[
i
]
--
;
if
(
mainGame
->
dInfo
.
isStarted
&&
i
>=
5
)
continue
;
if
(
!
showChat
&&
i
>
2
)
continue
;
int
w
=
guiFont
->
getDimension
(
chatMsg
[
i
].
c_str
()).
Width
;
if
(
!
is_building
)
{
if
(
dInfo
.
isStarted
&&
i
>=
5
)
continue
;
if
(
!
showChat
&&
i
>
2
)
continue
;
}
int
x
=
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
;
int
y
=
window_size
.
Height
-
25
;
int
maxwidth
=
705
*
xScale
;
if
(
is_building
)
{
x
=
810
*
xScale
;
maxwidth
=
205
*
xScale
;
}
std
::
wstring
msg
=
SetStaticText
(
nullptr
,
maxwidth
,
guiFont
,
chatMsg
[
i
].
c_str
());
int
w
=
guiFont
->
getDimension
(
msg
).
Width
;
int
h
=
guiFont
->
getDimension
(
msg
).
Height
+
2
;
recti
rectloc
(
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
+
2
+
w
,
mainGame
->
window_size
.
Height
-
25
);
rectloc
-=
position2di
(
0
,
i
*
20
);
recti
msgloc
(
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
-
4
,
mainGame
->
window_size
.
Height
-
25
);
msgloc
-=
position2di
(
0
,
i
*
20
);
recti
rectloc
(
x
,
y
-
chatRectY
-
h
,
x
+
2
+
w
,
y
-
chatRectY
);
recti
msgloc
(
x
,
y
-
chatRectY
-
h
,
x
-
4
,
y
-
chatRectY
);
recti
shadowloc
=
msgloc
+
position2di
(
1
,
1
);
driver
->
draw2DRectangle
(
rectloc
,
0xa0000000
,
0xa0000000
,
0xa0000000
,
0xa0000000
);
guiFont
->
draw
(
chatMsg
[
i
].
c_str
(),
msgloc
,
0xff000000
,
false
,
false
);
guiFont
->
draw
(
chatMsg
[
i
].
c_str
(),
shadowloc
,
chatColor
[
chatType
[
i
]],
false
,
false
);
guiFont
->
draw
(
msg
.
c_str
(),
msgloc
,
0xff000000
,
false
,
false
);
guiFont
->
draw
(
msg
.
c_str
(),
shadowloc
,
chatColor
[
chatType
[
i
]],
false
,
false
);
chatRectY
+=
h
;
}
}
}
...
...
@@ -1366,13 +1380,19 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
563
,
359
+
i
*
dx
,
629
));
}
}
//search result
driver
->
draw2DRectangle
(
Resize
(
805
,
137
,
926
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
136
,
926
,
157
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1333
),
Resize
(
810
,
137
,
915
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
deckBuilder
.
result_string
,
Resize
(
875
,
137
,
935
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
if
(
is_siding
)
{
// side chat background
driver
->
draw2DRectangle
(
Resize
(
805
,
10
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
9
,
1020
,
630
));
}
else
{
//search result
driver
->
draw2DRectangle
(
Resize
(
805
,
137
,
926
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
136
,
926
,
157
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1333
),
Resize
(
810
,
137
,
915
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
deckBuilder
.
result_string
,
Resize
(
875
,
137
,
935
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
}
for
(
size_t
i
=
0
;
i
<
9
&&
i
+
scrFilter
->
getPos
()
<
deckBuilder
.
results
.
size
();
++
i
)
{
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
i
>=
7
)
...
...
gframe/duelclient.cpp
View file @
5efcd279
...
...
@@ -242,6 +242,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
mainGame
->
dInfo
.
isInDuel
=
false
;
mainGame
->
dInfo
.
isFinished
=
false
;
mainGame
->
is_building
=
false
;
mainGame
->
ResizeChatInputWindow
();
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
menuHandler
);
if
(
bot_mode
)
mainGame
->
ShowElement
(
mainGame
->
wSinglePlay
);
...
...
@@ -478,7 +479,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame
->
is_building
=
true
;
mainGame
->
is_siding
=
true
;
mainGame
->
CloseGameWindow
();
mainGame
->
wChat
->
setVisible
(
false
);
mainGame
->
ResizeChatInputWindow
(
);
mainGame
->
wDeckEdit
->
setVisible
(
false
);
mainGame
->
wFilter
->
setVisible
(
false
);
mainGame
->
wSort
->
setVisible
(
false
);
...
...
@@ -504,6 +505,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
break
;
}
case
STOC_WAITING_SIDE
:
{
mainGame
->
dInfo
.
isInDuel
=
false
;
mainGame
->
gMutex
.
lock
();
mainGame
->
dField
.
Clear
();
mainGame
->
stHintMsg
->
setText
(
dataManager
.
GetSysString
(
1409
));
...
...
@@ -595,6 +597,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame
->
HideElement
(
mainGame
->
wLanWindow
);
mainGame
->
HideElement
(
mainGame
->
wSinglePlay
);
mainGame
->
ShowElement
(
mainGame
->
wHostPrepare
);
mainGame
->
ResizeChatInputWindow
();
//if(!mainGame->chkIgnore1->isChecked())
mainGame
->
wChat
->
setVisible
(
true
);
mainGame
->
gMutex
.
unlock
();
...
...
@@ -708,6 +711,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame
->
btnM2
->
setVisible
(
false
);
mainGame
->
btnEP
->
setVisible
(
false
);
mainGame
->
btnShuffle
->
setVisible
(
false
);
mainGame
->
ResizeChatInputWindow
();
//if(!mainGame->chkIgnore1->isChecked())
mainGame
->
wChat
->
setVisible
(
true
);
if
(
mainGame
->
chkDefaultShowChain
->
isChecked
())
{
...
...
@@ -789,6 +793,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame
->
btnStartBot
->
setEnabled
(
true
);
mainGame
->
btnBotCancel
->
setEnabled
(
true
);
mainGame
->
stTip
->
setVisible
(
false
);
mainGame
->
ResizeChatInputWindow
();
mainGame
->
device
->
setEventReceiver
(
&
mainGame
->
menuHandler
);
if
(
bot_mode
)
mainGame
->
ShowElement
(
mainGame
->
wSinglePlay
);
...
...
@@ -861,15 +866,19 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
case
STOC_CHAT
:
{
STOC_Chat
*
pkt
=
(
STOC_Chat
*
)
pdata
;
int
player
=
pkt
->
player
;
auto
play_sound
=
false
;
if
(
player
<
4
)
{
auto
localplayer
=
mainGame
->
ChatLocalPlayer
(
player
);
player
=
localplayer
&
0xf
;
if
(
!
(
localplayer
&
0x10
))
play_sound
=
true
;
if
(
play_sound
&&
mainGame
->
chkIgnore1
->
isChecked
())
break
;
if
(
!
mainGame
->
dInfo
.
isTag
)
{
if
(
mainGame
->
dInfo
.
is
InDuel
)
{
if
(
mainGame
->
dInfo
.
is
Started
)
player
=
mainGame
->
LocalPlayer
(
player
);
if
(
player
==
1
&&
mainGame
->
chkIgnore1
->
isChecked
())
break
;
}
}
else
{
if
(
mainGame
->
dInfo
.
is
InDuel
&&
!
mainGame
->
dInfo
.
isFirst
)
if
(
mainGame
->
dInfo
.
is
Started
&&
!
mainGame
->
dInfo
.
isFirst
)
player
^=
2
;
if
(
player
==
0
)
player
=
0
;
...
...
@@ -881,11 +890,10 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
player
=
3
;
else
player
=
10
;
if
(
mainGame
->
dInfo
.
isStarted
&&
(
player
==
1
||
player
==
3
)
&&
mainGame
->
chkIgnore1
->
isChecked
())
break
;
}
}
else
{
if
(
player
==
8
)
{
//system custom message.
play_sound
=
true
;
if
(
mainGame
->
chkIgnore1
->
isChecked
())
break
;
}
else
if
(
player
<
11
||
player
>
19
)
{
...
...
@@ -897,7 +905,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
wchar_t
msg
[
256
];
BufferIO
::
CopyWStr
(
pkt
->
msg
,
msg
,
256
);
mainGame
->
gMutex
.
lock
();
mainGame
->
AddChatMsg
(
msg
,
player
);
mainGame
->
AddChatMsg
(
msg
,
player
,
play_sound
);
mainGame
->
gMutex
.
unlock
();
break
;
}
...
...
@@ -2894,7 +2902,7 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
pcard
->
overlayTarget
=
olcard
;
pcard
->
location
=
LOCATION_OVERLAY
;
pcard
->
sequence
=
(
unsigned
char
)(
olcard
->
overlayed
.
size
()
-
1
);
if
(
olcard
->
location
==
LOCATION_MZONE
)
{
if
(
olcard
->
location
&
LOCATION_ONFIELD
)
{
mainGame
->
gMutex
.
lock
();
mainGame
->
dField
.
MoveCard
(
pcard
,
10
);
if
(
pl
==
0x2
)
...
...
gframe/duelclient.h
View file @
5efcd279
...
...
@@ -62,7 +62,6 @@ private:
static
unsigned
char
response_buf
[
SIZE_RETURN_VALUE
];
static
unsigned
int
response_len
;
static
unsigned
int
watching
;
static
unsigned
char
selftype
;
static
bool
is_host
;
static
event_base
*
client_base
;
static
bufferevent
*
client_bev
;
...
...
@@ -82,7 +81,7 @@ public:
static
unsigned
short
temp_port
;
static
unsigned
short
temp_ver
;
static
bool
try_needed
;
static
unsigned
char
selftype
;
static
bool
StartClient
(
unsigned
int
ip
,
unsigned
short
port
,
bool
create_game
=
true
);
static
void
ConnectTimeout
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
StopClient
(
bool
is_exiting
=
false
);
...
...
gframe/event_handler.cpp
View file @
5efcd279
...
...
@@ -1947,7 +1947,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
}
#endif
case
CHECKBOX_DISABLE_CHAT
:
{
bool
show
=
!
mainGame
->
is_building
;
bool
show
=
(
mainGame
->
is_building
&&
!
mainGame
->
is_siding
)
?
false
:
true
;
mainGame
->
wChat
->
setVisible
(
show
);
/*
if(!show)
...
...
gframe/game.cpp
View file @
5efcd279
This diff is collapsed.
Click to expand it.
gframe/game.h
View file @
5efcd279
...
...
@@ -210,7 +210,7 @@ public:
void
ShowCardInfo
(
int
code
,
bool
resize
=
false
);
void
ClearCardInfo
(
int
player
=
0
);
void
AddLog
(
const
wchar_t
*
msg
,
int
param
=
0
);
void
AddChatMsg
(
const
wchar_t
*
msg
,
int
player
);
void
AddChatMsg
(
const
wchar_t
*
msg
,
int
player
,
bool
play_sound
=
false
);
void
ClearChatMsg
();
void
AddDebugMsg
(
const
char
*
msgbuf
);
void
ErrorLog
(
const
char
*
msgbuf
);
...
...
@@ -221,6 +221,8 @@ public:
void
CloseDuelWindow
();
int
LocalPlayer
(
int
player
)
const
;
int
OppositePlayer
(
int
player
);
int
ChatLocalPlayer
(
int
player
);
const
wchar_t
*
LocalName
(
int
local_player
);
const
char
*
GetLocaleDir
(
const
char
*
dir
);
const
wchar_t
*
GetLocaleDirWide
(
const
char
*
dir
);
...
...
@@ -238,6 +240,7 @@ public:
}
void
OnResize
();
void
ResizeChatInputWindow
();
recti
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
s32
dx
,
s32
dy
,
s32
dx2
,
s32
dy2
);
position2di
Resize
(
s32
x
,
s32
y
);
...
...
gframe/gframe.cpp
View file @
5efcd279
...
...
@@ -7,7 +7,7 @@
#import <CoreFoundation/CoreFoundation.h>
#endif
int
enable_log
=
0
;
unsigned
int
enable_log
=
0x3
;
#ifndef YGOPRO_SERVER_MODE
bool
exit_on_return
=
false
;
bool
auto_watch_mode
=
false
;
...
...
premake/gframe/ygopro.rc
View file @
5efcd279
<<<<<<< HEAD
1 ICON "ygopro.ico"
1 VERSIONINFO
...
...
@@ -25,3 +26,32 @@ BEGIN
VALUE "Translation", 0x804, 1200
END
END
=======
1 ICON "ygopro.ico"
1 VERSIONINFO
FILEVERSION 1, 0, 36, 0
PRODUCTVERSION 1, 0, 36, 0
FILEOS 0x4
FILETYPE 0x1
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "FileDescription", "KoishiPro"
VALUE "InternalName", "KoishiPro"
VALUE "LegalCopyright", "Copyright (C) 2023 Nanahira"
VALUE "OriginalFilename", "ygopro.exe"
VALUE "ProductName", "KoishiPro"
VALUE "FileVersion", "Natsukoi"
VALUE "ProductVersion", "Natsukoi"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
>>>>>>> master
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