Commit 0169960a authored by mercury233's avatar mercury233

revert & fix guifont

parent fc9874c2
...@@ -1835,7 +1835,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) { ...@@ -1835,7 +1835,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
break; break;
} }
u32 pos = mainGame->scrCardText->getPos(); u32 pos = mainGame->scrCardText->getPos();
mainGame->SetStaticText(mainGame->stText, mainGame->stText->getRelativePosition().getWidth() - 25, mainGame->textFont, mainGame->showingtext, pos); mainGame->SetStaticText(mainGame->stText, mainGame->stText->getRelativePosition().getWidth() - 25, mainGame->guiFont, mainGame->showingtext, pos);
return true; return true;
break; break;
} }
......
...@@ -1253,7 +1253,7 @@ void Game::ShowCardInfo(int code, bool resize) { ...@@ -1253,7 +1253,7 @@ void Game::ShowCardInfo(int code, bool resize) {
sc = aptr->second.setcode; sc = aptr->second.setcode;
} }
if(sc) { if(sc) {
offset = 23 * yScale; offset = 23;// *yScale;
myswprintf(formatBuffer, L"%ls%ls", dataManager.GetSysString(1329), dataManager.FormatSetName(sc)); myswprintf(formatBuffer, L"%ls%ls", dataManager.GetSysString(1329), dataManager.FormatSetName(sc));
stSetName->setText(formatBuffer); stSetName->setText(formatBuffer);
} else } else
...@@ -1294,15 +1294,19 @@ void Game::ShowCardInfo(int code, bool resize) { ...@@ -1294,15 +1294,19 @@ void Game::ShowCardInfo(int code, bool resize) {
wcscat(formatBuffer, scaleBuffer); wcscat(formatBuffer, scaleBuffer);
} }
stDataInfo->setText(formatBuffer); stDataInfo->setText(formatBuffer);
stSetName->setRelativePosition(rect<s32>(15, 83 * yScale, 296 * xScale, 83 * yScale + offset)); //stSetName->setRelativePosition(rect<s32>(15, 83 * yScale, 296 * xScale, 83 * yScale + offset));
stText->setRelativePosition(rect<s32>(15, 83 * yScale + offset, 287 * xScale, 324 * yScale)); //stText->setRelativePosition(rect<s32>(15, 83 * yScale + offset, 287 * xScale, 324 * yScale));
stSetName->setRelativePosition(rect<s32>(15, 83, 296 * xScale, 83 + offset));
stText->setRelativePosition(rect<s32>(15, 83 + offset, 287 * xScale, 324 * yScale));
scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 83 + offset, 287 * xScale, 324 * yScale)); scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 83 + offset, 287 * xScale, 324 * yScale));
} else { } else {
myswprintf(formatBuffer, L"[%ls]", dataManager.FormatType(cd.type)); myswprintf(formatBuffer, L"[%ls]", dataManager.FormatType(cd.type));
stInfo->setText(formatBuffer); stInfo->setText(formatBuffer);
stDataInfo->setText(L""); stDataInfo->setText(L"");
stSetName->setRelativePosition(rect<s32>(15, 60 * yScale, 296 * xScale, 60 * yScale + offset)); //stSetName->setRelativePosition(rect<s32>(15, 60 * yScale, 296 * xScale, 60 * yScale + offset));
stText->setRelativePosition(rect<s32>(15, 60 * yScale + offset, 287 * xScale, 324 * yScale)); //stText->setRelativePosition(rect<s32>(15, 60 * yScale + offset, 287 * xScale, 324 * yScale));
stSetName->setRelativePosition(rect<s32>(15, 60, 296 * xScale, 60 + offset));
stText->setRelativePosition(rect<s32>(15, 60 + offset, 287 * xScale, 324 * yScale));
scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 60 + offset, 287 * xScale, 324 * yScale)); scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 60 + offset, 287 * xScale, 324 * yScale));
} }
showingcode = code; showingcode = code;
...@@ -1508,7 +1512,7 @@ void Game::OnResize() { ...@@ -1508,7 +1512,7 @@ void Game::OnResize() {
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48 * yScale); lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48 * yScale);
//guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize * yScale); //guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize * yScale);
//env->getSkin()->setFont(guiFont); //env->getSkin()->setFont(guiFont);
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize * yScale); textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, (yScale > 0.642 ? gameConf.textfontsize * yScale : 9));
old_numFont->drop(); old_numFont->drop();
old_adFont->drop(); old_adFont->drop();
old_lpcFont->drop(); old_lpcFont->drop();
...@@ -1610,9 +1614,10 @@ void Game::OnResize() { ...@@ -1610,9 +1614,10 @@ void Game::OnResize() {
wCardImg->setRelativePosition(ResizeCard(1, 1, 20, 18)); wCardImg->setRelativePosition(ResizeCard(1, 1, 20, 18));
imgCard->setRelativePosition(ResizeCard(10, 9, 0, 0)); imgCard->setRelativePosition(ResizeCard(10, 9, 0, 0));
wInfos->setRelativePosition(Resize(1, 275, 301, 639)); wInfos->setRelativePosition(Resize(1, 275, 301, 639));
stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22 * yScale)); stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22));
stInfo->setRelativePosition(recti(15, 37 * yScale, 300 * xScale - 13, 60 * yScale)); //stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22 * yScale));
stDataInfo->setRelativePosition(recti(15, 60 * yScale, 300 * xScale - 13, 83 * yScale)); //stInfo->setRelativePosition(recti(15, 37 * yScale, 300 * xScale - 13, 60 * yScale));
//stDataInfo->setRelativePosition(recti(15, 60 * yScale, 300 * xScale - 13, 83 * yScale));
lstLog->setRelativePosition(Resize(10, 10, 290, 290)); lstLog->setRelativePosition(Resize(10, 10, 290, 290));
//const auto& tsize = stText->getRelativePosition(); //const auto& tsize = stText->getRelativePosition();
if(showingcode) if(showingcode)
......
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