Commit cdf8a91f authored by Chunchi Che's avatar Chunchi Che

add magic case and update magic ui

parent 7bc3c31b
import { judgeSelf, Magic, InteractType } from "./util";
import { PayloadAction, CaseReducer } from "@reduxjs/toolkit";
import {
PayloadAction,
CaseReducer,
createAsyncThunk,
ActionReducerMapBuilder,
} from "@reduxjs/toolkit";
import { DuelState } from "./mod";
import { ygopro } from "../../api/ocgcore/idl/ocgcore";
import { RootState } from "../../store";
import { CardMeta, fetchCard } from "../../api/cards";
export interface MagicState {
magics: Magic[];
......@@ -74,8 +80,76 @@ export const clearMagicSelectInfoImpl: CaseReducer<
const magics = judgeSelf(player, state) ? state.meMagics : state.opMagics;
if (magics) {
magics.magics = [];
for (const magic of magics.magics) {
magic.selectInfo = undefined;
}
}
};
// 增加魔法陷阱
export const fetchMagicMeta = createAsyncThunk(
"duel/fetchMagicMeta",
async (param: [number, number, number]) => {
const controler = param[0];
const sequence = param[1];
const code = param[2];
const meta = await fetchCard(code);
const response: [number, number, CardMeta] = [controler, sequence, meta];
return response;
}
);
export const magicCase = (builder: ActionReducerMapBuilder<DuelState>) => {
builder.addCase(fetchMagicMeta.pending, (state, action) => {
// Meta结果没返回之前先更新`ID`
const controler = action.meta.arg[0];
const sequence = action.meta.arg[1];
const code = action.meta.arg[2];
const meta = { id: code, data: {}, text: {} };
if (judgeSelf(controler, state)) {
if (state.meMagics) {
for (const magic of state.meMagics.magics) {
if (magic.sequence == sequence) {
magic.occupant = meta;
}
}
}
} else {
if (state.opMagics) {
for (const magic of state.opMagics.magics) {
if (magic.sequence == sequence) {
magic.occupant = meta;
}
}
}
}
});
builder.addCase(fetchMagicMeta.fulfilled, (state, action) => {
const controler = action.payload[0];
const sequence = action.payload[1];
const meta = action.payload[2];
if (judgeSelf(controler, state)) {
if (state.meMagics) {
for (const magic of state.meMagics.magics) {
if (magic.sequence == sequence) {
magic.occupant = meta;
}
}
}
} else {
if (state.opMagics) {
for (const magic of state.opMagics.magics) {
if (magic.sequence == sequence) {
magic.occupant = meta;
}
}
}
}
});
};
export const selectMeMagics = (state: RootState) =>
......
......@@ -36,6 +36,7 @@ import {
initMagicsImpl,
addMagicPlaceSelectAbleImpl,
clearMagicSelectInfoImpl,
magicCase,
} from "./magicSlice";
export interface DuelState {
......@@ -108,6 +109,7 @@ const duelSlice = createSlice({
handsCase(builder);
hintCase(builder);
monsterCase(builder);
magicCase(builder);
},
});
......
......@@ -3,6 +3,7 @@ import MsgMove = ygopro.StocGameMessage.MsgMove;
import { AppDispatch } from "../../store";
import { fetchMonsterMeta } from "../../reducers/duel/monstersSlice";
import { removeHand } from "../../reducers/duel/mod";
import { fetchMagicMeta } from "../../reducers/duel/magicSlice";
export default (move: MsgMove, dispatch: AppDispatch) => {
const code = move.code;
......@@ -28,6 +29,11 @@ export default (move: MsgMove, dispatch: AppDispatch) => {
break;
}
case ygopro.CardZone.SZONE: {
dispatch(fetchMagicMeta([to.controler, to.sequence, code]));
break;
}
default: {
console.log(`Unhandled zone type ${to.location}`);
......
......@@ -71,7 +71,7 @@ const CMagic = (props: { state: Magic }) => {
? new BABYLON.Texture(`http://localhost:3030/images/card_back.jpg`)
: new BABYLON.Texture(`http://localhost:3030/images/card_slot.png`)
}
alpha={0.2}
alpha={state.occupant ? 1 : 0}
></standardMaterial>
</plane>
);
......
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