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baichixing
Neos
Commits
c0b1d41c
Commit
c0b1d41c
authored
Jun 11, 2024
by
BBeretta
Browse files
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Plain Diff
feat/language-translation (error message, interactions string)
parent
8d8d1213
Changes
7
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7 changed files
with
43 additions
and
15 deletions
+43
-15
src/service/room/errorMsg.ts
src/service/room/errorMsg.ts
+4
-1
src/ui/Duel/PlayMat/Menu/index.tsx
src/ui/Duel/PlayMat/Menu/index.tsx
+5
-4
src/ui/Duel/utils/interactTypeToStringIcon.tsx
src/ui/Duel/utils/interactTypeToStringIcon.tsx
+17
-7
src/ui/I18N/Source/Chinese/translation.json
src/ui/I18N/Source/Chinese/translation.json
+7
-1
src/ui/I18N/Source/English/translation.json
src/ui/I18N/Source/English/translation.json
+7
-1
src/ui/I18N/index.ts
src/ui/I18N/index.ts
+2
-0
src/ui/Match/MatchModal/index.tsx
src/ui/Match/MatchModal/index.tsx
+1
-1
No files found.
src/service/room/errorMsg.ts
View file @
c0b1d41c
...
...
@@ -14,6 +14,9 @@ const DECKERROR_EXTRACOUNT = 0x7;
const
DECKERROR_SIDECOUNT
=
0x8
;
const
DECKERROR_NOTAVAIL
=
0x9
;
const
language
=
localStorage
.
getItem
(
'
language
'
);
const
mainDeckWarining
=
language
===
'
en
'
?
'
The main deck should contain 40-60 cards.
'
:
'
主卡组数量应为40-60张
'
;
export
default
async
function
handleErrorMsg
(
errorMsg
:
ygopro
.
StocErrorMsg
)
{
const
{
error_type
,
error_code
}
=
errorMsg
;
switch
(
error_type
)
{
...
...
@@ -55,7 +58,7 @@ export default async function handleErrorMsg(errorMsg: ygopro.StocErrorMsg) {
break
;
}
case
DECKERROR_MAINCOUNT
:
{
roomStore
.
errorMsg
=
"
主卡组数量应为40-60张
"
;
roomStore
.
errorMsg
=
mainDeckWarining
;
break
;
}
case
DECKERROR_EXTRACOUNT
:
{
...
...
src/ui/Duel/PlayMat/Menu/index.tsx
View file @
c0b1d41c
...
...
@@ -33,6 +33,7 @@ import styles from "./index.module.scss";
import
PhaseType
=
ygopro
.
StocGameMessage
.
MsgNewPhase
.
PhaseType
;
import
{
clearAllIdleInteractivities
,
clearSelectInfo
}
from
"
../../utils
"
;
import
{
openChatBox
}
from
"
../ChatBox
"
;
import
{
useTranslation
}
from
"
react-i18next
"
;
const
{
useToken
}
=
theme
;
...
...
@@ -60,6 +61,7 @@ const initialPhaseBind: [
];
export
const
Menu
=
()
=>
{
const
{
t
:
i18n
}
=
useTranslation
(
"
Menu
"
);
const
{
currentPlayer
,
chainSetting
,
...
...
@@ -136,13 +138,12 @@ export const Menu = () => {
},
}),
);
const
surrenderMenuItems
:
MenuProps
[
"
items
"
]
=
[
{
label
:
"
取消
"
,
label
:
i18n
(
"
Cancel
"
)
,
},
{
label
:
"
确定
"
,
label
:
i18n
(
"
Confirm
"
)
,
danger
:
true
,
onClick
:
sendSurrender
,
},
...
...
@@ -184,7 +185,7 @@ export const Menu = () => {
></
Button
>
</
Tooltip
>
<
DropdownWithTitle
title=
"是否投降?"
title=
{
i18n
(
"
DoYouSurrunder
"
)
}
menu=
{
{
items
:
surrenderMenuItems
}
}
>
<
Button
icon=
{
<
CloseCircleFilled
/>
}
type=
"text"
></
Button
>
...
...
src/ui/Duel/utils/interactTypeToStringIcon.tsx
View file @
c0b1d41c
...
...
@@ -4,22 +4,32 @@ import { IconFont } from "@/ui/Shared";
import
CardPosition
=
ygopro
.
CardPosition
;
const
language
=
localStorage
.
getItem
(
'
language
'
);
const
sSet
=
language
===
'
en
'
?
'
Set
'
:
'
后场放置
'
;
const
summon
=
language
===
'
en
'
?
'
Normal Summon
'
:
'
普通召唤
'
;
const
spSummon
=
language
===
'
en
'
?
'
Special Summon
'
:
'
特殊召唤
'
;
const
posChange
=
language
===
'
en
'
?
'
Change Position
'
:
'
改变表示形式
'
;
const
mSet
=
language
===
'
en
'
?
'
Set
'
:
'
前场放置
'
;
const
activate
=
language
===
'
en
'
?
'
Activate
'
:
'
发动效果
'
;
const
attack
=
language
===
'
en
'
?
'
Attack
'
:
'
攻击
'
;
export
function
interactTypeToString
(
t
:
InteractType
):
string
{
switch
(
t
)
{
case
InteractType
.
SUMMON
:
return
"
普通召唤
"
;
return
summon
;
case
InteractType
.
SP_SUMMON
:
return
"
特殊召唤
"
;
return
spSummon
;
case
InteractType
.
POS_CHANGE
:
return
"
改变表示形式
"
;
return
posChange
;
case
InteractType
.
MSET
:
return
"
前场放置
"
;
return
mSet
;
case
InteractType
.
SSET
:
return
"
后场放置
"
;
return
sSet
;
case
InteractType
.
ACTIVATE
:
return
"
发动效果
"
;
return
activate
;
case
InteractType
.
ATTACK
:
return
"
攻击
"
;
return
attack
;
default
:
return
"
未知选项
"
;
}
...
...
src/ui/I18N/Source/Chinese/translation.json
View file @
c0b1d41c
...
...
@@ -160,7 +160,8 @@
"KoishiServer"
:
"Koishi服"
,
"UltraPreemptiveServer"
:
"超先行服"
,
"PlayerNickname"
:
"玩家昵称"
,
"RoomPasswordOptional"
:
"房间密码(可选)"
"RoomPasswordOptional"
:
"房间密码(可选)"
,
"JoinRoom"
:
"加入房间"
},
"ReplayModal"
:
{
"SelectReplay"
:
"选择回放"
,
...
...
@@ -172,5 +173,10 @@
"Popover"
:
{
"First"
:
"先手"
,
"Second"
:
"后手"
},
"Menu"
:
{
"DoYouSurrunder"
:
"是否投降?"
,
"Cancel"
:
"取消"
,
"Confirm"
:
"确定"
}
}
\ No newline at end of file
src/ui/I18N/Source/English/translation.json
View file @
c0b1d41c
...
...
@@ -160,7 +160,8 @@
"KoishiServer"
:
"Koishi Server"
,
"UltraPreemptiveServer"
:
"Ultra Preemptive Server"
,
"PlayerNickname"
:
"Player Nickname"
,
"RoomPasswordOptional"
:
"Room Password (optional)"
"RoomPasswordOptional"
:
"Room Password (optional)"
,
"JoinRoom"
:
"Join the Room"
},
"ReplayModal"
:
{
"SelectReplay"
:
"Select Replay"
,
...
...
@@ -172,5 +173,10 @@
"Popover"
:
{
"First"
:
"First"
,
"Second"
:
"Second"
},
"Menu"
:
{
"DoYouSurrunder"
:
"Do you surrender?"
,
"Cancel"
:
"Cancel"
,
"Confirm"
:
"Confirm"
}
}
\ No newline at end of file
src/ui/I18N/index.ts
View file @
c0b1d41c
...
...
@@ -29,6 +29,7 @@ const resources = {
MatchModal
:
translationChinese
.
MatchModal
,
ReplayModal
:
translationChinese
.
ReplayModal
,
Popover
:
translationChinese
.
Popover
,
Menu
:
translationChinese
.
Menu
,
},
en
:
{
Header
:
translationEnglish
.
Header
,
...
...
@@ -45,6 +46,7 @@ const resources = {
MatchModal
:
translationEnglish
.
MatchModal
,
ReplayModal
:
translationEnglish
.
ReplayModal
,
Popover
:
translationEnglish
.
Popover
,
Menu
:
translationEnglish
.
Menu
,
},
es
:
{
Header
:
translationSpanish
.
Header
,
...
...
src/ui/Match/MatchModal/index.tsx
View file @
c0b1d41c
...
...
@@ -93,7 +93,7 @@ export const MatchModal: React.FC = ({}) => {
onCancel=
{
()
=>
(
matchStore
.
open
=
false
)
}
footer=
{
<
Button
onClick=
{
handleSubmit
}
loading=
{
confirmLoading
}
>
加入房间
{
i18n
(
"
JoinRoom
"
)
}
</
Button
>
}
confirmLoading=
{
confirmLoading
}
...
...
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