Commit 729e089c authored by Chunchi Che's avatar Chunchi Che

add checkCounterSlice.ts

parent ba80b224
......@@ -61,6 +61,8 @@ import {
resetCheckCardModalV3Impl,
checkCardModalV3Case,
setCardModalCountersImpl,
setCheckCounterImpl,
clearCheckCounterImpl,
} from "./modal/mod";
import {
MonsterState,
......@@ -184,6 +186,10 @@ const initialState: DuelState = {
mustSelectList: [],
selectAbleList: [],
},
checkCounterModal: {
isOpen: false,
options: [],
},
},
};
......@@ -278,6 +284,8 @@ const duelSlice = createSlice({
setCheckCardModalV3ResponseAble: setCheckCardModalV3ResponseAbleImpl,
resetCheckCardModalV3: resetCheckCardModalV3Impl,
setCardModalCounters: setCardModalCountersImpl,
setCheckCounter: setCheckCounterImpl,
clearCheckCounter: clearCheckCounterImpl,
// 通用的`Reducer`
clearAllIdleInteractivities: clearAllIdleInteractivitiesImpl,
......@@ -391,6 +399,8 @@ export const {
setCheckCardModalV3ResponseAble,
resetCheckCardModalV3,
setCardModalCounters,
setCheckCounter,
clearCheckCounter,
} = duelSlice.actions;
export const selectDuelHsStart = (state: RootState) => {
return state.duel.meInitInfo != null;
......
// 后续对于`MSG_SELECT_XXX`的处理UI都尽量用`Babylon.js`实现而不会通过`Antd`的`Modal`实现,因此这里不追求工程质量,暂时简单实现下。
import { PayloadAction, CaseReducer } from "@reduxjs/toolkit";
import { RootState } from "../../../store";
import { DuelState } from "../mod";
import { findCardByLocation } from "../util";
import { ygopro } from "../../../api/ocgcore/idl/ocgcore";
type SelectCounter = ReturnType<
typeof ygopro.StocGameMessage.MsgSelectCounter.prototype.toObject
>;
export const setCheckCounterImpl: CaseReducer<
DuelState,
PayloadAction<SelectCounter>
> = (state, action) => {
const modal = state.modalState.checkCounterModal;
const payload = action.payload;
modal.counterType = payload.counter_type;
modal.min = payload.min;
modal.options = payload.options!.map((option) => {
const code = option.code
? option.code
: findCardByLocation(state, option.location!)?.occupant?.id || 0;
return {
code,
max: option.counter_count!,
};
});
modal.isOpen = true;
};
export const clearCheckCounterImpl: CaseReducer<DuelState> = (state) => {
state.modalState.checkCounterModal.isOpen = false;
state.modalState.checkCounterModal.min = undefined;
state.modalState.checkCounterModal.counterType = undefined;
state.modalState.checkCounterModal.options = [];
};
export const selectCheckCounterModal = (state: RootState) =>
state.duel.modalState.checkCounterModal;
......@@ -93,6 +93,16 @@ export interface ModalState {
response: number;
}[];
};
// 指示器选择弹窗
checkCounterModal: {
isOpen: boolean;
counterType?: number;
min?: number;
options: {
code: number;
max: number;
}[];
};
}
export * from "./cardModalSlice";
......@@ -103,3 +113,4 @@ export * from "./positionModalSlice";
export * from "./optionModalSlice";
export * from "./checkCardModalV2Slice";
export * from "./checkCardModalV3Slice";
export * from "./checkCounterModalSlice";
......@@ -29,9 +29,11 @@ export function judgeSelf(player: number, state: Draft<DuelState>): boolean {
* 通过`controler`,`zone`和`sequence`获取卡牌状态*/
export function findCardByLocation(
state: Draft<DuelState>,
location: ygopro.CardLocation
location:
| ygopro.CardLocation
| ReturnType<typeof ygopro.CardLocation.prototype.toObject>
): CardState | undefined {
const controler = location.controler;
const controler = location.controler!;
const zone = location.location;
const sequence = location.sequence;
......
import { ygopro } from "../../api/ocgcore/idl/ocgcore";
import { setCheckCounter } from "../../reducers/duel/mod";
import { AppDispatch } from "../../store";
import MsgSelectCounter = ygopro.StocGameMessage.MsgSelectCounter;
export default (selectCounter: MsgSelectCounter, dispatch: AppDispatch) => {
console.log(selectCounter);
dispatch(setCheckCounter(selectCounter.toObject()));
};
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