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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
fb4f547d
Commit
fb4f547d
authored
Sep 27, 2025
by
Huangnan
Browse files
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fix
parent
44be82bf
Pipeline
#40777
passed with stage
in 5 minutes and 7 seconds
Changes
18
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2
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18 changed files
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274 additions
and
631 deletions
+274
-631
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/pics/12802075.jpg
expansions/pics/12802075.jpg
+0
-0
expansions/pics/63920000.jpg
expansions/pics/63920000.jpg
+0
-0
expansions/pics/63920001.jpg
expansions/pics/63920001.jpg
+0
-0
expansions/pics/79100530.jpg
expansions/pics/79100530.jpg
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expansions/pics/79100540.jpg
expansions/pics/79100540.jpg
+0
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expansions/pics/79100550.jpg
expansions/pics/79100550.jpg
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expansions/pics/79100560.jpg
expansions/pics/79100560.jpg
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expansions/pics/79100570.jpg
expansions/pics/79100570.jpg
+0
-0
expansions/script/c60150510.lua
expansions/script/c60150510.lua
+5
-3
expansions/script/c60151708.lua
expansions/script/c60151708.lua
+9
-11
expansions/script/c63920000.lua
expansions/script/c63920000.lua
+115
-0
expansions/script/c63920001.lua
expansions/script/c63920001.lua
+145
-0
expansions/script/c79100530.lua
expansions/script/c79100530.lua
+0
-84
expansions/script/c79100540.lua
expansions/script/c79100540.lua
+0
-63
expansions/script/c79100550.lua
expansions/script/c79100550.lua
+0
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expansions/script/c79100560.lua
expansions/script/c79100560.lua
+0
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expansions/script/c79100570.lua
expansions/script/c79100570.lua
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No files found.
expansions/FiNALE.cdb
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fb4f547d
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expansions/pics/12802075.jpg
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expansions/pics/63
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expansions/pics/63
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File moved
expansions/pics/63
1
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expansions/pics/63
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expansions/pics/79100530.jpg
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expansions/pics/79100540.jpg
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96.3 KB
expansions/pics/79100550.jpg
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101 KB
expansions/pics/79100560.jpg
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expansions/pics/79100570.jpg
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95.5 KB
expansions/script/c60150510.lua
View file @
fb4f547d
...
...
@@ -39,11 +39,13 @@ function c60150510.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c60150510
.
thtgf
(
c
)
return
c
:
GetSequence
()
<
5
and
c
:
IsAbleToHand
()
end
function
c60150510
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsAbleToHand
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c60150510
.
thtgf
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c60150510
.
thtgf
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
c60150510
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c60151708.lua
View file @
fb4f547d
--*天晶部队 见习工人
local
m
=
60151708
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
c60151708
.
initial_effect
(
c
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetTarget
(
c
m
.
target
)
e1
:
SetTarget
(
c
60151708
.
target
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetOperation
(
c
m
.
operation
)
e1
:
SetOperation
(
c
60151708
.
operation
)
c
:
RegisterEffect
(
e1
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
@@ -28,17 +26,17 @@ function cm.initial_effect(c)
e3
:
SetOperation
(
c60151708
.
spop2
)
c
:
RegisterEffect
(
e3
)
end
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
60151708
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
c
m
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
60151708
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
--immune effect
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
c
m
.
ffilter
)
e1
:
SetTarget
(
c
60151708
.
ffilter
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
...
...
@@ -46,7 +44,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
c
m
.
ffilter
)
e3
:
SetTarget
(
c
60151708
.
ffilter
)
e3
:
SetValue
(
500
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
...
...
@@ -54,12 +52,12 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
c
m
.
ffilter
)
e2
:
SetTarget
(
c
60151708
.
ffilter
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c
m
.
ffilter
(
c
,
e
,
tp
)
function
c
60151708
.
ffilter
(
e
,
c
)
return
c
:
IsSetCard
(
0x3b26
)
and
c
:
IsFaceup
()
end
function
c60151708
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c63920000.lua
0 → 100644
View file @
fb4f547d
--ヴォルクドラモン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
s
.
mfilter
,
nil
,
3
,
3
)
--voice
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetOperation
(
s
.
sumsuc
)
c
:
RegisterEffect
(
e0
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetTarget
(
s
.
eqtg
)
e1
:
SetOperation
(
s
.
eqop
)
c
:
RegisterEffect
(
e1
)
--destroy meteor
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e2
)
--random attack smoke
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
s
.
con
)
e3
:
SetTarget
(
s
.
target
)
e3
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e3
)
--core break selfdes
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_SELF_DESTROY
)
e4
:
SetCondition
(
s
.
descon
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
24
,
0
,
aux
.
Stringid
(
id
,
3
))
end
function
s
.
mfilter
(
c
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsAttackAbove
(
3000
)
end
function
s
.
filter
(
c
,
ec
)
return
c
:
IsCode
(
63920001
)
and
c
:
CheckEquipTarget
(
ec
)
end
function
s
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
:
GetHandler
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
+
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
c
:
IsFacedown
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
)
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
c
)
if
g
:
GetCount
()
>
0
then
Duel
.
Equip
(
tp
,
g
:
GetFirst
(),
c
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
PLAYER_ALL
,
g
:
GetCount
()
*
300
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
ct
>
0
then
Duel
.
Damage
(
tp
,
ct
*
300
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
ct
*
300
,
REASON_EFFECT
)
Duel
.
RDComplete
()
end
end
function
s
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
at
=
Duel
.
GetAttacker
()
return
not
at
:
IsOriginalCodeRule
(
id
)
end
function
s
.
filter1
(
c
)
return
not
c
:
IsOriginalCodeRule
(
id
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
a
,
d
=
Duel
.
GetBattleMonster
(
0
)
local
ad
=
Group
.
FromCards
(
a
,
d
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
ad
)
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
b
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
a
)
if
b
:
GetCount
()
>
0
and
a
:
IsAttackable
()
and
not
a
:
IsImmuneToEffect
(
e
)
then
local
tc
=
b
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
Duel
.
CalculateDamage
(
a
,
tc
)
end
end
function
s
.
descon
(
e
)
local
c
=
e
:
GetHandler
()
return
c
:
GetOverlayCount
()
==
0
and
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
end
\ No newline at end of file
expansions/script/c63920001.lua
0 → 100644
View file @
fb4f547d
--噬炎魂 网格代码
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_CONTINUOUS_TARGET
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--Equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
s
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
--atk up
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e5
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCost
(
s
.
cost
)
e5
:
SetOperation
(
s
.
op
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e6
:
SetRange
(
LOCATION_SZONE
)
e6
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e6
:
SetTarget
(
s
.
eftg
)
e6
:
SetLabelObject
(
e5
)
c
:
RegisterEffect
(
e6
)
--material
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetCode
(
EVENT_BATTLED
)
e7
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e7
:
SetCondition
(
s
.
orucon1
)
e7
:
SetTarget
(
s
.
orutarget
)
e7
:
SetOperation
(
s
.
oruoperation
)
local
e8
=
e7
:
Clone
()
e8
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e8
:
SetCondition
(
s
.
orucon2
)
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e9
:
SetRange
(
LOCATION_SZONE
)
e9
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e9
:
SetTarget
(
s
.
eftg
)
e9
:
SetLabelObject
(
e7
)
c
:
RegisterEffect
(
e9
)
end
function
s
.
eqlimit
(
e
,
c
)
return
c
:
IsOriginalCodeRule
(
63920000
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsOriginalCodeRule
(
63920000
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
c
,
tc
)
end
end
function
s
.
eftg
(
e
,
c
)
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
s
.
cfilter
(
c
)
return
c
:
GetOriginalAttribute
()
==
ATTRIBUTE_WATER
and
c
:
IsAbleToRemoveAsCost
()
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
nil
)
and
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
e
:
SetLabel
(
tc
:
GetAttack
())
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
atk
=
e
:
GetLabel
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
orufilter
(
c
)
return
c
:
GetOriginalAttribute
()
==
ATTRIBUTE_WATER
and
c
:
IsFaceupEx
()
and
c
:
IsCanOverlay
()
end
function
s
.
orutarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
s
.
orufilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsType
(
TYPE_XYZ
)
and
Duel
.
IsExistingTarget
(
s
.
orufilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
SelectTarget
(
tp
,
s
.
orufilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
1
,
1
,
e
:
GetHandler
())
end
function
s
.
oruoperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
og
=
tc
:
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
end
end
function
s
.
orucon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
bc
~=
nil
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
s
.
orucon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
~=
tp
end
expansions/script/c79100530.lua
deleted
100644 → 0
View file @
44be82bf
--绯红编年史的空想者
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
79100530
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
s
.
thcost
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--todeck
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
tdcon
)
e3
:
SetTarget
(
s
.
tdtg
)
e3
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e3
)
--cannot be target
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e7
:
SetCode
(
EFFECT_IGNORE_BATTLE_TARGET
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetValue
(
aux
.
imval1
)
c
:
RegisterEffect
(
e7
)
local
e8
=
e7
:
Clone
()
e8
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e8
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e8
)
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
aux
.
IsCodeListed
(
c
,
79100530
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
3
,
nil
)
if
#
g
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_TODECK
)
local
oc
=
g
:
Select
(
1
-
tp
,
1
,
1
,
nil
):
GetFirst
()
g
:
RemoveCard
(
oc
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
not
rc
:
IsRelateToEffect
(
re
)
then
return
end
if
chk
==
0
then
return
rc
:
IsAbleToDeck
()
and
not
rc
:
IsLocation
(
LOCATION_DECK
)
end
Duel
.
SetTargetCard
(
rc
)
if
rc
:
IsLocation
(
LOCATION_GRAVE
)
then
e
:
SetCategory
(
CATEGORY_GRAVE_ACTION
)
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
re
)
then
if
tc
:
IsAbleToDeck
()
and
not
tc
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c79100540.lua
deleted
100644 → 0
View file @
44be82bf
--绯红编年史的夜蔷薇
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
79100530
)
c
:
EnableReviveLimit
()
--change name
aux
.
EnableChangeCode
(
c
,
79100530
,
LOCATION_MZONE
+
LOCATION_GRAVE
)
--todeck&remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCost
(
s
.
tdcost
)
e1
:
SetTarget
(
s
.
tdtg
)
e1
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetTarget
(
s
.
settg
)
e3
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0xa10
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
s
.
tdcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
s
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsAbleToDeck
()
or
c
:
IsAbleToRemove
())
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
):
GetFirst
()
if
not
tc
then
return
end
local
op
=
aux
.
SelectFromOptions
(
tp
,{
tc
:
IsAbleToDeck
(),
1193
},{
tc
:
IsAbleToRemove
(),
1192
})
if
op
==
1
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
else
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
s
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
79100530
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
end
end
\ No newline at end of file
expansions/script/c79100550.lua
deleted
100644 → 0
View file @
44be82bf
--绯红编年史的转换
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
79100530
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--tograve
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_DRAW
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCondition
(
s
.
drcon
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0xa10
)
and
c
:
IsAbleToGrave
()
end
function
s
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsCode
(
79100530
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa10
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
spfilter3
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
GetFirst
()
if
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
then
local
g1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
local
g2
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
local
b1
=
g1
local
b2
=
g2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
79100530
)
if
not
(
b1
or
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
)))
then
return
end
Duel
.
BreakEffect
()
if
b1
and
not
b2
then
local
sg1
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
sg1
:
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
b2
and
not
b1
then
local
sg2
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
sg2
:
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
b1
and
b2
then
local
tg1
=
Duel
.
GetMatchingGroup
(
s
.
spfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
local
tg2
=
Duel
.
GetMatchingGroup
(
s
.
spfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
tg1
:
Merge
(
tg2
)
local
tc
=
tg1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c79100560.lua
deleted
100644 → 0
View file @
44be82bf
--形而上学 虚无主义
local
m
=
79100560
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
79100530
,
79100540
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--tograve
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetTarget
(
cm
.
tgtg
)
e2
:
SetOperation
(
cm
.
tgop
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
filter
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
end
function
cm
.
check
(
c
,
e
,
tp
)
return
c
:
IsCode
(
79100530
)
and
c
:
IsReleasableByEffect
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spcheck
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
,
e
,
tp
)
end
function
cm
.
spcheck
(
c
,
e
,
tp
)
return
c
:
IsCode
(
79100540
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
end
function
cm
.
ritspcheck
(
c
,
tp
)
return
c
:
IsAbleToGrave
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
cm
.
ritspcheck
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
(),
tp
)
if
mg2
:
GetCount
()
>
0
then
mg
:
Merge
(
mg2
)
end
local
a
=
Duel
.
IsExistingMatchingCard
(
cm
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
cm
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
b
=
Duel
.
IsExistingMatchingCard
(
cm
.
check
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
a
or
b
end
local
op
=
0
if
a
and
b
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
elseif
a
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
elseif
b
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
+
1
end
Duel
.
SetTargetParam
(
op
)
if
op
==
1
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
elseif
op
==
2
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
IsCanBeRitualMaterial
(
c
,
rc
)
if
c
:
IsType
(
TYPE_MONSTER
)
then
return
c
:
IsCanBeRitualMaterial
(
rc
)
else
return
true
end
end
function
cm
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
,
chk
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
cm
.
IsCanBeRitualMaterial
,
c
,
c
)
if
m2
then
mg
:
Merge
(
m2
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
c
,
tp
)
else
mg
:
RemoveCard
(
c
)
end
local
lv
=
level_function
(
c
)
local
res
=
mg
:
CheckSubGroup
(
cm
.
RitualCheck
,
1
,
lv
,
tp
,
c
,
lv
,
greater_or_equal
)
return
res
end
function
cm
.
RitualCheckAdditionalLevel
(
c
,
rc
)
local
raw_level
=
c
:
GetRitualLevel
(
rc
)
local
lv1
=
raw_level
&
0xffff
local
lv2
=
raw_level
>>
16
if
lv2
>
0
then
return
math.min
(
lv1
,
lv2
)
else
return
lv1
end
end
function
cm
.
RitualCheckAdditional
(
c
,
lv
,
greater_or_equal
)
if
greater_or_equal
==
"Equal"
then
return
function
(
g
)
return
(
not
Auxiliary
.
RGCheckAdditional
or
Auxiliary
.
RGCheckAdditional
(
g
))
and
g
:
GetSum
(
cm
.
RitualCheckAdditionalLevel
,
c
)
<=
lv
end
else
return
function
(
g
,
ec
)
if
ec
then
return
(
not
Auxiliary
.
RGCheckAdditional
or
Auxiliary
.
RGCheckAdditional
(
g
,
ec
))
and
g
:
GetSum
(
cm
.
RitualCheckAdditionalLevel
,
c
)
-
cm
.
RitualCheckAdditionalLevel
(
ec
,
c
)
<=
lv
else
return
not
Auxiliary
.
RGCheckAdditional
or
Auxiliary
.
RGCheckAdditional
(
g
)
end
end
end
end
function
cm
.
RitualCheckGreater
(
g
,
c
,
lv
)
Duel
.
SetSelectedCard
(
g
)
return
g
:
CheckWithSumGreater
(
cm
.
lvget
,
lv
,
c
)
end
function
cm
.
lvget
(
c
,
rc
)
if
c
:
GetRitualLevel
(
rc
)
>
0
then
return
c
:
GetRitualLevel
(
rc
)
else
return
4
end
end
function
cm
.
RitualCheckEqual
(
g
,
c
,
lv
)
return
g
:
CheckWithSumEqual
(
cm
.
lvget
,
lv
,
#
g
,
#
g
,
c
)
end
function
cm
.
RitualCheck
(
g
,
tp
,
c
,
lv
,
greater_or_equal
)
return
cm
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
lv
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
and
(
not
Auxiliary
.
RCheckAdditional
or
Auxiliary
.
RCheckAdditional
(
tp
,
g
,
c
))
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
param
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
if
param
==
0
then
::
cancel
::
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
cm
.
ritspcheck
,
tp
,
LOCATION_HAND
,
0
,
nil
,
tp
)
if
mg2
:
GetCount
()
>
0
then
mg
:
Merge
(
mg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
RitualUltimateFilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
cm
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
cm
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
cm
.
RitualCheck
,
true
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
if
not
mat
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
local
mat1
=
mat
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
mat
:
Sub
(
mat1
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_RITUAL
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
end
else
if
Duel
.
IsExistingMatchingCard
(
cm
.
check
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
then
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
check
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
rg
=
mg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
ReleaseRitualMaterial
(
rg
)
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spcheck
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
sg
:
GetFirst
()
if
tc
then
tc
:
SetMaterial
(
rg
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xa10
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c79100570.lua
deleted
100644 → 0
View file @
44be82bf
--绯红编年史的谜题
local
m
=
79100570
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
79100530
)
--DISABLE!
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
seqtg
)
e1
:
SetOperation
(
cm
.
seqop
)
c
:
RegisterEffect
(
e1
)
--tograve
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetTarget
(
cm
.
tgtg
)
e2
:
SetOperation
(
cm
.
tgop
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
seqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
e
:
SetLabel
(
0
)
local
zone
=
Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_MZONE
,
0xe000e0
)
e
:
SetLabel
(
zone
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
zone
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
end
function
cm
.
seqfilter
(
c
,
seq
)
local
loc
=
LOCATION_MZONE
if
seq
>
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
if
seq
>=
5
and
seq
<=
7
then
return
false
end
local
cseq
=
c
:
GetSequence
()
local
cloc
=
c
:
GetLocation
()
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
false
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
return
true
end
return
cseq
==
seq
or
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
end
function
cm
.
disfilter
(
c
,
tp
,
zone
)
if
c
:
GetControler
()
==
tp
then
zone
=
((
zone
&
0xffff
)
<<
16
)
|
((
zone
>>
16
)
&
0xffff
)
end
return
(
2
^
c
:
GetSequence
())
*
0x10000
&
zone
~=
0
end
function
cm
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
zone
=
e
:
GetLabel
()
local
seq
=
math.log
(
zone
>>
16
,
2
)
local
tc1
=
Duel
.
GetMatchingGroup
(
cm
.
disfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
tp
,
zone
):
GetFirst
()
if
tc1
then
Duel
.
NegateRelatedChain
(
tc1
,
RESET_CHAIN
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc1
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc1
:
RegisterEffect
(
e2
)
if
tc1
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc1
:
RegisterEffect
(
e3
)
end
end
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
79100530
)
then
return
end
Duel
.
BreakEffect
()
ag
=
Duel
.
GetMatchingGroup
(
cm
.
seqfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
seq
)
local
tc
=
ag
:
GetFirst
()
while
tc
do
Duel
.
NegateRelatedChain
(
tc
,
RESET_CHAIN
)
tc
=
ag
:
GetNext
()
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetTargetRange
(
0
,
LOCATION_ONFIELD
)
e1
:
SetTarget
(
cm
.
dis2able
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
zone
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetOperation
(
cm
.
dis3op
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetLabel
(
zone
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetTarget
(
cm
.
dis2able
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetLabel
(
zone
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
cm
.
dis2able
(
e
,
c
)
local
zone
=
e
:
GetLabel
()
local
seq
=
math.log
(
zone
>>
16
,
2
)
local
aloc
=
0
if
bit
.
band
(
zone
,
0x1f001f
)
~=
0
then
aloc
=
LOCATION_MZONE
end
if
bit
.
band
(
zone
,
0x1f001f00
)
~=
0
then
aloc
=
LOCATION_SZONE
end
if
bit
.
band
(
zone
,
0x20002000
)
~=
0
then
aloc
=
LOCATION_FZONE
end
local
loc
=
LOCATION_MZONE
if
seq
>
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
if
seq
>=
5
and
seq
<=
7
then
return
false
end
local
cseq
=
c
:
GetSequence
()
local
cloc
=
c
:
GetLocation
()
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
false
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
return
true
end
return
cseq
==
seq
or
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
end
function
cm
.
dis3op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zone
=
e
:
GetLabel
()
local
seq
=
math.log
(
zone
>>
16
,
2
)
local
aloc
=
0
if
bit
.
band
(
zone
,
0x1f001f
)
~=
0
then
aloc
=
LOCATION_MZONE
end
if
bit
.
band
(
zone
,
0x1f001f00
)
~=
0
then
aloc
=
LOCATION_SZONE
end
if
bit
.
band
(
zone
,
0x20002000
)
~=
0
then
aloc
=
LOCATION_FZONE
end
local
loc
=
LOCATION_MZONE
if
seq
>
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
if
seq
>=
5
and
seq
<=
7
then
return
end
local
cloc
,
cseq
,
p
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
,
CHAININFO_TRIGGERING_SEQUENCE
,
CHAININFO_TRIGGERING_CONTROLER
)
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
if
cseq
==
seq
or
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
and
p
~=
tp
and
re
:
IsActivated
()
and
cloc
&
LOCATION_ONFIELD
~=
0
then
Duel
.
NegateEffect
(
ev
)
end
end
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xa10
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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