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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
edb3d968
Commit
edb3d968
authored
Sep 15, 2025
by
Huangnan
Browse files
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fix
parent
63b091b8
Pipeline
#40588
passed with stage
in 1 minute and 8 seconds
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4 changed files
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133 deletions
+6
-133
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/lflist.conf
expansions/lflist.conf
+6
-6
expansions/pics/11600180.jpg
expansions/pics/11600180.jpg
+0
-0
expansions/script/c11600180.lua
expansions/script/c11600180.lua
+0
-127
No files found.
expansions/FiNALE.cdb
View file @
edb3d968
No preview for this file type
expansions/lflist.conf
View file @
edb3d968
...
...
@@ -285,9 +285,7 @@
11600058
1
--璃月 云堇
11600096
0
--商之契约
11600103
1
--须弥 卡维
11600151
1
--稻妻 九条裟罗
11600152
1
--稻妻 神里绫华
11600153
1
--稻妻 神里绫人
11600156
1
--八重神子
11600157
1
--雷电将军
11600169
0
--正机之神
...
...
@@ -336,7 +334,7 @@
11601365
0
--命定此身 璀耀永恒
11600158
0
--稻妻 珊瑚宫心海
11600166
1
--稻妻 宵宫
11600181
0
--稻妻—永恒国度
11600181
1
--稻妻—永恒国度
11600187
0
--旧时庭园
11601310
1
--逐火十三英桀·格蕾修·绘世者的童真
11601115
1
--逐火十三英桀·格蕾修
...
...
@@ -346,7 +344,7 @@
11600036
0
--风与自由
11600126
0
--温妮莎传奇
11600196
0
--雷与永恒
11600560
0
--纳塔 茜特菈莉
11600560
1
--纳塔 茜特菈莉
#118
11800003
1
--『创造物』 绚烂
11800014
1
--『神秘守门人』丝碧涅
...
...
@@ -632,7 +630,7 @@
13700007
1
--工艺之极致 无限龙兽
13700019
0
--灾厄的宣告 千年兽
13700041
0
--交际妖精
13700043
0
--圆满世界·捷尔加内亚
13700043
1
--圆满世界·捷尔加内亚
13700047
0
--绝对公正之蜻蜓队长
13700514
0
--玛丽小姐
13700516
0
--地底的安乐椅侦探
...
...
@@ -1448,6 +1446,8 @@
30553308
0
--星辉刻录 [少女与猫]
30553309
1
--辉刻花舞 玫歌
30556808
1
--回应朝霞的呼唤
#307
30700058
0
--龙裔的渴求者
#309
30900000
1
--时空龙·刻神指令龙
30900023
1
--计时器幼龙
...
...
@@ -2980,7 +2980,7 @@
81905020
0
--结界『光明与黑暗的网目』
81905022
0
--罔两『八云紫的神隐』
81905024
0
--结界『生与死的境界』
81907100
0
--地心融合
81907100
1
--地心融合
81907117
1
--地心灵殿
MerryChristmas
!
81907121
0
--地心灵殿 禁闭的觉之瞳
81907125
1
--地心灵殿空无 古明地恋
...
...
expansions/pics/11600180.jpg
deleted
100644 → 0
View file @
63b091b8
92.8 KB
expansions/script/c11600180.lua
deleted
100644 → 0
View file @
63b091b8
--稻妻—幻想梦灭
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--to grave1
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
descon
)
e2
:
SetCost
(
s
.
tgcost1
)
e2
:
SetTarget
(
s
.
tgtg1
)
e2
:
SetOperation
(
s
.
tgop1
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
--cannot attack
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e4
:
SetCondition
(
s
.
atkcon
)
e4
:
SetTarget
(
s
.
atktg
)
c
:
RegisterEffect
(
e4
)
--check
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetOperation
(
s
.
checkop
)
e5
:
SetLabelObject
(
e4
)
c
:
RegisterEffect
(
e5
)
--cannot be target
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e6
:
SetValue
(
s
.
atlimit
)
c
:
RegisterEffect
(
e6
)
end
function
s
.
ckfilter1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6541
)
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
ckfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
s
.
tgcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHandAsCost
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHandAsCost
,
tp
,
LOCATION_FZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
end
function
s
.
filter1
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToGrave
()
end
function
s
.
tgtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
5
)
end
end
function
s
.
tgop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
not
Duel
.
CheckLocation
(
tp
,
LOCATION_SZONE
,
5
)
then
return
end
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsSetCard
(
0x5541
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_PZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_PZONE
,
0
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
penfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x5541
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
penfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
function
s
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
end
function
s
.
atktg
(
e
,
c
)
return
c
:
GetFieldID
()
~=
e
:
GetLabel
()
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
then
return
end
local
fid
=
eg
:
GetFirst
():
GetFieldID
()
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetLabelObject
():
SetLabel
(
fid
)
end
function
s
.
atfilter
(
c
,
atk
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
GetAttack
()
>
atk
end
function
s
.
atlimit
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
Duel
.
IsExistingMatchingCard
(
s
.
atfilter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
c
:
GetAttack
())
end
\ No newline at end of file
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