Commit dcf2f9d8 authored by Huangnan's avatar Huangnan

fix

parent 7fa4ab80
Pipeline #30449 passed with stages
in 30 minutes and 1 second
--诞地居民 指引者
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,7))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(s.regcon)
e3:SetOperation(s.regop)
c:RegisterEffect(e3)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3)
if g:GetCount()>0 then
local co=Duel.GetDecktopGroup(tp,1):GetFirst():GetCode()%6
Duel.Hint(24,0,aux.Stringid(id,co+1))
local tg=g:Filter(Card.IsSetCard,nil,0x569):Filter(Card.IsAbleToHand,nil)
if tg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=tg:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
Duel.ShuffleDeck(tp)
end
end
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousControler(tp) and c:GetReasonPlayer()==1-tp
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetLabel(Duel.GetTurnCount())
e1:SetCondition(s.spcon)
e1:SetOperation(s.spop)
if Duel.GetCurrentPhase()<=PHASE_STANDBY then
e1:SetReset(RESET_PHASE+PHASE_STANDBY,2)
else
e1:SetReset(RESET_PHASE+PHASE_STANDBY)
end
Duel.RegisterEffect(e1,tp)
end
function s.spfilter(c,e,tp)
return c:IsCode(33300502) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnCount()~=e:GetLabel() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil,e,tp)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,id)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
if not Duel.SelectYesNo(tp,aux.Stringid(id,8)) then return end
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c60461804.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--诞地生物 兔兔
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_BEAST))
e2:SetValue(s.val)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x569)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spfilter(c,e,tp)
return c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then return end
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
--local e1=Effect.CreateEffect(e:GetHandler())
--e1:SetType(EFFECT_TYPE_FIELD)
--e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--e1:SetTargetRange(1,0)
--e1:SetTarget(s.splimit)
--e1:SetReset(RESET_PHASE+PHASE_END)
--Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsRace(RACE_BEAST) and c:IsLocation(LOCATION_EXTRA)
end
function s.filter(c)
return c:IsFaceup() and c:IsCode(id)
end
function s.val(e,c)
return Duel.GetMatchingGroupCount(s.filter,c:GetControler(),LOCATION_MZONE,0,nil)*500
end
\ No newline at end of file
--诞地生物 松鼠
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(s.val)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x569)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spfilter(c,e,tp)
return c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then return end
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
--local e1=Effect.CreateEffect(e:GetHandler())
--e1:SetType(EFFECT_TYPE_FIELD)
--e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--e1:SetTargetRange(1,0)
--e1:SetTarget(s.splimit)
--e1:SetReset(RESET_PHASE+PHASE_END)
--Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsRace(RACE_BEAST) and c:IsLocation(LOCATION_EXTRA)
end
function s.filter(c)
return c:IsFaceup() and c:IsCode(id)
end
function s.val(e,c)
return Duel.GetMatchingGroupCount(s.filter,e:GetHandler():GetControler(),LOCATION_MZONE,0,nil)*(-500)
end
\ No newline at end of file
--诞地生物 企鹅
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_MZONE)
e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e3:SetValue(s.atklimit)
c:RegisterEffect(e3)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x569)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spfilter(c,e,tp)
return c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then
return
end
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
--local e1=Effect.CreateEffect(e:GetHandler())
--e1:SetType(EFFECT_TYPE_FIELD)
--e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--e1:SetTargetRange(1,0)
--e1:SetTarget(s.splimit)
--e1:SetReset(RESET_PHASE+PHASE_END)
--Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsRace(RACE_BEAST) and c:IsLocation(LOCATION_EXTRA)
end
function s.atklimit(e,c)
return c~=e:GetHandler()
end
\ No newline at end of file
--诞地生物 啮鼠
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(s.tgtg)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x569)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spfilter(c,e,tp)
return c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then
return
end
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
--local e1=Effect.CreateEffect(e:GetHandler())
--e1:SetType(EFFECT_TYPE_FIELD)
--e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--e1:SetTargetRange(1,0)
--e1:SetTarget(s.splimit)
--e1:SetReset(RESET_PHASE+PHASE_END)
--Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsRace(RACE_BEAST) and c:IsLocation(LOCATION_EXTRA)
end
function s.tgtg(e,c)
return c:IsSummonLocation(LOCATION_GRAVE) and c~=e:GetHandler()
end
\ No newline at end of file
--诞地居民 机械师
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.tgtg)
e1:SetOperation(s.tgop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o*10000)
e2:SetTarget(s.settg)
e2:SetOperation(s.setop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(s.efilter)
c:RegisterEffect(e3)
end
function s.tgfilet(c)
return c:IsAbleToGrave() and (c:IsFacedown() or c:IsType(TYPE_TRAP))
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and s.tgfilet(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.tgfilet,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,s.tgfilet,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
function s.filter(c)
return c:IsSetCard(0x569) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
end
end
function s.efilter(e,te)
return te:IsActiveType(TYPE_TRAP)
end
\ No newline at end of file
......@@ -31,11 +31,11 @@ end
function s.filter(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsSetCard(0x569) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
......
--幻绮诞地 夜明史莱姆
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCondition(s.spscon)
e1:SetOperation(s.spsop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,id+o*10000)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function s.filter(c)
return c:IsFaceupEx() and c:IsAttribute(ATTRIBUTE_LIGHT)
end
function s.spscon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil)
end
function s.spsop(e,tp,eg,ep,ev,re,r,rp,c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0xff0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
function s.spfilter(c,e,tp)
return not c:IsCode(id) and c:IsSetCard(0x569) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.spfilter2(c,e,tp)
return c:IsFaceupEx() and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsSetCard(0x569) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
if Duel.IsExistingMatchingCard(aux.AND(Card.IsAttribute,Card.IsFaceupEx),tp,LOCATION_REMOVED,LOCATION_MZONE,3,nil,ATTRIBUTE_LIGHT) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
local tg=Duel.SelectMatchingCard(tp,s.spfilter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -58,6 +58,9 @@ function s.mtop(e,tp,eg,ep,ev,re,r,rp)
if mg2:GetCount()>0 then
Duel.SendtoGrave(mg2,REASON_RULE)
end
if g2:GetFirst():IsStatus(STATUS_LEAVE_CONFIRMED) then
g2:GetFirst():CancelToGrave()
end
Duel.Overlay(c,g2)
end
end
......
......@@ -73,7 +73,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function s.tgfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x6569) and c:IsAbleToGrave()
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x569) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
......
......@@ -15,7 +15,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e2:SetCountLimit(1,id)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.tdtg)
......
......@@ -99,7 +99,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return c:IsSummonType(SUMMON_TYPE_SYNCHRO) and c:IsPreviousPosition(POS_FACEUP)
end
function cm.spfilter(c,e,tp)
return c:IsCode(40011177) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsCode(40011179) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.spfilter(chkc,e,tp) end
......
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