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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
d35841b1
Commit
d35841b1
authored
Oct 04, 2025
by
Huangnan
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
f316ebf0
Pipeline
#40871
failed with stages
in 8 minutes and 8 seconds
Changes
6
Pipelines
1
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6 changed files
with
71 additions
and
84 deletions
+71
-84
expansions/script/c12400166.lua
expansions/script/c12400166.lua
+35
-68
expansions/script/c18032212.lua
expansions/script/c18032212.lua
+32
-12
expansions/script/c50225005.lua
expansions/script/c50225005.lua
+1
-1
expansions/script/c50225010.lua
expansions/script/c50225010.lua
+1
-1
expansions/script/c52309005.lua
expansions/script/c52309005.lua
+1
-1
expansions/script/c52309010.lua
expansions/script/c52309010.lua
+1
-1
No files found.
expansions/script/c12400166.lua
View file @
d35841b1
...
@@ -46,7 +46,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,7 +46,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
c
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
if
dg
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
...
@@ -60,88 +60,55 @@ function s.desfilter(c)
...
@@ -60,88 +60,55 @@ function s.desfilter(c)
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
end
end
function
s
.
seqfilter
(
c
,
seq
,
tp
)
function
s
.
seqfilter
(
c
,
seq
,
tp
)
local
loc
=
LOCATION_MZONE
if
seq
>
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
if
seq
>=
5
and
seq
<=
7
then
return
false
end
local
cseq
=
c
:
GetSequence
()
local
cseq
=
c
:
GetSequence
()
local
cloc
=
c
:
GetLocation
()
local
cloc
=
c
:
GetLocation
()
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
false
end
if
cloc
&
LOCATION_SZONE
~=
0
and
cseq
>=
5
then
return
false
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
if
cloc
&
LOCATION_MZONE
~=
0
and
cseq
>=
5
then
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
return
true
end
if
c
:
IsControler
(
tp
)
then
return
cseq
==
seq
and
cloc
~=
loc
or
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
return
seq
==
1
and
cseq
==
6
or
seq
==
3
and
cseq
==
5
end
else
function
s
.
desfilter2
(
c
)
return
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
end
end
function
s
.
exmzfilter2
(
c
,
seq
)
return
c
:
GetSequence
()
==
seq
end
function
s
.
seqfilter2
(
c
,
seq
,
tp
)
local
loc
=
LOCATION_MZONE
if
seq
>=
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
end
if
seq
>=
5
and
loc
==
LOCATION_SZONE
then
return
false
end
if
c
:
IsControler
(
tp
)
then
if
seq
==
7
and
loc
==
LOCATION_MZONE
then
return
false
end
return
false
local
cseq
=
c
:
GetSequence
()
local
cloc
=
c
:
GetLocation
()
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
false
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
return
true
end
if
cloc
==
LOCATION_MZONE
and
seq
>=
5
and
loc
==
LOCATION_MZONE
and
Duel
.
IsExistingMatchingCard
(
s
.
exmzfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
seq
)
then
return
seq
==
5
and
cseq
==
1
or
seq
==
6
and
cseq
==
3
end
end
return
cseq
==
seq
and
cloc
~=
loc
or
seq
<
5
and
cseq
<
5
and
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
if
cloc
&
LOCATION_MZONE
~=
0
then
return
cseq
==
seq
or
seq
<
5
and
cseq
<
5
and
math.abs
(
cseq
-
seq
)
==
1
else
return
cseq
==
seq
end
return
false
end
end
function
s
.
seqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
seqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
desfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
end
end
function
s
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
local
filter
=
0
local
filter
=
0
for
i
=
0
,
6
do
for
i
=
0
,
6
do
if
not
Duel
.
IsExistingMatchingCard
(
s
.
seqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_ONFIELD
,
1
,
nil
,
i
,
tp
)
then
if
not
Duel
.
IsExistingMatchingCard
(
s
.
seqfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
i
,
tp
)
then
filter
=
filter
|
1
<<
(
i
+
16
)
filter
=
filter
|
1
<<
(
i
+
16
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ZONE
)
local
flag
=
Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_ONFIELD
,
filter
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
flag
)
local
seq
=
math.log
(
flag
>>
16
,
2
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
seqfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
seq
,
tp
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
else
local
filter
=
0
for
i
=
0
,
15
do
if
not
Duel
.
IsExistingMatchingCard
(
s
.
seqfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
i
,
tp
)
then
filter
=
filter
|
1
<<
(
i
)
end
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ZONE
)
local
flag
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_ONFIELD
,
0
,
filter
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
flag
)
local
seq
=
math.log
(
flag
,
2
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
seqfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
seq
,
tp
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
flag
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
filter
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
flag
)
if
dg
:
GetCount
()
>
0
then
local
seq
=
math.log
(
flag
>>
16
,
2
)
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
seqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_ONFIELD
,
nil
,
seq
,
tp
)
end
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
end
end
end
--
--
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x52a3
)
and
(
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
(
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
)
return
c
:
IsSetCard
(
0x52a3
)
and
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
(
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
expansions/script/c18032212.lua
View file @
d35841b1
...
@@ -75,19 +75,39 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -75,19 +75,39 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
function
s
.
filter2
(
c
)
function
s
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chk
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
if
chkc
then
return
chkc
:
IsOnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
function
s
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
e
:
GetLabel
(
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
()
)
local
tg
=
Duel
.
SelectTarget
(
tp
,
Card
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DISABLE
,
t
g
,
1
,
0
,
0
)
end
end
function
s
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
aux
.
ExceptThisCard
(
e
))
local
tc
=
Duel
.
GetFirstTarget
()
if
g
:
GetCount
()
>
0
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsCanBeDisabledByEffect
(
e
,
false
)
then
Duel
.
HintSelection
(
g
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
end
end
end
end
\ No newline at end of file
expansions/script/c50225005.lua
View file @
d35841b1
...
@@ -3,7 +3,7 @@ function c50225005.initial_effect(c)
...
@@ -3,7 +3,7 @@ function c50225005.initial_effect(c)
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCode3
(
c
,
50218101
,
50218102
,
50218103
,
true
,
true
)
aux
.
AddFusionProcCode3
(
c
,
50218101
,
50218102
,
50218103
,
true
,
true
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsAbleToRemoveAsCost
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
aux
.
ContactFusionSendToDeck
(
c
)
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsAbleToRemoveAsCost
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
Duel
.
Remove
,
POS_FACEUP
,
REASON_COST
+
REASON_MATERIAL
)
--spsummon condition
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c50225010.lua
View file @
d35841b1
...
@@ -3,7 +3,7 @@ function c50225010.initial_effect(c)
...
@@ -3,7 +3,7 @@ function c50225010.initial_effect(c)
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCode3
(
c
,
50218104
,
50218105
,
50218106
,
true
,
true
)
aux
.
AddFusionProcCode3
(
c
,
50218104
,
50218105
,
50218106
,
true
,
true
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsAbleToRemoveAsCost
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
aux
.
ContactFusionSendToDeck
(
c
)
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsAbleToRemoveAsCost
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
Duel
.
Remove
,
POS_FACEUP
,
REASON_COST
+
REASON_MATERIAL
)
--spsummon condition
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c52309005.lua
View file @
d35841b1
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FLIP
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
...
...
expansions/script/c52309010.lua
View file @
d35841b1
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FLIP
)
e2
:
SetCode
(
EVENT_FLIP
)
e2
:
SetCode
(
EVENT_FLIP
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetOperation
(
s
.
thop
)
...
...
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