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ygopro-222DIY-cards
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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
d30d2780
Commit
d30d2780
authored
Oct 26, 2022
by
songtongtong
Browse files
Options
Browse Files
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update 10.26
parent
93839bed
Pipeline
#17455
passed with stages
in 30 minutes and 7 seconds
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expansions/pics/.bashdo.sh.swp
expansions/pics/.bashdo.sh.swp
+0
-0
expansions/script/c33331712.lua
expansions/script/c33331712.lua
+82
-82
expansions/script/c33401309.lua
expansions/script/c33401309.lua
+109
-108
expansions/script/c33500502.lua
expansions/script/c33500502.lua
+95
-98
expansions/script/c64800173.lua
expansions/script/c64800173.lua
+173
-173
expansions/script/c71400001.lua
expansions/script/c71400001.lua
+304
-305
expansions/script/c81003036.lua
expansions/script/c81003036.lua
+101
-101
expansions/script/c98800213.lua
expansions/script/c98800213.lua
+1
-1
No files found.
expansions/pics/.bashdo.sh.swp
0 → 100644
View file @
d30d2780
File added
expansions/script/c33331712.lua
View file @
d30d2780
--砾岩玄陆-镇冥砾岩巨龟
--砾岩玄陆-镇冥砾岩巨龟
local
m
=
33331712
local
m
=
33331712
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
cm
.
splimit
)
e1
:
SetValue
(
cm
.
splimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--flip
--flip
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_FLIP
)
e3
:
SetCode
(
EVENT_FLIP
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetOperation
(
cm
.
desop
)
e3
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
end
function
cm
.
cfilter
(
c
,
tp
)
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousControler
(
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousControler
(
tp
)
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
end
end
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
3
,
0
,
0
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
Duel
.
SetChainLimit
(
cm
.
limit
(
tc
))
Duel
.
SetChainLimit
(
cm
.
limit
(
tc
))
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
end
end
function
cm
.
limit
(
c
)
function
cm
.
limit
(
c
)
return
function
(
e
,
lp
,
tp
)
return
function
(
e
,
lp
,
tp
)
return
e
:
GetHandler
()
~=
c
return
e
:
GetHandler
()
~=
c
end
end
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c33401309.lua
View file @
d30d2780
--五河士道 暴走形态
--五河士道 暴走形态
local
m
=
33401309
local
m
=
33401309
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--fusion material
--fusion material
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
cm
.
fusfilter1
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter5
)
aux
.
AddFusionProcMix
(
c
,
false
,
true
,
cm
.
fusfilter1
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter2
,
cm
.
fusfilter5
)
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
fuslimit
)
e1
:
SetValue
(
aux
.
fuslimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--activate from hand
--activate from hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x341
,
0x340
))
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x341
,
0x340
))
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--copy
--copy
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e6
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCountLimit
(
1
,
m
+
10000
)
e6
:
SetCountLimit
(
1
,
m
+
10000
)
e6
:
SetTarget
(
cm
.
cptg
)
e6
:
SetTarget
(
cm
.
cptg
)
e6
:
SetOperation
(
cm
.
cpop
)
e6
:
SetOperation
(
cm
.
cpop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
function
cm
.
fusfilter1
(
c
)
function
cm
.
fusfilter1
(
c
)
return
c
:
IsSetCard
(
0xc342
)
return
c
:
IsSetCard
(
0xc342
)
end
end
function
cm
.
fusfilter2
(
c
)
function
cm
.
fusfilter2
(
c
)
return
c
:
IsSetCard
(
0x341
)
and
(
c
:
IsFusionType
(
TYPE_SYNCHRO
+
TYPE_FUSION
+
TYPE_XYZ
)
or
(
c
:
IsLinkAbove
(
2
)
and
c
:
IsFusionType
(
TYPE_LINK
)))
return
c
:
IsSetCard
(
0x341
)
and
(
c
:
IsFusionType
(
TYPE_SYNCHRO
+
TYPE_FUSION
+
TYPE_XYZ
)
or
(
c
:
IsLinkAbove
(
2
)
and
c
:
IsFusionType
(
TYPE_LINK
)))
end
end
function
cm
.
fusfilter5
(
c
)
function
cm
.
fusfilter5
(
c
)
return
c
:
IsSetCard
(
0x341
)
return
c
:
IsSetCard
(
0x341
)
end
end
function
cm
.
thfilter1
(
c
)
function
cm
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0xc342
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xc342
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
thfilter2
(
c
)
function
cm
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x340
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsType
(
TYPE_SPELL
)
and
not
c
:
IsForbidden
()
return
c
:
IsSetCard
(
0x340
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsType
(
TYPE_SPELL
)
and
not
c
:
IsForbidden
()
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
end
end
function
cm
.
matfilter
(
c
)
return
c
:
IsOriginalSetCard
(
0x341
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
cm
.
matfilter
(
c
)
end
return
c
:
IsOriginalSetCard
(
0x341
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
cm
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
function
cm
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
function
cm
.
cpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
function
cm
.
cpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
if
cg
:
GetCount
()
==
0
then
return
end
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
matfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
if
cg
:
GetCount
()
==
0
then
return
end
local
code
=
cg
:
GetFirst
():
GetOriginalCode
()
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
code
=
cg
:
GetFirst
():
GetOriginalCode
()
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
code
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetLabel
(
tp
)
e1
:
SetValue
(
code
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
tp
)
c
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterFlagEffect
(
33401301
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
1
)
c
:
RegisterFlagEffect
(
33401301
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
\ No newline at end of file
expansions/script/c33500502.lua
View file @
d30d2780
--GGO 二刀流-桐子
--GGO 二刀流-桐子
local
m
=
33500502
local
m
=
33500502
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--negate
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetTarget
(
cm
.
distg
)
e1
:
SetTarget
(
cm
.
distg
)
e1
:
SetOperation
(
cm
.
disop
)
e1
:
SetOperation
(
cm
.
disop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon from szone
--spsummon from szone
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
m
+
10000
)
e2
:
SetCountLimit
(
1
,
m
+
10000
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetCondition
(
cm
.
spcon1
)
e2
:
SetCondition
(
cm
.
spcon1
)
e2
:
SetTarget
(
cm
.
target
)
e2
:
SetTarget
(
cm
.
target
)
e2
:
SetOperation
(
cm
.
operation
)
e2
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
--e1
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
and
ep
==
1
-
tp
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
and
ep
==
1
-
tp
end
end
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
NegateActivation
(
ev
)
-- Duel.HintSelection(g)
end
-- Duel.Destroy(g,REASON_EFFECT)
end
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
cm
.
exfilter
(
c
)
end
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsAbleToRemove
()
end
end
function
cm
.
exfilter
(
c
)
--e2
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsAbleToRemove
(
POS_FACEUP
)
function
cm
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
--e2
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
function
cm
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
ph
=
Duel
.
GetCurrentPhase
()
function
cm
.
filter
(
c
)
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
end
end
function
cm
.
filter
(
c
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
c
:
IsSetCard
(
0x5a2
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
local
c
=
e
:
GetHandler
()
end
if
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
if
tc
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
if
tc
then
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetValue
(
TYPE_TRAP
+
TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
end
e1
:
SetValue
(
TYPE_TRAP
+
TYPE_CONTINUOUS
)
local
bg
=
Duel
.
GetMatchingGroupCount
(
cm
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
nil
)
*
500
tc
:
RegisterEffect
(
e1
)
Duel
.
Damage
(
1
-
tp
,
bg
,
REASON_EFFECT
)
end
end
local
bg
=
Duel
.
GetMatchingGroupCount
(
cm
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
nil
)
*
500
end
Duel
.
Damage
(
1
-
tp
,
bg
,
REASON_EFFECT
)
function
cm
.
tgfilter
(
c
)
end
return
c
:
IsSetCard
(
0x5a2
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x5a2
)
end
end
\ No newline at end of file
expansions/script/c64800173.lua
View file @
d30d2780
This diff is collapsed.
Click to expand it.
expansions/script/c71400001.lua
View file @
d30d2780
This diff is collapsed.
Click to expand it.
expansions/script/c81003036.lua
View file @
d30d2780
--纪念日 森永Miu
--纪念日 森永Miu
local
m
=
81003036
local
m
=
81003036
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--set
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
setcost
)
e1
:
SetCost
(
cm
.
setcost
)
e1
:
SetTarget
(
cm
.
settg
)
e1
:
SetTarget
(
cm
.
settg
)
e1
:
SetOperation
(
cm
.
setop
)
e1
:
SetOperation
(
cm
.
setop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
+
900
)
e2
:
SetCountLimit
(
1
,
m
+
900
)
e2
:
SetCost
(
cm
.
thcost
)
e2
:
SetCost
(
cm
.
thcost
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
cm
.
setfilter
(
c
)
function
cm
.
setfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
c
:
IsFaceup
()
end
end
function
cm
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMO
ED
)
and
cm
.
setfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMO
VED
)
and
cm
.
setfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
cm
.
setfilter
,
tp
,
LOCATION_REMO
ED
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
cm
.
setfilter
,
tp
,
LOCATION_REMO
VED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
setfilter
,
tp
,
LOCATION_REMO
ED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
setfilter
,
tp
,
LOCATION_REMO
VED
,
0
,
1
,
1
,
nil
)
end
end
function
cm
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
if
not
tc
:
IsSetCard
(
0x817
)
then
if
not
tc
:
IsSetCard
(
0x817
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
cm
.
aclimit
)
e1
:
SetValue
(
cm
.
aclimit
)
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
end
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
end
end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x817
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x817
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e3
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTarget
(
cm
.
splimit
)
e3
:
SetTarget
(
cm
.
splimit
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
function
cm
.
splimit
(
e
,
c
)
function
cm
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_CYBERSE
)
return
not
c
:
IsRace
(
RACE_CYBERSE
)
end
end
expansions/script/c98800213.lua
View file @
d30d2780
...
@@ -77,7 +77,7 @@ function c98800213.splimit(e,c,sump,sumtype,sumpos,targetp,se)
...
@@ -77,7 +77,7 @@ function c98800213.splimit(e,c,sump,sumtype,sumpos,targetp,se)
end
end
function
c98800213
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98800213
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
return
ep
==
tp
and
Duel
.
GetTurnPlayer
()
==
tp
and
eg
:
GetCount
()
==
1
and
tc
:
IsSummonPlayer
(
tp
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0xad2
)
return
ep
==
tp
and
Duel
.
GetTurnPlayer
()
==
tp
and
eg
:
GetCount
()
==
1
and
tc
:
IsSummonPlayer
(
tp
)
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_XYZ
)
and
t
c
:
IsSetCard
(
0xad2
)
end
end
function
c98800213
.
thfilter
(
c
)
function
c98800213
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x95
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x95
)
and
c
:
IsAbleToHand
()
...
...
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