Commit cf2b2805 authored by 聖園ミカ's avatar 聖園ミカ 🐟

Replace c64800194.lua

parent 5286d53b
Pipeline #30729 canceled with stages
in 1 minute and 23 seconds
...@@ -16,15 +16,13 @@ function s.filter(c,e,tp) ...@@ -16,15 +16,13 @@ function s.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,c) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,c)
end end
function s.eqfilter(c,tc) function s.eqfilter(c,tc)
return (not c:IsRace(tc:GetRace())) and (not c:IsAttribute(tc:GetAttribute())) and c:IsSetCard(0x412) return not c:IsRace(tc:GetRace()) and not c:IsAttribute(tc:GetAttribute()) and c:IsSetCard(0x412) and c:IsType(TYPE_MONSTER)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function s.filter2(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.actcfilter(c) function s.actcfilter(c)
return c:IsSetCard(0x412) and c:IsFaceup() and c:IsType(TYPE_XYZ) return c:IsSetCard(0x412) and c:IsFaceup() and c:IsType(TYPE_XYZ)
end end
...@@ -32,13 +30,13 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,13 +30,13 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter2,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
if Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,tc) then if Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.eqfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,tc) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local eqg=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tc) local eqg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.eqfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tc)
local eqc=eqg:GetFirst() local eqc=eqg:GetFirst()
if not Duel.Equip(tp,eqc,tc) then return end if not Duel.Equip(tp,eqc,tc) then return end
--equip limit --equip limit
......
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