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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
b96ef452
Commit
b96ef452
authored
Aug 03, 2020
by
TanakaKotoha
Browse files
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Browse Files
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fix
parent
70aa656a
Pipeline
#425
failed with stages
in 3 minutes and 19 seconds
Changes
10
Pipelines
1
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Showing
10 changed files
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350 additions
and
85 deletions
+350
-85
expansions/script/c16104200.lua
expansions/script/c16104200.lua
+24
-7
expansions/script/c16104202.lua
expansions/script/c16104202.lua
+76
-8
expansions/script/c16104204.lua
expansions/script/c16104204.lua
+56
-10
expansions/script/c16104206.lua
expansions/script/c16104206.lua
+13
-19
expansions/script/c16104208.lua
expansions/script/c16104208.lua
+54
-8
expansions/script/c16104210.lua
expansions/script/c16104210.lua
+62
-7
expansions/script/c16104212.lua
expansions/script/c16104212.lua
+22
-6
expansions/script/c16104214.lua
expansions/script/c16104214.lua
+20
-9
expansions/script/c16104216.lua
expansions/script/c16104216.lua
+21
-10
expansions/script/c65010512.lua
expansions/script/c65010512.lua
+2
-1
No files found.
expansions/script/c16104200.lua
View file @
b96ef452
--教团的普通骑士
--教团的普通骑士
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104200
local
m
,
cm
=
rscf
.
DefineCard
(
16104200
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104200
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--double tribute
--double tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -9,13 +10,29 @@ function cm.initial_effect(c)
...
@@ -9,13 +10,29 @@ function cm.initial_effect(c)
e1
:
SetValue
(
cm
.
condition
)
e1
:
SetValue
(
cm
.
condition
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e2
=
rsef
.
STO
(
c
,
EVENT_SUMMON_SUCCESS
,{
m
,
1
},
nil
,
"sp"
,
"de,tg"
,
nil
,
nil
,
rsop
.
target
(
rscf
.
spfilter2
(
cm
.
spfilter
),
"sp"
,
LOCATION_DECK
),
cm
.
thop
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e3
=
rsef
.
RegisterClone
(
c
,
e2
,
"code"
,
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetAttack
()
<=
900
and
c
:
GetLevel
()
<=
3
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
GetAttack
()
<=
900
and
c
:
GetLevel
()
<=
3
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
thop
(
e
,
tp
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
spop
(
e
,
tp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
@@ -42,8 +59,8 @@ function cm.thop(e,tp)
...
@@ -42,8 +59,8 @@ function cm.thop(e,tp)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
cm
.
condition
(
e
,
c
)
function
cm
.
condition
(
e
,
c
)
return
c
:
CheckSetCard
(
"CHURCH"
)
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
end
end
function
cm
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
function
cm
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
or
not
(
c
:
CheckSetCard
(
"CHURCH"
)
or
c
:
IsSetCard
(
0xccb
)
or
c
:
IsCode
(
16104222
))
return
c
:
IsLocation
(
LOCATION_EXTRA
)
or
not
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
or
c
:
IsSetCard
(
0xccb
)
or
c
:
IsCode
(
16104222
))
end
end
\ No newline at end of file
expansions/script/c16104202.lua
View file @
b96ef452
--教团的灰骑士 格雷
--教团的灰骑士 格雷
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104202
local
m
,
cm
=
rscf
.
DefineCard
(
16104202
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104202
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
--summon success
--summon success
...
@@ -9,9 +10,23 @@ function cm.initial_effect(c)
...
@@ -9,9 +10,23 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetOperation
(
cm
.
sumsuc
)
e1
:
SetOperation
(
cm
.
sumsuc
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e1_1
=
Effect
.
CreateEffect
(
c
)
e1_1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1_1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1_1
:
SetOperation
(
cm
.
sumsuc1
)
c
:
RegisterEffect
(
e1_1
)
--a d A
--a d A
local
e2
=
REIKAI
.
CHRUCH_KNIGHT_DES
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
,
m
},
cm
.
gaop
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e3
=
REIKAI
.
CHRUCH_KNIGHT_ADV
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
,
m
},
cm
.
gaop
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
gacon
)
e2
:
SetTarget
(
cm
.
gatg
)
e2
:
SetOperation
(
cm
.
gaop
)
c
:
RegisterEffect
(
e2
)
--summon with 1 tribute
--summon with 1 tribute
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
...
@@ -51,8 +66,7 @@ function cm.otcon(e,c,minc)
...
@@ -51,8 +66,7 @@ function cm.otcon(e,c,minc)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
and
Duel
.
IsEnvironment
(
16104206
,
e
:
GetOwnerPlayer
(),
LOCATION_FZONE
)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
and
Duel
.
IsEnvironment
(
16104206
,
e
:
GetOwnerPlayer
(),
LOCATION_FZONE
)
end
end
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
otfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
sg
=
(
mg
+
mg
):
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
1
,
1
,
tp
)
c
:
SetMaterial
(
sg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
end
...
@@ -76,9 +90,60 @@ function cm.sumsuc(e,tp,eg,ep,ev,re,r,rp)
...
@@ -76,9 +90,60 @@ function cm.sumsuc(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
if
e
:
GetHandler
():
GetFlagEffect
(
16104206
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
eqtg
)
e1
:
SetOperation
(
cm
.
eqop
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetTarget
(
cm
.
desreptg
)
e2
:
SetOperation
(
cm
.
desrepop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
sumsuc1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
GetFlagEffect
(
16104220
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
eqtg
)
e1
:
SetOperation
(
cm
.
eqop
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetTarget
(
cm
.
desreptg
)
e2
:
SetOperation
(
cm
.
desrepop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
function
cm
.
adfilter
(
c
)
function
cm
.
adfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
)
end
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsOnField
()
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
GetHandler
():
IsOnField
()
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -89,7 +154,10 @@ end
...
@@ -89,7 +154,10 @@ end
function
cm
.
gacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
gacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
des
=
eg
:
GetFirst
()
local
des
=
eg
:
GetFirst
()
local
rc
=
des
:
GetReasonCard
()
local
rc
=
des
:
GetReasonCard
()
return
(
not
des
:
IsRace
(
RACE_WARRIOR
))
and
rc
:
IsRelateToBattle
()
and
rc
==
e
:
GetHandler
()
return
((
not
des
:
IsRace
(
RACE_WARRIOR
))
and
rc
:
IsRelateToBattle
()
and
rc
==
e
:
GetHandler
())
or
re
:
GetHandler
():
GetFlagEffect
(
tp
,
16104206
)
==
1
end
function
cm
.
gacon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
16104206
)
~=
0
end
end
function
cm
.
gatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
gatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
expansions/script/c16104204.lua
View file @
b96ef452
--教团的银骑士 莱特哈尔
--教团的银骑士 莱特哈尔
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104204
local
m
,
cm
=
rscf
.
DefineCard
(
16104204
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104204
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
--summon success
--summon success
...
@@ -9,9 +10,23 @@ function cm.initial_effect(c)
...
@@ -9,9 +10,23 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetOperation
(
cm
.
sumsuc
)
e1
:
SetOperation
(
cm
.
sumsuc
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e1_1
=
Effect
.
CreateEffect
(
c
)
e1_1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1_1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1_1
:
SetOperation
(
cm
.
sumsuc1
)
c
:
RegisterEffect
(
e1_1
)
--a d A
--a d A
local
e2
=
REIKAI
.
CHRUCH_KNIGHT_DES
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
},
cm
.
gaop
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e3
=
REIKAI
.
CHRUCH_KNIGHT_ADV
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
},
cm
.
gaop
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
gacon
)
e2
:
SetTarget
(
cm
.
gatg
)
e2
:
SetOperation
(
cm
.
gaop
)
c
:
RegisterEffect
(
e2
)
--summon with 1 tribute
--summon with 1 tribute
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
...
@@ -51,18 +66,49 @@ function cm.otcon(e,c,minc)
...
@@ -51,18 +66,49 @@ function cm.otcon(e,c,minc)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
and
Duel
.
IsEnvironment
(
16104206
,
e
:
GetOwnerPlayer
(),
LOCATION_FZONE
)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
and
Duel
.
IsEnvironment
(
16104206
,
e
:
GetOwnerPlayer
(),
LOCATION_FZONE
)
end
end
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
otfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
sg
=
(
mg
+
mg
):
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
1
,
1
,
tp
)
c
:
SetMaterial
(
sg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
end
function
cm
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
(
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
c
:
GetMaterial
():
IsExists
(
cm
.
adfilter
,
1
,
nil
))
or
not
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
then
if
c
:
GetMaterial
():
IsExists
(
cm
.
adfilter
,
1
,
nil
)
or
not
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
then
local
e1
=
rsef
.
SV_IMMUNE_EFFECT
(
c
,
cm
.
val
,
nil
,{
RESET_PHASE
+
PHASE_END
},
nil
,
nil
)
end
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetValue
(
cm
.
val
)
e4
:
SetOwnerPlayer
(
tp
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e4
)
end
if
e
:
GetHandler
():
GetFlagEffect
(
16104206
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_START
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
end
end
function
cm
.
sumsuc1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
GetFlagEffect
(
16104220
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_START
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
end
end
end
function
cm
.
adfilter
(
c
)
function
cm
.
adfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
)
end
end
function
cm
.
val
(
e
,
re
,
tp
)
function
cm
.
val
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsRace
(
RACE_WARRIOR
)
return
not
re
:
GetHandler
():
IsRace
(
RACE_WARRIOR
)
...
@@ -70,7 +116,7 @@ end
...
@@ -70,7 +116,7 @@ end
function
cm
.
gacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
gacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
des
=
eg
:
GetFirst
()
local
des
=
eg
:
GetFirst
()
local
rc
=
des
:
GetReasonCard
()
local
rc
=
des
:
GetReasonCard
()
return
(
not
des
:
IsRace
(
RACE_WARRIOR
))
and
rc
:
IsRelateToBattle
()
and
rc
==
e
:
GetHandler
()
and
rc
:
GetEffectCount
(
16104206
)
==
0
return
(
not
des
:
IsRace
(
RACE_WARRIOR
))
and
rc
:
IsRelateToBattle
()
and
rc
==
e
:
GetHandler
()
end
end
function
cm
.
gatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
gatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
expansions/script/c16104206.lua
View file @
b96ef452
--不灭的圣光教团国
--不灭的圣光教团国
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104206
local
m
,
cm
=
rscf
.
DefineCard
(
16104206
,
"CHURCH"
)
local
cm
=
_G
[
"c"
..
m
]
c16104206
.
rksetcode
=
"CHURCH"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
@@ -13,21 +14,21 @@ function cm.initial_effect(c)
...
@@ -13,21 +14,21 @@ function cm.initial_effect(c)
e3
:
SetCode
(
EFFECT_CANNOT_DISABLE_SUMMON
)
e3
:
SetCode
(
EFFECT_CANNOT_DISABLE_SUMMON
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
rscf
.
CheckSetCard
,
"CHURCH"
))
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
ischurch
))
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
e2
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
rscf
.
CheckSetCard
,
"CHURCH"
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
ischurch
))
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_DISABLE_FLIP_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_DISABLE_FLIP_SUMMON
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
rscf
.
CheckSetCard
,
"CHURCH"
))
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
ischurch
))
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Summon
--Summon
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
...
@@ -43,7 +44,10 @@ function cm.initial_effect(c)
...
@@ -43,7 +44,10 @@ function cm.initial_effect(c)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
CheckSetCard
(
"CHURCH"
)
and
c
:
IsSummonable
(
true
,
nil
)
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
and
c
:
IsSummonable
(
true
,
nil
)
end
function
Card
.
ischurch
(
c
)
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
end
end
function
cm
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
...
@@ -54,17 +58,8 @@ function cm.sumop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,17 +58,8 @@ function cm.sumop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
<=
0
then
return
end
if
g
:
GetCount
()
<=
0
then
return
end
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
if
sc
:
CheckSetCard
(
"CHURCH_KNIGHT"
)
then
if
sc
.
rksetcode
==
"CHURCH_KNIGHT"
and
sc
:
GetOriginalLevel
()
>=
6
then
if
sc
:
GetActivateEffect
()
and
e
:
GetOperation
()
then
sc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
e
=
sc
:
GetActivateEffect
()
local
op
=
e
:
GetOperation
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetOperation
(
op
)
sc
:
RegisterEffect
(
e1
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
@@ -72,7 +67,6 @@ function cm.sumop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +67,6 @@ function cm.sumop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
sc
:
RegisterEffect
(
e3
,
true
)
sc
:
RegisterEffect
(
e3
,
true
)
end
end
end
Duel
.
Summon
(
tp
,
sc
,
true
,
nil
)
Duel
.
Summon
(
tp
,
sc
,
true
,
nil
)
end
end
\ No newline at end of file
expansions/script/c16104208.lua
View file @
b96ef452
--教团的苍骑士 IO
--教团的苍骑士 IO
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104208
local
m
,
cm
=
rscf
.
DefineCard
(
16104208
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104208
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
--summon success
--summon success
...
@@ -11,9 +12,24 @@ function cm.initial_effect(c)
...
@@ -11,9 +12,24 @@ function cm.initial_effect(c)
e1
:
SetCondition
(
cm
.
sucon
)
e1
:
SetCondition
(
cm
.
sucon
)
e1
:
SetOperation
(
cm
.
sumsuc
)
e1
:
SetOperation
(
cm
.
sumsuc
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e1_1
=
Effect
.
CreateEffect
(
c
)
e1_1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1_1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1_1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1_1
:
SetOperation
(
cm
.
sumsuc1
)
c
:
RegisterEffect
(
e1_1
)
--a d A
--a d A
local
e2
=
REIKAI
.
CHRUCH_KNIGHT_DES
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
,
m
},
cm
.
gaop
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e3
=
REIKAI
.
CHRUCH_KNIGHT_ADV
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
,
m
},
cm
.
gaop
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
gacon
)
e2
:
SetTarget
(
cm
.
gatg
)
e2
:
SetOperation
(
cm
.
gaop
)
c
:
RegisterEffect
(
e2
)
--summon with 1 tribute
--summon with 1 tribute
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
...
@@ -53,8 +69,7 @@ function cm.otcon(e,c,minc)
...
@@ -53,8 +69,7 @@ function cm.otcon(e,c,minc)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
and
Duel
.
IsEnvironment
(
16104206
,
e
:
GetOwnerPlayer
(),
LOCATION_FZONE
)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
and
Duel
.
IsEnvironment
(
16104206
,
e
:
GetOwnerPlayer
(),
LOCATION_FZONE
)
end
end
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
otfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
sg
=
(
mg
+
mg
):
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
1
,
1
,
tp
)
c
:
SetMaterial
(
sg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
end
...
@@ -62,15 +77,46 @@ function cm.des(c)
...
@@ -62,15 +77,46 @@ function cm.des(c)
return
not
c
:
IsRace
(
RACE_WARRIOR
)
return
not
c
:
IsRace
(
RACE_WARRIOR
)
end
end
function
cm
.
sucon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
sucon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
e
:
GetHandler
():
GetMaterial
():
IsExists
(
cm
.
adfilter
,
1
,
nil
)
or
not
c
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
return
e
:
GetHandler
():
GetMaterial
():
IsExists
(
cm
.
adfilter
,
1
,
nil
)
or
not
e
:
GetHandler
():
GetMaterial
()
:
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
end
end
function
cm
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
e
:
GetHandler
():
GetFlagEffect
(
16104206
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
dstg
)
e1
:
SetOperation
(
cm
.
dsop
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
function
cm
.
sumsuc1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
GetFlagEffect
(
16104220
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
dstg
)
e1
:
SetOperation
(
cm
.
dsop
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
end
function
cm
.
adfilter
(
c
)
function
cm
.
adfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
)
end
end
function
cm
.
gacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
gacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
des
=
eg
:
GetFirst
()
local
des
=
eg
:
GetFirst
()
...
...
expansions/script/c16104210.lua
View file @
b96ef452
--教团的翼骑士 韦因
--教团的翼骑士 韦因
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104210
local
m
,
cm
=
rscf
.
DefineCard
(
16104210
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104210
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
--hand
--hand
...
@@ -25,8 +26,28 @@ function cm.initial_effect(c)
...
@@ -25,8 +26,28 @@ function cm.initial_effect(c)
e4
:
SetOperation
(
cm
.
sprop1
)
e4
:
SetOperation
(
cm
.
sprop1
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--a d A
--a d A
local
e2
=
REIKAI
.
CHRUCH_KNIGHT_DES
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
,
m
},
cm
.
gaop
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e3
=
REIKAI
.
CHRUCH_KNIGHT_ADV
(
c
,
cm
.
gacon
,
cm
.
gatg
,{
1
,
m
},
cm
.
gaop
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
gacon
)
e2
:
SetTarget
(
cm
.
gatg
)
e2
:
SetOperation
(
cm
.
gaop
)
c
:
RegisterEffect
(
e2
)
--summon success
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e0
:
SetOperation
(
cm
.
sumsuc
)
c
:
RegisterEffect
(
e0
)
local
e0_1
=
Effect
.
CreateEffect
(
c
)
e0_1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0_1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0_1
:
SetOperation
(
cm
.
sumsuc1
)
c
:
RegisterEffect
(
e0_1
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter1
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter1
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SUMMON
,
cm
.
counterfilter
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SUMMON
,
cm
.
counterfilter
)
end
end
...
@@ -36,8 +57,42 @@ end
...
@@ -36,8 +57,42 @@ end
function
cm
.
counterfilter1
(
c
)
function
cm
.
counterfilter1
(
c
)
return
c
:
GetSummonLocation
()
~=
LOCATION_EXTRA
and
c
:
IsRace
(
RACE_WARRIOR
)
return
c
:
GetSummonLocation
()
~=
LOCATION_EXTRA
and
c
:
IsRace
(
RACE_WARRIOR
)
end
end
function
cm
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
GetFlagEffect
(
16104206
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
eqtg
)
e1
:
SetOperation
(
cm
.
eqop
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
function
cm
.
sumsuc1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
GetFlagEffect
(
16104220
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
eqtg
)
e1
:
SetOperation
(
cm
.
eqop
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
CheckSetCard
(
"CHURCH"
)
and
c
:
GetLevel
()
>=
5
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
and
c
:
GetLevel
()
>=
5
end
end
function
cm
.
filter1
(
c
)
function
cm
.
filter1
(
c
)
return
c
:
IsAbleToGrave
()
return
c
:
IsAbleToGrave
()
...
@@ -93,10 +148,10 @@ function cm.sprtg1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -93,10 +148,10 @@ function cm.sprtg1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
end
end
function
cm
.
filter2
(
c
)
function
cm
.
filter2
(
c
)
return
c
:
IsAbleToGrave
()
and
c
:
CheckSetCard
(
"CHURCH"
)
return
c
:
IsAbleToGrave
()
and
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
end
end
function
cm
.
filter3
(
c
)
function
cm
.
filter3
(
c
)
return
c
:
CheckSetCard
(
"CHURCH"
)
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
end
end
function
cm
.
sprop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
sprop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
...
...
expansions/script/c16104212.lua
View file @
b96ef452
--教团的圣旗手 迪萨贝尔
--教团的圣旗手 迪萨贝尔
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104212
local
m
,
cm
=
rscf
.
DefineCard
(
16104212
,
"CHURCH"
)
local
cm
=
_G
[
"c"
..
m
]
c16104212
.
rksetcode
=
"CHURCH"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
--summon success
--summon success
local
e1
=
rsef
.
STO
(
c
,
EVENT_SUMMON_SUCCESS
,{
m
,
1
},
nil
,
"se,th"
,
"de,dsp"
,
nil
,
cm
.
cost
,
rsop
.
target
(
cm
.
thfilter
,
"th"
,
LOCATION_DECK
),
cm
.
thop
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e3
=
rsef
.
RegisterClone
(
c
,
e1
,
"code"
,
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
cm
.
thtg
)
e1
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
--double tribute
--double tribute
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -39,7 +51,11 @@ function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
...
@@ -39,7 +51,11 @@ function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
or
not
c
:
IsRace
(
RACE_WARRIOR
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
or
not
c
:
IsRace
(
RACE_WARRIOR
)
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
CheckSetCard
(
"CHURCH"
)
and
c
:
IsAbleToHand
()
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
@@ -50,5 +66,5 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,5 +66,5 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
condition
(
e
,
c
)
function
cm
.
condition
(
e
,
c
)
return
c
:
CheckSetCard
(
"CHURCH"
)
return
(
c
.
rksetcode
==
"CHURCH_KNIGHT"
or
c
.
rksetcode
==
"CHURCH"
)
end
end
\ No newline at end of file
expansions/script/c16104214.lua
View file @
b96ef452
--叛教的掠夺骑士 IO
--叛教的掠夺骑士 IO
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104214
local
m
,
cm
=
rscf
.
DefineCard
(
16104214
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104214
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
16104208
)
aux
.
AddCodeList
(
c
,
16104208
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
...
@@ -11,7 +12,14 @@ function cm.initial_effect(c)
...
@@ -11,7 +12,14 @@ function cm.initial_effect(c)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetValue
(
cm
.
splimit
)
e0
:
SetValue
(
cm
.
splimit
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
local
e4
=
rscf
.
SetSpecialSummonProduce
(
c
,
LOCATION_HAND
,
cm
.
sprcon
,
cm
.
sprop
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e4
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetCondition
(
cm
.
sprcon
)
e4
:
SetOperation
(
cm
.
sprop
)
c
:
RegisterEffect
(
e4
)
--indes
--indes
--local e1=Effect.CreateEffect(c)
--local e1=Effect.CreateEffect(c)
--e1:SetType(EFFECT_TYPE_SINGLE)
--e1:SetType(EFFECT_TYPE_SINGLE)
...
@@ -45,16 +53,19 @@ function cm.splimit(e,se,sp,st)
...
@@ -45,16 +53,19 @@ function cm.splimit(e,se,sp,st)
return
se
:
GetHandler
():
IsCode
(
16104226
)
return
se
:
GetHandler
():
IsCode
(
16104226
)
end
end
function
cm
.
spzfilter
(
c
,
tp
)
function
cm
.
spzfilter
(
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
)
>
0
return
c
:
IsFaceup
()
and
c
:
IsCode
(
16104208
)
and
c
:
IsReleasable
()
and
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
end
end
function
cm
.
sprcon
(
e
,
c
,
tp
)
function
cm
.
sprcon
(
e
,
c
,
tp
)
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
false
):
Filter
(
Card
.
IsCode
,
nil
,
16104208
)
if
c
==
nil
then
return
true
end
return
(
g1
+
g1
):
IsExists
(
cm
.
spzfilter
,
1
,
nil
,
tp
)
local
tp
=
c
:
GetControler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
spzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ft
)
end
end
function
cm
.
sprop
(
e
,
tp
)
function
cm
.
sprop
(
e
,
tp
)
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
false
):
Filter
(
Card
.
IsCode
,
nil
,
16104208
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
sg
=
(
g1
+
g1
):
SelectSubGroup
(
tp
,
cm
.
spzfilter
,
false
,
1
,
1
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Release
(
sg
,
REASON_COST
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
ft
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
cm
.
filter1
(
c
)
function
cm
.
filter1
(
c
)
return
c
:
IsFaceup
()
and
not
(
c
:
IsDisabled
()
and
c
:
GetAttack
()
==
0
and
c
:
GetDefense
()
==
0
)
return
c
:
IsFaceup
()
and
not
(
c
:
IsDisabled
()
and
c
:
GetAttack
()
==
0
and
c
:
GetDefense
()
==
0
)
...
...
expansions/script/c16104216.lua
View file @
b96ef452
--叛教的异骑士 迪萨贝尔
--叛教的异骑士 迪萨贝尔
if
not
pcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
)
then
require
(
"script/c16199990"
)
end
local
m
=
16104216
local
m
,
cm
=
rscf
.
DefineCard
(
16104216
,
"CHURCH_KNIGHT"
)
local
cm
=
_G
[
"c"
..
m
]
c16104216
.
rksetcode
=
"CHURCH_KNIGHT"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
16104212
)
aux
.
AddCodeList
(
c
,
16104212
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
...
@@ -11,7 +12,14 @@ function cm.initial_effect(c)
...
@@ -11,7 +12,14 @@ function cm.initial_effect(c)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetValue
(
cm
.
splimit
)
e0
:
SetValue
(
cm
.
splimit
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
local
e4
=
rscf
.
SetSpecialSummonProduce
(
c
,
LOCATION_HAND
,
cm
.
sprcon
,
cm
.
sprop
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e4
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetCondition
(
cm
.
sprcon
)
e4
:
SetOperation
(
cm
.
sprop
)
c
:
RegisterEffect
(
e4
)
--indes
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -45,17 +53,20 @@ end
...
@@ -45,17 +53,20 @@ end
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
GetHandler
():
IsCode
(
16104226
)
return
se
:
GetHandler
():
IsCode
(
16104226
)
end
end
function
cm
.
spzfilter
(
c
,
tp
)
function
cm
.
spzfilter
(
c
,
ft
)
return
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
)
>
0
return
c
:
IsFaceup
()
and
c
:
IsCode
(
16104212
)
and
c
:
IsReleasable
()
and
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
end
end
function
cm
.
sprcon
(
e
,
c
,
tp
)
function
cm
.
sprcon
(
e
,
c
,
tp
)
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
false
):
Filter
(
Card
.
IsCode
,
nil
,
16104212
)
if
c
==
nil
then
return
true
end
return
(
g1
+
g1
):
IsExists
(
cm
.
spzfilter
,
1
,
nil
,
tp
)
local
tp
=
c
:
GetControler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
spzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ft
)
end
end
function
cm
.
sprop
(
e
,
tp
)
function
cm
.
sprop
(
e
,
tp
)
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
false
):
Filter
(
Card
.
IsCode
,
nil
,
16104212
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
sg
=
(
g1
+
g1
):
SelectSubGroup
(
tp
,
cm
.
spzfilter
,
false
,
1
,
1
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Release
(
sg
,
REASON_COST
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
ft
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
cm
.
filter1
(
c
)
function
cm
.
filter1
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
...
...
expansions/script/c65010512.lua
View file @
b96ef452
...
@@ -48,8 +48,8 @@ function c65010512.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,8 +48,8 @@ function c65010512.op(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
c65010512
.
spfilter1
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
zone
)
local
g
=
Duel
.
GetMatchingGroup
(
c65010512
.
spfilter1
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
zone
)
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
,
zone
)
local
tc
=
sg
:
GetFirst
()
local
tc
=
sg
:
GetFirst
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
,
zone
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
@@ -60,6 +60,7 @@ function c65010512.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,6 +60,7 @@ function c65010512.op(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
end
end
end
end
...
...
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