Commit 99c45ffc authored by 聖園ミカ's avatar 聖園ミカ 🐟

54188

parent c30ed4f4
Pipeline #31000 passed with stages
in 45 minutes and 57 seconds
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......@@ -43,34 +43,32 @@ end
function cm.bacon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function cm.filter1(c,tp)
return c:IsAttackable() and c:IsAttack(1550) and c:IsDefense(1050) and c:IsPosition(POS_FACEUP_ATTACK) and Duel.IsExistingTarget(cm.filter2,tp,0,LOCATION_MZONE,1,c,c)
function cm.bafilter(c)
return c:IsAttackable() and c:IsAttack(1550) and c:IsDefense(1050)
end
function cm.filter2(c,tc)
return c:IsCanBeBattleTarget(tc) and c:IsFaceup()
function cm.bbfilter(c)
return c:IsFaceup()
end
function cm.batg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(cm.filter1,tp,LOCATION_MZONE,0,1,e:GetHandler()) and Duel.IsExistingTarget(cm.filter2,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
local g1=Duel.SelectTarget(tp,cm.filter1,tp,LOCATION_MZONE,0,1,1,e:GetHandler(),tp)
local ac=g1:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
local g2=Duel.SelectTarget(tp,cm.filter2,tp,0,LOCATION_MZONE,1,1,ac,ac)
e:SetLabelObject(ac)
end
function cm.cf(c,e)
return not c:IsRelateToEffect(e)
if chk==0 then return Duel.IsExistingTarget(cm.bafilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(cm.bbfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,cm.bafilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g2=Duel.SelectTarget(tp,cm.bbfilter,tp,0,LOCATION_MZONE,1,1,nil)
e:SetLabelObject(g2:GetFirst())
end
function cm.baop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if #g>1 and not g:IsExists(cm.cf,1,nil,e) then
local tc=g:GetFirst()
local sc=g:GetNext()
local ac=e:GetLabelObject()
if tc==ac then tc=sc end
if ac:IsAttackable() then Duel.CalculateDamage(ac,tc) end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()==2 then
local c1=g:GetFirst()
local c2=g:GetNext()
if c1~=e:GetLabelObject() then c1,c2=c2,c1 end
if c2:IsControler(tp) and c2:IsPosition(POS_FACEUP_ATTACK) and not c2:IsImmuneToEffect(e)
and c1:IsControler(1-tp) then
Duel.CalculateDamage(c2,c1,true)
end
end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -50,33 +50,31 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete()
end
end
function cm.filter1(c,tp)
return c:IsAttackable() and c:IsAttack(1550) and c:IsDefense(1050) and Duel.IsExistingTarget(cm.filter2,tp,0,LOCATION_MZONE,1,c,c)
function cm.bafilter(c)
return c:IsAttackable() and c:IsAttack(1550) and c:IsDefense(1050)
end
function cm.filter2(c,tc)
return c:IsCanBeBattleTarget(tc) and c:IsPosition(POS_FACEUP_ATTACK) and c:IsAttackBelow(1500)
function cm.bbfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsAttackBelow(1500)
end
function cm.batg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(cm.filter1,tp,LOCATION_MZONE,0,1,e:GetHandler()) and Duel.IsExistingTarget(cm.filter2,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
local g1=Duel.SelectTarget(tp,cm.filter1,tp,LOCATION_MZONE,0,1,1,e:GetHandler(),tp)
local ac=g1:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
local g2=Duel.SelectTarget(tp,cm.filter2,tp,0,LOCATION_MZONE,1,1,ac,ac)
e:SetLabelObject(ac)
end
function cm.cf(c,e)
return not c:IsRelateToEffect(e)
if chk==0 then return Duel.IsExistingTarget(cm.bafilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(cm.bbfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,cm.bafilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g2=Duel.SelectTarget(tp,cm.bbfilter,tp,0,LOCATION_MZONE,1,1,nil)
e:SetLabelObject(g2:GetFirst())
end
function cm.baop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if #g>1 and not g:IsExists(cm.cf,1,nil,e) then
local tc=g:GetFirst()
local sc=g:GetNext()
local ac=e:GetLabelObject()
if tc==ac then tc=sc end
if ac:IsAttackable() then Duel.CalculateDamage(ac,tc) end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()==2 then
local c1=g:GetFirst()
local c2=g:GetNext()
if c1~=e:GetLabelObject() then c1,c2=c2,c1 end
if c2:IsControler(tp) and c2:IsPosition(POS_FACEUP_ATTACK) and not c2:IsImmuneToEffect(e)
and c1:IsControler(1-tp) then
Duel.CalculateDamage(c2,c1,true)
end
end
end
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