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ygopro-222DIY-cards
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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
8d6b81a5
Commit
8d6b81a5
authored
Oct 25, 2020
by
TanakaKotoha
Browse files
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delete
parent
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#954
passed with stage
in 15 minutes and 33 seconds
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45 changed files
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2103 additions
and
2117 deletions
+2103
-2117
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c33330001.lua
expansions/script/c33330001.lua
+9
-43
expansions/script/c33330002.lua
expansions/script/c33330002.lua
+52
-53
expansions/script/c33330003.lua
expansions/script/c33330003.lua
+38
-40
expansions/script/c33330004.lua
expansions/script/c33330004.lua
+37
-40
expansions/script/c33330005.lua
expansions/script/c33330005.lua
+27
-35
expansions/script/c33330006.lua
expansions/script/c33330006.lua
+32
-40
expansions/script/c33330007.lua
expansions/script/c33330007.lua
+18
-24
expansions/script/c33330008.lua
expansions/script/c33330008.lua
+40
-51
expansions/script/c33330010.lua
expansions/script/c33330010.lua
+47
-71
expansions/script/c33330011.lua
expansions/script/c33330011.lua
+38
-50
expansions/script/c33330012.lua
expansions/script/c33330012.lua
+61
-58
expansions/script/c33330013.lua
expansions/script/c33330013.lua
+49
-55
expansions/script/c33330014.lua
expansions/script/c33330014.lua
+54
-59
expansions/script/c33330015.lua
expansions/script/c33330015.lua
+83
-92
expansions/script/c33330016.lua
expansions/script/c33330016.lua
+49
-54
expansions/script/c33330017.lua
expansions/script/c33330017.lua
+62
-39
expansions/script/c33330018.lua
expansions/script/c33330018.lua
+92
-90
expansions/script/c33330019.lua
expansions/script/c33330019.lua
+96
-112
expansions/script/c33330020.lua
expansions/script/c33330020.lua
+114
-94
expansions/script/c33330021.lua
expansions/script/c33330021.lua
+112
-95
expansions/script/c33330022.lua
expansions/script/c33330022.lua
+110
-93
expansions/script/c33330023.lua
expansions/script/c33330023.lua
+112
-107
expansions/script/c33330024.lua
expansions/script/c33330024.lua
+97
-97
expansions/script/c33330025.lua
expansions/script/c33330025.lua
+32
-37
expansions/script/c33330026.lua
expansions/script/c33330026.lua
+75
-26
expansions/script/c33330027.lua
expansions/script/c33330027.lua
+61
-64
expansions/script/c33330028.lua
expansions/script/c33330028.lua
+61
-64
expansions/script/c33330029.lua
expansions/script/c33330029.lua
+76
-76
expansions/script/c33330030.lua
expansions/script/c33330030.lua
+130
-109
expansions/script/c33330031.lua
expansions/script/c33330031.lua
+32
-38
expansions/script/c33330032.lua
expansions/script/c33330032.lua
+54
-61
expansions/script/c33330033.lua
expansions/script/c33330033.lua
+55
-63
expansions/script/c33330034.lua
expansions/script/c33330034.lua
+84
-72
expansions/script/c33330036.lua
expansions/script/c33330036.lua
+2
-3
expansions/script/c33330300.lua
expansions/script/c33330300.lua
+1
-1
expansions/script/c33330301.lua
expansions/script/c33330301.lua
+1
-1
expansions/script/c33330302.lua
expansions/script/c33330302.lua
+1
-1
expansions/script/c33330303.lua
expansions/script/c33330303.lua
+1
-1
expansions/script/c33330304.lua
expansions/script/c33330304.lua
+1
-1
expansions/script/c33330305.lua
expansions/script/c33330305.lua
+1
-1
expansions/script/c33330306.lua
expansions/script/c33330306.lua
+1
-1
expansions/script/c33330320.lua
expansions/script/c33330320.lua
+2
-2
expansions/script/c33330323.lua
expansions/script/c33330323.lua
+1
-1
expansions/strings.conf
expansions/strings.conf
+2
-2
No files found.
expansions/222DIY.cdb
View file @
8d6b81a5
No preview for this file type
expansions/script/c33330001.lua
View file @
8d6b81a5
...
...
@@ -2,54 +2,20 @@
local
m
=
33330001
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--
I
ndes
--
i
ndes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e2
)
--Direct Attack
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
c
:
RegisterEffect
(
e3
)
--search
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330001
,
0
))
e4
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetCost
(
c33330001
.
thcost
)
e4
:
SetTarget
(
c33330001
.
thtg
)
e4
:
SetOperation
(
c33330001
.
thop
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
local
e5
=
e1
:
Clone
()
e5
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
--direct atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
c
:
RegisterEffect
(
e2
)
end
\ No newline at end of file
expansions/script/c33330002.lua
View file @
8d6b81a5
--深界探窟者 雷古
local
m
=
33330002
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330026
,
33330015
}
--检 索 的 卡
function
cm
.
initial_effect
(
c
)
--To Hand 1
function
c33330002
.
initial_effect
(
c
)
--th2
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
33330002
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
c
m
.
thcost1
)
e1
:
SetTarget
(
c
m
.
thtg1
)
e1
:
SetOperation
(
c
m
.
thop1
)
e1
:
SetCountLimit
(
1
,
33330102
)
e1
:
SetCost
(
c
33330002
.
cost
)
e1
:
SetTarget
(
c
33330002
.
target
)
e1
:
SetOperation
(
c
33330002
.
activate
)
c
:
RegisterEffect
(
e1
)
--
To Hand 2
local
e
2
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e
2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e
2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e
2
:
SetRange
(
LOCATION_MZONE
)
e
2
:
SetCountLimit
(
1
,
m
+
100
)
e
2
:
SetCost
(
cm
.
thcost2
)
e
2
:
SetTarget
(
cm
.
thtg2
)
e
2
:
SetOperation
(
cm
.
thop2
)
c
:
RegisterEffect
(
e
2
)
--
tohand
local
e
4
=
Effect
.
CreateEffect
(
c
)
e
4
:
SetDescription
(
aux
.
Stringid
(
33330002
,
0
))
e
4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e
4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e
4
:
SetRange
(
LOCATION_MZONE
)
e
4
:
SetCountLimit
(
1
,
33330002
)
e
4
:
SetCost
(
c33330002
.
thcost
)
e
4
:
SetTarget
(
c33330002
.
thtg
)
e
4
:
SetOperation
(
c33330002
.
thop
)
c
:
RegisterEffect
(
e
4
)
end
cm
.
card_code_list
=
cm
.
search
--To Hand 1
function
cm
.
thfilter1
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsSetCard
(
0x556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
)
end
function
cm
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--To Hand 2
function
cm
.
thfilter2
(
c
,
code
)
return
c
:
IsCode
(
code
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330002
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
ct
=
g
:
GetCount
()
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
and
ct
>
0
and
g
:
FilterCount
(
Card
.
IsAbleToRemove
,
nil
)
==
ct
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
cm
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
cm
.
search
[
1
])
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
cm
.
search
[
2
])
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
function
c33330002
.
filter1
(
c
)
return
c
:
IsCode
(
33330026
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
thfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
cm
.
search
[
1
])
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
thfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
cm
.
search
[
2
])
function
c33330002
.
filter2
(
c
)
return
c
:
IsCode
(
33330015
)
and
c
:
IsAbleToHand
()
end
function
c33330002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330002
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c33330002
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
function
c33330002
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
c33330002
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
c33330002
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g1
:
GetCount
()
>
0
and
g2
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
...
...
@@ -75,3 +54,23 @@ function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
sg1
)
end
end
function
c33330002
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsAbleToGraveAsCost
,
1
,
1
,
REASON_COST
)
end
function
c33330002
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsSetCard
(
0x556
)
and
c
:
IsAbleToHand
()
end
function
c33330002
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330002
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c33330002
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330002
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
expansions/script/c33330003.lua
View file @
8d6b81a5
--深界探窟者 娜娜奇
local
m
=
33330003
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Special Summon
function
c33330003
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetDescription
(
aux
.
Stringid
(
33330003
,
0
))
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
33330003
)
e1
:
SetTarget
(
c33330003
.
thtg1
)
e1
:
SetOperation
(
c33330003
.
tgop1
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330003
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
33330103
)
e2
:
SetTarget
(
c33330003
.
sptg1
)
e2
:
SetOperation
(
c33330003
.
spop1
)
c
:
RegisterEffect
(
e2
)
--Search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCountLimit
(
1
,
m
+
100
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x557
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
c33330003
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x557
)
and
c
:
GetLevel
()
<=
4
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c33330003
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c33330003
.
spfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Get
MZoneCount
(
tp
)
<
1
then
return
end
function
c
33330003
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
m
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
33330003
.
spfilter1
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
--Search
function
cm
.
thfilter
(
c
)
function
c33330003
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0x557
)
and
c
:
IsAbleToHand
()
end
function
c
m
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
m
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
c
33330003
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
50720316
.
thfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c
m
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330003
.
tgop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330003
.
thfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
expansions/script/c33330004.lua
View file @
8d6b81a5
--深界探窟者 马璐璐库
local
m
=
33330004
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Special Summon
function
c33330004
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
33330004
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
c
m
.
sp
cost
)
e1
:
SetTarget
(
c
m
.
sptg
)
e1
:
SetOperation
(
c
m
.
spop
)
e1
:
SetCountLimit
(
1
,
33330004
)
e1
:
SetCost
(
c
33330004
.
cost
)
e1
:
SetTarget
(
c
33330004
.
target
)
e1
:
SetOperation
(
c
33330004
.
operation
)
c
:
RegisterEffect
(
e1
)
--
Return Grave
--
tog
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
33330004
,
1
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_D
ELAY
+
EFFECT_FLAG_D
AMAGE_STEP
)
e2
:
SetTarget
(
c
m
.
tgtg
)
e2
:
SetOperation
(
c
m
.
tgop
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetTarget
(
c
33330004
.
tgtg1
)
e2
:
SetOperation
(
c
33330004
.
tgop1
)
c
:
RegisterEffect
(
e2
)
end
--Special Summon
function
cm
.
costfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
function
c33330004
.
tgtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
0
,
LOCATION_REMOVED
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x1556
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
c33330004
.
tgop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_RETURN
)
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
cm
.
costfilter
,
1
,
nil
,
ft
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
cm
.
costfilter
,
1
,
1
,
nil
,
ft
,
tp
)
function
c33330004
.
costfilter
(
c
,
ft
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
and
(
ft
>
0
or
(
c
:
IsControler
(
tp
)
and
c
:
GetSequence
()
<
5
))
end
function
c33330004
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
ft
>-
1
and
Duel
.
CheckReleaseGroup
(
tp
,
c33330004
.
costfilter
,
1
,
nil
,
ft
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c33330004
.
costfilter
,
1
,
1
,
nil
,
ft
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c33330004
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x5556
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c33330004
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330004
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Get
MZoneCount
(
tp
)
<
1
then
return
end
function
c
33330004
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
sp
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
33330004
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
--Return Grave
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
0
,
LOCATION_REMOVED
)
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_RETURN
)
end
end
expansions/script/c33330005.lua
View file @
8d6b81a5
--深界生骸 米蒂
local
m
=
33330005
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Special Summon
function
c33330005
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
33330005
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_DUEL
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--Cost
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
33330003
+
EFFECT_COUNT_CODE_DUEL
)
e1
:
SetCost
(
c33330005
.
spcost
)
e1
:
SetTarget
(
c33330005
.
target
)
e1
:
SetOperation
(
c33330005
.
operation
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
33330005
,
ACTIVITY_SPSUMMON
,
c33330005
.
counterfilter
)
end
--Cost
function
cm
.
counterfilter
(
c
)
function
c33330005
.
counterfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
end
function
c
m
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
function
c
33330005
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsSetCard
(
0x556
)
end
function
c
m
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
m
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
function
c
33330005
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
33330005
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetLabelObject
(
e
)
e1
:
SetTarget
(
c33330005
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
function
c33330005
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
33330005
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c
m
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c
m
.
sp
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c
33330005
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c
33330005
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
Get
MZoneCount
(
tp
)
if
ft
<
1
then
return
end
function
c
33330005
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<
=
0
then
return
end
if
ft
>
2
then
ft
=
2
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
m
.
sp
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
33330005
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c33330006.lua
View file @
8d6b81a5
--深界生物 血口之绳
local
m
=
33330006
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
atk
=
500
--攻 击 力
function
cm
.
initial_effect
(
c
)
--Hand Special Summon
function
c33330006
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c
m
.
h
spcon
)
e1
:
SetCondition
(
c
33330006
.
spcon
)
c
:
RegisterEffect
(
e1
)
--
Counter
--
special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
33330006
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetTarget
(
c
m
.
cttg
)
e2
:
SetOperation
(
c
m
.
ctop
)
e2
:
SetTarget
(
c
33330006
.
ctg1
)
e2
:
SetOperation
(
c
33330006
.
cop1
)
c
:
RegisterEffect
(
e2
)
--
Xyz Material
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCondition
(
c
m
.
atkcon
)
e3
:
SetOperation
(
c
m
.
atkop
)
e3
:
SetCondition
(
c
33330006
.
atkcon
)
e3
:
SetOperation
(
c
33330006
.
atkop
)
c
:
RegisterEffect
(
e3
)
end
--Hand Special Summon
function
cm
.
hspfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
end
function
cm
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
hspfilter
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
end
--Counter
function
cm
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
~=
nil
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0
)
end
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsCanAddCounter
(
cm
.
counter
,
1
)
then
tc
:
AddCounter
(
cm
.
counter
,
1
)
end
end
--Xyz Material
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33330006
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
r
==
REASON_XYZ
end
function
c
m
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330006
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
c
:
GetReasonCard
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
cm
.
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
rc
:
RegisterEffect
(
e1
)
end
function
c33330006
.
ctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0
)
end
function
c33330006
.
cop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsCanAddCounter
(
0x1009
,
1
)
then
tc
:
AddCounter
(
0x1019
,
1
)
end
end
function
c33330006
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
end
function
c33330006
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c33330006
.
filter
,
c
:
GetControler
(),
LOCATION_FZONE
,
0
,
1
,
nil
)
end
\ No newline at end of file
expansions/script/c33330007.lua
View file @
8d6b81a5
--通往深界的升降机
local
m
=
33330007
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Destroy & Draw
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
function
c33330007
.
initial_effect
(
c
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330007
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
c33330007
.
destg1
)
e2
:
SetOperation
(
c33330007
.
desop1
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
end
--Destroy & Draw
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsDestructable
()
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
function
c33330007
.
destg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
g
:
GetCount
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
g
:
GetCount
())
end
function
c
m
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
function
c
33330007
.
desop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
ct
>
0
then
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
...
...
expansions/script/c33330008.lua
View file @
8d6b81a5
--深界生物 泣尸鸟
local
m
=
33330008
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
atk
=-
1000
--攻 击 力
function
cm
.
initial_effect
(
c
)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetValue
(
cm
.
atkval
)
c
:
RegisterEffect
(
e1
)
--Atk Up
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
aux
.
bdocon
)
e2
:
SetOperation
(
cm
.
atop
)
c
:
RegisterEffect
(
e2
)
function
c33330008
.
initial_effect
(
c
)
--d a
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330008
,
0
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e4
:
SetCost
(
c33330008
.
cost
)
e4
:
SetCondition
(
c33330008
.
condition
)
e4
:
SetOperation
(
c33330008
.
operation
)
c
:
RegisterEffect
(
e4
)
--rec
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330008
,
1
))
e3
:
SetCategory
(
CATEGORY_RECOVER
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e3
:
SetCondition
(
aux
.
bdocon
)
e3
:
SetTarget
(
c33330008
.
attg
)
e3
:
SetOperation
(
c33330008
.
atop
)
c
:
RegisterEffect
(
e3
)
end
--Atk Down
function
cm
.
atktg
(
e
,
tc
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
ph
==
PHASE_DAMAGE
or
ph
==
PHASE_DAMAGE_CAL
)
and
c
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
and
c
:
GetBattleTarget
()
==
tc
function
c33330008
.
attg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x1019
)
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
local
ct
=
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x1019
)
Duel
.
SetTargetParam
(
ct
*
100
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
100
)
end
function
c33330008
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
function
cm
.
atkval
(
e
,
c
)
return
Duel
.
GetCounter
(
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
cm
.
counter
)
*
cm
.
atk
function
c33330008
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
tc
:
IsCode
(
33330019
)
and
tc
:
IsFaceup
()
and
tc
:
IsCanAddCounter
(
0x1009
,
1
)
end
tc
:
AddCounter
(
0x1019
,
1
)
end
--Atk Up
function
cm
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33330008
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
c
:
GetBattleTarget
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
tc
:
GetBaseAttack
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
if
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e2
)
end
end
return
c
:
IsChainAttackable
()
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
c33330008
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
end
\ No newline at end of file
expansions/script/c33330010.lua
View file @
8d6b81a5
--深界生物 宿鼠
local
m
=
33330010
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
rec1
=
1000
--特 召 回 血 量
cm
.
rec2
=
500
--指 示 物 回 血
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--Link Summon
function
c33330010
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
2
,
2
)
--Destroy & Recover
c
:
EnableReviveLimit
()
--seq
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
e1
:
SetDescription
(
aux
.
Stringid
(
33330010
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c33330010
.
target
)
e1
:
SetOperation
(
c33330010
.
activate
)
c
:
RegisterEffect
(
e1
)
--
Move
--
d r
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
mvtg
)
e2
:
SetOperation
(
cm
.
mvop
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330010
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
33330010
)
e2
:
SetTarget
(
c33330010
.
destg
)
e2
:
SetOperation
(
c33330010
.
desop
)
c
:
RegisterEffect
(
e2
)
--
Indes
--
rec X
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330010
,
2
))
e3
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_RECOVER
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_ADD_COUNTER
+
0x1019
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
Set
CountLimit
(
1
)
e3
:
Set
Cost
(
cm
.
indcost
)
e3
:
SetOperation
(
c
m
.
ind
op
)
e3
:
Set
Property
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
Set
Target
(
c33330010
.
rtg
)
e3
:
SetOperation
(
c
33330010
.
r
op
)
c
:
RegisterEffect
(
e3
)
end
--Destroy & Recover
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
~=
nil
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
tp
,
LOCATION_FZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
cm
.
rec1
)
function
c33330010
.
rtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
100
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
100
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Recover
(
tp
,
cm
.
rec1
,
REASON_EFFECT
)
end
function
c33330010
.
rop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
--Move
function
cm
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330010
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
end
function
c
m
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330010
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
...
...
@@ -64,32 +56,16 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
--Indes
function
cm
.
indfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCanRemoveCounter
(
tp
,
cm
.
counter
,
1
,
REASON_COST
)
end
function
cm
.
indcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
indfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
indfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
tc
:
RemoveCounter
(
tp
,
cm
.
counter
,
1
,
REASON_COST
)
Duel
.
SetTargetCard
(
tc
)
function
c33330010
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
tp
,
LOCATION_FZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
500
)
end
function
cm
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
function
c33330010
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
end
end
function
cm
.
efilter
(
e
,
te
)
return
te
:
GetHandlerPlayer
()
~=
e
:
GetHandlerPlayer
()
end
\ No newline at end of file
expansions/script/c33330011.lua
View file @
8d6b81a5
--深界生物 毯毯鼠
local
m
=
33330011
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
count
=
1
--放 置 数 量
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableCounterPermit
(
cm
.
counter
)
--Link Summon
aux
.
AddLinkProcedure
(
c
,
cm
.
mfilter
,
1
,
1
)
--Destroy & Counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_COUNTER
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
+
900
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
--Negate Attack
function
c33330011
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
1
,
1
)
c
:
EnableReviveLimit
()
--d r
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
cm
.
atkcost
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetOperation
(
cm
.
atkop
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330011
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
c33330011
.
destg
)
e2
:
SetOperation
(
c33330011
.
desop
)
c
:
RegisterEffect
(
e2
)
--disable attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
33330011
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetCountLimit
(
1
,
33330011
)
e1
:
SetCost
(
c33330011
.
atkcost
)
e1
:
SetCondition
(
c33330011
.
atkcon
)
e1
:
SetOperation
(
c33330011
.
atkop
)
c
:
RegisterEffect
(
e1
)
end
function
c33330011
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1019
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1019
,
1
,
REASON_COST
)
end
--Link Summon
function
cm
.
mfilter
(
c
)
return
not
c
:
IsCode
(
m
)
and
c
:
IsLinkSetCard
(
0x556
)
function
c33330011
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateAttack
()
end
function
c33330011
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
--Destroy & Counter
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330011
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
e
:
GetHandler
()
,
1
,
0
,
0
)
if
chk
==
0
then
return
tc
and
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
tp
,
LOCATION_FZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0
)
end
function
c
m
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330011
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
e
:
GetHandler
():
IsFaceup
()
then
e
:
GetHandler
():
AddCounter
(
cm
.
counter
,
1
)
e
:
GetHandler
():
AddCounter
(
0x1019
,
1
)
end
end
--Negate Attack
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
GetFirst
():
IsControler
(
1
-
tp
)
end
function
cm
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
cm
.
counter
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
cm
.
counter
,
1
,
REASON_COST
)
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateAttack
()
end
\ No newline at end of file
expansions/script/c33330012.lua
View file @
8d6b81a5
--生骸公主 ファプタ
local
m
=
33330012
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
function
c33330012
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
2
,
2
)
--Destroy & Draw
c
:
EnableReviveLimit
()
--seq
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
e1
:
SetDescription
(
aux
.
Stringid
(
33330012
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c33330012
.
target
)
e1
:
SetOperation
(
c33330012
.
activate
)
c
:
RegisterEffect
(
e1
)
--
Move
--
d r
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
mvtg
)
e2
:
SetOperation
(
cm
.
mvop
)
c
:
RegisterEffect
(
e2
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330012
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
33330012
)
e2
:
SetTarget
(
c33330012
.
destg
)
e2
:
SetOperation
(
c33330012
.
desop
)
c
:
RegisterEffect
(
e2
)
--Special Summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330012
,
2
))
e4
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
c33330012
.
sumcon
)
e4
:
SetTarget
(
c33330012
.
sumtg
)
e4
:
SetOperation
(
c33330012
.
sumop
)
c
:
RegisterEffect
(
e4
)
end
--Destroy & Draw
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
function
c33330012
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
function
c33330012
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsRankBelow
(
4
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
true
)
end
function
c33330012
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c33330012
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetTargetCard
(
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c33330012
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCountFromEx
(
tp
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330012
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Overlay
(
tc
,
Group
.
FromCards
(
c
))
end
end
--Move
function
cm
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330012
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
end
function
c
m
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330012
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
...
...
@@ -61,20 +68,16 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsRankBelow
(
4
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
function
c33330012
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
tp
,
LOCATION_FZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCountFromEx
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
Overlay
(
g
:
GetFirst
(),
e
:
GetHandler
())
function
c33330012
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
end
expansions/script/c33330013.lua
View file @
8d6b81a5
--破晓之花 プルシュカ
local
m
=
33330013
local
cm
=
_G
[
"c"
..
m
]
cm
.
atk
=
500
--攻 击 上 升
cm
.
search
=
{
33330034
}
--检 索 的 卡
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--Link Summon
function
c33330013
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
2
,
2
)
--Destroy & Search
c
:
EnableReviveLimit
()
--seq
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
--Move
e1
:
SetDescription
(
aux
.
Stringid
(
33330013
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c33330013
.
target
)
e1
:
SetOperation
(
c33330013
.
activate
)
c
:
RegisterEffect
(
e1
)
--d r
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
mvtg
)
e2
:
SetOperation
(
cm
.
mvop
)
c
:
RegisterEffect
(
e2
)
--Atk Up
e2
:
SetDescription
(
aux
.
Stringid
(
33330013
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
33330013
)
e2
:
SetTarget
(
c33330013
.
destg
)
e2
:
SetOperation
(
c33330013
.
desop
)
c
:
RegisterEffect
(
e2
)
--atk/def
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
c
m
.
atktg
)
e3
:
SetValue
(
cm
.
atk
)
e3
:
SetTarget
(
c
33330013
.
atktg
)
e3
:
SetValue
(
500
)
c
:
RegisterEffect
(
e3
)
end
cm
.
card_code_list
=
cm
.
search
--Destroy & Search
function
cm
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsCode
(
cm
.
search
[
1
])
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
tc
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
function
c33330013
.
atktg
(
e
,
c
)
return
c
:
GetMutualLinkedGroupCount
()
>
0
and
c
:
IsSetCard
(
0x556
)
end
--Move
function
cm
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330013
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
end
function
c
m
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330013
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
...
...
@@ -70,7 +47,24 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
--Atk Up
function
cm
.
atktg
(
e
,
c
)
return
c
:
GetMutualLinkedGroupCount
()
>
0
and
c
:
IsSetCard
(
0x556
)
end
\ No newline at end of file
function
c33330013
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsExistingMatchingCard
(
c33330013
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
tp
,
LOCATION_FZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
tc
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c33330013
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsCode
(
33330034
)
end
function
c33330013
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c33330013
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330013
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
end
end
expansions/script/c33330014.lua
View file @
8d6b81a5
--深界的至宝 雷古
local
m
=
33330014
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
c33330014
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
1
)
c
:
EnableReviveLimit
()
--Link Summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
2
)
--Destroy & Search
--seq
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
--Move
e1
:
SetDescription
(
aux
.
Stringid
(
33330014
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c33330014
.
target
)
e1
:
SetOperation
(
c33330014
.
activate
)
c
:
RegisterEffect
(
e1
)
--d r
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
mvtg
)
e2
:
SetOperation
(
cm
.
mvop
)
c
:
RegisterEffect
(
e2
)
--Special Summon
e2
:
SetDescription
(
aux
.
Stringid
(
33330014
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
33330014
)
e2
:
SetTarget
(
c33330014
.
destg
)
e2
:
SetOperation
(
c33330014
.
desop
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
33330014
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
c
m
.
sptg
)
e3
:
SetOperation
(
c
m
.
spop
)
e3
:
SetTarget
(
c
33330014
.
sptg
)
e3
:
SetOperation
(
c
33330014
.
spop
)
c
:
RegisterEffect
(
e3
)
end
--Destroy & Search
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
tc
then
g
:
AddCard
(
tc
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
LOCATION_ONFIELD
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
tc
then
g
:
AddCard
(
tc
)
end
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
--Move
function
cm
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
end
function
cm
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
0
)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
,
zone
)
function
c33330014
.
filter
(
c
,
e
,
tp
,
zone
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
end
function
c
m
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
33330014
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
zone
=
e
:
GetHandler
():
GetLinkedZone
(
tp
)
return
zone
~=
0
and
Duel
.
IsExistingMatchingCard
(
c
m
.
sp
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
zone
)
return
zone
~=
0
and
Duel
.
IsExistingMatchingCard
(
c
33330014
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
zone
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330014
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zone
=
e
:
GetHandler
():
GetLinkedZone
(
tp
)
if
zone
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
sp
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
zone
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
33330014
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
zone
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
,
zone
)
end
end
function
c33330014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
end
function
c33330014
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
0
)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
function
c33330014
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
g
:
AddCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
LOCATION_ONFIELD
)
end
function
c33330014
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
tc
then
g
:
AddCard
(
tc
)
end
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c33330015.lua
View file @
8d6b81a5
--深界的黑暗面 雷古
local
m
=
33330015
local
cm
=
_G
[
"c"
..
m
]
cm
.
atk
=
1500
--攻 击 上 升
function
cm
.
initial_effect
(
c
)
function
c33330015
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--
Special Summon Limit
--
spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
ritlimit
)
c
:
RegisterEffect
(
e1
)
--
Destroy & Remove
--
r d
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
33330015
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_D
ELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetTarget
(
c
m
.
destg
)
e2
:
SetOperation
(
c
m
.
desop
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
c
33330015
.
destg
)
e2
:
SetOperation
(
c
33330015
.
desop
)
c
:
RegisterEffect
(
e2
)
--
Reflect
--
reflect battle dam
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_REFLECT_BATTLE_DAMAGE
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--Atk Up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
cm
.
atkcon
)
e4
:
SetTarget
(
cm
.
atktg
)
e4
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e4
)
--atk up
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e6
:
SetCondition
(
c33330015
.
atkcon
)
e6
:
SetTarget
(
c33330015
.
atktg
)
e6
:
SetOperation
(
c33330015
.
atkop
)
c
:
RegisterEffect
(
e6
)
end
--Destroy & Remove
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330015
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
()
end
function
c33330015
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_FIELD
)
return
ct
>
0
and
c
:
GetFlagEffect
(
33330015
)
==
0
end
c
:
RegisterFlagEffect
(
33330015
,
RESET_CHAIN
,
0
,
1
)
end
function
c33330015
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_FIELD
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
ct
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
e1
:
SetValue
(
ct
*
1500
)
c
:
RegisterEffect
(
e1
)
end
end
function
c33330015
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
tp
,
LOCATION_FZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
1
-
tp
,
LOCATION_MZONE
)
end
function
c
m
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330015
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
<
1
then
return
end
if
Duel
.
Remove
(
g
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
local
fid
=
c
:
GetFieldID
()
local
rct
=
1
local
og
=
Duel
.
GetOperatedGroup
()
local
oc
=
og
:
GetFirst
()
while
oc
do
oc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
oc
=
og
:
GetNext
()
end
og
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
og
)
e1
:
SetCondition
(
cm
.
retcon
)
e1
:
SetOperation
(
cm
.
retop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
Duel
.
GetTurnCount
())
Duel
.
RegisterEffect
(
e1
,
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
<=
0
then
return
end
if
Duel
.
Remove
(
g
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
local
fid
=
c
:
GetFieldID
()
local
rct
=
1
local
og
=
Duel
.
GetOperatedGroup
()
local
oc
=
og
:
GetFirst
()
while
oc
do
oc
:
RegisterFlagEffect
(
33330015
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
oc
=
og
:
GetNext
()
end
og
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
og
)
e1
:
SetCondition
(
c33330015
.
retcon
)
e1
:
SetOperation
(
c33330015
.
retop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
Duel
.
GetTurnCount
())
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c
m
.
retfilter
(
c
,
fid
)
return
c
:
GetFlagEffectLabel
(
m
)
==
fid
function
c
33330015
.
retfilter
(
c
,
fid
)
return
c
:
GetFlagEffectLabel
(
33330015
)
==
fid
end
function
c
m
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330015
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnCount
()
==
e
:
GetValue
()
then
return
false
end
local
g
=
e
:
GetLabelObject
()
if
not
g
:
IsExists
(
c
m
.
retfilter
,
1
,
nil
,
e
:
GetLabel
())
then
if
not
g
:
IsExists
(
c
33330015
.
retfilter
,
1
,
nil
,
e
:
GetLabel
())
then
g
:
DeleteGroup
()
e
:
Reset
()
return
false
else
return
true
end
end
function
c
m
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330015
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
local
sg
=
g
:
Filter
(
c
m
.
retfilter
,
nil
,
e
:
GetLabel
())
local
sg
=
g
:
Filter
(
c
33330015
.
retfilter
,
nil
,
e
:
GetLabel
())
g
:
DeleteGroup
()
local
ct
,
rg
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ct
,
tg
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
),
Group
.
CreateGroup
(
)
if
sg
:
GetCount
()
>
ct
and
ct
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
rg
=
sg
:
Select
(
tp
,
ct
,
ct
,
nil
)
else
rg
=
sg
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
tg
=
sg
:
Select
(
tp
,
ct1
,
ct1
,
nil
)
end
local
tc
=
rg
:
GetFirst
()
sg
:
Sub
(
tg
)
local
tc
=
tg
:
GetFirst
()
while
tc
do
Duel
.
ReturnToField
(
tc
)
tc
=
r
g
:
GetNext
()
tc
=
t
g
:
GetNext
()
end
sg
:
Sub
(
rg
)
tc
=
sg
:
GetFirst
()
while
tc
do
Duel
.
ReturnToField
(
tc
)
tc
=
sg
:
GetNext
()
tc
=
sg
:
GetNext
()
end
end
--Atk Up
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
()
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_FIELD
)
return
ct
>
0
and
c
:
GetFlagEffect
(
m
)
==
0
end
c
:
RegisterFlagEffect
(
m
,
RESET_CHAIN
,
0
,
1
)
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_FIELD
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
ct
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
ct
*
cm
.
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
end
end
expansions/script/c33330016.lua
View file @
8d6b81a5
--白笛 歼灭之莱莎
local
m
=
33330016
local
cm
=
_G
[
"c"
..
m
]
cm
.
atk
=
500
--攻 击 上 升
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--Link Summon
function
c33330016
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkSetCard
,
0x556
),
2
)
--Destroy & Search
c
:
EnableReviveLimit
()
--seq
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
--Move
e1
:
SetDescription
(
aux
.
Stringid
(
33330016
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c33330016
.
target
)
e1
:
SetOperation
(
c33330016
.
activate
)
c
:
RegisterEffect
(
e1
)
--d r
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
mvtg
)
e2
:
SetOperation
(
cm
.
mvop
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330016
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
33330016
)
e2
:
SetTarget
(
c33330016
.
destg
)
e2
:
SetOperation
(
c33330016
.
desop
)
c
:
RegisterEffect
(
e2
)
--
Atk Up
--
atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetTarget
(
c
m
.
buff
tg
)
e3
:
SetValue
(
cm
.
atk
)
e3
:
SetTarget
(
c
33330016
.
ind
tg
)
e3
:
SetValue
(
500
)
c
:
RegisterEffect
(
e3
)
--Indes
local
e4
=
e3
:
Clone
(
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e4
:
SetTarget
(
c33330016
.
indtg
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
end
--Destroy & Search
function
cm
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsCode
(
cm
.
search
[
1
])
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
function
c33330016
.
indtg
(
e
,
c
)
return
e
:
GetHandler
():
GetLinkedGroup
():
IsContains
(
c
)
end
--Move
function
cm
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330016
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
end
function
c
m
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330016
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
...
...
@@ -74,7 +56,20 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
--Atk Up
function
cm
.
bufftg
(
e
,
c
)
return
e
:
GetHandler
():
GetLinkedGroup
():
IsContains
(
c
)
end
\ No newline at end of file
function
c33330016
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
2
,
0
,
LOCATION_ONFIELD
)
end
function
c33330013
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
end
expansions/script/c33330017.lua
View file @
8d6b81a5
--白笛 不动如山之奥森
local
m
=
33330017
local
cm
=
_G
[
"c"
..
m
]
cm
.
mat
=
{
33330004
}
--素 材 要 求
cm
.
counter
=
0x1556
--指 示 物
function
cm
.
initial_effect
(
c
)
function
c33330017
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x556
),
4
,
3
)
c
:
EnableReviveLimit
()
--Xyz Summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x556
),
4
,
2
)
--Remove
--
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetValue
(
c33330017
.
indesval
)
e4
:
SetCondition
(
c33330017
.
con
)
c
:
RegisterEffect
(
e4
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
E
VENT_DAMAGE_STEP_END
)
e1
:
SetCondition
(
c
m
.
rm
con
)
e1
:
Set
Operation
(
cm
.
rmop
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
E
FFECT_EXTRA_ATTACK
)
e1
:
SetCondition
(
c
33330017
.
con
)
e1
:
Set
Value
(
c33330017
.
atkval
)
c
:
RegisterEffect
(
e1
)
--
Destroy Replac
e
--
to grav
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
2
)
e2
:
SetTarget
(
cm
.
reptg
)
e2
:
SetOperation
(
cm
.
repop
)
e2
:
SetValue
(
cm
.
repval
)
e2
:
SetDescription
(
aux
.
Stringid
(
13893596
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetTarget
(
c33330017
.
ctg
)
e2
:
SetOperation
(
c33330017
.
cop
)
c
:
RegisterEffect
(
e2
)
--des
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e5
:
SetOperation
(
c33330017
.
desop
)
c
:
RegisterEffect
(
e5
)
end
cm
.
card_code_list
=
cm
.
mat
--Remove
function
cm
.
rmcon
(
e
)
return
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsCode
,
1
,
nil
,
cm
.
mat
[
1
])
and
aux
.
bdocon
(
e
)
function
c33330017
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetCounter
(
0x1009
)
>=
3
then
Duel
.
Hint
(
HINT_CARD
,
0
,
33330017
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
function
cm
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
==
e
:
GetHandler
()
then
tc
=
Duel
.
GetAttackTarget
()
end
if
tc
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_RULE
)
end
function
c33330017
.
ctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0
)
end
--Destroy Replace
function
cm
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
and
c
:
IsControler
(
tp
)
and
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
function
c33330017
.
cop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanAddCounter
(
0x1009
,
1
)
then
c
:
AddCounter
(
0x1019
,
1
)
local
g
=
Duel
.
GetMatchingGroup
(
c33330017
.
adfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
-
300
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
repfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
cm
.
counter
,
1
,
REASON_COST
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
function
c33330017
.
adfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
end
function
c
m
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
cm
.
counter
,
1
,
REASON_COST
)
function
c
33330017
.
atkval
(
e
)
return
e
:
GetHandler
():
GetOverlayCount
()
-
1
end
function
cm
.
repval
(
e
,
c
)
return
cm
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
function
c33330017
.
indesval
(
e
,
re
,
rp
)
return
re
:
GetHandler
()
~=
e
:
GetHandler
()
end
function
c33330017
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsCode
,
1
,
nil
,
33330004
)
end
\ No newline at end of file
expansions/script/c33330018.lua
View file @
8d6b81a5
--白笛 崭新之波多尔多
local
m
=
33330018
local
cm
=
_G
[
"c"
..
m
]
cm
.
token
=
{
33330035
}
--衍 生 物
cm
.
counter
=
0x1556
--指 示 物
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--Xyz Summon
function
c33330018
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
8
,
2
)
--Activate Limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetCondition
(
cm
.
actcon
)
e1
:
SetValue
(
cm
.
aclimit
)
c
:
RegisterEffect
(
e1
)
--Token
c
:
EnableReviveLimit
()
--direct
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e2
:
SetCondition
(
aux
.
bdcon
)
e2
:
SetCost
(
cm
.
tkcost
)
e2
:
SetTarget
(
cm
.
tktg
)
e2
:
SetOperation
(
cm
.
tkop
)
c
:
RegisterEffect
(
e2
)
--Direct Attack
e2
:
SetDescription
(
aux
.
Stringid
(
33330018
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c33330018
.
condition
)
e2
:
SetCost
(
c33330018
.
cost
)
e2
:
SetOperation
(
c33330018
.
operation
)
c
:
RegisterEffect
(
e2
)
--actlimit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
cm
.
drcon
)
e3
:
SetCost
(
cm
.
drcost
)
e3
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e3
)
end
--Activate Limit
function
cm
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
--Token
function
cm
.
tkfilter
(
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
cm
.
tkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
cm
.
tkfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
cm
.
tkfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
cm
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
cm
.
token
[
1
],
0
,
0x4011
,
2000
,
2000
,
8
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
cm
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
cm
.
token
[
1
],
0
,
0x4011
,
2000
,
2000
,
8
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
cm
.
token
[
1
])
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCost
(
cm
.
descost
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
token
:
RegisterEffect
(
e1
)
end
e3
:
SetTargetRange
(
0
,
1
)
e3
:
SetValue
(
c33330018
.
aclimit
)
e3
:
SetCondition
(
c33330018
.
actcon
)
c
:
RegisterEffect
(
e3
)
--token
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
33330018
,
1
))
e5
:
SetCategory
(
CATEGORY_TOKEN
+
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e5
:
SetCost
(
c33330018
.
rcost
)
e5
:
SetCondition
(
c33330018
.
actcon
)
e5
:
SetTarget
(
c33330018
.
tktg
)
e5
:
SetOperation
(
c33330018
.
tkop
)
c
:
RegisterEffect
(
e5
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
33330018
,
2
))
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCost
(
c33330018
.
recost
)
e1
:
SetTarget
(
c33330018
.
retg
)
e1
:
SetOperation
(
c33330018
.
reop
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
cm
.
counter
,
1
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
cm
.
counter
,
1
,
REASON_COST
)
function
c33330018
.
recost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x1019
,
1
,
REASON_COST
)
end
local
ct
=
Duel
.
GetCounter
(
tp
,
1
,
0
,
0x1019
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x1019
,
ct
,
REASON_COST
)
e
:
SetLabel
(
ct
)
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDestructable
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c33330018
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
e
:
GetLabel
()
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
ct
*
300
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
300
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
function
c33330018
.
reop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
--Direct Attack
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33330018
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
and
not
e
:
GetHandler
():
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
end
function
c
m
.
dr
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
33330018
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c
m
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330018
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
end
function
c33330018
.
costfilter
(
c
,
ft
,
tp
)
return
(
ft
>
0
or
(
c
:
IsControler
(
tp
)
and
c
:
GetSequence
()
<
5
))
end
function
c33330018
.
rcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
ft
>-
1
and
Duel
.
CheckReleaseGroup
(
tp
,
c33330018
.
costfilter
,
1
,
nil
,
ft
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c33330018
.
costfilter
,
1
,
1
,
nil
,
ft
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c33330018
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33330035
,
0
,
0x4011
,
2000
,
2000
,
8
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c33330018
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33330035
,
0
,
0x4011
,
2000
,
2000
,
8
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
33330035
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
c33330018
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
function
c33330018
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
end
expansions/script/c33330019.lua
View file @
8d6b81a5
--深界一层-阿比斯之渊
local
m
=
33330019
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330002
,
33330038
,
33330020
}
--检 索 对 象
cm
.
counter
=
0x1556
--指 示 物
cm
.
damage
=
100
--伤 害 倍 数
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
cm
.
counter
)
function
c33330019
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--Search
--indestructable
local
e21
=
Effect
.
CreateEffect
(
c
)
e21
:
SetType
(
EFFECT_TYPE_FIELD
)
e21
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e21
:
SetRange
(
LOCATION_SZONE
)
e21
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e21
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
e21
:
SetValue
(
1
)
c
:
RegisterEffect
(
e21
)
--Pos Change
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_COUNTER
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
--Change Field
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
cm
.
ctop
)
c
:
RegisterEffect
(
e3
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SET_POSITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
)
e2
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
e2
)
--damage reduce
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetLabelObject
(
e3
)
e4
:
SetCondition
(
cm
.
fdcon
)
e4
:
SetTarget
(
cm
.
fdtg
)
e4
:
SetOperation
(
cm
.
fdop
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
c33330019
.
damval
)
c
:
RegisterEffect
(
e4
)
local
e6
=
e4
:
Clone
()
e6
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e6
)
--search
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e5
:
SetDescription
(
aux
.
Stringid
(
33330019
,
0
))
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
c33330019
.
cost
)
e5
:
SetTarget
(
c33330019
.
tg
)
e5
:
SetOperation
(
c33330019
.
op
)
c
:
RegisterEffect
(
e5
)
--xxxx
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330019
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_DESTROY
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c33330019
.
con2
)
e3
:
SetTarget
(
c33330019
.
tg2
)
e3
:
SetOperation
(
c33330019
.
op2
)
c
:
RegisterEffect
(
e3
)
--count
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e7
:
SetOperation
(
c33330019
.
contop
)
c
:
RegisterEffect
(
e7
)
e3
:
SetLabelObject
(
e7
)
end
cm
.
card_code_list
=
cm
.
search
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
function
c33330019
.
contop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
0x1019
))
end
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c
33330019
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
function
c33330019
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c33330019
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330019
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
Damage
(
tp
,
ct
*
1000
,
REASON_EFFECT
)
end
end
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
cm
.
search
[
1
])
and
c
:
IsAbleToHand
()
function
c33330019
.
filter
(
c
)
return
c
:
IsCode
(
33330019
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c33330019
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1019
,
3
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1019
,
3
,
REASON_COST
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
~=
0
and
e
:
GetHandler
():
AddCounter
(
cm
.
counter
,
1
)
then
local
tc
=
Duel
.
GetFirstMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
tc
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
--Change Field
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
cm
.
counter
))
end
function
cm
.
fdfilter1
(
c
)
return
c
:
IsCode
(
cm
.
search
[
2
])
and
c
:
IsAbleToHand
()
function
c33330019
.
filter2
(
c
)
return
IsCode
(
33330020
)
and
c
:
IsAbleToHand
()
end
function
cm
.
fdfilter2
(
c
,
tp
)
return
c
:
IsCode
(
cm
.
search
[
3
])
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
)
function
c33330019
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330019
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
fdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
fdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
local
sel
=
0
if
Duel
.
IsExistingMatchingCard
(
cm
.
fdfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
else
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
sel
=
1
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
1
,
tp
,
ct
*
cm
.
damage
)
function
c33330019
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
Duel
.
Damage
(
tp
,
500
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330019
.
filter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
e
:
SetLabel
(
sel
)
end
function
cm
.
fdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
e
:
GetLabelObject
():
SetLabel
(
0
)
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Damage
(
tp
,
ct
*
cm
.
damage
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
tc
:
AddCounter
(
cm
.
counter
,
ct
)
function
c33330019
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
then
e
:
GetHandler
():
AddCounter
(
0x1019
,
1
)
return
0
end
return
val
end
\ No newline at end of file
expansions/script/c33330020.lua
View file @
8d6b81a5
--深界二层-诱惑之森
local
m
=
33330020
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330004
,
33330038
,
33330021
}
--检 索 对 象
cm
.
counter
=
0x1556
--指 示 物
cm
.
damage
=
200
--伤 害 倍 数
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
cm
.
counter
)
function
c33330020
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
33330020
,
0
))
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Search
e1
:
SetDescription
(
aux
.
Stringid
(
33330020
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
c33330020
.
tcost
)
e1
:
SetTarget
(
c33330020
.
ttg
)
e1
:
SetOperation
(
c33330020
.
top
)
c
:
RegisterEffect
(
e1
)
--search
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_COUNTER
)
e5
:
SetDescription
(
aux
.
Stringid
(
33330020
,
3
))
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_FZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetTarget
(
c33330020
.
tg
)
e5
:
SetOperation
(
c33330020
.
op
)
c
:
RegisterEffect
(
e5
)
--xxxx
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330020
,
4
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c33330020
.
con2
)
e3
:
SetTarget
(
c33330020
.
tg2
)
e3
:
SetOperation
(
c33330020
.
op2
)
c
:
RegisterEffect
(
e3
)
--count
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e7
:
SetOperation
(
c33330020
.
contop
)
c
:
RegisterEffect
(
e7
)
e3
:
SetLabelObject
(
e7
)
--atk change
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330020
,
2
))
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCo
untLimit
(
1
)
e2
:
SetTarget
(
c
m
.
thtg
)
e2
:
SetOperation
(
c
m
.
th
op
)
e2
:
SetCo
ndition
(
c33330020
.
atkcon
)
e2
:
SetTarget
(
c
33330020
.
atktg2
)
e2
:
SetOperation
(
c
33330020
.
atk
op
)
c
:
RegisterEffect
(
e2
)
--Change Field
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
cm
.
ctop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetLabelObject
(
e3
)
e4
:
SetCondition
(
cm
.
fdcon
)
e4
:
SetTarget
(
cm
.
fdtg
)
e4
:
SetOperation
(
cm
.
fdop
)
c
:
RegisterEffect
(
e4
)
end
cm
.
card_code_list
=
cm
.
search
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
cm
.
search
[
1
])
and
c
:
IsAbleToHand
()
function
c33330020
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
==
Duel
.
GetTurnPlayer
()
and
Duel
.
GetAttacker
():
IsSetCard
(
0x556
)
end
function
c33330020
.
atktg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1019
,
1
,
REASON_EFFECT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c33330020
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
or
not
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1019
,
1
,
REASON_EFFECT
)
then
return
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1019
,
1
,
REASON_EFFECT
)
end
function
c33330020
.
contop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
0x1019
))
end
function
c33330020
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
c33330020
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c
m
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
e
:
GetHandler
():
AddCounter
(
cm
.
counter
,
1
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
function
c
33330020
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
if
Duel
.
Damage
(
tp
,
ct
*
500
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330019
.
filter3
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Change Field
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
cm
.
counter
))
end
function
cm
.
fdfilter1
(
c
)
return
c
:
IsCode
(
cm
.
search
[
2
])
and
c
:
IsAbleToHand
()
function
c33330020
.
filter3
(
c
)
return
c
:
IsCode
(
33330021
)
and
c
:
IsAbleToHand
()
end
function
c
m
.
fdfilter2
(
c
,
tp
)
return
c
:
IsCode
(
cm
.
search
[
3
])
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
)
function
c
33330020
.
filter2
(
c
)
return
c
:
IsCode
(
33330004
)
and
c
:
IsAbleToHand
(
)
end
function
cm
.
fdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
function
c33330020
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
and
Duel
.
IsExistingMatchingCard
(
c33330020
.
filter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
end
function
cm
.
fdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
local
sel
=
0
if
Duel
.
IsExistingMatchingCard
(
cm
.
fdfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
else
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
sel
=
1
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
1
,
tp
,
ct
*
cm
.
damage
)
function
c33330020
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
c
:
AddCounter
(
0x1019
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330020
.
filter2
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
e
:
SetLabel
(
sel
)
end
function
cm
.
fdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
e
:
GetLabelObject
():
SetLabel
(
0
)
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Damage
(
tp
,
ct
*
cm
.
damage
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
tc
:
AddCounter
(
cm
.
counter
,
ct
)
function
c33330020
.
tcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c33330020
.
filter
(
c
)
return
c
:
IsCode
(
33330019
)
and
c
:
IsAbleToHand
()
end
function
c33330020
.
ttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330020
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
end
function
c33330020
.
top
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330020
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
expansions/script/c33330021.lua
View file @
8d6b81a5
--深界三层-大断层
local
m
=
33330021
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330006
,
33330038
,
33330022
}
--检 索 对 象
cm
.
counter
=
0x1556
--指 示 物
cm
.
damage
=
300
--伤 害 倍 数
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
cm
.
counter
)
function
c33330021
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
33330021
,
0
))
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Search
e1
:
SetDescription
(
aux
.
Stringid
(
33330021
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
c33330021
.
tcost
)
e1
:
SetTarget
(
c33330021
.
ttg
)
e1
:
SetOperation
(
c33330021
.
top
)
c
:
RegisterEffect
(
e1
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
--Change Field
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
cm
.
ctop
)
c
:
RegisterEffect
(
e3
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
e2
:
SetValue
(
c33330021
.
indesval
)
c
:
RegisterEffect
(
e2
)
--s c
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCountLimit
(
1
,
33330021
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetLabelObject
(
e3
)
e4
:
SetCondition
(
cm
.
fdcon
)
e4
:
SetTarget
(
cm
.
fdtg
)
e4
:
SetOperation
(
cm
.
fdop
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330021
,
2
))
e4
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_COUNTER
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
c33330021
.
stg
)
e4
:
SetOperation
(
c33330021
.
sop
)
c
:
RegisterEffect
(
e4
)
--xxxx
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330021
,
3
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c33330021
.
con2
)
e3
:
SetTarget
(
c33330021
.
tg2
)
e3
:
SetOperation
(
c33330021
.
op2
)
c
:
RegisterEffect
(
e3
)
--count
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e7
:
SetOperation
(
c33330021
.
contop
)
c
:
RegisterEffect
(
e7
)
e3
:
SetLabelObject
(
e7
)
end
cm
.
card_code_list
=
cm
.
search
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
cm
.
search
[
1
])
and
c
:
IsAbleToHand
()
function
c33330021
.
contop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
0x1019
))
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c33330021
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
e
:
GetHandler
():
AddCounter
(
cm
.
counter
,
1
)
then
local
tc
=
Duel
.
GetFirstMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
tc
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
function
c33330021
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
--Change Field
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
cm
.
counter
))
function
c33330021
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
if
Duel
.
Damage
(
tp
,
ct
*
500
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330021
.
filter3
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c
m
.
fdfilter1
(
c
)
return
c
:
IsCode
(
cm
.
search
[
2
]
)
and
c
:
IsAbleToHand
()
function
c
33330021
.
filter3
(
c
)
return
c
:
IsCode
(
33330022
)
and
c
:
IsAbleToHand
()
end
function
c
m
.
fdfilter2
(
c
,
tp
)
return
c
:
Is
Code
(
cm
.
search
[
3
])
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
)
function
c
33330021
.
sfilter
(
c
)
return
c
:
Is
AbleToHand
()
and
c
:
IsCode
(
33330006
)
end
function
cm
.
fdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
function
c33330021
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
and
Duel
.
IsExistingMatchingCard
(
c33330021
.
sfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
tp
,
0
)
end
function
cm
.
fdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
local
sel
=
0
if
Duel
.
IsExistingMatchingCard
(
cm
.
fdfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
else
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
sel
=
1
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
1
,
tp
,
ct
*
cm
.
damage
)
function
c33330021
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
c
:
AddCounter
(
0x1019
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330021
.
sfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
e
:
SetLabel
(
sel
)
end
function
cm
.
fdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
e
:
GetLabelObject
():
SetLabel
(
0
)
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Damage
(
tp
,
ct
*
cm
.
damage
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
tc
:
AddCounter
(
cm
.
counter
,
ct
)
function
c33330021
.
indesval
(
e
,
re
,
rp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
c33330021
.
tcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c33330021
.
filter
(
c
)
return
c
:
IsCode
(
33330019
)
and
c
:
IsAbleToHand
()
end
function
c33330021
.
ttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330021
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
end
function
c33330021
.
top
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330021
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
end
expansions/script/c33330022.lua
View file @
8d6b81a5
--深界三层-大断层
local
m
=
33330022
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330038
,
33330023
}
--检 索 对 象
cm
.
counter
=
0x1556
--指 示 物
cm
.
damage
=
500
--伤 害 倍 数
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
cm
.
counter
)
function
c33330022
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
33330022
,
0
))
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Special Summon
e1
:
SetDescription
(
aux
.
Stringid
(
33330022
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
c33330022
.
tcost
)
e1
:
SetTarget
(
c33330022
.
ttg
)
e1
:
SetOperation
(
c33330022
.
top
)
c
:
RegisterEffect
(
e1
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
2
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
--Change Field
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
e2
:
SetValue
(
c33330022
.
indesval
)
c
:
RegisterEffect
(
e2
)
--s c
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330022
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetCountLimit
(
2
)
e4
:
SetTarget
(
c33330022
.
stg
)
e4
:
SetOperation
(
c33330022
.
sop
)
c
:
RegisterEffect
(
e4
)
--xxxx
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
cm
.
ctop
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330022
,
3
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c33330022
.
con2
)
e3
:
SetTarget
(
c33330022
.
tg2
)
e3
:
SetOperation
(
c33330022
.
op2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetLabelObject
(
e3
)
e4
:
SetCondition
(
cm
.
fdcon
)
e4
:
SetTarget
(
cm
.
fdtg
)
e4
:
SetOperation
(
cm
.
fdop
)
c
:
RegisterEffect
(
e4
)
--count
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e7
:
SetOperation
(
c33330022
.
contop
)
c
:
RegisterEffect
(
e7
)
e3
:
SetLabelObject
(
e7
)
end
function
c33330022
.
contop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
0x1019
))
end
function
c33330022
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
cm
.
card_code_list
=
cm
.
search
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
c33330022
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
(
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c33330022
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
if
Duel
.
Damage
(
tp
,
ct
*
500
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330022
.
filter3
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c33330022
.
filter3
(
c
)
return
c
:
IsCode
(
33330023
)
and
c
:
IsAbleToHand
()
end
function
c33330022
.
sfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c33330022
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c33330022
.
sfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
tp
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
function
c33330022
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
c
:
AddCounter
(
0x1019
,
1
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
sp
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
33330022
.
s
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
e
:
GetHandler
():
AddCounter
(
cm
.
counter
,
1
)
g
:
GetFirst
():
AddCounter
(
cm
.
counter
,
1
)
g
:
GetFirst
():
AddCounter
(
0x1019
,
1
)
end
end
--Change Field
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
cm
.
counter
))
function
c33330022
.
indesval
(
e
,
re
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
fdfilter1
(
c
)
return
c
:
IsCode
(
cm
.
search
[
1
])
and
c
:
IsAbleToHand
()
function
c33330022
.
tcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c
m
.
fdfilter2
(
c
,
tp
)
return
c
:
IsCode
(
cm
.
search
[
2
])
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
)
function
c
33330022
.
filter
(
c
)
return
c
:
IsCode
(
33330019
)
and
c
:
IsAbleToHand
(
)
end
function
cm
.
fdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
function
c33330022
.
ttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330022
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
end
function
cm
.
fdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
local
sel
=
0
if
Duel
.
IsExistingMatchingCard
(
cm
.
fdfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
else
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
sel
=
1
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
1
,
tp
,
ct
*
cm
.
damage
)
function
c33330022
.
top
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330022
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
e
:
SetLabel
(
sel
)
end
function
cm
.
fdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
e
:
GetLabelObject
():
SetLabel
(
0
)
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Damage
(
tp
,
ct
*
cm
.
damage
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
tc
:
AddCounter
(
cm
.
counter
,
ct
)
end
end
\ No newline at end of file
expansions/script/c33330023.lua
View file @
8d6b81a5
--深界三层-大断层
local
m
=
33330023
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330038
,
33330000
}
--检 索 对 象
cm
.
counter
=
0x1556
--指 示 物
cm
.
damage
=
1250
--伤 害 倍 数
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
cm
.
counter
)
function
c33330023
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
33330023
,
0
))
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Special Summon
e1
:
SetDescription
(
aux
.
Stringid
(
33330023
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
c33330023
.
tcost
)
e1
:
SetTarget
(
c33330023
.
ttg
)
e1
:
SetOperation
(
c33330023
.
top
)
c
:
RegisterEffect
(
e1
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
--Change Field
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--s c
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330023
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
c33330023
.
stg
)
e4
:
SetOperation
(
c33330023
.
sop
)
c
:
RegisterEffect
(
e4
)
--xxxx
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
cm
.
ctop
)
e3
:
SetDescription
(
aux
.
Stringid
(
33330023
,
3
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c33330023
.
con2
)
e3
:
SetTarget
(
c33330023
.
tg2
)
e3
:
SetOperation
(
c33330023
.
op2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetLabelObject
(
e3
)
e4
:
SetCondition
(
cm
.
fdcon
)
e4
:
SetTarget
(
cm
.
fdtg
)
e4
:
SetOperation
(
cm
.
fdop
)
c
:
RegisterEffect
(
e4
)
--count
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e7
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e7
:
SetOperation
(
c33330023
.
contop
)
c
:
RegisterEffect
(
e7
)
e3
:
SetLabelObject
(
e7
)
end
cm
.
card_code_list
=
cm
.
search
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
c33330023
.
contop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
0x1019
))
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
0
)
function
c33330023
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
c33330023
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
2000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
e
:
GetHandler
():
AddCounter
(
cm
.
counter
,
1
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Damage
(
tp
,
g
:
GetFirst
():
GetBaseAttack
(),
REASON_EFFECT
)
end
function
c33330023
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
if
Duel
.
Damage
(
tp
,
ct
*
2000
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330023
.
filter3
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x556
)
function
c33330023
.
filter3
(
c
)
return
c
:
IsCode
(
33330024
)
and
c
:
IsAbleToHand
()
end
function
c33330023
.
sfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
--Change Field
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
cm
.
counter
))
function
c33330023
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
and
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c33330023
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
tp
,
0
)
end
function
cm
.
fdfilter1
(
c
)
return
c
:
IsCode
(
cm
.
search
[
1
])
and
c
:
IsAbleToHand
()
function
c33330023
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
c
:
AddCounter
(
0x1019
,
1
)
if
Duel
.
GetLocationCountFromEx
(
tp
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330023
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
g
:
GetFirst
():
AddCounter
(
0x1019
,
1
)
end
end
function
c
m
.
fdfilter2
(
c
,
t
p
)
return
c
:
IsCode
(
cm
.
search
[
2
])
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
)
function
c
33330023
.
indesval
(
e
,
re
,
r
p
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
fdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
function
c33330023
.
tcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
cm
.
fdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
local
sel
=
0
if
Duel
.
IsExistingMatchingCard
(
cm
.
fdfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
+
1
else
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
sel
=
1
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
1
,
tp
,
ct
*
cm
.
damage
)
end
e
:
SetLabel
(
sel
)
function
c33330023
.
filter
(
c
)
return
c
:
IsCode
(
33330019
)
and
c
:
IsAbleToHand
()
end
function
cm
.
fdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
e
:
GetLabelObject
():
SetLabel
(
0
)
if
sel
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Damage
(
tp
,
ct
*
cm
.
damage
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
fdfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
tc
:
AddCounter
(
cm
.
counter
,
ct
)
function
c33330023
.
ttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330023
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
end
function
c33330023
.
top
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330023
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
end
expansions/script/c33330024.lua
View file @
8d6b81a5
--深界三层-大断层
local
m
=
33330024
local
cm
=
_G
[
"c"
..
m
]
cm
.
search
=
{
33330038
,
33330025
}
--检 索 对 象
cm
.
counter
=
0x1556
--指 示 物
cm
.
atk
=
500
--攻 击 上 升
cm
.
damage
=
1000
--伤 害 倍 数
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
cm
.
counter
)
function
c33330024
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
33330024
,
0
))
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Search
e1
:
SetDescription
(
aux
.
Stringid
(
33330024
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
c33330024
.
tcost
)
e1
:
SetTarget
(
c33330024
.
ttg
)
e1
:
SetOperation
(
c33330024
.
top
)
c
:
RegisterEffect
(
e1
)
--Atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCost
(
cm
.
thcost
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
e2
:
SetValue
(
500
)
c
:
RegisterEffect
(
e2
)
--Atk Up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
e3
:
SetValue
(
cm
.
atk
)
c
:
RegisterEffect
(
e3
)
--Draw
--s c
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
33330024
,
2
))
e4
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_COUNTER
+
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
c
m
.
dr
tg
)
e4
:
SetOperation
(
c
m
.
dr
op
)
c
:
RegisterEffect
(
e4
)
--
Count
local
e
5
=
Effect
.
CreateEffect
(
c
)
e
5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e
5
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e
5
:
SetOperation
(
cm
.
ctop
)
c
:
RegisterEffect
(
e5
)
--To Hand
local
e6
=
Effect
.
CreateEffect
(
c
)
e
6
:
SetDescription
(
aux
.
Stringid
(
m
,
3
)
)
e
6
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e6
:
SetCode
(
EVENT_LEAVE_FIELD
)
e6
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e
6
:
SetLabelObject
(
e5
)
e
6
:
SetCondition
(
cm
.
sccon
)
e
6
:
SetTarget
(
cm
.
sctg
)
e6
:
SetOperation
(
cm
.
scop
)
c
:
RegisterEffect
(
e6
)
e4
:
SetTarget
(
c
33330024
.
s
tg
)
e4
:
SetOperation
(
c
33330024
.
s
op
)
c
:
RegisterEffect
(
e4
)
--
xxxx
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
3
:
SetDescription
(
aux
.
Stringid
(
33330024
,
3
)
)
e
3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DAMAGE
)
e
3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c33330024
.
con2
)
e
3
:
SetTarget
(
c33330024
.
tg2
)
e
3
:
SetOperation
(
c33330024
.
op2
)
c
:
RegisterEffect
(
e3
)
--count
local
e7
=
Effect
.
CreateEffect
(
c
)
e
7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e
7
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e
7
:
SetOperation
(
c33330024
.
contop
)
c
:
RegisterEffect
(
e7
)
e3
:
SetLabelObject
(
e7
)
end
cm
.
card_code_list
=
cm
.
search
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
cm
.
search
[
1
])
and
c
:
IsAbleToHand
()
function
c33330024
.
contop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
0x1019
))
end
function
c
m
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
function
c
33330024
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
c33330024
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33330024
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
if
Duel
.
Damage
(
tp
,
ct
*
1000
,
REASON_EFFECT
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330024
.
filter3
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Draw
function
cm
.
drfilter
(
c
)
function
c33330024
.
filter3
(
c
)
return
c
:
IsCode
(
33330025
)
and
c
:
IsAbleToHand
()
end
function
c33330024
.
sfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
drfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
tp
,
0
)
function
c33330024
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
1
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingMatchingCard
(
c33330024
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c
m
.
dr
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330024
.
s
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
or
not
c
:
AddCounter
(
cm
.
counter
,
1
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
drfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
c
:
AddCounter
(
0x1019
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330024
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
--Count
function
cm
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetLabel
(
e
:
GetHandler
():
GetCounter
(
cm
.
counter
))
function
c33330024
.
indesval
(
e
,
re
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
--To Hand
function
cm
.
scfilter
(
c
)
return
c
:
IsCode
(
cm
.
search
[
2
])
and
c
:
IsAbleToHand
(
)
function
c33330024
.
tcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c
m
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
function
c
33330024
.
filter
(
c
)
return
c
:
IsCode
(
33330036
)
and
c
:
IsAbleToHand
(
)
end
function
cm
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
ct
*
cm
.
damage
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
function
c33330024
.
ttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330024
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
end
function
cm
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
if
Duel
.
Damage
(
tp
,
ct
*
cm
.
damage
,
REASON_EFFECT
)
==
0
then
return
end
function
c33330024
.
top
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
scfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
tp
,
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330024
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
end
expansions/script/c33330025.lua
View file @
8d6b81a5
--绝界行
local
m
=
33330025
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
c33330025
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--
Extra S
ummon
--
extra s
ummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e2
:
SetRange
(
LOCATION_
S
ZONE
)
e2
:
SetRange
(
LOCATION_
F
ZONE
)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x556
))
c
:
RegisterEffect
(
e2
)
--Send Deck Top
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCondition
(
cm
.
tdcon
)
e3
:
SetTarget
(
cm
.
tdtg
)
e3
:
SetOperation
(
cm
.
tdop
)
c
:
RegisterEffect
(
e3
)
--lock draw
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
33330025
,
0
))
e7
:
SetCategory
(
CATEGORY_TODECK
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e7
:
SetCode
(
EVENT_TO_GRAVE
)
e7
:
SetCondition
(
c33330025
.
drcon
)
e7
:
SetTarget
(
c33330025
.
drtg
)
e7
:
SetOperation
(
c33330025
.
drop
)
c
:
RegisterEffect
(
e7
)
end
--Send Deck Top
function
cm
.
tdfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33330025
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
cm
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
function
c33330025
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsSetCard
(
0x556
)
and
c
:
IsAbleToDeck
()
end
function
c33330025
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330025
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c33330025
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
tp
,
LOCATION_GRAVE
)
end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
g
,
1
-
tp
,
0
,
REASON_EFFECT
)
~=
0
then
local
sg
=
Duel
.
GetOperatedGroup
()
local
ct
=
0
for
tc
in
aux
.
Next
(
sg
)
do
if
tc
:
IsLocation
(
LOCATION_DECK
)
then
tc
:
ReverseInDeck
()
ct
=
ct
+
1
end
function
c33330025
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c33330025
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
g
:
GetCount
()
<=
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
1
-
tp
,
0
,
REASON_EFFECT
)
==
0
then
return
end
local
sg
=
Duel
.
GetOperatedGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
if
tc
:
IsLocation
(
LOCATION_DECK
)
then
tc
:
ReverseInDeck
()
end
Duel
.
SortDecktop
(
tp
,
1
-
tp
,
ct
)
end
end
\ No newline at end of file
end
expansions/script/c33330026.lua
View file @
8d6b81a5
--深界的诅咒
local
m
=
33330026
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
c33330026
.
initial_effect
(
c
)
--Activate
local
e1
=
aux
.
AddRitualProcGreater2
(
c
,
cm
.
ritual_filter
,
LOCATION_HAND
+
LOCATION_DECK
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
--Destroy Replace
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c33330026
.
target
)
e1
:
SetOperation
(
c33330026
.
activate
)
c
:
RegisterEffect
(
e1
)
--destroy replace
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetTarget
(
cm
.
reptg
)
e2
:
SetValue
(
cm
.
repval
)
e2
:
SetOperation
(
cm
.
repop
)
c
:
RegisterEffect
(
e2
)
end
--Activate
function
cm
.
ritual_filter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
--Destroy Replace
function
cm
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
and
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
nil
,
tp
)
end
e2
:
SetTarget
(
c33330026
.
reptg
)
e2
:
SetValue
(
c33330026
.
repval
)
e2
:
SetOperation
(
c33330026
.
repop
)
c
:
RegisterEffect
(
e2
)
end
c33330026
.
fit_monster
=
{
33330015
}
function
c33330026
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0x556
)
and
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
end
function
c33330026
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
and
eg
:
IsExists
(
c33330026
.
repfilter
,
1
,
nil
,
tp
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
end
function
c
m
.
repval
(
e
,
c
)
return
c
m
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
function
c
33330026
.
repval
(
e
,
c
)
return
c
33330026
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
end
function
c
m
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330026
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
end
\ No newline at end of file
end
function
c33330026
.
filter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
c
:
IsCode
(
33330015
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
10
,
c
)
else
return
mg
:
IsExists
(
c33330026
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c33330026
.
mfilterf
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
10
,
rc
)
else
return
false
end
end
function
c33330026
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c33330026
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c33330026
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c33330026
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
local
mat
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
12
,
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c33330026
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
12
,
tc
)
mat
:
Merge
(
mat2
)
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
expansions/script/c33330027.lua
View file @
8d6b81a5
--深界遗物-免除诅咒之笼
local
m
=
33330027
local
cm
=
_G
[
"c"
..
m
]
cm
.
def
=
500
--守 备 力
function
cm
.
initial_effect
(
c
)
function
c33330027
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--Equip Limit
e1
:
SetTarget
(
c33330027
.
target
)
e1
:
SetOperation
(
c33330027
.
operation
)
c
:
RegisterEffect
(
e1
)
--Def up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetValue
(
500
)
c
:
RegisterEffect
(
e4
)
--Untargetable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
cm
.
eqlimit
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--
Def Up
--
Equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3
:
SetValue
(
cm
.
def
)
c
:
RegisterEffect
(
e3
)
--Indes
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
--Search
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetCondition
(
cm
.
thcon
)
e5
:
SetTarget
(
cm
.
thtg
)
e5
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e5
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
c33330027
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
--search
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
33330027
,
0
))
e6
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_LEAVE_FIELD
)
e6
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c33330027
.
thcon
)
e6
:
SetTarget
(
c33330027
.
thtg
)
e6
:
SetOperation
(
c33330027
.
thop
)
c
:
RegisterEffect
(
e6
)
end
--Activate
function
cm
.
filter
(
c
,
e
)
return
c
:
IsFaceup
()
and
cm
.
eqlimit
(
e
,
c
)
function
c33330027
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c33330027
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
function
c33330027
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330027
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c33330027
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330027
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Equip Limit
function
cm
.
eqlimit
(
e
,
c
)
function
c33330027
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x556
)
end
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
function
c33330027
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c33330027
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetLocation
()
==
LOCATION_MZONE
and
c33330027
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c33330027
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c33330027
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
function
c33330027
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
end
end
\ No newline at end of file
end
expansions/script/c33330028.lua
View file @
8d6b81a5
--深界遗物-免除诅咒之笼
local
m
=
33330028
local
cm
=
_G
[
"c"
..
m
]
cm
.
atk
=
500
--攻 击 力
function
cm
.
initial_effect
(
c
)
function
c33330028
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--Equip Limit
e1
:
SetTarget
(
c33330028
.
target
)
e1
:
SetOperation
(
c33330028
.
operation
)
c
:
RegisterEffect
(
e1
)
--Def up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetValue
(
500
)
c
:
RegisterEffect
(
e4
)
--Untargetable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
cm
.
eqlimit
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e2
:
SetValue
(
4
)
c
:
RegisterEffect
(
e2
)
--
Atk Up
--
Equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
cm
.
atk
)
c
:
RegisterEffect
(
e3
)
--Level Up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e4
:
SetValue
(
4
)
c
:
RegisterEffect
(
e4
)
--Search
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetCondition
(
cm
.
thcon
)
e5
:
SetTarget
(
cm
.
thtg
)
e5
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e5
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
c33330028
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
--search
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
33330028
,
0
))
e6
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_LEAVE_FIELD
)
e6
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c33330028
.
thcon
)
e6
:
SetTarget
(
c33330028
.
thtg
)
e6
:
SetOperation
(
c33330028
.
thop
)
c
:
RegisterEffect
(
e6
)
end
--Activate
function
cm
.
filter
(
c
,
e
)
return
c
:
IsFaceup
()
and
cm
.
eqlimit
(
e
,
c
)
function
c33330028
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c33330028
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
function
c33330028
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330028
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c33330028
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330028
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Equip Limit
function
cm
.
eqlimit
(
e
,
c
)
function
c33330028
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x556
)
end
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
function
c33330028
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c33330028
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetLocation
()
==
LOCATION_MZONE
and
c33330028
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c33330028
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c33330028
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
function
c33330028
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
end
end
\ No newline at end of file
end
expansions/script/c33330029.lua
View file @
8d6b81a5
--深界遗物-免除诅咒之笼
local
m
=
33330029
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
c33330029
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--Equip Limit
e1
:
SetTarget
(
c33330029
.
target
)
e1
:
SetOperation
(
c33330029
.
operation
)
c
:
RegisterEffect
(
e1
)
--Def up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetValue
(
-
500
)
c
:
RegisterEffect
(
e4
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
cm
.
eqlimit
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330029
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c33330029
.
ctcon
)
e2
:
SetOperation
(
c33330029
.
ctop
)
c
:
RegisterEffect
(
e2
)
--To Hand
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCondition
(
cm
.
sccon
)
e4
:
SetTarget
(
cm
.
sctg
)
e4
:
SetOperation
(
cm
.
scop
)
c
:
RegisterEffect
(
e4
)
--Search
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetCondition
(
cm
.
thcon
)
e5
:
SetTarget
(
cm
.
thtg
)
e5
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e5
)
end
--Activate
function
cm
.
filter
(
c
,
e
)
return
c
:
IsFaceup
()
and
cm
.
eqlimit
(
e
,
c
)
--Equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
c33330029
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
--search
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
33330029
,
1
))
e6
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_LEAVE_FIELD
)
e6
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c33330029
.
thcon
)
e6
:
SetTarget
(
c33330029
.
thtg
)
e6
:
SetOperation
(
c33330029
.
thop
)
c
:
RegisterEffect
(
e6
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c33330029
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
return
Duel
.
GetAttacker
()
==
tc
and
tc
:
GetBattleTarget
()
and
tc
:
GetBattleTarget
():
IsControler
(
1
-
tp
)
and
tc
:
GetBattleTarget
():
IsAttackAbove
(
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
function
c33330029
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
local
bc
=
tc
:
GetBattleTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
-
200
)
bc
:
RegisterEffect
(
e1
)
end
end
--Equip Limit
function
cm
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x556
)
function
c33330029
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
--To Hand
function
cm
.
scfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
function
c33330029
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
end
function
c
m
.
sc
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
m
.
sc
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
c
33330029
.
th
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
33330029
.
th
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c
m
.
sc
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330029
.
th
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
scfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330029
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
function
c33330029
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x556
)
end
function
c
m
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
function
c
33330029
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c33330029
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetLocation
()
==
LOCATION_MZONE
and
c33330029
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c33330029
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c33330029
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
function
c33330029
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
end
end
\ No newline at end of file
end
expansions/script/c33330030.lua
View file @
8d6b81a5
This diff is collapsed.
Click to expand it.
expansions/script/c33330031.lua
View file @
8d6b81a5
--深界之怒-火葬炮
local
m
=
33330031
local
cm
=
_G
[
"c"
..
m
]
cm
.
check
=
{
33330028
}
--发 动 要 求
function
cm
.
initial_effect
(
c
)
function
c33330031
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCondition
(
c33330031
.
condition
)
e1
:
SetTarget
(
c33330031
.
target
)
e1
:
SetOperation
(
c33330031
.
activate
)
c
:
RegisterEffect
(
e1
)
--
To G
rave
--
to g
rave
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
33330031
,
0
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c
m
.
tgtg
)
e2
:
SetOperation
(
c
m
.
tgop
)
e2
:
SetTarget
(
c
33330031
.
tgtg
)
e2
:
SetOperation
(
c
33330031
.
tgop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
card_code_list
=
cm
.
check
--Activate
function
cm
.
cfilter
(
c
)
return
c
:
IsCode
(
cm
.
check
[
1
])
and
c
:
IsFaceup
()
function
c33330031
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
c33330031
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330031
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c33330031
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330031
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
c33330031
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
and
Duel
.
IsExistingMatchingCard
(
c33330031
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
c
m
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
function
c
33330031
.
cfilter
(
c
)
return
c
:
IsCode
(
33330028
)
and
c
:
IsFaceup
(
)
end
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
33330031
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
g
:
GetCount
(),
0
,
LOCATION_MZONE
)
end
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330031
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_MZONE
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_RULE
)
...
...
@@ -47,25 +56,10 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
c
m
.
actlimit
)
e1
:
SetValue
(
c
33330031
.
actlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c
m
.
actlimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
function
c
33330031
.
actlimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
--To Grave
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c33330032.lua
View file @
8d6b81a5
--深界庇护所 娜娜奇的小屋
local
m
=
33330032
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
recover
=
500
--回 复 倍 数
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--To Hand
function
c33330032
.
initial_effect
(
c
)
--Activate(effect)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_RECOVER
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetCondition
(
c33330032
.
condition
)
e4
:
SetTarget
(
c33330032
.
target
)
e4
:
SetOperation
(
c33330032
.
activate
)
c
:
RegisterEffect
(
e4
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
33330032
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
cm
.
thcon
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c33330032
.
thcon
)
e2
:
SetTarget
(
c33330032
.
thtg
)
e2
:
SetOperation
(
c33330032
.
thop
)
c
:
RegisterEffect
(
e2
)
end
--Activate
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsHasCategory
(
CATEGORY_DESTROY
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCounter
(
tp
,
1
,
0
,
cm
.
counter
)
>
0
end
local
ct
=
Duel
.
GetCounter
(
tp
,
1
,
0
,
cm
.
counter
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
ct
*
cm
.
recover
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
cm
.
recover
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
ct
=
Duel
.
GetCounter
(
tp
,
1
,
0
,
cm
.
counter
)
if
ct
>
0
and
Duel
.
Recover
(
tp
,
ct
*
cm
.
recover
,
REASON_EFFECT
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c33330032
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
end
--To Hand
function
cm
.
thfilter
(
c
)
function
c33330032
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
c33330032
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330032
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c
m
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
33330032
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c33330032
.
thfilter
),
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
function
c33330032
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsHasCategory
(
CATEGORY_DESTROY
)
end
function
c33330032
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCounter
(
tp
,
1
,
0
,
0x1019
)
>
0
end
local
ct
=
Duel
.
GetCounter
(
tp
,
1
,
0
,
0x1019
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
ct
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
500
)
end
function
c33330032
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetCounter
(
tp
,
1
,
0
,
0x1019
)
if
ct
>
0
and
Duel
.
Recover
(
tp
,
ct
*
500
,
REASON_EFFECT
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
\ No newline at end of file
end
expansions/script/c33330033.lua
View file @
8d6b81a5
--深界の生骸 米蒂
local
m
=
33330033
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
atk
=
700
--攻 击 力
function
cm
.
initial_effect
(
c
)
function
c33330033
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
c
:
EnableReviveLimit
()
--Xyz Summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x556
),
4
,
2
)
--Destroy
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
33330033
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_COUNTER
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
e1
:
SetTarget
(
c33330033
.
dtg
)
e1
:
SetOperation
(
c33330033
.
dop
)
c
:
RegisterEffect
(
e1
)
--
Atk U
p
--
attacku
p
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetValue
(
cm
.
atkval
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCondition
(
c33330033
.
acon
)
e2
:
SetValue
(
c33330033
.
attackup
)
c
:
RegisterEffect
(
e2
)
--Special Summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCountLimit
(
1
,
m
+
900
)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
end
--Destroy
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
e
:
GetHandler
():
IsCanAddCounter
(
cm
.
counter
,
g
:
GetCount
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
g
:
GetCount
(),
tp
,
0
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33330033
,
1
))
e4
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
c33330033
.
sumcon
)
e4
:
SetTarget
(
c33330033
.
sumtg
)
e4
:
SetOperation
(
c33330033
.
sumop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
g
:
GetCount
()
>
0
then
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
if
ct
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
c
:
AddCounter
(
cm
.
counter
,
ct
)
end
end
end
--Atk Up
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x557
)
end
function
cm
.
atkval
(
e
,
c
)
return
c
:
GetCounter
(
cm
.
counter
)
*
cm
.
atk
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsRankBelow
(
6
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33330033
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c33330033
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsRankBelow
(
6
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
true
)
end
function
c33330033
.
sumtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c33330033
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetTargetCard
(
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCountFromEx
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
function
c33330033
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCountFromEx
(
tp
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330033
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Overlay
(
tc
,
c
)
Duel
.
Overlay
(
tc
,
Group
.
FromCards
(
c
))
end
end
function
c33330033
.
acon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x557
)
end
function
c33330033
.
attackup
(
e
,
c
)
return
c
:
GetCounter
(
0x1019
)
*
700
end
function
c33330033
.
dtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
e
:
GetHandler
():
IsCanAddCounter
(
0x1019
,
g
:
GetCount
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
g
:
GetCount
(),
tp
,
0
)
end
function
c33330033
.
dop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
if
g
:
GetCount
()
>
0
then
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
ct
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
c
:
AddCounter
(
0x1019
,
ct
)
end
end
end
\ No newline at end of file
expansions/script/c33330034.lua
View file @
8d6b81a5
--深界遗物 探窟者的白笛
local
m
=
33330034
local
cm
=
_G
[
"c"
..
m
]
cm
.
counter
=
0x1556
--指 示 物
cm
.
atk
=
500
--攻 击 力
function
cm
.
initial_effect
(
c
)
function
c33330034
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--Equip Limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
cm
.
eqlimit
)
c
:
RegisterEffect
(
e2
)
--Atk Up
e1
:
SetTarget
(
c33330034
.
target
)
e1
:
SetOperation
(
c33330034
.
operation
)
c
:
RegisterEffect
(
e1
)
--Equip limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
cm
.
atkval
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
c33330034
.
eqlimit
)
c
:
RegisterEffect
(
e3
)
--Immune
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e4
)
--Search
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetCondition
(
cm
.
thcon
)
e5
:
SetTarget
(
cm
.
thtg
)
e5
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e5
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330034
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c33330034
.
ctcon
)
e2
:
SetTarget
(
c33330034
.
cttg
)
e2
:
SetOperation
(
c33330034
.
ctop
)
c
:
RegisterEffect
(
e2
)
--search
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
33330034
,
1
))
e6
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_LEAVE_FIELD
)
e6
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c33330034
.
thcon
)
e6
:
SetTarget
(
c33330034
.
thtg
)
e6
:
SetOperation
(
c33330034
.
thop
)
c
:
RegisterEffect
(
e6
)
end
--Activate
function
cm
.
filter
(
c
,
e
)
return
c
:
IsFaceup
()
and
cm
.
eqlimit
(
e
,
c
)
function
c33330034
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c33330034
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
function
c33330034
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330034
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c33330034
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330034
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Equip Limit
function
cm
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x556
)
function
c33330034
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetEquipTarget
(
)
return
Duel
.
GetAttacker
()
==
tc
end
--Atk Up
function
cm
.
atkval
(
e
,
c
)
return
Duel
.
GetCounter
(
e
:
GetHandlerPlayer
(),
1
,
0
,
cm
.
counter
)
*
cm
.
atk
function
c33330034
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x556
)
and
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsAbleToHand
()
end
--Immune
function
cm
.
efilter
(
e
,
te
)
return
te
:
GetOwnerPlayer
()
~=
e
:
GetHandlerPlayer
()
and
te
:
GetOwner
()
~=
e
:
GetOwner
()
and
te
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
function
c33330034
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
chk
==
0
then
return
tc
and
tc
:
IsCanAddCounter
(
0x1019
,
2
)
and
Duel
.
IsExistingMatchingCard
(
c33330034
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
tc
,
2
,
tp
,
0
)
end
--Search
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x3556
)
and
c
:
IsAbleToHand
()
function
c33330034
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsCanAddCounter
(
0x1019
,
2
)
then
tc
:
AddCounter
(
0x1019
,
2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c33330034
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
function
c
m
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
function
c
33330034
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x556
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
c33330034
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x556
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
function
c33330034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetLocation
()
==
LOCATION_MZONE
and
c33330034
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c33330034
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c33330034
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c33330034
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
end
end
\ No newline at end of file
end
expansions/script/c33330036.lua
View file @
8d6b81a5
...
...
@@ -16,7 +16,6 @@ function c33330036.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
33330036
)
e1
:
SetTarget
(
c33330036
.
tg1
)
e1
:
SetOperation
(
c33330036
.
op1
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -32,9 +31,9 @@ function c33330036.initial_effect(c)
end
--下 面 的 0x1019 改 成 上 升 负 荷 指 示 物
function
c33330036
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x1
556
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x1
019
)
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
local
ct
=
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x1
556
)
local
ct
=
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
0x1
019
)
Duel
.
SetTargetParam
(
ct
*
200
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
200
)
end
...
...
expansions/script/c33330300.lua
View file @
8d6b81a5
...
...
@@ -158,7 +158,7 @@ end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
thfilter
(
c
)
...
...
expansions/script/c33330301.lua
View file @
8d6b81a5
...
...
@@ -64,7 +64,7 @@ function cm.btop(e,tp,eg,ep,ev,re,r,rp)
end
--Search
function
cm
.
thfilter
(
c
)
return
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
and
c
:
IsAbleToHand
()
return
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
expansions/script/c33330302.lua
View file @
8d6b81a5
...
...
@@ -32,7 +32,7 @@ end
cm
.
card_code_list
=
{
tg
[
1
]}
--Special Summon
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
tg
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
expansions/script/c33330303.lua
View file @
8d6b81a5
...
...
@@ -31,7 +31,7 @@ end
cm
.
card_code_list
=
{
tg
[
1
]}
--Special Summon
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
tg
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
expansions/script/c33330304.lua
View file @
8d6b81a5
...
...
@@ -32,7 +32,7 @@ end
cm
.
card_code_list
=
{
tg
[
1
]}
--Special Summon
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
tg
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
expansions/script/c33330305.lua
View file @
8d6b81a5
...
...
@@ -30,7 +30,7 @@ end
cm
.
card_code_list
=
{
tg
[
1
]}
--Special Summon
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
tg
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
expansions/script/c33330306.lua
View file @
8d6b81a5
...
...
@@ -31,7 +31,7 @@ end
cm
.
card_code_list
=
{
tg
[
1
]}
--Special Summon
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
2
552
)
or
c
.
HopeSoul
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x
9
552
)
or
c
.
HopeSoul
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
tg
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
expansions/script/c33330320.lua
View file @
8d6b81a5
This diff is collapsed.
Click to expand it.
expansions/script/c33330323.lua
View file @
8d6b81a5
This diff is collapsed.
Click to expand it.
expansions/strings.conf
View file @
8d6b81a5
This diff is collapsed.
Click to expand it.
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