Commit 870308d9 authored by REIKAI's avatar REIKAI 💬

fix

parent b45ef922
Pipeline #23952 passed with stages
in 30 minutes and 50 seconds
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......@@ -57,7 +57,7 @@ function c50218101.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218101.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -58,7 +58,7 @@ function c50218102.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218102.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -57,7 +57,7 @@ function c50218104.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218104.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -52,13 +52,12 @@ function c50218105.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c50218105.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoGrave(c,nil,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_GRAVE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
if c:IsRelateToEffect(e) and Duel.SendtoGrave(c,nil,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c50218105.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -46,7 +46,7 @@ function c50218107.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218107.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -56,7 +56,7 @@ function c50218108.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218108.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -55,7 +55,7 @@ function c50218110.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218110.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -37,7 +37,7 @@ function c50218111.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218111.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -112,7 +112,7 @@ function c50218113.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218113.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -60,7 +60,7 @@ function c50218114.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218114.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -13,7 +13,7 @@ function c50218115.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetCondition(c50218115.atcon)
e1:SetValue(1)
e1:SetValue(aux.imval1)
c:RegisterEffect(e1)
--control
local e2=Effect.CreateEffect(c)
......
......@@ -78,7 +78,7 @@ function c50218116.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218116.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -62,7 +62,7 @@ function c50218117.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218117.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -50,7 +50,7 @@ function c50218119.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218119.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -61,7 +61,7 @@ function c50218120.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218120.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -41,7 +41,7 @@ end
c50218121.lvup={50218120}
c50218121.lvdn={50218120,50218119}
function c50218121.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
......
......@@ -52,7 +52,7 @@ function c50218122.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218122.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
......@@ -73,7 +73,7 @@ function c50218123.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c50218123.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
......
......@@ -32,11 +32,12 @@ function c50218135.initial_effect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e4:SetCondition(c50218135.atcon)
e4:SetValue(1)
e4:SetValue(aux.imval1)
c:RegisterEffect(e4)
--can not be target
local e5=e4:Clone()
e5:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e5:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e5:SetValue(aux.tgoval)
c:RegisterEffect(e5)
--control
local e6=Effect.CreateEffect(c)
......
......@@ -85,7 +85,7 @@ function c50218137.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c50218137.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
......
......@@ -31,7 +31,7 @@ function c50218221.initial_effect(c)
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCondition(c50218221.con3)
e3:SetTarget(c50218221.tg3)
e3:SetOperation(c50218221.op3)
......@@ -55,7 +55,8 @@ function c50218221.op1(e,tp,eg,ep,ev,re,r,rp)
end
function c50218221.tg2f(c,e,tp)
return c:IsSetCard(0xcb2) and c:GetPreviousControler()==tp and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:IsLocation(LOCATION_GRAVE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,c:GetPreviousPosition())
and c:IsLocation(LOCATION_GRAVE) and c:IsPreviousLocation(LOCATION_MZONE)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,c:GetPreviousPosition())
end
function c50218221.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and eg:IsExists(c50218221.tg2f,1,nil,e,tp) end
......
......@@ -22,12 +22,12 @@ function c50218223.initial_effect(c)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50218223,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetDescription(aux.Stringid(50218223,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetHintTiming(0,TIMING_ATTACK)
e2:SetHintTiming(0,TIMING_ATTACK+TIMING_END_PHASE)
e2:SetCountLimit(1,50218223)
e2:SetCost(c50218223.cost2)
e2:SetCondition(c50218223.con2)
......@@ -69,22 +69,30 @@ function c50218223.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function c50218223.con2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
return Duel.GetTurnPlayer()==1-tp and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c50218223.tg2f(c,e,tp)
return c:IsSetCard(0xcb2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50218223.tg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c50218223.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c50218223.tg2f,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(c50218223.tg2f,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c50218223.op2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c50218223.tg2f),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
g:GetFirst():RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
g:GetFirst():RegisterEffect(e2)
end
end
function c50218223.con3(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -41,8 +41,6 @@ function c50223155.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
if chk==0 then return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(ct)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,ct)
end
......@@ -53,15 +51,14 @@ function c50223155.drop(e,tp,eg,ep,ev,re,r,rp)
ct=ct+1
end
end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)==ct then
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,p,LOCATION_HAND,0,nil)
if Duel.Draw(tp,ct,REASON_EFFECT)~=0 then
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_HAND,0,nil)
if g:GetCount()<ct then return end
Duel.ShuffleHand(p)
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local sg=g:Select(p,ct,ct,nil)
aux.PlaceCardsOnDeckBottom(p,sg)
local sg=g:Select(tp,ct,ct,nil)
aux.PlaceCardsOnDeckBottom(tp,sg)
end
end
function c50223155.spcon(e,tp,eg,ep,ev,re,r,rp)
......
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