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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
7ef67e10
Commit
7ef67e10
authored
Apr 25, 2021
by
Tachibana
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parent
4af35d02
Pipeline
#3003
passed with stages
in 26 minutes and 29 seconds
Changes
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23 changed files
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151 deletions
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-151
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c20100518.lua
expansions/script/c20100518.lua
+3
-3
expansions/script/c81000000 (2).lua
expansions/script/c81000000 (2).lua
+0
-143
expansions/script/c81024001.lua
expansions/script/c81024001.lua
+1
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expansions/script/c81024002.lua
expansions/script/c81024002.lua
+1
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expansions/script/c81024003.lua
expansions/script/c81024003.lua
+1
-0
expansions/script/c81024004.lua
expansions/script/c81024004.lua
+1
-0
expansions/script/c81024006.lua
expansions/script/c81024006.lua
+1
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expansions/script/c81024007.lua
expansions/script/c81024007.lua
+1
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expansions/script/c81024013.lua
expansions/script/c81024013.lua
+1
-0
expansions/script/c81024014.lua
expansions/script/c81024014.lua
+1
-1
expansions/script/c81024015.lua
expansions/script/c81024015.lua
+1
-0
expansions/script/c81024016.lua
expansions/script/c81024016.lua
+1
-0
expansions/script/c81024017.lua
expansions/script/c81024017.lua
+1
-1
expansions/script/c81024018.lua
expansions/script/c81024018.lua
+1
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expansions/script/c81024019.lua
expansions/script/c81024019.lua
+1
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expansions/script/c81024020.lua
expansions/script/c81024020.lua
+1
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expansions/script/c81024026.lua
expansions/script/c81024026.lua
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expansions/script/c81024027.lua
expansions/script/c81024027.lua
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expansions/script/c81024028.lua
expansions/script/c81024028.lua
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expansions/script/c81024029.lua
expansions/script/c81024029.lua
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expansions/script/c81024030.lua
expansions/script/c81024030.lua
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expansions/script/c81024033.lua
expansions/script/c81024033.lua
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No files found.
expansions/222DIY.cdb
View file @
7ef67e10
No preview for this file type
expansions/script/c20100518.lua
View file @
7ef67e10
...
@@ -25,7 +25,7 @@ end
...
@@ -25,7 +25,7 @@ end
function
cm
.
filter1
(
c
,
tp
,
distance
)
function
cm
.
filter1
(
c
,
tp
,
distance
)
if
not
c
:
IsCode
(
20100500
)
then
return
false
end
if
not
c
:
IsCode
(
20100500
)
then
return
false
end
local
x
,
y
=
C9
.
GetCoordinate
(
c
,
tp
)
local
x
,
y
=
C9
.
GetCoordinate
(
c
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
c
,
tp
,
x
,
y
,
distance
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
,
tp
,
x
,
y
,
distance
)
end
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
@@ -42,8 +42,8 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,8 +42,8 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
C9
.
RE_Check
(
tc
,
e
)
C9
.
RE_Check
(
tc
,
e
)
local
x
,
y
=
C9
.
GetCoordinate
(
tc
,
tp
)
local
x
,
y
=
C9
.
GetCoordinate
(
tc
,
tp
)
local
dg
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
0
,
LOCATION_ONFIELD
,
tc
,
tp
,
x
,
y
,
2
)
local
dg
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
tc
,
tp
,
x
,
y
,
2
)
local
dg1
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
0
,
LOCATION_ONFIELD
,
tc
,
tp
,
x
,
y
,
1
)
local
dg1
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
tc
,
tp
,
x
,
y
,
1
)
if
#
dg
>
0
and
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
>
2
and
#
dg1
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
if
#
dg
>
0
and
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
>
2
and
#
dg1
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
Destroy
(
dg1
,
REASON_EFFECT
)
Duel
.
Destroy
(
dg1
,
REASON_EFFECT
)
end
end
...
...
expansions/script/c81000000 (2).lua
deleted
100644 → 0
View file @
4af35d02
--Extra Data of DJ.Tenka
Tenka
=
Tenka
or
{}
--Mogami Shizuka, 81018xxx, 0x81b
function
Tenka
.
Shizuka
(
c
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_SINGLE
)
ea
:
SetCode
(
EFFECT_REFLECT_BATTLE_DAMAGE
)
ea
:
SetValue
(
1
)
c
:
RegisterEffect
(
ea
)
local
eb
=
Effect
.
CreateEffect
(
c
)
eb
:
SetType
(
EFFECT_TYPE_SINGLE
)
eb
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
eb
:
SetRange
(
LOCATION_MZONE
)
eb
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
eb
:
SetCountLimit
(
1
)
eb
:
SetValue
(
Tenka
.
valcon
)
c
:
RegisterEffect
(
eb
)
end
function
Tenka
.
valcon
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
--Kitakami Reika, 81015xxx(81015028~ ), 0x81a
--Reika effect condition
function
Tenka
.
ReikaCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
for
i
=
0
,
4
do
if
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
i
)
then
return
false
end
end
return
true
end
--koikake atk
function
Tenka
.
KoikakeRitual
(
c
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_SINGLE
)
ea
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
ea
:
SetRange
(
LOCATION_MZONE
)
ea
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
ea
:
SetCondition
(
Tenka
.
atkcon
)
ea
:
SetValue
(
Tenka
.
btkval
)
c
:
RegisterEffect
(
ea
)
end
function
Tenka
.
KoikakeLink
(
c
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_SINGLE
)
ea
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
ea
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
ea
:
SetRange
(
LOCATION_MZONE
)
ea
:
SetCondition
(
Tenka
.
atkcon
)
ea
:
SetValue
(
Tenka
.
atkval
)
c
:
RegisterEffect
(
ea
)
end
function
Tenka
.
atkcon
(
e
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
function
Tenka
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetLevel
()
>
0
end
function
Tenka
.
atkval
(
e
,
c
)
local
lg
=
c
:
GetLinkedGroup
():
Filter
(
Tenka
.
atkfilter
,
nil
)
return
lg
:
GetSum
(
Card
.
GetLevel
)
*
300
end
function
Tenka
.
btkval
(
e
,
c
)
return
c
:
GetLevel
()
*
300
end
--kobayashi maid dragon
--advanced summon
function
Tenka
.
MaidDragon
(
c
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_SINGLE
)
ea
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
ea
:
SetCode
(
EFFECT_ADD_EXTRA_TRIBUTE
)
ea
:
SetTargetRange
(
LOCATION_SZONE
,
LOCATION_SZONE
)
ea
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsType
,
TYPE_FIELD
))
ea
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
ea
)
end
--
function
Tenka
.
Asamiya
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddCodeList
(
c
,
81027000
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_SINGLE
)
ea
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
ea
:
SetCode
(
EFFECT_CHANGE_CODE
)
ea
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
ea
:
SetValue
(
81027000
)
c
:
RegisterEffect
(
ea
)
end
--
function
Tenka
.
EightOne
(
c
)
c
:
EnableReviveLimit
()
local
eb
=
Effect
.
CreateEffect
(
c
)
eb
:
SetType
(
EFFECT_TYPE_SINGLE
)
eb
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
eb
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
eb
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
eb
)
end
--
function
Tenka
.
Einstein
(
c
)
local
ea
=
Effect
.
CreateEffect
(
c
)
ea
:
SetType
(
EFFECT_TYPE_FIELD
)
ea
:
SetCode
(
EFFECT_REFLECT_BATTLE_DAMAGE
)
ea
:
SetRange
(
LOCATION_MZONE
)
ea
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
ea
:
SetTargetRange
(
0
,
1
)
ea
:
SetCondition
(
Tenka
.
rfcon
)
c
:
RegisterEffect
(
ea
)
if
not
Tenka
.
global_check
then
Tenka
.
global_check
=
true
local
gea
=
Effect
.
CreateEffect
(
c
)
gea
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
gea
:
SetCode
(
EVENT_DAMAGE
)
gea
:
SetOperation
(
Tenka
.
checkop
)
Duel
.
RegisterEffect
(
gea
,
0
)
end
end
function
Tenka
.
rfcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
function
Tenka
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
then
Duel
.
RegisterFlagEffect
(
ep
,
81024000
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
Tenka
.
EinMainCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
81024000
)
~=
0
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
function
Tenka
.
EinBattleCon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
ep
==
tp
and
c
:
IsRelateToBattle
()
end
--
function
Tenka
.
PyroLink
(
c
)
local
eb
=
Effect
.
CreateEffect
(
c
)
eb
:
SetType
(
EFFECT_TYPE_SINGLE
)
eb
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
eb
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
eb
:
SetValue
(
1
)
c
:
RegisterEffect
(
eb
)
end
--
expansions/script/c81024001.lua
View file @
7ef67e10
...
@@ -8,6 +8,7 @@ function cm.initial_effect(c)
...
@@ -8,6 +8,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
...
...
expansions/script/c81024002.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024003.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024004.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024006.lua
View file @
7ef67e10
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024007.lua
View file @
7ef67e10
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_HANDES
)
e1
:
SetCategory
(
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024013.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024014.lua
View file @
7ef67e10
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024015.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024016.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024017.lua
View file @
7ef67e10
...
@@ -8,7 +8,7 @@ function cm.initial_effect(c)
...
@@ -8,7 +8,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
...
...
expansions/script/c81024018.lua
View file @
7ef67e10
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024019.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024020.lua
View file @
7ef67e10
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024026.lua
View file @
7ef67e10
...
@@ -10,6 +10,7 @@ function cm.initial_effect(c)
...
@@ -10,6 +10,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024027.lua
View file @
7ef67e10
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
...
@@ -11,6 +11,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024028.lua
View file @
7ef67e10
...
@@ -11,7 +11,7 @@ function cm.initial_effect(c)
...
@@ -11,7 +11,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024029.lua
View file @
7ef67e10
...
@@ -10,6 +10,7 @@ function cm.initial_effect(c)
...
@@ -10,6 +10,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024030.lua
View file @
7ef67e10
...
@@ -12,6 +12,7 @@ function cm.initial_effect(c)
...
@@ -12,6 +12,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
expansions/script/c81024033.lua
View file @
7ef67e10
...
@@ -20,7 +20,7 @@ function cm.initial_effect(c)
...
@@ -20,7 +20,7 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
e1
:
SetCondition
(
Tenka
.
EinBattleCon
)
...
...
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