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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
77150787
Commit
77150787
authored
Oct 07, 2025
by
Huangnan
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
2ad7999a
Pipeline
#40912
failed with stages
in 14 minutes and 26 seconds
Changes
8
Pipelines
1
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Inline
Side-by-side
Showing
8 changed files
with
88 additions
and
47 deletions
+88
-47
expansions/script/c12400161.lua
expansions/script/c12400161.lua
+1
-1
expansions/script/c12400166.lua
expansions/script/c12400166.lua
+72
-35
expansions/script/c23100107.lua
expansions/script/c23100107.lua
+1
-1
expansions/script/c50213220.lua
expansions/script/c50213220.lua
+1
-1
expansions/script/c50221215.lua
expansions/script/c50221215.lua
+1
-1
expansions/script/c50224115.lua
expansions/script/c50224115.lua
+1
-1
expansions/script/c79250065.lua
expansions/script/c79250065.lua
+10
-6
expansions/script/c92600220.lua
expansions/script/c92600220.lua
+1
-1
No files found.
expansions/script/c12400161.lua
View file @
77150787
...
...
@@ -34,7 +34,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e5
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x32a3
)
and
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
(
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
return
c
:
IsSetCard
(
0x32a3
)
and
(
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
(
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
)
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
expansions/script/c12400166.lua
View file @
77150787
...
...
@@ -46,7 +46,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
c
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
...
...
@@ -60,55 +60,92 @@ function s.desfilter(c)
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
end
function
s
.
seqfilter
(
c
,
seq
,
tp
)
local
loc
=
LOCATION_MZONE
if
seq
>
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
if
seq
>=
5
and
seq
<=
7
then
return
false
end
local
cseq
=
c
:
GetSequence
()
local
cloc
=
c
:
GetLocation
()
if
cloc
&
LOCATION_SZONE
~=
0
and
cseq
>=
5
then
return
false
end
if
cloc
&
LOCATION_MZONE
~=
0
and
cseq
>=
5
then
if
c
:
IsControler
(
tp
)
then
return
seq
==
1
and
cseq
==
6
or
seq
==
3
and
cseq
==
5
else
return
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
end
end
if
c
:
IsControler
(
tp
)
then
return
false
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
false
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
return
true
end
return
cseq
==
seq
and
cloc
~=
loc
or
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
end
function
s
.
desfilter2
(
c
)
return
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
GetSequence
()
<
5
end
function
s
.
exmzfilter2
(
c
,
seq
)
return
c
:
GetSequence
()
==
seq
end
function
s
.
seqfilter2
(
c
,
seq
,
tp
)
local
loc
=
LOCATION_MZONE
if
seq
>=
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
if
cloc
&
LOCATION_MZONE
~=
0
then
return
cseq
==
seq
or
seq
<
5
and
cseq
<
5
and
math.abs
(
cseq
-
seq
)
==
1
else
return
cseq
==
seq
if
seq
>=
5
and
loc
==
LOCATION_SZONE
then
return
false
end
if
seq
==
7
and
loc
==
LOCATION_MZONE
then
return
false
end
local
cseq
=
c
:
GetSequence
()
local
cloc
=
c
:
GetLocation
()
if
cloc
==
LOCATION_SZONE
and
cseq
>=
5
then
return
false
end
if
cloc
==
LOCATION_MZONE
and
cseq
>=
5
and
loc
==
LOCATION_MZONE
and
(
seq
==
1
and
cseq
==
5
or
seq
==
3
and
cseq
==
6
)
then
return
true
end
if
cloc
==
LOCATION_MZONE
and
seq
>=
5
and
loc
==
LOCATION_MZONE
and
Duel
.
IsExistingMatchingCard
(
s
.
exmzfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
seq
)
then
return
seq
==
5
and
cseq
==
1
or
seq
==
6
and
cseq
==
3
end
return
false
return
cseq
==
seq
and
cloc
~=
loc
or
seq
<
5
and
cseq
<
5
and
cloc
==
loc
and
math.abs
(
cseq
-
seq
)
==
1
end
function
s
.
seqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
desfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
function
s
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
0
for
i
=
0
,
6
do
if
not
Duel
.
IsExistingMatchingCard
(
s
.
seqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_ONFIELD
,
1
,
nil
,
i
,
tp
)
then
filter
=
filter
|
1
<<
(
i
+
16
)
if
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
local
filter
=
0
for
i
=
0
,
6
do
if
not
Duel
.
IsExistingMatchingCard
(
s
.
seqfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
i
,
tp
)
then
filter
=
filter
|
1
<<
(
i
+
16
)
end
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
flag
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
filter
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
flag
)
local
seq
=
math.log
(
flag
>>
16
,
2
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
seqfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_ONFIELD
,
nil
,
seq
,
tp
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ZONE
)
local
flag
=
Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_ONFIELD
,
filter
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
flag
)
local
seq
=
math.log
(
flag
>>
16
,
2
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
seqfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
seq
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
else
local
filter
=
0
for
i
=
0
,
15
do
if
not
Duel
.
IsExistingMatchingCard
(
s
.
seqfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
i
,
tp
)
then
filter
=
filter
|
1
<<
(
i
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ZONE
)
local
flag
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_ONFIELD
,
0
,
filter
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
flag
)
local
seq
=
math.log
(
flag
,
2
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
seqfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
seq
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
dg
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
end
--
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x52a3
)
and
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
(
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
return
c
:
IsSetCard
(
0x52a3
)
and
(
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
(
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
)
)
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
expansions/script/c23100107.lua
View file @
77150787
...
...
@@ -31,7 +31,7 @@ function c23100107.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
23100107
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_SZONE
+
LOCATION_HAND
+
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
69522668
)
e4
:
SetCountLimit
(
1
,
23100107
)
e4
:
SetCost
(
aux
.
bfgcost
)
e4
:
SetTarget
(
c23100107
.
settg
)
e4
:
SetOperation
(
c23100107
.
setop
)
...
...
expansions/script/c50213220.lua
View file @
77150787
...
...
@@ -71,7 +71,7 @@ function c50213220.thcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
c50213220
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xcbf
)
and
not
c
:
IsCode
(
50213220
)
and
c
:
IsType
(
TYPE_
SPELL
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xcbf
)
and
not
c
:
IsCode
(
50213220
)
and
c
:
IsType
(
TYPE_
EQUIP
)
and
c
:
IsAbleToHand
()
end
function
c50213220
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c50213220
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
expansions/script/c50221215.lua
View file @
77150787
...
...
@@ -50,7 +50,7 @@ function c50221215.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c50221215
.
adcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
Duel
.
GetTurnPlayer
()
and
aux
.
nzatk
(
Duel
.
GetAttacker
()
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
function
c50221215
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c50224115.lua
View file @
77150787
...
...
@@ -52,7 +52,7 @@ function c50224115.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c50224115
.
mfilter
(
c
)
return
c
:
IsAbleTo
Deck
AsCost
()
and
c
:
IsCode
(
50223105
,
50223110
)
return
c
:
IsAbleTo
Remove
AsCost
()
and
c
:
IsCode
(
50223105
,
50223110
)
end
function
c50224115
.
fselect
(
g
,
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
and
g
:
GetClassCount
(
Card
.
GetCode
)
==
2
...
...
expansions/script/c79250065.lua
View file @
77150787
...
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
+
1
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -103,24 +104,27 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
-- 效果②处理
function
s
.
thfilter
(
c
,
tc
)
return
c
.
setcard
==
"Abnormality"
and
c
:
IsLevelBelow
(
tc
:
GetLevel
())
function
s
.
thfilter1
(
c
)
return
c
.
setcard
==
"Abnormality"
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_TUNER
)
end
function
s
.
thfilter2
(
c
)
return
c
.
setcard
==
"Abnormality"
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_RITUAL
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_RITUAL
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_RITUAL
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_RITUAL
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
-- 回收异想体
local
lv
=
tc
:
GetLevel
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
tc
,
tc
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
adjust
=
g
:
Filter
(
Card
.
IsType
,
tc
,
TYPE_TUNER
)
local
nonadjust
=
g
:
Filter
(
Card
.
IsType
,
tc
,
TYPE_MONSTER
):
Filter
(
aux
.
NOT
(
Card
.
IsType
),
tc
,
TYPE_TUNER
)
if
adjust
:
GetCount
()
>
0
and
nonadjust
:
GetCount
()
>
0
then
...
...
@@ -149,5 +153,5 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
.
setcard
==
"Abnormality"
and
(
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsLocation
(
LOCATION_GRAVE
))
return
not
c
.
setcard
==
"Abnormality"
and
(
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsLocation
(
LOCATION_GRAVE
))
end
expansions/script/c92600220.lua
View file @
77150787
...
...
@@ -31,7 +31,7 @@ end
function
s
.
cos1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
Duel
.
GetMatchingGroup
(
s
.
cos1f
,
tp
,
LOCATION_DECK
,
0
,
nil
):
GetClassCount
(
Card
.
GetCode
)
<
2
then
return
end
local
g
=
Duel
.
Get
FieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
Get
MatchingGroup
(
nil
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
()
)
if
#
g
==
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
c
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
...
...
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