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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
7269cf87
Commit
7269cf87
authored
Oct 28, 2024
by
聖園ミカ
🐟
Browse files
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54188
parent
83e6009a
Pipeline
#30798
passed with stages
in 28 minutes and 31 seconds
Changes
6
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expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/script/c31300043.lua
expansions/script/c31300043.lua
+61
-102
expansions/script/c31300054.lua
expansions/script/c31300054.lua
+1
-1
expansions/script/c81901019.lua
expansions/script/c81901019.lua
+1
-1
expansions/script/c81902012.lua
expansions/script/c81902012.lua
+7
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expansions/script/c81902037.lua
expansions/script/c81902037.lua
+3
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expansions/FiNALE.cdb
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expansions/script/c31300043.lua
View file @
7269cf87
--魔女 Bijou
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetOperation
(
s
.
chk
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
s
.
specialsum
(
c
)
s
.
fusioneff
(
c
)
end
function
s
.
chk
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
local
p
=
tc
:
GetSummonPlayer
()
if
tc
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
and
Duel
.
GetFlagEffect
(
p
,
id
)
==
0
then
Duel
.
RegisterFlagEffect
(
p
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
0
)
end
end
end
function
s
.
fusioneff
(
c
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
1169
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_TOGRAVE
)
e3
:
SetType
(
EFFECT_TYPE_
QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_
IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
,
id
+
114
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCost
(
s
.
cost
)
e3
:
SetTarget
(
s
.
target
)
...
...
@@ -37,92 +20,55 @@ function s.fusioneff(c)
c
:
RegisterEffect
(
e3
)
end
function
s
.
costfilter
(
c
)
local
b1
=
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsDiscardable
()
and
c
:
IsLocation
(
LOCATION_HAND
)
local
b2
=
c
:
IsCode
(
31300047
)
and
c
:
IsAbleToGraveAsCost
()
and
c
:
IsLocation
(
LOCATION_DECK
)
return
b1
or
b2
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToGraveAsCost
()
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
e
:
GetHandler
())
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
e
:
GetHandler
())
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
b1
or
b2
end
if
b1
and
(
not
b2
or
Duel
.
SelectOption
(
tp
,
1000
,
1001
)
==
1
)
then
Duel
.
DiscardHand
(
tp
,
s
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_
DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_
HAND
+
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
CheckFusionMaterial
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
if
chk
==
0
then
return
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_FMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
if
not
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_FMATERIAL
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
tc
:
SetMaterial
(
nil
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
specialsum
(
c
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
ge1
:
SetOperation
(
s
.
chk
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
ge1
:
Clone
()
ge2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
2
)
e1
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_TO_HAND
)
...
...
@@ -131,33 +77,46 @@ function s.specialsum(c)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
chk
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
local
p
=
tc
:
GetSummonPlayer
()
if
tc
:
IsRace
(
RACE_ROCK
)
and
Duel
.
GetFlagEffect
(
p
,
id
)
==
0
then
Duel
.
RegisterFlagEffect
(
p
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
0
)
end
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
then
return
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
tgop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
tgop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e2
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e2
:
SetValue
(
4
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
s
.
rmfilter
(
c
)
return
c
:
IsAbleToRemove
()
and
c
:
IsFacedown
()
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
rmfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
ct
=
math.min
(
#
g
,
4
)
if
ct
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
ct
)
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
if
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
rmfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
ct
=
math.min
(
#
g
,
4
)
if
ct
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
ct
)
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
end
e
:
Reset
()
end
\ No newline at end of file
expansions/script/c31300054.lua
View file @
7269cf87
...
...
@@ -128,7 +128,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
MoveToField
(
tc
,
tp
,
p
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
end
end
if
tc
:
IsCode
(
313000
48
)
then
if
tc
:
IsCode
(
313000
56
)
then
local
op
=
aux
.
SelectFromOptions
(
tp
,{
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
,
102
},{
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
>
0
,
103
})
if
op
==
2
then
p
=
1
-
tp
...
...
expansions/script/c81901019.lua
View file @
7269cf87
...
...
@@ -66,7 +66,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
--spsummon
function
cm
.
drfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
GetBaseAttack
()
==
0
and
c
:
GetSummonPlayer
()
==
1
-
tp
return
c
:
IsFaceup
()
and
c
:
GetBaseAttack
()
==
0
and
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
drfilter
,
1
,
nil
,
1
-
tp
)
...
...
expansions/script/c81902012.lua
View file @
7269cf87
...
...
@@ -62,7 +62,13 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81900001
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
8
,
RACE_FIEND
,
ATTRIBUTE_DARK
,
POS_FACEUP
)
end
local
c
=
e
:
GetHandler
()
local
rac
=
c
:
GetRace
()
local
att
=
c
:
GetAttribute
()
local
atk
=
c
:
GetAttack
()
local
def
=
c
:
GetDefense
()
local
lv
=
c
:
GetRank
()
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81900001
,
0
,
TYPES_TOKEN_MONSTER
,
atk
,
def
,
lv
,
rac
,
att
,
POS_FACEUP
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
...
...
expansions/script/c81902037.lua
View file @
7269cf87
...
...
@@ -151,7 +151,8 @@ function cm.lpcon(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
lpop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
eg
:
GetFirst
()
local
tg
=
eg
:
Filter
(
Card
.
IsControler
,
nil
,
tp
)
local
tc
=
tg
:
GetFirst
()
while
tc
do
tc
:
RegisterFlagEffect
(
m
+
200
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
2
))
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -163,7 +164,7 @@ function cm.lpop1(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetOperation
(
cm
.
lpop2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_EVENT
+
RESET_TOFIELD
)
tc
:
RegisterEffect
(
e2
)
tc
=
e
g
:
GetNext
()
tc
=
t
g
:
GetNext
()
end
end
function
cm
.
lpop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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