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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
60b56db5
Commit
60b56db5
authored
Mar 29, 2025
by
Huangnan
Browse files
Options
Browse Files
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fix
parent
041f8557
Pipeline
#34344
passed with stages
in 67 minutes and 44 seconds
Changes
16
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1
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16 changed files
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240 additions
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31 deletions
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-31
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/pics/62624605.jpg
expansions/pics/62624605.jpg
+0
-0
expansions/script/c18700780.lua
expansions/script/c18700780.lua
+8
-4
expansions/script/c31750005.lua
expansions/script/c31750005.lua
+3
-2
expansions/script/c31750009.lua
expansions/script/c31750009.lua
+2
-1
expansions/script/c31750021.lua
expansions/script/c31750021.lua
+2
-2
expansions/script/c31750041.lua
expansions/script/c31750041.lua
+4
-3
expansions/script/c31750045.lua
expansions/script/c31750045.lua
+96
-0
expansions/script/c31750049.lua
expansions/script/c31750049.lua
+3
-4
expansions/script/c31750061.lua
expansions/script/c31750061.lua
+1
-1
expansions/script/c31750065.lua
expansions/script/c31750065.lua
+2
-2
expansions/script/c31750073.lua
expansions/script/c31750073.lua
+0
-1
expansions/script/c31750077.lua
expansions/script/c31750077.lua
+107
-0
expansions/script/c31750097.lua
expansions/script/c31750097.lua
+6
-9
expansions/script/c81902612.lua
expansions/script/c81902612.lua
+2
-2
expansions/script/c96071017.lua
expansions/script/c96071017.lua
+4
-0
No files found.
expansions/FiNALE.cdb
View file @
60b56db5
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expansions/pics/62624605.jpg
View replaced file @
041f8557
View file @
60b56db5
83.9 KB
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W:
|
H:
65.7 KB
|
W:
|
H:
2-up
Swipe
Onion skin
expansions/script/c18700780.lua
View file @
60b56db5
--假面骑士 Gavv 日月面库
local
m
=
18700780
local
cm
=
_G
[
"c"
..
m
]
Suyu_bh
=
Suyu_bh
or
{}
Duel
.
LoadScript
(
"c16199990.lua"
)
Gavv
=
Gavv
or
cm
or
{}
cm
=
Gavv
or
{}
Gavv
.
loaded_metatable_list
=
{}
...
...
@@ -14,17 +12,23 @@ function Gavv.back(c,tcode,tcode2)
e3
:
SetCode
(
EVENT_ADJUST
)
e3
:
SetRange
(
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_HAND
+
LOCATION_EXTRA
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tcode
and
tc
:
GetOriginalCode
()
==
tcode2
end
)
e3
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tc
:
SetEntityCode
(
tcode
)
tc
:
SetEntityCode
(
tcode
,
true
)
Duel
.
ConfirmCards
(
tp
,
Group
.
FromCards
(
tc
))
Duel
.
ConfirmCards
(
1
-
tp
,
Group
.
FromCards
(
tc
))
tc
:
ReplaceEffect
(
tcode
,
0
,
0
)
aux
.
AddFusionProcFunRep
(
tc
,
cm
.
fumfilter
,
2
,
true
)
tc
:
EnableReviveLimit
()
end
)
tc
:
RegisterEffect
(
e3
)
return
e3
return
e3
end
function
cm
.
fumfilter
(
c
)
return
c
:
IsSetCard
(
0x829
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
Gavv
.
check
(
c
,
code
,
id
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c31750005.lua
View file @
60b56db5
...
...
@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
poscon
)
e2
:
SetTarget
(
s
.
postg
)
...
...
@@ -48,6 +48,7 @@ function s.spop(e,tp)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
eqfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
ec
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
ec
then
...
...
@@ -70,7 +71,7 @@ end
-- Effect 2 functions --
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x694
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
GetOwner
()
==
tp
return
c
:
IsSetCard
(
0x694
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
GetOwner
()
==
tp
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
function
s
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c31750009.lua
View file @
60b56db5
...
...
@@ -28,7 +28,7 @@ function s.initial_effect(c)
-- Allow activation when set in Chain 3+
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_
TRA
P_ACT_IN_SET_TURN
)
e3
:
SetCode
(
EFFECT_
Q
P_ACT_IN_SET_TURN
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetCondition
(
s
.
actcon
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -76,6 +76,7 @@ function s.colop(e,tp)
tc
:
RegisterEffect
(
e2
)
Duel
.
AdjustInstantly
()
if
toc
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
-- Additional effect when changed to attack position
local
dg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
dg
=
dg
:
Filter
(
function
(
c
,
tc
)
return
tc
:
GetColumnGroup
():
IsContains
(
c
)
and
c
:
IsControler
(
tc
:
GetControler
())
end
,
nil
,
tc
)
...
...
expansions/script/c31750021.lua
View file @
60b56db5
...
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetOperation
(
s
.
tgop
)
...
...
@@ -62,7 +62,6 @@ function s.tgop(e,tp)
local
rg
=
Duel
.
GetOperatedGroup
()
for
rc
in
aux
.
Next
(
rg
)
do
rc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
Debug
.
Message
(
rc
:
GetFlagEffectLabel
(
id
))
end
rg
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -117,6 +116,7 @@ function s.spop(e,tp)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
>
0
then
Duel
.
BreakEffect
()
-- Effect 2-1: Set Quick-Play
local
qg
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
#
qg
>
0
then
...
...
expansions/script/c31750041.lua
View file @
60b56db5
...
...
@@ -24,12 +24,12 @@ function s.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_
S
ZONE
)
e4
:
SetRange
(
LOCATION_
M
ZONE
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCondition
(
s
.
condition
)
e4
:
SetTarget
(
s
.
target
)
e4
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e
2
)
c
:
RegisterEffect
(
e
4
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
...
...
@@ -49,8 +49,9 @@ end
-- Operation function
function
s
.
operation
(
e
,
tp
)
local
r
c
=
e
:
GetLabelObject
()
local
t
c
=
e
:
GetLabelObject
()
if
(
not
tc
:
IsRelateToEffect
(
e
))
or
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
0
,
POS_FACEUP_ATTACK
,
0
)
==
0
then
return
end
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
return
end
Duel
.
BreakEffect
()
if
tc
:
IsPosition
(
POS_FACEUP_ATTACK
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c31750045.lua
0 → 100644
View file @
60b56db5
--O.P.B.A:AH-64D Apache
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
-- Xyz Summon规则
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
nil
,
6
,
2
)
-- 效果①:替代破坏+无效
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
reptg
)
e1
:
SetValue
(
s
.
repval
)
c
:
RegisterEffect
(
e1
)
-- 效果②:变更表示形式+纵列除外
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
postg
)
e2
:
SetCost
(
s
.
poscost
)
e2
:
SetOperation
(
s
.
posop
)
c
:
RegisterEffect
(
e2
)
end
-- 效果①实现 --
function
s
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
1
-
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
tp
and
c
:
GetReasonEffect
():
GetHandler
():
IsSetCard
(
0x694
)
end
function
s
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDefensePos
()
and
eg
:
IsExists
(
s
.
repfilter
,
1
,
nil
,
tp
)
end
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
then
Duel
.
ChangePosition
(
e
:
GetHandler
(),
POS_FACEUP_ATTACK
)
local
g
=
eg
:
Filter
(
s
.
repfilter
,
nil
,
tp
)
for
tc
in
aux
.
Next
(
g
)
do
-- 无效效果
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
tc
:
RegisterEffect
(
e2
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
return
true
else
return
false
end
end
function
s
.
repval
(
e
,
c
)
return
s
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
end
-- 效果②实现 --
function
s
.
posfilter
(
c
)
return
c
:
IsSetCard
(
0x694
)
and
c
:
IsCanChangePosition
()
end
function
s
.
desfilter
(
c
,
co
)
return
co
:
IsContains
(
c
)
end
function
s
.
poscost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
s
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
posfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
end
function
s
.
posop
(
e
,
tp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
-- 变更表示形式
local
pos
=
tc
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
POS_FACEUP_DEFENSE
or
POS_FACEUP_ATTACK
if
Duel
.
ChangePosition
(
tc
,
pos
)
~=
0
then
-- 纵列破坏处理
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
tc
:
GetColumnGroup
())
if
#
g
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c31750049.lua
View file @
60b56db5
...
...
@@ -79,6 +79,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
SSet
(
tp
,
tc
)
Duel
.
BreakEffect
()
if
Duel
.
GetFlagEffect
(
tp
,
id
+
ac
)
>
1
and
Duel
.
GetFlagEffect
(
tp
,
id
+
ac
+
o
)
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
ac
+
o
,
0
,
nil
,
1
,
1
,
0
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -90,7 +91,6 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
asop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Debug
.
Message
(
"cg1阶段"
)
end
if
Duel
.
GetFlagEffect
(
tp
,
id
+
ac
)
>
2
and
Duel
.
GetFlagEffect
(
tp
,
id
+
ac
+
o
)
==
1
then
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -100,7 +100,6 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
e4
:
SetLabel
(
ac
)
Duel
.
RegisterEffect
(
e4
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
ac
+
o
,
0
,
nil
,
1
,
1
,
0
)
Debug
.
Message
(
"cg2阶段"
)
end
if
Duel
.
GetFlagEffect
(
tp
,
id
+
ac
)
>
3
and
Duel
.
GetFlagEffect
(
tp
,
id
+
ac
+
o
)
==
2
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
ac
+
o
,
0
,
nil
,
1
,
1
,
0
)
...
...
@@ -112,7 +111,6 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetOperation
(
s
.
thop2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Debug
.
Message
(
"cg3阶段"
)
end
end
...
...
@@ -134,7 +132,8 @@ function s.asop(e,tp,eg,ep,ev,re,r,rp)
local
ac
=
e
:
GetLabel
()
if
not
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
ac
)
then
return
end
if
Duel
.
Hint
(
HINT_CARD
,
0
,
e
:
GetLabel
())
and
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
aux
.
Stringid
(
id
,
7
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
e
:
GetLabel
())
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
7
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
ac
):
GetFirst
()
...
...
expansions/script/c31750061.lua
View file @
60b56db5
...
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
-- Allow activation when set in Chain 3+
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_
TRA
P_ACT_IN_SET_TURN
)
e3
:
SetCode
(
EFFECT_
Q
P_ACT_IN_SET_TURN
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetCondition
(
s
.
actcon
)
c
:
RegisterEffect
(
e3
)
...
...
expansions/script/c31750065.lua
View file @
60b56db5
...
...
@@ -5,9 +5,9 @@ function s.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DISABLE
+
CATEGORY_DESTROY
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
postg
)
e1
:
SetOperation
(
s
.
posop
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
-- Activate when set in Chain 3+
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_
TRA
P_ACT_IN_SET_TURN
)
e3
:
SetCode
(
EFFECT_
Q
P_ACT_IN_SET_TURN
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetCondition
(
s
.
actcon
)
c
:
RegisterEffect
(
e3
)
...
...
expansions/script/c31750073.lua
View file @
60b56db5
...
...
@@ -15,7 +15,6 @@ function s.initial_effect(c)
-- Effect 2: Set card from Deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_DECKDES
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
...
...
expansions/script/c31750077.lua
0 → 100644
View file @
60b56db5
--O.P.B.A:FMTV
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
-- Effect 1: Draw and manage hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
drcost
)
e1
:
SetTarget
(
s
.
drtg
)
e1
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e1
)
-- Effect 2: Reset during End Phase
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
100
)
e2
:
SetCondition
(
s
.
setcon
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
end
-- Effect 1 functions --
function
s
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
(),
0x694
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSetCard
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
(),
0x694
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
function
s
.
xyzfilter
(
c
)
return
c
:
IsSetCard
(
0x694
)
and
c
:
IsType
(
TYPE_XYZ
)
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
end
function
s
.
drop
(
e
,
tp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
2
then
local
g
=
Duel
.
GetFieldGroup
(
p
,
LOCATION_HAND
,
0
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
if
#
g
==
0
then
return
end
local
has_xyz
=
Duel
.
IsExistingMatchingCard
(
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
op
=
0
if
has_xyz
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
))
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
BreakEffect
()
if
op
==
0
then
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
xyz
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
xyzfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
#
xyz
>
0
then
Duel
.
Overlay
(
xyz
:
GetFirst
(),
sg
)
end
end
end
end
-- Effect 2 functions --
function
s
.
rmfilter
(
c
)
return
c
:
IsSetCard
(
0x694
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
GetOverlayCount
()
>
0
end
function
s
.
setcon
(
e
,
tp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsSSetable
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_OVERLAY
)
end
function
s
.
setop
(
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
xyz
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
#
xyz
>
0
then
local
og
=
xyz
:
GetFirst
():
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
sg
=
og
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
>
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
e
:
GetHandler
())
end
end
end
end
\ No newline at end of file
expansions/script/c31750097.lua
View file @
60b56db5
...
...
@@ -15,7 +15,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
lvtg
)
e1
:
SetOperation
(
s
.
lvop
)
...
...
@@ -28,8 +28,8 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
Set
CountLimit
(
1
,
id
+
100
)
e2
:
SetCo
ndition
(
s
.
thcon
)
e2
:
Set
Property
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCo
untLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
s
.
thcost
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
...
...
@@ -68,6 +68,7 @@ function s.lvop(e,tp)
-- Special Summon
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
tc
:
GetLevel
(),
e
,
tp
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
@@ -77,20 +78,16 @@ end
-- Effect 2 functions --
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousSetCard
(
0x694
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
local
g
=
eg
:
Filter
(
s
.
cfilter
,
nil
,
tp
)
local
g
=
eg
:
Filter
Select
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
...
...
expansions/script/c81902612.lua
View file @
60b56db5
...
...
@@ -161,7 +161,7 @@ function cm.atkop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
posfilter
,
1
,
nil
,
tp
)
and
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsCode
,
1
,
nil
,
81902055
)
and
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
return
eg
:
IsExists
(
cm
.
posfilter
,
1
,
nil
,
e
:
GetHandlerPlayer
()
)
and
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsCode
,
1
,
nil
,
81902055
)
and
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
end
function
cm
.
posfilter
(
c
,
tp
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
not
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsControler
(
1
-
tp
)
...
...
@@ -186,7 +186,7 @@ function cm.etg(e,c)
return
c
~=
e
:
GetHandler
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsFaceup
()
end
function
cm
.
efilter
(
e
,
te
)
return
te
:
Get
HandlerPlayer
()
~=
e
:
GetHandlerPlay
er
()
return
te
:
Get
Owner
()
~=
e
:
GetOwn
er
()
end
function
cm
.
atlimit
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
and
c
:
IsFaceup
()
...
...
expansions/script/c96071017.lua
View file @
60b56db5
...
...
@@ -13,6 +13,7 @@ function cm.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
--取效果对象
e1
:
SetRange
(
LOCATION_PZONE
)
--灵摆区域
e1
:
SetCountLimit
(
1
,
m
)
--卡名次数限制
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetCost
(
cm
.
spcost
)
--代价cost
e1
:
SetTarget
(
cm
.
sptg
)
--效果判定
e1
:
SetOperation
(
cm
.
spop
)
--效果处理
...
...
@@ -45,6 +46,9 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
--recover
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
)
>
0
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroupEx
(
tp
,
Card
.
IsSetCard
,
1
,
REASON_COST
,
true
,
e
:
GetHandler
(),
0xef1
)
end
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
Card
.
IsSetCard
,
1
,
1
,
REASON_COST
,
true
,
e
:
GetHandler
(),
0xef1
)
...
...
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