Commit 5e86d0f7 authored by Huangnan's avatar Huangnan

fix

parent b981e3e1
Pipeline #40348 failed with stages
in 4 minutes and 46 seconds
......@@ -58,7 +58,7 @@ function cm.op2(e,tp,eg,ep,ev,re,r,rp)
if #g>0 then
local mg=Duel.GetMatchingGroup(cm.e,tp,LOCATION_DECK,0,nil)
if Duel.SendtoGrave(g,REASON_EFFECT+REASON_DISCARD)>0 and #mg>0 and mg:GetClassCount(Card.GetCode)>2 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
if Duel.GetLocationCount(tp,LOCATION_SZONE)<2 then return end
Duel.BreakEffect()
Duel.Hint(3,tp,HINTMSG_SET)
local sg=mg:SelectSubGroup(tp,aux.dncheck,false,3,3)
......
......@@ -60,7 +60,7 @@ function cm.con2(e)
return e:GetHandler():GetFlagEffect(m)>0
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked()
if chk==0 then return e:IsCostChecked() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanDraw(1-tp,1)
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1900,2000,4,RACE_MACHINE,ATTRIBUTE_LIGHT) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,1-tp,1)
......
......@@ -43,7 +43,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked()
if chk==0 then return e:IsCostChecked() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil,tp)
and Duel.IsExistingMatchingCard(cm.adcheck,tp,LOCATION_DECK,0,2,nil)
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2100,2100,4,RACE_MACHINE,ATTRIBUTE_LIGHT) end
......
......@@ -41,7 +41,7 @@ function cm.dcheck(c)
return c:GetControler()~=c:GetOwner() and c:IsDiscardable(REASON_EFFECT)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked()
if chk==0 then return e:IsCostChecked() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.dcheck,tp,0,LOCATION_HAND,1,nil)
and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_DECK,0,2,nil,1-tp)
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0x3540|0x3541,TYPES_NORMAL_TRAP_MONSTER,2600,1000,4,RACE_MACHINE,ATTRIBUTE_LIGHT) end
......@@ -59,7 +59,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.SendtoGrave(g,REASON_EFFECT+REASON_DISCARD)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local xg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,2,2,nil,1-tp)
Duel.SendtoDeck(xg,1-tp,2,REASON_EFFECT)
Duel.SendtoHand(xg,1-tp,REASON_EFFECT)
end
end
end
......
......@@ -46,7 +46,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(LOCATION_MZONE,0)
e5:SetCondition(cm.con)
......
......@@ -38,7 +38,7 @@ function s.actop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=Duel.SelectMatchingCard(tp,s.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local g=Duel.GetMatchingGroup(s.atkfilter,tp,LOCATION_MZONE,0,nil,e)
if #rg>0 and Duel.Remove(g,POS_FACEUP,REASON_COST)>0 and g:GetCount()>0 then
if #rg>0 and Duel.Remove(rg,POS_FACEUP,REASON_COST)>0 and g:GetCount()>0 then
for tc in aux.Next(g) do
if not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
......
......@@ -6,16 +6,9 @@ function s.initial_effect(c)
--fusion
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,5012604,s.sfliter,2,true,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_ONFIELD,0,Duel.Remove,POS_FACEUP,REASON_COST) --2025.8.23 雪
--special summon rule
local e10=Effect.CreateEffect(c)
e10:SetType(EFFECT_TYPE_FIELD)
e10:SetCode(EFFECT_SPSUMMON_PROC)
e10:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e10:SetRange(LOCATION_EXTRA)
e10:SetCondition(s.hspcon)
e10:SetTarget(s.hsptg)
e10:SetOperation(s.hspop)
c:RegisterEffect(e10)
--damage
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
......@@ -46,35 +39,7 @@ end
function s.sfliter(c)
return c.MoJin==true
end
function s.cfilter(c,mc)
return ((c.MoJin==true and c:IsLocation(LOCATION_MZONE)) or c:IsFusionCode(5012604))
and c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial(mc)
and c:IsFusionType(TYPE_MONSTER)
end
function s.fselect(g,tp,mc)
return Duel.GetLocationCountFromEx(tp,tp,g,mc)>0
and g:IsExists(Card.IsFusionCode,1,nil,5012604) and g:IsExists(Card.IsFusionSetCard,2,nil,MoJin==true)
end
function s.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(c.cfilter,tp,LOCATION_ONFIELD,0,nil,c)
return g:CheckSubGroup(s.fselect,3,3,tp,c)
end
function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_ONFIELD,0,nil,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(tp,s.fselect,false,3,3,tp,c)
sg:KeepAlive()
e:SetLabelObject(sg)
return true
end
function s.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
c:SetMaterial(g)
Duel.Remove(g,POS_FACEUP,REASON_COST+REASON_MATERIAL)
g:DeleteGroup()
end
function s.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsReleasable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
......
......@@ -25,7 +25,7 @@ function s.initial_effect(c)
aux.AddContactFusionProcedure(c,s.cfilter,LOCATION_ONFIELD,0,aux.tdcfop(c)):SetValue(SUMMON_VALUE_SELF)
--①:破坏效果
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
......
......@@ -7,18 +7,11 @@ function s.initial_effect(c)
aux.EnablePendulumAttribute(c,false)
--fusion material
c:EnableReviveLimit()
c:SetSPSummonOnce(id) --2025.8.23 雪
aux.AddFusionProcFun2(c,s.sfliter,s.sfliter,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,aux.ContactFusionSendToDeck(c)) --2025.8.23 雪
--special summon rule
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,id)
e1:SetCondition(s.hspcon)
e1:SetTarget(s.hsptg)
e1:SetOperation(s.hspop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(1101)
......@@ -36,33 +29,7 @@ end
function s.sfliter(c)
return c.MoJin
end
function s.cfilter(c,mc)
return c:IsAbleToDeckOrExtraAsCost() and c:IsCanBeFusionMaterial(mc)
and c:IsType(TYPE_MONSTER) and (c:IsFaceup() or not c:IsLocation(LOCATION_REMOVED)) and c.MoJin
end
function s.fselect(g,tp,mc)
return Duel.GetLocationCountFromEx(tp,tp,g,mc)>0 and g:IsExists(Card.IsSetCard,2,nil,MoJin==true)
end
function s.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,0,nil,c)
return g:CheckSubGroup(s.fselect,2,2,tp,c)
end
function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,0,nil,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:SelectSubGroup(tp,s.fselect,false,2,2,tp,c)
sg:KeepAlive()
e:SetLabelObject(sg)
return true
end
function s.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
c:SetMaterial(g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST+REASON_MATERIAL)
g:DeleteGroup()
end
function s.afilter(c)
if not c:IsFaceup() then return end
local atk=c:GetAttack()
......
......@@ -3,22 +3,13 @@ local s,id,o=GetID()
s.MoJin=true
function s.initial_effect(c)
c:SetUniqueOnField(1,1,id)
--c:SetSPSummonOnce(id)
c:SetSPSummonOnce(id) --2025.8.23 雪
aux.AddCodeList(c,5012604)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,5012604,s.sfliter,1,true,true)
aux.AddContactFusionProcedure(c,s.cfilter,LOCATION_ONFIELD+LOCATION_GRAVE,0,Duel.Remove,POS_FACEUP,REASON_COST) --2025.8.23 雪
--special summon rule
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,id)
e1:SetCondition(s.hspcon)
e1:SetTarget(s.hsptg)
e1:SetOperation(s.hspop)
c:RegisterEffect(e1)
--Remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE)
......@@ -48,6 +39,10 @@ end
function s.sfliter(c)
return c.MoJin==true
end
function s.cfilter(c) --2025.8.23 雪
return Duel.GetFlagEffect(tp,id)>0 and c:IsAbleToRemoveAsCost()
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
for tc in aux.Next(eg) do
if tc:IsCode(5012604) then
......@@ -55,35 +50,7 @@ function s.regop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function s.cfilter(c,mc)
return ((c.MoJin==true and c:IsLocation(LOCATION_MZONE+LOCATION_GRAVE)) or c:IsFusionCode(5012604))
and c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial(mc)
and bit.band(c:GetOriginalType(),TYPE_MONSTER)~=0
end
function s.fselect(g,tp,mc)
return Duel.GetLocationCountFromEx(tp,tp,g,mc)>0
and g:IsExists(Card.IsFusionCode,1,nil,5012604) and g:IsExists(Card.IsFusionSetCard,1,nil,MoJin==true)
end
function s.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(c.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,c)
return g:CheckSubGroup(s.fselect,2,2,tp,c) and Duel.GetFlagEffect(tp,id)>0
end
function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(tp,s.fselect,false,2,2,tp,c)
sg:KeepAlive()
e:SetLabelObject(sg)
return true
end
function s.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
c:SetMaterial(g)
Duel.Remove(g,POS_FACEUP,REASON_COST+REASON_MATERIAL)
g:DeleteGroup()
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
......
......@@ -123,12 +123,11 @@ function s.syncop(e, tp, eg, ep, ev, re, r, rp, c, smat, mg)
Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SMATERIAL)
if smat then
mg:RemoveCard(smat)
g:Merge(mg:SelectSubGroup(tp, s.gfilter, true, 1, nil, tp, c, lv, smat))
g:Merge(mg:SelectSubGroup(tp, s.gfilter, false, 1, nil, tp, c, lv, smat))
g:AddCard(smat)
else
g:Merge(mg:SelectSubGroup(tp, s.gfilter, true, 2, nil, tp, c, lv, nil))
g:Merge(mg:SelectSubGroup(tp, s.gfilter, false, 2, nil, tp, c, lv, nil))
end
if not s.gfilter(g, tp, c, lv, smat) then return end
c:SetMaterial(g)
Duel.SendtoGrave(g, REASON_MATERIAL + REASON_SYNCHRO)
end
......
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