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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
5de51961
Commit
5de51961
authored
Sep 30, 2024
by
聖園ミカ
🐟
Browse files
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byd
parent
1576dd31
Pipeline
#30131
passed with stages
in 31 minutes and 12 seconds
Changes
7
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1
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7 changed files
with
142 additions
and
146 deletions
+142
-146
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/script/c31300044.lua
expansions/script/c31300044.lua
+55
-11
expansions/script/c31300052.lua
expansions/script/c31300052.lua
+74
-124
expansions/script/c31300054.lua
expansions/script/c31300054.lua
+4
-3
expansions/script/c31300055.lua
expansions/script/c31300055.lua
+1
-0
expansions/script/c31300056.lua
expansions/script/c31300056.lua
+3
-3
expansions/script/c31300057.lua
expansions/script/c31300057.lua
+5
-5
No files found.
expansions/FiNALE.cdb
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5de51961
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expansions/script/c31300044.lua
View file @
5de51961
...
...
@@ -24,7 +24,7 @@ function s.specialsummon_rock(c)
e5
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetCategory
(
CATEGORY_
SEARCH
+
CATEGORY_TOHAND
)
e6
:
SetCategory
(
CATEGORY_
TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e6
:
SetCode
(
EVENT_DESTROYED
)
...
...
@@ -44,24 +44,68 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
e
:
GetLabelObject
():
GetLabel
()
return
ct
==
0
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
s
.
filter1
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsFaceupEx
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_DECK
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
filter1
),
tp
,
LOCATION_REMOVED
+
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
s
.
destroy_self
(
c
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c31300052.lua
View file @
5de51961
--
魔人
Bijou
--
猫咪
Bijou
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
s
.
specialsum
(
c
)
s
.
searchcar
d
(
c
)
s
.
tohan
d
(
c
)
end
function
s
.
searchcar
d
(
c
)
function
s
.
tohan
d
(
c
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1109
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
s
.
seatg
)
e1
:
SetOperation
(
s
.
seaop
)
e1
:
SetDescription
(
1193
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
+
114
)
e1
:
SetCost
(
s
.
thcost
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCondition
(
s
.
condition2
)
c
:
RegisterEffect
(
e2
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_DESTROYED
)
ge1
:
SetOperation
(
s
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
s
.
searchfilter
(
c
)
return
c
:
IsSetCard
(
0x5527
)
and
c
:
IsAbleToHand
()
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
0
,
id
)
~=
0
or
Duel
.
GetFlagEffect
(
1
,
id
)
~=
0
then
return
end
for
tc
in
aux
.
Next
(
eg
)
do
if
tc
:
IsRace
(
RACE_ROCK
)
and
not
tc
:
IsReason
(
REASON_RULE
)
then
Duel
.
RegisterFlagEffect
(
0
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
1
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
function
s
.
seatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
function
s
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
id
)
~=
0
end
function
s
.
seaop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
then
return
end
local
p
=
e
:
GetOwner
()
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
p
,
s
.
searchfilter
,
p
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
p
,
g
)
function
s
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsLevel
(
1
)
and
c
:
IsAbleToDeck
()
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToDeckAsCost
()
end
Duel
.
SendtoDeck
(
c
,
1
-
tp
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
2
,
nil
,
e
:
GetHandler
())
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
2
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
g
,
tp
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
...
...
@@ -44,113 +73,34 @@ end
function
s
.
specialsum
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1109
)
e1
:
SetCategory
(
CATEGORY_D
ESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetDescription
(
2
)
e1
:
SetCategory
(
CATEGORY_D
RAW
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
t
htg
)
e1
:
SetOperation
(
s
.
thop
)
e1
:
SetTarget
(
s
.
t
arget
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
end
function
s
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
fselect
(
g
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
nil
)
if
not
g
:
CheckSubGroup
(
s
.
fselect
,
1
,
1
,
e
,
tp
)
then
return
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
1
-
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
1
,
1
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
~=
0
and
#
sg
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
--e2:SetCountLimit(1)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
sc
:
RegisterEffect
(
e2
)
end
end
end
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
gc
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
gc
,
chkf
)
function
s
.
filter
(
c
)
return
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsAbleToHand
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
c
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
c
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsImmuneToEffect
(
e
)
then
return
end
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
c
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
c
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
c
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
c
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
g
:
GetCount
()
==
0
then
return
end
local
ct
=
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
if
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
0
,
LOCATION_DECK
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
1
-
tp
,
1109
)
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
s
.
filter
,
tp
,
0
,
LOCATION_DECK
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
sg
)
end
end
\ No newline at end of file
end
expansions/script/c31300054.lua
View file @
5de51961
...
...
@@ -20,10 +20,11 @@ function s.damage(c)
c
:
RegisterEffect
(
e1
)
end
function
s
.
filter2
(
c
)
return
c
:
IsCode
(
31300056
)
and
c
:
IsType
(
TYPE_FIELD
)
and
not
c
:
IsForbidden
()
return
c
:
IsCode
(
31300056
)
and
not
c
:
IsForbidden
()
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
>
0
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
...
...
@@ -32,7 +33,7 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp)
local
b2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
>
0
local
op
=
aux
.
SelectFromOptions
(
tp
,{
b1
,
102
},{
b2
,
103
})
local
p
=
tp
if
op
==
1
then
p
=
1
-
tp
end
if
op
==
2
then
p
=
1
-
tp
end
Duel
.
MoveToField
(
tc
,
tp
,
p
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
...
...
expansions/script/c31300055.lua
View file @
5de51961
...
...
@@ -14,6 +14,7 @@ function s.specialsum(c)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
...
...
expansions/script/c31300056.lua
View file @
5de51961
...
...
@@ -15,7 +15,7 @@ function s.set(c)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetRange
(
LOCATION_
SZON
E
)
e2
:
SetRange
(
LOCATION_
GRAV
E
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCondition
(
s
.
drcon
)
e2
:
SetTarget
(
s
.
settg
)
...
...
@@ -23,7 +23,7 @@ function s.set(c)
c
:
RegisterEffect
(
e2
)
end
function
s
.
s
p
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
s
et
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
s
.
cfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
...
...
@@ -33,7 +33,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
sc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
1
,
0
,
0
)
end
function
s
.
s
p
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
s
et
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
>
0
then
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c31300057.lua
View file @
5de51961
...
...
@@ -53,15 +53,15 @@ end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_
REMOVED
,
0
,
4
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_
EXTRA
,
0
,
4
,
nil
)
return
b1
or
b2
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_
REMOVED
,
0
,
4
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_
EXTRA
,
0
,
4
,
nil
)
local
op
=
aux
.
SelectFromOptions
(
tp
,{
b1
,
1151
},{
b2
,
1370
})
if
op
==
0
then
if
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
...
...
@@ -74,7 +74,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
if
op
==
1
then
if
op
==
2
then
--level
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -84,7 +84,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
4
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
BreakEffect
()
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
rg
:
GetCount
()
>
0
then
local
srg
=
rg
:
RandomSelect
(
tp
,
4
)
Duel
.
Remove
(
srg
,
POS_FACEDOWN
,
REASON_EFFECT
)
...
...
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