Commit 54686541 authored by Huangnan's avatar Huangnan

fix

parent 8ba3ea0a
Pipeline #36098 failed with stages
in 5 minutes and 16 seconds
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--黄金炼成 普勒拉蒂
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddSynchroProcedure(c,nil,nil,1)
aux.AddSynchroProcedure(c,aux.Tuner(nil),aux.TRUE,1)
c:EnableReviveLimit()
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
......@@ -46,22 +46,6 @@ function s.initial_effect(c)
e6:SetCode(EVENT_LEAVE_FIELD)
e6:SetCondition(s.pencon)
c:RegisterEffect(e6)
local ee=Effect.CreateEffect(c)
ee:SetType(EFFECT_TYPE_SINGLE)
ee:SetCode(EFFECT_MATERIAL_CHECK)
ee:SetValue(s.valcheck)
c:RegisterEffect(ee)
end
function s.valcheck(e,c)
local g=c:GetMaterial()
if g:IsExists(Card.IsType,2,nil,TYPE_TUNER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(21142671)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function s.thfilter(c)
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x66e5) and c:IsAbleToHand()
......
--黄金炼成 卡里奥斯特罗
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddSynchroProcedure(c,nil,nil,1)
aux.AddSynchroProcedure(c,aux.Tuner(nil),aux.TRUE,1)
c:EnableReviveLimit()
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
......@@ -46,22 +46,6 @@ function s.initial_effect(c)
e6:SetCode(EVENT_LEAVE_FIELD)
e6:SetCondition(s.pencon)
c:RegisterEffect(e6)
local ee=Effect.CreateEffect(c)
ee:SetType(EFFECT_TYPE_SINGLE)
ee:SetCode(EFFECT_MATERIAL_CHECK)
ee:SetValue(s.valcheck)
c:RegisterEffect(ee)
end
function s.valcheck(e,c)
local g=c:GetMaterial()
if g:IsExists(Card.IsType,2,nil,TYPE_TUNER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(21142671)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function s.thfilter(c)
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x66e5) and c:IsAbleToHand()
......
--黄金炼成 圣日耳曼
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddSynchroProcedure(c,nil,nil,1)
aux.AddSynchroProcedure(c,aux.Tuner(nil),aux.TRUE,1)
c:EnableReviveLimit()
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
......@@ -46,22 +46,6 @@ function s.initial_effect(c)
e6:SetCode(EVENT_LEAVE_FIELD)
e6:SetCondition(s.pencon)
c:RegisterEffect(e6)
local ee=Effect.CreateEffect(c)
ee:SetType(EFFECT_TYPE_SINGLE)
ee:SetCode(EFFECT_MATERIAL_CHECK)
ee:SetValue(s.valcheck)
c:RegisterEffect(ee)
end
function s.valcheck(e,c)
local g=c:GetMaterial()
if g:IsExists(Card.IsType,2,nil,TYPE_TUNER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(21142671)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function s.thfilter(c)
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x66e5) and c:IsAbleToHand()
......
......@@ -50,14 +50,14 @@ function c60001168.setop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c60001168.wxcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and Duel.IsChainNegatable(ev)
return rp==1-tp
end
function c60001168.wxtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c60001168.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c60001168.filter(c,tp,code)
return c:IsCode(60001179) and ((c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()) or (c:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0)) and c:GetOriginalCode()~=code
return c:IsCode(60001179) and ((c:IsType(TYPE_SPELL+TYPE_TRAP) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0) or (c:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0)) and c:GetOriginalCode()~=code and not c:IsForbidden()
end
function c60001168.filterx(c)
return c:IsCode(60001179) and c:IsAbleToHand()
......@@ -76,7 +76,7 @@ function c60001168.wxop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsType(TYPE_MONSTER) then
Duel.MoveToField(tc,tp,tp,LOCATION_MZONE,POS_FACEUP,true)
elseif tc:IsType(TYPE_SPELL+TYPE_TRAP) then
Duel.SSet(tp,tc)
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
end
......
--無☆茶☆苦☆茶-在?手坑交了?
local m=81901001
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 鬼杰番长
local m=81901002
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶 畜生界的鬼杰
local m=81901003
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--link summon
c:EnableReviveLimit()
......
--滅☆茶☆苦☆茶 权能盖天炼狱天神
local m=81901004
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
......
--無☆茶☆苦☆茶 生命是很宝贵哒
local m=81901005
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 紫苑毫无疑问是天使
local m=81901006
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 灾厄流雏
local m=81901007
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--Release
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 一碰就倒的小毒
local m=81901008
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 邪正人鬼
local m=81901009
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶-女苑老师差不多得了别这样
local m=81901010
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶 最凶最恶的双子
local m=81901011
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--link summon
c:EnableReviveLimit()
......
--無☆茶☆苦☆茶 世界一番!
local m=81901012
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--天津白鹭 天邪逆鸦
local m=81901013
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶 天邪逆鬼翻转乱世
local m=81901014
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
......
--無☆茶☆苦☆茶 无良记者
local m=81901015
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--special Summon
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶-帕露帕露嫉妒死了啊!!!
local m=81901016
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶-封闭内心的恋之埋火
local m=81901017
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--zhishiwu
c:EnableCounterPermit(0x850)
......
--滅☆茶☆苦☆茶 月上的狂气
local m=81901018
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,cm.sucai,2,4)
......
--無☆茶☆苦☆茶 拱火管狐
local m=81901019
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--SpecialSummon
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 稀神旭东
local m=81901021
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--SpecialSummon
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶-这可真是谔谔呢
local m=81901022
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--link material
aux.AddLinkProcedure(c,cm.sucai,2,3)
......
--無☆茶☆苦☆茶 一般通过山女
local m=81901023
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
......
--無☆茶☆苦☆茶 Fairy of Lunatic
local m=81901024
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--SpecialSummon
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶 破碎雏形
local m=81901025
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
c:EnableCounterPermit(0x853)
--fusion material
......
--『平安京的噩梦』
local m=81901026
local cm=_G["c"..m]
Duel.LoadScript("Yakumonue.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--正体不明的UnknownX
local m=81901029
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
......
--异魍现他法魉昭镜
local m=81901030
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--immune
local e1=Effect.CreateEffect(c)
......
--土蜘蛛的捕食
local m=81901031
local cm=_G["c"..m]
Duel.LoadScript("Yakumonue.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--昏暗洞窟中的明亮之网
local m=81901032
local cm=_G["c"..m]
Duel.LoadScript("Yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
......
--滅☆茶☆苦☆茶 未确认式幻想少女
local m=81901033
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,cm.matfilter,1,1,nil)
......
--滅☆茶☆苦☆茶 天逆幻妖
local m=81901034
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
......
--最凶最恶的泡沫经济
local m=81901035
local cm=_G["c"..m]
Duel.LoadScript("Yakumonue.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--滅☆茶☆苦☆茶 天邪逆鬼
local m=81901036
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,cm.matfilter,1,1,nil)
......
--堕色欲落纸醉淫乱天
local m=81901037
local cm=_G["c"..m]
Duel.LoadScript("Yakumonue.lua")
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--魅梦生他法逆化界
local m=81901044
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
Duel.EnableGlobalFlag(GLOBALFLAG_DECK_REVERSE_CHECK)
--immune
......
--滅☆茶☆苦☆茶 天津迷梦
local m=81901052
local cm=_G["c"..m]
Duel.LoadScript("81901011.lua")
function cm.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
......
......@@ -2,7 +2,6 @@
local m=81902000
local cm=_G["c"..m]
cm.TC_number=i
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
--xyz summon
......
--TC.0 博丽的幻想神主 太田顺子
local m=81902001
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=0
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.01 博丽神社的巫女 博丽灵梦
local m=81902002
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=1
function cm.initial_effect(c)
--xyz summon
......
--TC.02 闪耀的魔法使 雾雨魔理沙
local m=81902003
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=2
function cm.initial_effect(c)
--xyz summon
......
--TC.03 单纯的食人妖怪 露米娅
local m=81902004
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=3
function cm.initial_effect(c)
--xyz summon
......
--TC.04 无名的妖精之王 大妖精
local m=81902005
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=4
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.05 湖上的冰精 琪露诺
local m=81902006
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=5
function cm.initial_effect(c)
--xyz summon
......
--TC.06 幻化成龙之鱼 红美铃
local m=81902007
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=6
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.07 自在之无名使魔 小恶魔
local m=81902008
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=7
function cm.initial_effect(c)
--xyz summon
......
--TC.08 避世与知识的魔女 帕秋莉·诺蕾姬
local m=81902009
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=8
function cm.initial_effect(c)
--xyz summon
......
--TC.09 恶魔的潇洒从者 十六夜咲夜
local m=81902010
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=9
function cm.initial_effect(c)
--xyz summon
......
--TC.10 绯红而永远的命运 蕾米莉亚·斯卡雷特
local m=81902011
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=10
function cm.initial_effect(c)
--xyz summon
......
--TC.11 纯洁无暇的笼中之鸟 芙兰朵露·斯卡雷特
local m=81902012
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=11
function cm.initial_effect(c)
--xyz summon
......
--TC.12 冬季所遗忘的雪 蕾蒂·霍瓦特洛克
local m=81902013
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=12
function cm.initial_effect(c)
--xyz summon
......
--TC.13 招引凶兆的黑猫 橙
local m=81902014
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=13
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
......@@ -2,7 +2,6 @@
local m=81902015
local cm=_G["c"..m]
cm.TC_number=14
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,4,2,nil,nil,99,nil)
......
--TC.15 静寂之骚灵提琴 露娜萨·普利兹姆利巴
local m=81902016
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=15
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.16 喧闹之骚灵号手 露娜萨·普利兹姆利巴
local m=81902017
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=16
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.17 沉稳之骚灵键盘手 莉莉卡•普利兹姆利巴
local m=81902018
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=17
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.18 半分迷茫的庭师 魂魄妖梦
local m=81902019
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=18
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
......@@ -2,7 +2,6 @@
local m=81902020
local cm=_G["c"..m]
cm.TC_number=19
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,9,2)
......
......@@ -2,7 +2,6 @@
local m=81902021
local cm=_G["c"..m]
cm.TC_number=20
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
--xyz summon
......
--TC.21 藏匿于境界的妖蝶 八雲紫
local m=81902022
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=21
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.22 访寻封秘的妖鸟 宇佐见莲子
local m=81902023
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=22
function cm.initial_effect(c)
--xyz summon
......
--TC.23 触及禁忌的怪猫 玛艾露贝莉·赫恩
local m=81902024
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=23
function cm.initial_effect(c)
--xyz summon
......
--TC.24 万物之名的辨识 森近霖之助
local m=81902025
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=24
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.25 阅文览字的无名朱鹮 朱鹭子
local m=81902026
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=25
function cm.initial_effect(c)
--xyz summon
......
--TC.26 妖魔之道映入于心的少女 本居小铃
local m=81902027
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=26
function cm.initial_effect(c)
--xyz summon
......
--TC.27 过目不忘的纪史少女 稗田阿求
local m=81902028
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=27
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.28 折臂入仙的鬼王 茨木华扇
local m=81902029
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=28
function cm.initial_effect(c)
--xyz summon
......
--TC.29 化而离众未成之人 易者
local m=81902030
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=29
function cm.initial_effect(c)
--xyz summon
......@@ -115,36 +114,8 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
sc:SetMaterial(Group.FromCards(c))
Duel.Overlay(sc,Group.FromCards(c))
Duel.SpecialSummonStep(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetDescription(aux.Stringid(m,2))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
e3:SetCost(cm.cost)
e3:SetOperation(cm.operation)
sc:RegisterEffect(e3)
sc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,2))
Duel.SpecialSummonComplete()
sc:CompleteProcedure()
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
end
e:SetLabel(0)
end
--atkup
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(c:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
end
--TC.30 萃集醉梦的夜行百鬼 伊吹萃香
local m=81902031
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=30
function cm.initial_effect(c)
--xyz summon
......
--TC.31 蠢蠢欲动的秋月之虫 莉格露·奈特巴格
local m=81902032
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=31
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
......@@ -2,7 +2,6 @@
local m=81902033
local cm=_G["c"..m]
cm.TC_number=31
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,4,2)
......
......@@ -2,7 +2,6 @@
local m=81902034
local cm=_G["c"..m]
cm.TC_number=33
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,7,3)
......
--TC.34 信口开河的大运白兔 因幡帝
local m=81902035
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=34
function cm.initial_effect(c)
--xyz summon
......
--TC.35 坠落于地的狂气之瞳 铃仙•优昙华院•因幡
local m=81902036
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=35
function cm.initial_effect(c)
--xyz summon
......
......@@ -2,7 +2,6 @@
local m=81902037
local cm=_G["c"..m]
cm.TC_number=36
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
--xyz summon
......
--TC.37 叛逆永恒命运之月姬 蓬莱山辉夜
local m=81902038
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=37
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.38 跨越千年复仇之烈焰 藤原妹红
local m=81902039
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=38
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.39 接触亦为禁忌之人形 梅蒂欣·梅兰可莉
local m=81902040
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=39
function cm.initial_effect(c)
--xyz summon
......
--TC.40 寄旧梦于未来的馆主 风见幽香
local m=81902041
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=40
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.41 引灵渡岸的死神 小野冢小町
local m=81902042
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=41
function cm.initial_effect(c)
--xyz summon
......
--TC.42 明辨黑白是非的阎魔 四季映姬·亚玛萨那度
local m=81902043
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=42
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.43 念写的天狗记者 姬海棠果
local m=81902044
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=43
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.44 终焉的秋之红叶 秋静叶
local m=81902045
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=44
function cm.initial_effect(c)
--xyz summon
......
--TC.45 丰饶与喜悦的象征 秋穰子
local m=81902046
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=45
function cm.initial_effect(c)
--xyz summon
......
--TC.46 厄运流转雏之人形 键山雏
local m=81902047
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=46
function cm.initial_effect(c)
--xyz summon
......
--TC.47 居于河川的人类之友 河城荷取
local m=81902048
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=47
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
--TC.48 千里之像映入于眼的白狼 犬走椛
local m=81902049
local cm=_G["c"..m]
Duel.LoadScript("yakumonue.lua")
cm.TC_number=48
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
......
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