Commit 4e194629 authored by Huangnan's avatar Huangnan

fix

parent 6dccaeef
Pipeline #41993 failed with stages
in 8 minutes and 43 seconds
No preview for this file type
......@@ -108,7 +108,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,tp) then
if Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local tc=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc then
......
......@@ -111,7 +111,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.atkfilter(c)
return cc:IsRace(RACE_INSECT) and c:IsAttribute(ATTRIBUTE_LIGHT)
return c:IsRace(RACE_INSECT) and c:IsAttribute(ATTRIBUTE_LIGHT)
end
function s.atkval(e,c)
local ct=Duel.GetMatchingGroupCount(s.atkfilter,tp,LOCATION_GRAVE,0,nil)
......
......@@ -59,6 +59,7 @@ function s.op(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
if cl==3 and tg:GetClassCount(Card.GetCode)>=2 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=tg:SelectSubGroup(tp,aux.dncheck,false,2,2)
if sg then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
......
......@@ -32,7 +32,7 @@ function s.op(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
if cl==2 and #tg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=tg:Select(tp,1,1,nil)
if sg then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
......
......@@ -40,7 +40,7 @@ function s.op(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.thfilter2),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
if cl==5 and #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg1=g:SelectSubGroup(tp,aux.dncheck,false,1,3)
if sg1 then
Duel.SendtoHand(sg1,nil,REASON_EFFECT)
......
......@@ -41,7 +41,7 @@ function s.op(e,tp,eg,ep,ev,re,r,rp)
if cl==6 and #g>0 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local sg1=g:SelectSubGroup(tp,aux.dncheck,false,1,3)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local sg2=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
......
......@@ -28,7 +28,7 @@ function s.op(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,nil)
if cl==3 and #tg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=tg:Select(tp,1,1,nil)
if sg then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
......
......@@ -65,7 +65,7 @@ function s.ovop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(s.ovfilter2,tp,LOCATION_DECK,0,nil)
if #g>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local sg=g:Select(tp,1,1,nil)
Duel.Overlay(c,sg)
end
......
......@@ -129,17 +129,17 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local g3=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_REMOVED,0,nil)
local sg=Group.CreateGroup()
if g1:GetCount()>0 and ((g2:GetCount()==0 and g3:GetCount()==0) or Duel.SelectYesNo(tp,aux.Stringid(id,3))) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg1=g1:Select(tp,1,1,nil)
sg:Merge(sg1)
end
if g2:GetCount()>0 and ((sg:GetCount()==0 and g3:GetCount()==0) or Duel.SelectYesNo(tp,aux.Stringid(id,4))) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg2=g2:Select(tp,1,1,nil)
sg:Merge(sg2)
end
if g3:GetCount()>0 and (sg:GetCount()==0 or Duel.SelectYesNo(tp,aux.Stringid(id,5))) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg3=g3:Select(tp,1,1,nil)
sg:Merge(sg3)
end
......
......@@ -38,7 +38,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tg=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,2,2,nil)
tg:Merge(cg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,4,0,0)
if not Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,e:GetHandler(),1,nil) and e:IsHasType(EFFECT_TYPE_ACTIVATE) then
if not Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) and e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(s.chainlm)
end
end
......
......@@ -33,7 +33,7 @@ function s.cfilter(c,tp)
return c:IsRace(RACE_FIEND) and not c:IsPublic() and c:IsAbleToGrave() and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,attr)
end
function s.thfilter(c,attr)
return not c:IsSummonableCard() and c:IsRace(RACE_FIEND) and c:IsAttribute(attr)
return not c:IsSummonableCard() and c:IsRace(RACE_FIEND) and c:IsAttribute(attr) and c:IsAbleToHand()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_EXTRA,0,1,nil,tp) end
......
......@@ -49,7 +49,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdcheck,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.tdcheck,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
Duel.SendtoDeck(g,nil,2,REASON_COST)
local tc=g:GetFirst()
e:SetLabelObject(tc)
end
......
......@@ -91,7 +91,7 @@ function cm.geop(e,tp)
local c=e:GetHandler()
Duel.Hint(HINT_CARD,0,e:GetLabel())
if not c:IsLocation(LOCATION_MZONE) or not c:IsFaceup() then return end
c:RegisterFlagEffect(e:GetLabel(),rsreset.est,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
c:RegisterFlagEffect(e:GetLabel(),RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end
function rkch.gaincon(code)
return function(e)
......
......@@ -34,6 +34,21 @@ function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.rmfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
local tc=g:GetFirst()
if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
local ph = Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()==tp and Duel.GetCurrentChain()==0 and (ph==PHASE_MAIN1 or (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) or ph==PHASE_MAIN2) and Duel.GetFlagEffect(tp,16104242)==0
......
......@@ -75,26 +75,31 @@ function s.checkintab(tab,v)
end
return false
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND) then
local effect_record={Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND)}
for _,ke in ipairs(effect_record) do
if not s.checkintab(record_tab,ke) then
return true
function s.discon(e)
for tp=0,1 do
if Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND) then
local effect_record={Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND)}
for _,ke in ipairs(effect_record) do
if not s.checkintab(record_tab,ke) then
return true
end
end
end
end
return false
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND) then
local effect_record={Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND)}
for _,ke in ipairs(effect_record) do
if not s.checkintab(record_tab,ke) then
ke:SetCondition(function(ce,ctp,...)
return not Duel.IsPlayerAffectedByEffect(ctp,id) and ke:GetCondition()(...)
end)
table.insert(record_tab,ke)
function s.disop(e)
for tp=0,1 do
if Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND) then
local effect_record={Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_TO_HAND)}
for _,ke in ipairs(effect_record) do
if not s.checkintab(record_tab,ke) then
local condition=ke:GetCondition() or aux.TRUE
ke:SetCondition(function(ce,ctp,...)
return not Duel.IsPlayerAffectedByEffect(ctp,id) and condition(ce,ctp,...)
end)
table.insert(record_tab,ke)
end
end
end
end
......
......@@ -146,6 +146,7 @@ function cm.rstop(e,tp,eg,ep,ev,re,r,rp)
for i,v in ipairs(tab) do
if aux.GetValueType(v)=="Effect" then
v:Reset()
e:GetHandler():ResetFlagEffect(m+1)
end
end
end
......
......@@ -12,7 +12,7 @@ function s.spsummon(c)
c:RegisterEffect(e1)
end
function s.pbfilter(c)
return (c:IsSetCard(0x5ca3) or c:IsType(TYPE_MONSTER) and c:IsRace(RACE_WYRM)) and not c:IsPublic()
return (c:IsSetCard(0x435) or c:IsType(TYPE_MONSTER) and c:IsRace(RACE_WYRM)) and not c:IsPublic()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......@@ -49,7 +49,7 @@ function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
end
function s.tograve(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
......@@ -64,17 +64,20 @@ function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function s.tgfilter(c)
return c:IsSetCard(0x5ca3) and c:IsAbleToGrave()
return c:IsSetCard(0x435) and (c:IsAbleToGrave() or c:IsAbleToRemove())
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
local tc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
if tc then
if tc:IsAbleToGrave() and (not tc:IsAbleToRemove() or Duel.SelectOption(tp,1191,1192)==0) then
Duel.SendtoGrave(tc,REASON_EFFECT)
elseif tc:IsAbleToRemove() then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
end
function s.initial_effect(c)
......
......@@ -36,50 +36,43 @@ function c72404101.initial_effect(c)
end
--e3
function c72404101.costfilter(c,e,tp)
return c:IsSetCard(0x720) and c:IsType(TYPE_MONSTER) and c:IsLevelAbove(1) and Duel.GetMZoneCount(tp,c,tp)>0 and Duel.IsExistingMatchingCard(c72404101.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c)
function c72404101.costfilter3(c,e,tp)
return c:IsSetCard(0x720) and Duel.GetMZoneCount(tp,c)>0 and c:IsControler(tp) and c:IsFaceup()
and Duel.IsExistingMatchingCard(c72404101.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetLevel(),c:GetCode())
end
function c72404101.spfilter3(c,e,tp,lv,code)
return c:IsRace(RACE_PLANT) and c:IsLevel(lv) and not c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c72404101.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then
e:SetLabel(1)
return true
end
if chk==0 then return Duel.CheckReleaseGroup(tp,c72404101.costfilter3,1,nil,e,tp) end
local rg=Duel.SelectReleaseGroup(tp,c72404101.costfilter3,1,1,nil,e,tp)
e:SetLabel(rg:GetFirst():GetLevel())
e:SetValue(rg:GetFirst():GetCode())
Duel.Release(rg,REASON_COST)
end
function c72404101.target3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()==1 then
return Duel.CheckReleaseGroup(REASON_COST,tp,c72404101.costfilter,1,nil,e,tp)
else
return false
end
end
local g=Duel.SelectReleaseGroup(REASON_COST,tp,c72404101.costfilter,1,1,nil,e,tp)
Duel.Release(g,REASON_COST)
e:SetLabel(0)
Duel.SetTargetCard(g)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c72404101.spfilter(c,e,tp,tc)
return c:IsRace(RACE_PLANT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevel(tc:GetLevel()) and not c:IsCode(tc:GetCode())
end
function c72404101.operation3(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local lv=e:GetLabel()
local code=e:GetValue()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c72404101.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc)
local g=Duel.SelectMatchingCard(tp,c72404101.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,lv,code)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--e4
function c72404101.costfilter2(c)
return c:IsRace(RACE_PLANT) and c:IsReleasable()
function c72404101.costfilter4(c)
return c:IsRace(RACE_PLANT) and c:IsReleasable()
end
function c72404101.cost4(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c72404101.costfilter2,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(c72404101.costfilter4,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,c72404101.costfilter2,tp,LOCATION_HAND,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,c72404101.costfilter4,tp,LOCATION_HAND,0,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c72404101.target4(e,tp,eg,ep,ev,re,r,rp,chk)
......@@ -91,4 +84,4 @@ function c72404101.operation4(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) then
Duel.SSet(tp,c)
end
end
\ No newline at end of file
end
......@@ -5,7 +5,7 @@ function cm.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
......
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