Commit 4e0891c9 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 39a0e926
Pipeline #29809 failed with stages
in 37 minutes and 7 seconds
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......@@ -13,7 +13,7 @@ function s.fusioneff(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,id+114)
e1:SetCost(aux.bfgcost)
e1:SetCost(s.drcost)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
......@@ -48,6 +48,11 @@ end
function s.condition2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,id)~=0
end
function s.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,1-tp,SEQ_DECKSHUFFLE,REASON_COST)
end
function s.filter1(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsFaceupEx()
and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
......
......@@ -30,71 +30,29 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(g,REASON_COST)
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
function s.filter(c,e,tp)
return c:IsType(TYPE_FUSION) and c:IsLevel(1) and c:IsRace(RACE_ROCK) and c:CheckFusionMaterial()
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
if chk==0 then return aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL)
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if not tc then return end
tc:SetMaterial(nil)
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)~=0
end
function s.specialsum(c)
if not s.global_check then
s.global_check=true
......@@ -140,7 +98,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetTargetRange(LOCATION_HAND,0)
e2:SetValue(4)
......
......@@ -24,7 +24,7 @@ function s.specialsummon_rock(c)
e5:SetOperation(s.regop)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e6:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCode(EVENT_DESTROYED)
......
......@@ -6,29 +6,59 @@ function s.initial_effect(c)
end
function s.todeck_thiscard(c)
--to hand
--fusion
local e1=Effect.CreateEffect(c)
e1:SetDescription(1108)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,id+114)
e1:SetCost(s.drcost)
e1:SetCondition(s.drcon)
e1:SetTarget(s.drtg)
e1:SetOperation(s.drop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCondition(s.drcon2)
c:RegisterEffect(e2)
if not s.global_check then
s.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DESTROYED)
ge1:SetOperation(s.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(0,id)~=0 or Duel.GetFlagEffect(1,id)~=0 then return end
for tc in aux.Next(eg) do
if tc:IsRace(RACE_ROCK) and not tc:IsReason(REASON_RULE) then
Duel.RegisterFlagEffect(0,id,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(1,id,RESET_PHASE+PHASE_END,0,1)
end
end
end
function s.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
return Duel.GetFlagEffect(tp,id)==0
end
function s.drcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,id)~=0
end
function s.fselect(g,mc)
return g:IsContains(mc)
function s.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,1-tp,SEQ_DECKSHUFFLE,REASON_COST)
end
function s.filter(c)
return c:IsRace(RACE_ROCK) and c:IsAbleToGrave()
end
function s.tdfilter(c)
return c:IsRace(RACE_ROCK) and c:IsAbleToGrave()
return c:IsRace(RACE_ROCK) and c:IsAbleToDeck()
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
......@@ -153,7 +153,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetTargetRange(LOCATION_HAND,0)
e2:SetValue(4)
......
......@@ -3,8 +3,24 @@ function c50223125.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c50223125.ffilter1,c50223125.ffilter2,true)
--mat check
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_MATERIAL_CHECK)
e0:SetValue(c50223125.matcheck)
c:RegisterEffect(e0)
--hint
local e00=Effect.CreateEffect(c)
e00:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e00:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e00:SetCode(EVENT_SPSUMMON_SUCCESS)
e00:SetCondition(c50223125.regcon)
e00:SetOperation(c50223125.regop)
e00:SetLabelObject(e0)
c:RegisterEffect(e00)
--indesbybattle
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50223125,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
......@@ -46,6 +62,35 @@ end
function c50223125.ffilter2(c)
return c:IsAttribute(ATTRIBUTE_WATER+ATTRIBUTE_FIRE+ATTRIBUTE_EARTH+ATTRIBUTE_WIND)
end
function c50223125.matcheck(e,c)
local g=c:GetMaterial()
local att=0
local tc=g:GetFirst()
while tc do
att=bit.bor(att,tc:GetOriginalAttribute())
tc=g:GetNext()
end
e:SetLabel(att)
end
function c50223125.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c50223125.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local att=e:GetLabelObject():GetLabel()
if bit.band(att,ATTRIBUTE_WATER)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223125,0))
end
if bit.band(att,ATTRIBUTE_FIRE)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223125,1))
end
if bit.band(att,ATTRIBUTE_EARTH)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223125,2))
end
if bit.band(att,ATTRIBUTE_WIND)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223125,3))
end
end
function c50223125.valfilter1(c)
return c:IsFusionAttribute(ATTRIBUTE_WATER)
end
......
......@@ -3,6 +3,21 @@ function c50223130.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c50223130.ffilter1,c50223130.ffilter2,true)
--mat check
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_MATERIAL_CHECK)
e0:SetValue(c50223130.matcheck)
c:RegisterEffect(e0)
--hint
local e00=Effect.CreateEffect(c)
e00:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e00:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e00:SetCode(EVENT_SPSUMMON_SUCCESS)
e00:SetCondition(c50223130.regcon)
e00:SetOperation(c50223130.regop)
e00:SetLabelObject(e0)
c:RegisterEffect(e00)
--double ATK
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......@@ -41,6 +56,35 @@ end
function c50223130.ffilter2(c)
return c:IsType(TYPE_RITUAL+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
end
function c50223130.matcheck(e,c)
local g=c:GetMaterial()
local type=0
local tc=g:GetFirst()
while tc do
type=bit.bor(type,tc:GetOriginalType()&TYPE_RITUAL+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
tc=g:GetNext()
end
e:SetLabel(type)
end
function c50223130.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c50223130.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local type=e:GetLabelObject():GetLabel()
if bit.band(type,TYPE_RITUAL)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223130,0))
end
if bit.band(type,TYPE_SYNCHRO)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223130,1))
end
if bit.band(type,TYPE_XYZ)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223130,2))
end
if bit.band(type,TYPE_LINK)~=0 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(50223130,3))
end
end
function c50223130.dbatk(e,c)
local c=e:GetHandler()
return c:GetBaseAttack()*2
......
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