Commit 3419227b authored by Huangnan's avatar Huangnan

fix

parent 410cd215
Pipeline #38402 failed with stages
in 98 minutes and 25 seconds
...@@ -5,10 +5,13 @@ function cm.initial_effect(c) ...@@ -5,10 +5,13 @@ function cm.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RELEASE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RELEASE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m) e1:SetCountLimit(1,m)
e1:SetCondition(cm.spcon)
e1:SetTarget(cm.sptg) e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop) e1:SetOperation(cm.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -26,8 +29,11 @@ end ...@@ -26,8 +29,11 @@ end
cm.SetCard_JYMFS=true cm.SetCard_JYMFS=true
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp
end
function cm.sptfilter(c) function cm.sptfilter(c)
return c:IsFaceup() and c:IsSetCard(0x12b) return c:IsFaceup() and c.SetCard_JYMFS
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -45,18 +45,16 @@ function cm.spcon(e,c) ...@@ -45,18 +45,16 @@ function cm.spcon(e,c)
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_FZONE,0,1,nil) and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_FZONE,0,1,nil)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c) function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
local c=e:GetHandler() local e1=Effect.CreateEffect(c)
--change base attack
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+0xff0000)
e1:SetValue(math.ceil(c:GetAttack()/2)) e1:SetValue(math.ceil(c:GetAttack()/2))
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_DEFENSE) e2:SetCode(EFFECT_SET_DEFENSE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+0xff0000)
e2:SetValue(math.ceil(c:GetDefense()/2)) e2:SetValue(math.ceil(c:GetDefense()/2))
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -107,7 +107,7 @@ function cm.distg(e,c) ...@@ -107,7 +107,7 @@ function cm.distg(e,c)
if flag==fid then return true end if flag==fid then return true end
end end
local bc=c:GetBattleTarget() local bc=c:GetBattleTarget()
if c:IsRelateToBattle() and bc and s.disfilter(bc,e:GetHandlerPlayer()) then if c:IsRelateToBattle() and bc and cm.disfilter(bc,e:GetHandlerPlayer()) then
c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid) c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
return true return true
end end
......
...@@ -62,6 +62,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -62,6 +62,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if e:GetLabel()==100 then if e:GetLabel()==100 then
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,o) e1:SetCountLimit(1,m)
e1:SetCost(cm.cost) e1:SetCost(cm.cost)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
e1:SetOperation(cm.operation) e1:SetOperation(cm.operation)
...@@ -17,19 +17,18 @@ function cm.initial_effect(c) ...@@ -17,19 +17,18 @@ function cm.initial_effect(c)
e2:SetDescription(aux.Stringid(m,1)) e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE+LOCATION_HAND) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,o+1) e2:SetCountLimit(1,m+1)
e2:SetCost(cm.spcost) e2:SetCost(cm.spcost)
e2:SetTarget(cm.sptg) e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop) e2:SetOperation(cm.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
-- ③效果
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EFFECT_DESTROY_REPLACE) e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,o+2) e3:SetCountLimit(1,m+2)
e3:SetTarget(cm.reptg) e3:SetTarget(cm.reptg)
e3:SetValue(cm.repval) e3:SetValue(cm.repval)
c:RegisterEffect(e3) c:RegisterEffect(e3)
...@@ -37,7 +36,7 @@ end ...@@ -37,7 +36,7 @@ end
function cm.costfilter(c) function cm.costfilter(c)
return c:IsType(TYPE_MONSTER) and aux.IsCodeListed(c,18700201) return c:IsType(TYPE_MONSTER) and aux.IsCodeListed(c,18700201)
and c:IsAbleToGrave() and c:IsAbleToGraveAsCost()
end end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_DECK,0,1,nil) end
......
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