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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
27e5a261
Commit
27e5a261
authored
May 02, 2025
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' of git.mycard.moe:alstroemeria-silentlove/ygopro-222DIY-cards
parents
08e4696f
756f6137
Pipeline
#35807
passed with stages
in 39 minutes and 15 seconds
Changes
15
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1
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Showing
15 changed files
with
58 additions
and
83 deletions
+58
-83
expansions/script/c12400101.lua
expansions/script/c12400101.lua
+2
-2
expansions/script/c12847577.lua
expansions/script/c12847577.lua
+1
-16
expansions/script/c17243569.lua
expansions/script/c17243569.lua
+2
-2
expansions/script/c18700912.lua
expansions/script/c18700912.lua
+2
-1
expansions/script/c18701004.lua
expansions/script/c18701004.lua
+1
-0
expansions/script/c33401055.lua
expansions/script/c33401055.lua
+3
-2
expansions/script/c33401058.lua
expansions/script/c33401058.lua
+12
-7
expansions/script/c52700743.lua
expansions/script/c52700743.lua
+1
-0
expansions/script/c79250000.lua
expansions/script/c79250000.lua
+3
-1
expansions/script/c92600200.lua
expansions/script/c92600200.lua
+6
-6
expansions/script/c92600205.lua
expansions/script/c92600205.lua
+4
-4
expansions/script/c92600210.lua
expansions/script/c92600210.lua
+2
-2
expansions/script/c92600215.lua
expansions/script/c92600215.lua
+2
-1
expansions/script/c92600230.lua
expansions/script/c92600230.lua
+2
-3
expansions/script/c92600235.lua
expansions/script/c92600235.lua
+15
-36
No files found.
expansions/script/c12400101.lua
View file @
27e5a261
...
@@ -104,8 +104,8 @@ end
...
@@ -104,8 +104,8 @@ end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SendtoDeck
(
tc
,
nil
,
1
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
if
tc
:
IsLocation
(
LOCATION_EXTRA
)
and
tc
:
GetControler
()
==
tp
then
if
tc
:
GetControler
()
==
tp
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
...
...
expansions/script/c12847577.lua
View file @
27e5a261
...
@@ -73,8 +73,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -73,8 +73,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Group
.
CreateGroup
()
local
mg1
=
Group
.
CreateGroup
()
local
mg4
=
Group
.
CreateGroup
()
local
mg3
=
Duel
.
GetMatchingGroup
(
s
.
filter3
,
tp
,
LOCATION_HAND
,
0
,
c
)
local
mg3
=
Duel
.
GetMatchingGroup
(
s
.
filter3
,
tp
,
LOCATION_HAND
,
0
,
c
)
if
#
mg3
>
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
)
>
0
then
if
#
mg3
>
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
)
>
0
then
mg1
:
Merge
(
mg3
)
mg1
:
Merge
(
mg3
)
...
@@ -95,20 +94,6 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -95,20 +94,6 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
#
mg7
>
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
+
4
)
>
0
then
if
#
mg7
>
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
+
4
)
>
0
then
mg1
:
Merge
(
mg7
)
mg1
:
Merge
(
mg7
)
end
end
local
ge
=
c
:
IsHasEffect
(
EFFECT_TO_GRAVE_REDIRECT
)
if
ge
and
ge
:
GetValue
()
&
LOCATION_DECK
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
+
1
)
>
0
then
mg4
:
AddCard
(
c
)
end
if
not
ge
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
+
3
)
>
0
then
mg4
:
AddCard
(
c
)
end
if
ge
and
ge
:
GetValue
()
&
LOCATION_REMOVED
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
Duel
.
GetFlagEffect
(
1
-
tp
,
id
+
4
)
>
0
then
mg4
:
AddCard
(
c
)
end
if
#
mg4
>
0
then
mg1
:
Merge
(
mg4
)
end
Auxiliary
.
FCheckAdditional
=
s
.
fcheck
Auxiliary
.
FCheckAdditional
=
s
.
fcheck
Auxiliary
.
GCheckAdditional
=
s
.
gcheck
Auxiliary
.
GCheckAdditional
=
s
.
gcheck
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
...
...
expansions/script/c17243569.lua
View file @
27e5a261
...
@@ -4,13 +4,13 @@ local cm=_G["c"..m]
...
@@ -4,13 +4,13 @@ local cm=_G["c"..m]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--link summon
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
cm
.
lcheck
)
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
cm
.
lcheck
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot link material
--cannot link material
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
Set
Target
(
cm
.
lklimit
)
e1
:
Set
Value
(
cm
.
lklimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--atklimit
--atklimit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c18700912.lua
View file @
27e5a261
...
@@ -38,7 +38,8 @@ end
...
@@ -38,7 +38,8 @@ end
function
cm
.
atktg
(
e
,
c
)
function
cm
.
atktg
(
e
,
c
)
return
c
:
IsSetCard
(
0x829
)
and
c
:
IsLevelAbove
(
7
)
return
c
:
IsSetCard
(
0x829
)
and
c
:
IsLevelAbove
(
7
)
end
end
function
cm
.
atkval
(
e
,
c
,
tp
)
function
cm
.
atkval
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
100
+
Duel
.
GetFlagEffect
(
tp
,
m
)
*
50
return
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
100
+
Duel
.
GetFlagEffect
(
tp
,
m
)
*
50
end
end
...
...
expansions/script/c18701004.lua
View file @
27e5a261
--甜甜圆骑士饱藏
--甜甜圆骑士饱藏
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
18700935
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
...
...
expansions/script/c33401055.lua
View file @
27e5a261
--永远的家人
--永远的家人
local
s
,
id
=
GetID
()
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--activate
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_RECOVER
+
CATEGORY_TOEXTRA
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_RECOVER
+
CATEGORY_TOEXTRA
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -27,7 +27,8 @@ function s.filter2(c,e,tp)
...
@@ -27,7 +27,8 @@ function s.filter2(c,e,tp)
return
c
:
IsSetCard
(
0xc342
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0xc342
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1500
)
...
...
expansions/script/c33401058.lua
View file @
27e5a261
...
@@ -41,17 +41,22 @@ function s.checkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,17 +41,22 @@ function s.checkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
--
--
function
s
.
desfilter
(
c
)
function
s
.
desfilter
(
c
,
tc
,
tp
)
return
c
:
IsSetCard
(
0x9341
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
local
mg
=
Group
.
CreateGroup
()
mg
:
AddCard
(
tc
)
mg
:
AddCard
(
c
)
return
c
:
IsSetCard
(
0x9341
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
mg
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
false
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
if
chkc
then
return
false
end
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
c
,
c
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
c
,
c
,
tp
)
g1
:
AddCard
(
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
g1
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
g1
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
g1
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
PLAYER_ALL
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
PLAYER_ALL
,
1000
)
...
...
expansions/script/c52700743.lua
View file @
27e5a261
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
e3
:
SetOperation
(
s
.
spop
)
...
...
expansions/script/c79250000.lua
View file @
27e5a261
...
@@ -66,7 +66,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
...
@@ -66,7 +66,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
0
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
0
,
1
,
c
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
0
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
0
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
g
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
g
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
)
Duel
.
SetChainLimit
(
aux
.
FALSE
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
Duel
.
SetChainLimit
(
aux
.
FALSE
)
end
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
0
,
c
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
0
,
c
)
...
...
expansions/script/c92600200.lua
View file @
27e5a261
--神选士 苍穹
--神选士 苍穹
local
s
,
id
=
GetID
()
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
id
)
c
:
SetSPSummonOnce
(
id
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetValue
(
SUMMON_VALUE_SELF
)
e1
:
SetValue
(
SUMMON_VALUE_SELF
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -135,7 +135,6 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -135,7 +135,6 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc
:
GetType
(),
0x7
))
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc
:
GetType
(),
0x7
))
tc
=
g
:
GetNext
()
end
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
typ
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
typ
)
local
b2
=
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
typ
)
local
b2
=
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
typ
)
...
@@ -150,7 +149,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -150,7 +149,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
typ2
=
c
:
GetType
()
&
7
local
typ2
=
c
:
GetType
()
&
7
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
))
then
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
(
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
typ
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
)))
then
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
local
b1
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b1
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b2
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
local
b2
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
...
...
expansions/script/c92600205.lua
View file @
27e5a261
--神选士 阿波罗
--神选士 阿波罗
local
s
,
id
=
GetID
()
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
id
)
c
:
SetSPSummonOnce
(
id
)
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
regop
)
e2
:
SetOperation
(
s
.
regop
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
5
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
5
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_REMOVE
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
...
@@ -139,7 +139,6 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -139,7 +139,6 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc
:
GetType
(),
0x7
))
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc
:
GetType
(),
0x7
))
tc
=
g
:
GetNext
()
end
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
typ
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
typ
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
...
@@ -154,7 +153,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -154,7 +153,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
typ2
=
c
:
GetType
()
&
7
local
typ2
=
c
:
GetType
()
&
7
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
))
then
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
(
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
typ
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
)))
then
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
local
b1
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b1
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b2
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
local
b2
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
...
...
expansions/script/c92600210.lua
View file @
27e5a261
...
@@ -139,7 +139,6 @@ function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -139,7 +139,6 @@ function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc
:
GetType
(),
0x7
))
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc
:
GetType
(),
0x7
))
tc
=
g
:
GetNext
()
end
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
,
typ
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
,
typ
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
...
@@ -154,7 +153,8 @@ function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -154,7 +153,8 @@ function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
typ2
=
c
:
GetType
()
&
7
local
typ2
=
c
:
GetType
()
&
7
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
))
then
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
(
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
typ
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
)))
then
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
local
b1
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b1
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b2
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
local
b2
=
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
...
...
expansions/script/c92600215.lua
View file @
27e5a261
...
@@ -124,7 +124,8 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -124,7 +124,8 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
typ2
=
c
:
GetType
()
&
7
local
typ2
=
c
:
GetType
()
&
7
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
))
then
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
(
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
typ
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
)))
then
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
local
b1
=
re
:
GetActiveType
()
==
TYPE_MONSTER
local
b1
=
re
:
GetActiveType
()
==
TYPE_MONSTER
local
b2
=
re
:
GetActiveType
()
==
TYPE_SPELL
local
b2
=
re
:
GetActiveType
()
==
TYPE_SPELL
...
...
expansions/script/c92600230.lua
View file @
27e5a261
...
@@ -60,15 +60,14 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,15 +60,14 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
local
res
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
)
for
tc2
in
aux
.
Next
(
g2
)
do
for
tc2
in
aux
.
Next
(
g2
)
do
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc2
:
GetType
(),
0x7
))
typ
=
bit
.
bor
(
typ
,
bit
.
band
(
tc2
:
GetType
(),
0x7
))
tc2
=
g2
:
GetNext
()
end
end
if
chk
==
0
then
return
res
or
Duel
.
IsExistingMatchingCard
(
s
.
comcheck
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
(),
tp
,
e
)
end
if
chk
==
0
then
return
res
or
Duel
.
IsExistingMatchingCard
(
s
.
comcheck
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
(),
tp
,
e
)
end
local
cg
=
Duel
.
GetMatchingGroup
(
function
(
c
,
tp
,
typ
)
return
c
:
IsType
(
typ
)
or
(
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
))
end
,
tp
,
LOCATION_HAND
,
0
,
nil
,
tp
,
typ
)
local
cg
=
Duel
.
GetMatchingGroup
(
function
(
c
,
tp
,
typ
)
return
c
:
IsType
(
typ
)
or
(
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
92600250
))
end
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
()
,
tp
,
typ
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
c
=
cg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
typ2
=
c
:
GetType
()
&
7
local
typ2
=
c
:
GetType
()
&
7
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
))
then
if
res
and
c
:
IsOriginalCodeRule
(
92600250
)
and
(
not
Duel
.
IsExistingMatchingCard
(
s
.
comcheck
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
tp
,
e
)
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
92600250
,
0
)
))
then
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
c
:
RegisterFlagEffect
(
92600251
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
local
b1
=
g2
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b1
=
g2
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
local
b2
=
g2
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
local
b2
=
g2
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
...
...
expansions/script/c92600235.lua
View file @
27e5a261
...
@@ -8,20 +8,19 @@ function s.initial_effect(c)
...
@@ -8,20 +8,19 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetCondition
(
s
.
con1
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Activate
local
e2
=
e1
:
Clone
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCondition
(
s
.
con2
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetCondition
(
s
.
hancon
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--act trap in hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
c
:
RegisterEffect
(
e3
)
--todeck
--todeck
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
1193
)
e4
:
SetDescription
(
1193
)
...
@@ -35,38 +34,18 @@ function s.initial_effect(c)
...
@@ -35,38 +34,18 @@ function s.initial_effect(c)
e4
:
SetOperation
(
s
.
thop
)
e4
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
hancon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
or
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_TRAP_ACT_IN_HAND
)
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3921
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x3921
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
res
=
e
:
GetDescription
()
+
1
==
aux
.
Stringid
(
id
,
1
)
+
1
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
res
and
chk
==
0
then
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
local
b1
=
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
)
e
:
SetType
(
EFFECT_TYPE_QUICK_O
+
EFFECT_TYPE_ACTIVATE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
e
)
e1
:
SetCondition
(
s
.
regcon
)
e1
:
SetOperation
(
s
.
regop
)
e1
:
SetLabel
(
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAINING
)
Duel
.
RegisterEffect
(
e2
,
tp
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
b1
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
if
(
not
res
)
and
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
,
e
:
GetFieldID
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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