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ygopro-222DIY-cards
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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
2448ba63
Commit
2448ba63
authored
Oct 01, 2021
by
wyykak
Browse files
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Browse Files
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update chronicle
parent
5744aac9
Pipeline
#5975
canceled with stages
in 7 minutes and 17 seconds
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4
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expansions/pics/13959973.jpg
expansions/pics/13959973.jpg
+0
-0
expansions/script/c13959970.lua
expansions/script/c13959970.lua
+109
-0
expansions/script/c13959972.lua
expansions/script/c13959972.lua
+238
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expansions/script/c13959973.lua
expansions/script/c13959973.lua
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expansions/pics/13959973.jpg
0 → 100644
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2448ba63
56.5 KB
expansions/script/c13959970.lua
0 → 100644
View file @
2448ba63
--Chronicle Utilities
--by wyykak
local
cc
=
13959970
local
this
=
_G
[
"c"
..
cc
]
c13959997
=
{}
Duel
.
LoadScript
(
"c13959997.lua"
)
local
tpu
=
c13959997
function
this
.
error
(
deckname
,
card
,
reason
)
Debug
.
Message
(
string.format
(
"卡组%s中的卡片%d非法:%s"
,
deckname
,
card
,
reason
))
end
function
this
.
loadDeck
(
fname
,
strict
)
local
result
=
{}
local
mct
=
0
local
ect
=
0
local
at
=
{}
local
f
=
io.open
(
fname
,
"r"
)
if
not
f
then
this
.
error
(
fname
,
-
1
,
"卡组文件不存在"
)
return
end
for
l
in
f
:
lines
()
do
if
l
:
sub
(
1
,
1
)
==
"!"
then
break
end
if
l
:
sub
(
1
,
1
)
~=
"#"
and
tonumber
(
l
)
then
local
tcc
=
math.floor
(
tonumber
(
l
))
if
tcc
<
10000
or
tcc
>
99999999
then
this
.
error
(
fname
,
tcc
,
"卡号范围非法"
)
if
strict
then
f
:
close
()
return
end
elseif
not
Duel
.
ReadCard
(
tcc
,
CARDDATA_TYPE
)
then
this
.
error
(
fname
,
tcc
,
"卡片不存在"
)
if
strict
then
f
:
close
()
return
end
elseif
Duel
.
ReadCard
(
tcc
,
CARDDATA_TYPE
)
&
TYPE_TOKEN
~=
0
then
this
.
error
(
fname
,
tcc
,
"卡片是衍生物"
)
if
strict
then
f
:
close
()
return
end
else
if
not
result
[
tcc
]
then
result
[
tcc
]
=
0
end
result
[
tcc
]
=
result
[
tcc
]
+
1
if
Duel
.
ReadCard
(
tcc
,
CARDDATA_TYPE
)
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
~=
0
then
ect
=
ect
+
1
else
mct
=
mct
+
1
end
local
ca
=
Duel
.
ReadCard
(
tcc
,
CARDDATA_ALIAS
)
local
real
=
0
if
ca
==
0
then
real
=
tcc
else
real
=
ca
end
if
not
at
[
real
]
then
at
[
real
]
=
0
end
at
[
real
]
=
at
[
real
]
+
1
if
at
[
real
]
>
3
then
this
.
error
(
fname
,
real
,
"同名卡超过3张"
)
if
strict
then
f
:
close
()
return
end
end
end
end
end
if
mct
>
60
or
mct
<
40
then
this
.
error
(
fname
,
-
1
,
"主卡组数量错误"
)
if
strict
then
f
:
close
()
return
end
end
if
ect
>
15
then
this
.
error
(
fname
,
-
1
,
"额外卡组数量错误"
)
if
strict
then
f
:
close
()
return
end
end
f
:
close
()
return
result
,
mct
,
ect
end
function
this
.
loadNumSeq
(
s
)
local
result
=
{}
for
i
=
1
,
#
s
do
result
[
#
result
+
1
]
=
tonumber
(
s
:
sub
(
i
,
i
))
end
return
result
end
function
this
.
loadDeckList
(
dlCode
)
if
not
_G
[
"c"
..
dlCode
]
then
_G
[
"c"
..
dlCode
]
=
{}
Duel
.
LoadScript
(
"c"
..
dlCode
..
".lua"
)
end
local
dl
=
_G
[
"c"
..
dlCode
].
deckList
local
decks
=
{}
for
i
=
1
,
#
dl
//
2
do
local
cardList
=
tpu
.
toList
(
tpu
.
loadSet
(
dl
[
2
*
i
-
1
]))
local
numList
=
this
.
loadNumSeq
(
dl
[
2
*
i
])
local
deck
=
{}
for
j
=
1
,
#
cardList
do
deck
[
cardList
[
j
]]
=
numList
[
j
]
end
decks
[
#
decks
+
1
]
=
deck
end
return
decks
end
\ No newline at end of file
expansions/script/c13959972.lua
0 → 100644
View file @
2448ba63
This diff is collapsed.
Click to expand it.
expansions/script/c13959973.lua
0 → 100644
View file @
2448ba63
--Design/Image/Script: wyykak
local
cc
=
13959973
local
this
=
_G
[
"c"
..
cc
]
this
.
dlCode
=
13959972
c13959970
=
{}
Duel
.
LoadScript
(
"c13959970.lua"
)
local
cnu
=
c13959970
function
this
.
initial_effect
(
c
)
if
not
this
.
gc
then
this
.
gc
=
true
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE_START
|
PHASE_DRAW
)
e1
:
SetCondition
(
this
.
con
)
e1
:
SetOperation
(
this
.
op
)
Duel
.
RegisterEffect
(
e1
,
0
)
local
es1
=
Effect
.
CreateEffect
(
c
)
es1
:
SetType
(
EFFECT_TYPE_FIELD
)
es1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
es1
:
SetCode
(
EFFECT_SKIP_DP
)
es1
:
SetTargetRange
(
1
,
1
)
es1
:
SetCondition
(
this
.
con1
)
Duel
.
RegisterEffect
(
es1
,
0
)
local
es2
=
es1
:
Clone
()
es2
:
SetCode
(
EFFECT_SKIP_SP
)
es2
:
SetCondition
(
this
.
con2
)
Duel
.
RegisterEffect
(
es2
,
0
)
local
es3
=
es2
:
Clone
()
es3
:
SetCode
(
EFFECT_SKIP_M1
)
Duel
.
RegisterEffect
(
es3
,
0
)
local
es6
=
es1
:
Clone
()
es6
:
SetCode
(
EFFECT_CANNOT_BP
)
es6
:
SetCondition
(
this
.
con3
)
Duel
.
RegisterEffect
(
es6
,
0
)
local
es7
=
es2
:
Clone
()
es7
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
es7
:
SetValue
(
aux
.
TRUE
)
Duel
.
RegisterEffect
(
es7
,
0
)
local
es8
=
Effect
.
CreateEffect
(
c
)
es8
:
SetType
(
EFFECT_TYPE_FIELD
)
es8
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
|
EFFECT_FLAG_IGNORE_RANGE
)
es8
:
SetTargetRange
(
0xff
,
0xff
)
es8
:
SetCode
(
EFFECT_DISABLE
)
es8
:
SetCondition
(
this
.
con4
)
Duel
.
RegisterEffect
(
es8
,
0
)
local
es9
=
es7
:
Clone
()
es9
:
SetCondition
(
this
.
con5
)
Duel
.
RegisterEffect
(
es9
,
0
)
Duel
.
RegisterFlagEffect
(
0
,
cc
,
0
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
1
,
cc
,
0
,
0
,
1
)
local
es10
=
es1
:
Clone
()
es10
:
SetCode
(
EFFECT_DRAW_COUNT
)
es10
:
SetValue
(
0
)
es10
:
SetCondition
(
this
.
con6
)
Duel
.
RegisterEffect
(
es10
,
0
)
end
end
function
this
.
con6
()
return
this
.
isTag
and
Duel
.
GetTurnCount
()
==
3
end
function
this
.
con1
()
return
this
.
isTag
and
({
false
,
true
,
false
,
true
,
true
})[
Duel
.
GetTurnCount
()]
end
function
this
.
con2
()
return
this
.
isTag
and
({
true
,
true
,
true
,
true
})[
Duel
.
GetTurnCount
()]
end
function
this
.
con3
()
return
this
.
isTag
and
({
true
,
true
,
true
,
true
,
true
})[
Duel
.
GetTurnCount
()]
end
function
this
.
con4
()
return
this
.
isPicking
end
function
this
.
con5
()
return
Duel
.
GetCurrentPhase
()
==
PHASE_DRAW
and
(
Duel
.
GetTurnCount
()
==
1
or
(
this
.
isTag
and
Duel
.
GetTurnCount
()
==
3
))
end
function
this
.
con
()
return
Duel
.
GetTurnCount
()
==
1
or
(
this
.
isTag
and
Duel
.
GetTurnCount
()
==
3
)
end
function
this
.
seed3
()
local
result
=
0
local
g
=
Duel
.
GetFieldGroup
(
0
,
0xff
,
0xff
):
RandomSelect
(
0
,
8
)
local
ct
=
{}
local
c
=
g
:
GetFirst
()
for
i
=
0
,
7
do
ct
[
c
]
=
i
c
=
g
:
GetNext
()
end
for
i
=
0
,
10
do
result
=
result
+
(
ct
[
g
:
RandomSelect
(
0
,
1
):
GetFirst
()]
<<
(
3
*
i
))
end
g
:
DeleteGroup
()
return
result
&
0xffffffff
end
function
this
.
op
(
e
,
tp
)
this
.
isPicking
=
true
if
Duel
.
GetTurnCount
()
==
1
then
math.randomseed
(
this
.
seed3
())
end
Duel
.
Exile
(
Duel
.
GetFieldGroup
(
0
,
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_HAND
,
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_HAND
),
REASON_RULE
)
this
.
isTag
=
Duel
.
SelectYesNo
(
0
,
aux
.
Stringid
(
13959998
,
8
))
this
.
chronicle
()
Duel
.
ConfirmCards
(
0
,
Duel
.
GetFieldGroup
(
0
,
LOCATION_DECK
,
0
))
Duel
.
ConfirmCards
(
1
,
Duel
.
GetFieldGroup
(
1
,
LOCATION_DECK
,
0
))
Duel
.
SelectMatchingCard
(
0
,
nil
,
0
,
LOCATION_EXTRA
,
0
,
0
,
99
,
nil
)
Duel
.
SelectMatchingCard
(
1
,
nil
,
1
,
LOCATION_EXTRA
,
0
,
0
,
99
,
nil
)
Duel
.
ShuffleDeck
(
0
)
Duel
.
ShuffleDeck
(
1
)
Duel
.
ShuffleExtra
(
0
)
Duel
.
ShuffleExtra
(
1
)
if
not
this
.
isTag
or
Duel
.
GetTurnCount
()
==
5
then
this
.
isPicking
=
false
end
Duel
.
Draw
(
0
,
5
,
REASON_RULE
)
Duel
.
Draw
(
1
,
5
,
REASON_RULE
)
this
.
isPicking
=
false
Duel
.
ResetTimeLimit
(
0
)
Duel
.
ResetTimeLimit
(
1
)
end
function
this
.
chronicle
()
if
not
this
.
deckList
then
this
.
deckList
=
cnu
.
loadDeckList
(
this
.
dlCode
)
end
for
tp
=
0
,
1
do
local
deck
=
this
.
deckList
[
math.random
(
1
,
#
this
.
deckList
)]
local
g
=
Group
.
CreateGroup
()
for
code
,
num
in
pairs
(
deck
)
do
for
i
=
1
,
num
do
g
:
AddCard
(
Duel
.
CreateToken
(
tp
,
code
))
end
end
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
cc
,
math.random
(
0
,
4
)))
Duel
.
SendtoDeck
(
g
,
tp
,
0
,
REASON_RULE
)
g
:
DeleteGroup
()
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
cc
,
math.random
(
0
,
4
)))
end
end
\ No newline at end of file
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