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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
16fc6981
Commit
16fc6981
authored
Feb 25, 2025
by
Huangnan
Browse files
Options
Browse Files
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Plain Diff
fix
parent
e4a7dd33
Pipeline
#33373
failed with stages
in 19 minutes and 46 seconds
Changes
9
Pipelines
1
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Showing
9 changed files
with
66 additions
and
63 deletions
+66
-63
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/script/c12869075.lua
expansions/script/c12869075.lua
+11
-16
expansions/script/c13701024.lua
expansions/script/c13701024.lua
+2
-0
expansions/script/c18700540.lua
expansions/script/c18700540.lua
+1
-2
expansions/script/c18700728.lua
expansions/script/c18700728.lua
+4
-4
expansions/script/c53718018.lua
expansions/script/c53718018.lua
+1
-0
expansions/script/c53718019.lua
expansions/script/c53718019.lua
+1
-0
expansions/script/c53718031.lua
expansions/script/c53718031.lua
+1
-0
expansions/script/c60000211.lua
expansions/script/c60000211.lua
+45
-41
No files found.
expansions/FiNALE.cdb
View file @
16fc6981
No preview for this file type
expansions/script/c12869075.lua
View file @
16fc6981
...
@@ -31,9 +31,6 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -31,9 +31,6 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x6a70
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
fselect1
(
g
,
tp
)
function
s
.
fselect1
(
g
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
)
return
Duel
.
IsExistingMatchingCard
(
s
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
)
end
end
...
@@ -53,7 +50,7 @@ function s.linkcheck(c,g,tc)
...
@@ -53,7 +50,7 @@ function s.linkcheck(c,g,tc)
return
c
:
IsLinkSummonable
(
g
,
nil
,
g
:
GetCount
(),
g
:
GetCount
())
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
tc
,
c
)
>
0
return
c
:
IsLinkSummonable
(
g
,
nil
,
g
:
GetCount
(),
g
:
GetCount
())
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
tc
,
c
)
>
0
end
end
function
s
.
syncheck
(
c
,
g
)
function
s
.
syncheck
(
c
,
g
)
return
c
:
IsSynchroSummonable
(
g
,
nil
,
g
:
GetCount
()
-
1
,
g
:
GetCount
()
-
1
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
return
c
:
IsSynchroSummonable
(
nil
,
g
,
g
:
GetCount
()
-
1
,
g
:
GetCount
()
-
1
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
end
function
s
.
spcheck
(
g
,
tp
,
tc
)
function
s
.
spcheck
(
g
,
tp
,
tc
)
return
Duel
.
GetMZoneCount
(
tp
,
tc
,
tp
)
>=
g
:
GetCount
()
and
Duel
.
IsExistingMatchingCard
(
s
.
linkcheck
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
,
tc
)
return
Duel
.
GetMZoneCount
(
tp
,
tc
,
tp
)
>=
g
:
GetCount
()
and
Duel
.
IsExistingMatchingCard
(
s
.
linkcheck
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
,
tc
)
...
@@ -106,7 +103,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -106,7 +103,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
op
=
e
:
GetLabel
()
local
op
=
e
:
GetLabel
()
if
op
==
1
then
if
op
==
1
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
sp
filter1
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
sp
chk
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
local
cg
=
Duel
.
GetMatchingGroup
(
s
.
chkfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
tp
)
local
cg
=
Duel
.
GetMatchingGroup
(
s
.
chkfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
tp
)
local
_
,
maxlink
=
cg
:
GetMaxGroup
(
Card
.
GetLink
)
local
_
,
maxlink
=
cg
:
GetMaxGroup
(
Card
.
GetLink
)
if
ft
>
0
and
maxlink
then
if
ft
>
0
and
maxlink
then
...
@@ -128,22 +125,20 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -128,22 +125,20 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
LinkSummon
(
tp
,
rg
:
GetFirst
(),
og
,
nil
,
#
og
,
#
og
)
Duel
.
LinkSummon
(
tp
,
rg
:
GetFirst
(),
og
,
nil
,
#
og
,
#
og
)
end
end
end
end
elseif
op
==
2
then
elseif
op
==
2
and
ft
>
1
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spchk2
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spchk2
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
2
,
ft
,
nil
,
e
,
tp
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
Duel
.
AdjustAll
()
Duel
.
AdjustAll
()
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
if
og
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
<
g
:
GetCount
()
then
return
end
local
tg
=
Duel
.
GetMatchingGroup
(
s
.
syncheck
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
og
)
local
tg
=
Duel
.
GetMatchingGroup
(
s
.
syncheck
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
og
)
if
og
:
GetCount
()
==
g
:
GetCount
()
and
tg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
if
og
:
GetCount
()
==
g
:
GetCount
()
and
tg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
rg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
rg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SynchroSummon
(
tp
,
rg
:
GetFirst
(),
nil
,
rg
)
Duel
.
SynchroSummon
(
tp
,
rg
:
GetFirst
(),
nil
,
og
,
#
og
-
1
,
#
og
-
1
)
end
end
e1
:
Reset
()
end
end
end
end
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -158,10 +153,10 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -158,10 +153,10 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
c
)
end
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
c
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
expansions/script/c13701024.lua
View file @
16fc6981
...
@@ -89,6 +89,8 @@ function cm.burnop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -89,6 +89,8 @@ function cm.burnop(e,tp,eg,ep,ev,re,r,rp)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
end
end
end
end
end
end
...
...
expansions/script/c18700540.lua
View file @
16fc6981
...
@@ -90,8 +90,7 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -90,8 +90,7 @@ function cm.mvop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
elseif
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tc
,
nil
,
nil
,
REASON_EFFECT
)
end
end
end
end
...
...
expansions/script/c18700728.lua
View file @
16fc6981
...
@@ -103,15 +103,15 @@ function cm.spfilter2(c)
...
@@ -103,15 +103,15 @@ function cm.spfilter2(c)
return
c
:
IsSetCard
(
0x821
)
and
c
:
IsAbleToRemove
()
return
c
:
IsSetCard
(
0x821
)
and
c
:
IsAbleToRemove
()
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
()
)
local
b2
=
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x1820
,
2
,
REASON_COST
)
local
b2
=
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x1820
,
2
,
REASON_COST
)
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
m
,
0
)},
{
b1
,
aux
.
Stringid
(
m
,
5
)},
{
b2
,
aux
.
Stringid
(
m
,
1
)})
{
b2
,
aux
.
Stringid
(
m
,
6
)})
if
op
==
1
then
if
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
()
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
else
else
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x1820
,
2
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x1820
,
2
,
REASON_COST
)
...
...
expansions/script/c53718018.lua
View file @
16fc6981
...
@@ -37,6 +37,7 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,6 +37,7 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
#
g
>
1
end
if
chk
==
0
then
return
#
g
>
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
2
,
2
,
c
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
2
,
2
,
c
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
end
...
...
expansions/script/c53718019.lua
View file @
16fc6981
...
@@ -40,6 +40,7 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -40,6 +40,7 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
#
g
>
1
end
if
chk
==
0
then
return
#
g
>
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
2
,
2
,
c
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
2
,
2
,
c
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
end
...
...
expansions/script/c53718031.lua
View file @
16fc6981
...
@@ -60,6 +60,7 @@ function cm.filter(c,tp,e)
...
@@ -60,6 +60,7 @@ function cm.filter(c,tp,e)
e1
:
SetProperty
(
pro1
,
pro2
)
e1
:
SetProperty
(
pro1
,
pro2
)
c
:
RegisterEffect
(
e1
,
true
)
c
:
RegisterEffect
(
e1
,
true
)
local
e2
=
SNNM
.
AASTregi
(
c
,
e1
)
local
e2
=
SNNM
.
AASTregi
(
c
,
e1
)
e2
:
SetLabel
(
c
:
GetSequence
(),
0x10002
)
local
res
=
false
local
res
=
false
if
e1
:
IsActivatable
(
tp
)
then
res
=
true
end
if
e1
:
IsActivatable
(
tp
)
then
res
=
true
end
e2
:
Reset
()
e2
:
Reset
()
...
...
expansions/script/c60000211.lua
View file @
16fc6981
...
@@ -55,8 +55,8 @@ function s.initial_effect(c)
...
@@ -55,8 +55,8 @@ function s.initial_effect(c)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e4
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e4
:
Set
Cost
(
s
.
exccos
t
)
e4
:
Set
Target
(
s
.
exctarge
t
)
e4
:
SetOperation
(
s
.
excop
)
e4
:
SetOperation
(
s
.
excop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
...
@@ -97,48 +97,52 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,48 +97,52 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
-- 除外效果
-- 除外效果
function
s
.
exc
cos
t
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
exc
targe
t
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
AsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
excop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
excop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
-- 速攻魔法发动权限
if
e
:
GetHandler
():
IsAbleToRemove
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
-- 速攻魔法发动权限
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetTarget
(
s
.
acttg
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTarget
(
s
.
acttg
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
-- 陷阱发动权限
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
-- 陷阱发动权限
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetTarget
(
s
.
acttg
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTarget
(
s
.
acttg
)
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetCountLimit
(
1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
local
desc
=
math.random
(
5
,
10
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
Hint
(
24
,
0
,
aux
.
Stringid
(
id
,
desc
))
-- 回归效果
local
desc
=
math.random
(
5
,
10
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
24
,
0
,
aux
.
Stringid
(
id
,
desc
))
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
-- 回归效果
local
e3
=
Effect
.
CreateEffect
(
c
)
local
c
=
e
:
GetHandler
()
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCountLimit
(
1
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetLabel
(
Duel
.
GetTurnCount
())
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e3
:
SetCondition
(
s
.
retcon
)
e3
:
SetCountLimit
(
1
)
e3
:
SetOperation
(
s
.
retop
)
e3
:
SetLabel
(
Duel
.
GetTurnCount
())
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
2
)
e3
:
SetCondition
(
s
.
retcon
)
Duel
.
RegisterEffect
(
e3
,
tp
)
e3
:
SetOperation
(
s
.
retop
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
end
end
-- 发动权限筛选
-- 发动权限筛选
...
...
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