Commit 1422fd70 authored by Huangnan's avatar Huangnan

fix

parent 2081930b
Pipeline #36176 failed with stages
in 3 minutes and 6 seconds
No preview for this file type
...@@ -22,16 +22,13 @@ function s.initial_effect(c) ...@@ -22,16 +22,13 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+1) e2:SetCountLimit(1,id+1)
e2:SetCondition(s.descon) e2:SetCondition(s.descon)
e2:SetTarget(s.destg) e2:SetTarget(s.destg)
e2:SetOperation(s.desop) e2:SetOperation(s.desop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end end
function s.lcheck(g,lc) function s.lcheck(g,lc)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x9a7c) return g:IsExists(Card.IsLinkSetCard,1,nil,0x9a7c)
......
...@@ -45,7 +45,7 @@ function cm.sumfilter(c,e,tp) ...@@ -45,7 +45,7 @@ function cm.sumfilter(c,e,tp)
local minc,maxc=c:GetTributeRequirement() local minc,maxc=c:GetTributeRequirement()
res=Duel.IsPlayerCanSummon(tp,SUMMON_TYPE_ADVANCE,c) and Duel.CheckTribute(c,minc,maxc) and not c:IsAbleToExtraAsCost() and c:GetOriginalType()&TYPE_SPSUMMON==0 and c:GetOriginalType()&TYPE_RITUAL==0 res=Duel.IsPlayerCanSummon(tp,SUMMON_TYPE_ADVANCE,c) and Duel.CheckTribute(c,minc,maxc) and not c:IsAbleToExtraAsCost() and c:GetOriginalType()&TYPE_SPSUMMON==0 and c:GetOriginalType()&TYPE_RITUAL==0
end end
return c:GetOriginalType()&TYPE_MONSTER~=0 and (res or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)) and c:IsSetCard(0xccb) and Duel.IsExistingMatchingCard(cm.atkfilter1,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil,c:GetAttack()) return c:GetOriginalType()&TYPE_MONSTER~=0 and (res or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)) and c:IsSetCard(0xccb) and Duel.IsExistingMatchingCard(cm.atkfilter1,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil,c:GetTextAttack())
end end
function cm.atkfilter1(c,atk) function cm.atkfilter1(c,atk)
return c:GetOriginalType()&TYPE_MONSTER~=0 and c:IsAttackBelow(atk) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) return c:GetOriginalType()&TYPE_MONSTER~=0 and c:IsAttackBelow(atk) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
...@@ -85,7 +85,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -85,7 +85,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
else else
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
Duel.BreakEffect() Duel.BreakEffect()
local g=Duel.GetMatchingGroup(cm.atkfilter1,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil,tc:GetAttack()) local g=Duel.GetMatchingGroup(cm.atkfilter1,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil,tc:GetTextAttack())
local tc1=g:GetFirst() local tc1=g:GetFirst()
while tc1 do while tc1 do
if tc1:IsLocation(LOCATION_MZONE) and tc1:IsType(TYPE_EFFECT) then if tc1:IsLocation(LOCATION_MZONE) and tc1:IsType(TYPE_EFFECT) then
...@@ -126,7 +126,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -126,7 +126,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function cm.doitdis(e,tp) function cm.doitdis(e,tp)
local atk=e:GetHandler():GetAttack() local atk=e:GetHandler():GetBaseAttack()
local g1=Duel.GetMatchingGroup(cm.atkfilter1,tp,0,LOCATION_MZONE+LOCATION_GRAVE,nil,atk) local g1=Duel.GetMatchingGroup(cm.atkfilter1,tp,0,LOCATION_MZONE+LOCATION_GRAVE,nil,atk)
if g1:GetCount()>0 then if g1:GetCount()>0 then
local tc1=g1:GetFirst() local tc1=g1:GetFirst()
......
...@@ -21,7 +21,7 @@ function cm.initial_effect(c) ...@@ -21,7 +21,7 @@ function cm.initial_effect(c)
e2:SetOperation(cm.teop) e2:SetOperation(cm.teop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0)) e3:SetDescription(aux.Stringid(m,3))
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC) e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetRange(LOCATION_EXTRA) e3:SetRange(LOCATION_EXTRA)
...@@ -60,8 +60,8 @@ function cm.teop(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,8 +60,8 @@ function cm.teop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
local b1=not g:GetFirst():IsForbidden() local b1=not g:GetFirst():IsForbidden()
local op=aux.SelectFromOptions(tp, local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(m,3)}, {b1,aux.Stringid(m,1)},
{true,aux.Stringid(m,4)}) {true,aux.Stringid(m,2)})
if op==1 then if op==1 then
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true) Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
......
--弹弹软糖骑士饱藏 --弹弹软糖骑士饱藏
local cm,m,o=GetID() local cm,m,o=GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,18700781)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -73,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0) Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0)
......
--脆脆薯片骑士饱藏 --脆脆薯片骑士饱藏
local cm,m,o=GetID() local cm,m,o=GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,18700781)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EFFECT_DESTROY_REPLACE) e1:SetCode(EFFECT_DESTROY_REPLACE)
...@@ -69,7 +70,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,7 +70,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0) Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0)
......
--蓬松棉花糖骑士饱藏 --蓬松棉花糖骑士饱藏
local cm,m,o=GetID() local cm,m,o=GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,18700781)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TODECK) e1:SetCategory(CATEGORY_TODECK)
...@@ -71,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0) Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0)
......
--蛋糕王骑士饱藏 --蛋糕王骑士饱藏
local cm,m,o=GetID() local cm,m,o=GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,18700781)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -98,7 +99,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -98,7 +99,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.Hint(24,0,aux.Stringid(m,8)) Duel.Hint(24,0,aux.Stringid(m,8))
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(24,0,aux.Stringid(m,9)) Duel.Hint(24,0,aux.Stringid(m,9))
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
......
--Gavv-旋转棒棒糖 --Gavv-旋转棒棒糖
local cm, m, o = GetID() local cm, m, o = GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,18700781)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
...@@ -70,7 +71,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +71,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0) Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0)
......
--巧克咚骑士饱藏 --巧克咚骑士饱藏
local cm,m,o=GetID() local cm,m,o=GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,18700935)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -71,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +72,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0) Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0)
......
...@@ -8,6 +8,7 @@ function cm.initial_effect(c) ...@@ -8,6 +8,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND+LOCATION_ONFIELD) e1:SetRange(LOCATION_HAND+LOCATION_ONFIELD)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER) e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER)
e1:SetCost(cm.cost) e1:SetCost(cm.cost)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
...@@ -73,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +74,7 @@ function cm.eqop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
tc:SetEntityCode(m+2) tc:SetEntityCode(m+2,true)
tc:ReplaceEffect(m+2,0,0) tc:ReplaceEffect(m+2,0,0)
Duel.Hint(10,1,m+2) Duel.Hint(10,1,m+2)
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0) Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+18700924,nil,0,e:GetHandlerPlayer(),e:GetHandlerPlayer(),0)
......
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