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ygopro-222DIY-cards
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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
10a50ecf
Commit
10a50ecf
authored
Jun 26, 2025
by
Huangnan
Browse files
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fix
parent
ebd0cca8
Pipeline
#38122
passed with stages
in 34 minutes and 41 seconds
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2
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1
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expansions/FiNALE.cdb
expansions/FiNALE.cdb
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-0
expansions/script/c33701060.lua
expansions/script/c33701060.lua
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expansions/script/c33701060.lua
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10a50ecf
--月球意识 篝
function
c33701060
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33701060
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCost
(
c33701060
.
spcost
)
e2
:
SetTarget
(
c33701060
.
sptg
)
e2
:
SetOperation
(
c33701060
.
spop
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
--disable field
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_FIELD
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DRAW
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
,
2
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c33701060
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c33701060
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
33701060
,
0
))
end
function
c33701060
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c33701060
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33701058
,
0
,
0x4011
,
0
,
3000
,
10
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c33701060
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33701058
,
0
,
0x4011
,
0
,
3000
,
10
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
then
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33701058
,
0
,
0x4011
,
0
,
3000
,
10
,
RACE_PLANT
,
ATTRIBUTE_EARTH
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
33701058
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
-- 不会被战斗破坏
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
token
:
RegisterEffect
(
e1
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
-- 不能改变表示形式
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_CHANGE_POSITION
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
token
:
RegisterEffect
(
e3
)
local
de
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
de
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
de
:
SetCode
(
EVENT_PHASE
+
PHASE_END
,
2
)
de
:
SetCategory
(
CATEGORY_TOHAND
)
de
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
de
:
SetCountLimit
(
1
)
de
:
SetValue
(
c33701060
.
aclimit
)
de
:
SetTarget
(
c33701060
.
destg
)
de
:
SetOperation
(
c33701060
.
desop
)
Duel
.
RegisterEffect
(
de
,
tp
)
-- 给衍生物加Flag
token
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
-- 注册结束阶段效果
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetLabelObject
(
token
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c33701060
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsCode
(
33701058
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
33701058
)
end
function
c33701060
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
token
=
e
:
GetLabelObject
()
return
token
and
token
:
GetFlagEffect
(
id
)
>
0
and
token
:
IsLocation
(
LOCATION_MZONE
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
PLAYER_ALL
,
1
)
end
function
c33701060
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
...
...
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