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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
0f7e1726
Commit
0f7e1726
authored
Nov 15, 2021
by
Tachibana
Browse files
Options
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Plain Diff
eme
parent
6d70c162
Pipeline
#6844
passed with stages
in 27 minutes and 31 seconds
Changes
6
Pipelines
1
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Showing
6 changed files
with
39 additions
and
36 deletions
+39
-36
expansions/script/c12086000.lua
expansions/script/c12086000.lua
+13
-12
expansions/script/c12086001.lua
expansions/script/c12086001.lua
+3
-3
expansions/script/c12086002.lua
expansions/script/c12086002.lua
+2
-2
expansions/script/c12086003.lua
expansions/script/c12086003.lua
+10
-8
expansions/script/c12086004.lua
expansions/script/c12086004.lua
+1
-1
expansions/script/c12086005.lua
expansions/script/c12086005.lua
+10
-10
No files found.
expansions/script/c12086000.lua
View file @
0f7e1726
...
@@ -2,10 +2,12 @@
...
@@ -2,10 +2,12 @@
local
m
=
12086000
local
m
=
12086000
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c12000000.lua"
)
Duel
.
LoadScript
(
"c12000000.lua"
)
if
c12086000
.
checkfpl
==
nil
then
ALSTYE
=
{}
c12086000
.
checkfpl
=
true
if
ALSTYE_check
==
nil
then
c12086000
.
fpl
=
0
ALSTYE_check
=
true
ALSTYE_fpl
=
0
end
end
if
not
cm
then
return
end
cm
.
named_with_ALSTYE
=
true
cm
.
named_with_ALSTYE
=
true
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
...
@@ -33,8 +35,7 @@ function cm.initial_effect(c)
...
@@ -33,8 +35,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--lv
--lv
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetOperation
(
cm
.
lvop
)
e2
:
SetOperation
(
cm
.
lvop
)
...
@@ -42,11 +43,11 @@ function cm.initial_effect(c)
...
@@ -42,11 +43,11 @@ function cm.initial_effect(c)
end
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
return
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
return
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
1
end
end
function
cm
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
return
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
0
return
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
0
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
srre
.
check_set_ALSTYE
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
srre
.
check_set_ALSTYE
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
...
@@ -65,10 +66,10 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,10 +66,10 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_
HAND
+
LOCATION_
GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_
HAND
+
LOCATION_
GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
...
@@ -97,8 +98,8 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,8 +98,8 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
hlvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
hlvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
cm
.
fpl
then
if
ALSTYE_
fpl
then
if
cm
.
fpl
==
0
then
cm
.
fpl
=
1
end
if
ALSTYE_fpl
==
0
then
ALSTYE_
fpl
=
1
end
if
cm
.
fpl
==
1
then
cm
.
fpl
=
0
end
if
ALSTYE_fpl
==
1
then
ALSTYE_
fpl
=
0
end
end
end
end
end
expansions/script/c12086001.lua
View file @
0f7e1726
...
@@ -65,10 +65,10 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,10 +65,10 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
then
if
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
1
then
Duel
.
Recover
(
tp
,
600
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
600
,
REASON_EFFECT
)
else
else
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
@@ -76,5 +76,5 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -76,5 +76,5 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c12086002.lua
View file @
0f7e1726
...
@@ -56,9 +56,9 @@ function cm.rfilter(c)
...
@@ -56,9 +56,9 @@ function cm.rfilter(c)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Sendto
Hand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Sendto
Grave
(
c
,
REASON_EFFECT
)
~=
0
then
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
then
if
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
1
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
expansions/script/c12086003.lua
View file @
0f7e1726
...
@@ -24,8 +24,8 @@ function cm.initial_effect(c)
...
@@ -24,8 +24,8 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetCountLimit
(
1
,
m
+
100
)
e1
:
SetCountLimit
(
1
,
m
+
100
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetCondition
(
cm
.
spcon
1
)
e1
:
SetOperation
(
cm
.
spop
)
e1
:
SetOperation
(
cm
.
spop
1
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
...
@@ -47,7 +47,7 @@ function cm.spcon(e,c)
...
@@ -47,7 +47,7 @@ function cm.spcon(e,c)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
return
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
return
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
...
@@ -58,13 +58,14 @@ end
...
@@ -58,13 +58,14 @@ end
function
cm
.
spfilter1
(
c
)
function
cm
.
spfilter1
(
c
)
return
srre
.
check_set_ALSTYE
(
c
)
and
c
:
IsDiscardable
()
return
srre
.
check_set_ALSTYE
(
c
)
and
c
:
IsDiscardable
()
end
end
function
cm
.
spcon
(
e
,
c
)
function
cm
.
spcon
1
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
tt
=
Duel
.
GetTurnCount
()
%
2
return
ALSTYE_fpl
and
(
ALSTYE_fpl
+
tt
)
%
2
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
cm
.
spop
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
...
@@ -83,7 +84,8 @@ function cm.setop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -83,7 +84,8 @@ function cm.setop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
then
if
ALSTYE_fpl
and
(
ALSTYE_fpl
+
tt
)
%
2
==
1
then
Debug
.
Message
(
1
)
local
tg
=
g
:
FilterSelect
(
tp
,
cm
.
setfilter
,
1
,
1
,
nil
,
e
,
tp
)
local
tg
=
g
:
FilterSelect
(
tp
,
cm
.
setfilter
,
1
,
1
,
nil
,
e
,
tp
)
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
tp
,
3
))
then
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
tp
,
3
))
then
if
tg
:
GetFirst
():
IsAbleToGrave
()
and
tg
:
GetFirst
():
IsAbleToRemove
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
tp
,
4
))
then
if
tg
:
GetFirst
():
IsAbleToGrave
()
and
tg
:
GetFirst
():
IsAbleToRemove
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
tp
,
4
))
then
...
@@ -97,7 +99,7 @@ function cm.setop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,7 +99,7 @@ function cm.setop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
0
then
if
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
0
then
local
tt
=
g
:
FilterCount
(
cm
.
setfilter
,
nil
)
local
tt
=
g
:
FilterCount
(
cm
.
setfilter
,
nil
)
if
tt
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
tp
,
5
))
then
if
tt
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
tp
,
5
))
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
tt
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
tt
,
nil
)
...
...
expansions/script/c12086004.lua
View file @
0f7e1726
...
@@ -53,7 +53,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
then
if
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
1
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
...
...
expansions/script/c12086005.lua
View file @
0f7e1726
...
@@ -114,17 +114,17 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -114,17 +114,17 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Sendto
Hand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Sendto
Grave
(
c
,
REASON_EFFECT
)
~=
0
then
local
tt
=
Duel
.
GetTurnCount
()
%
2
local
tt
=
Duel
.
GetTurnCount
()
%
2
if
cm
.
fpl
and
(
cm
.
fpl
+
tt
)
%
2
==
1
then
if
ALSTYE_fpl
and
(
ALSTYE_
fpl
+
tt
)
%
2
==
1
then
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CHANGE_BATTLE_DAMAGE
)
e3
:
SetCode
(
EFFECT_CHANGE_BATTLE_DAMAGE
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetValue
(
HALF_DAMAGE
)
e3
:
SetValue
(
HALF_DAMAGE
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
else
else
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
>
0
then
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
1
-
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
1
-
tp
,
LOCATION_MZONE
,
0
,
nil
)
...
...
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