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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
0e3c4369
Commit
0e3c4369
authored
Aug 03, 2021
by
Tachibana
Browse files
Options
Browse Files
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Plain Diff
ndyd
parent
a796d14c
Pipeline
#4456
passed with stages
in 17 minutes and 21 seconds
Changes
35
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1
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Showing
35 changed files
with
399 additions
and
197 deletions
+399
-197
expansions/script/c81004004.lua
expansions/script/c81004004.lua
+32
-24
expansions/script/c81011107.lua
expansions/script/c81011107.lua
+26
-18
expansions/script/c81011116.lua
expansions/script/c81011116.lua
+5
-0
expansions/script/c81011125.lua
expansions/script/c81011125.lua
+5
-0
expansions/script/c81011126.lua
expansions/script/c81011126.lua
+5
-0
expansions/script/c81012075.lua
expansions/script/c81012075.lua
+20
-12
expansions/script/c81024005.lua
expansions/script/c81024005.lua
+5
-0
expansions/script/c81024008.lua
expansions/script/c81024008.lua
+5
-0
expansions/script/c81024009.lua
expansions/script/c81024009.lua
+5
-0
expansions/script/c81024010.lua
expansions/script/c81024010.lua
+5
-0
expansions/script/c81024011.lua
expansions/script/c81024011.lua
+5
-0
expansions/script/c81024012.lua
expansions/script/c81024012.lua
+5
-0
expansions/script/c81024021.lua
expansions/script/c81024021.lua
+5
-0
expansions/script/c81024022.lua
expansions/script/c81024022.lua
+5
-0
expansions/script/c81024024.lua
expansions/script/c81024024.lua
+5
-0
expansions/script/c81024025.lua
expansions/script/c81024025.lua
+5
-0
expansions/script/c81024032.lua
expansions/script/c81024032.lua
+5
-0
expansions/script/c81034015.lua
expansions/script/c81034015.lua
+5
-0
expansions/script/c81034016.lua
expansions/script/c81034016.lua
+5
-0
expansions/script/c81034017.lua
expansions/script/c81034017.lua
+5
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expansions/script/c81034018.lua
expansions/script/c81034018.lua
+5
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expansions/script/c81034023.lua
expansions/script/c81034023.lua
+5
-0
expansions/script/c81041005.lua
expansions/script/c81041005.lua
+28
-20
expansions/script/c81041007.lua
expansions/script/c81041007.lua
+34
-26
expansions/script/c81041016.lua
expansions/script/c81041016.lua
+28
-20
expansions/script/c81041023.lua
expansions/script/c81041023.lua
+28
-20
expansions/script/c81041026.lua
expansions/script/c81041026.lua
+30
-22
expansions/script/c81041029.lua
expansions/script/c81041029.lua
+43
-35
expansions/script/c81041033.lua
expansions/script/c81041033.lua
+5
-0
expansions/script/c81041036.lua
expansions/script/c81041036.lua
+5
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expansions/script/c81041055.lua
expansions/script/c81041055.lua
+5
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expansions/script/c81041056.lua
expansions/script/c81041056.lua
+5
-0
expansions/script/c81041057.lua
expansions/script/c81041057.lua
+5
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expansions/script/c81041058.lua
expansions/script/c81041058.lua
+5
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expansions/script/c81041065.lua
expansions/script/c81041065.lua
+5
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No files found.
expansions/script/c81004004.lua
View file @
0e3c4369
--Flea
function
c81004004
.
initial_effect
(
c
)
local
m
=
81004004
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
81004004
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c
81004004
.
target
)
e1
:
SetOperation
(
c
81004004
.
activate
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c
m
.
target
)
e1
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c81004004
.
dfilter
(
c
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
dfilter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGrave
()
end
function
c
81004004
.
filter
(
c
,
e
,
tp
,
m
,
ft
)
function
c
m
.
filter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
c
:
IsType
(
TYPE_PENDULUM
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
local
dg
=
Duel
.
GetMatchingGroup
(
c
81004004
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
c
m
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
ft
>
0
then
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
1
,
99
,
c
)
or
dg
:
IsExists
(
c
81004004
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
c
)
or
dg
:
IsExists
(
c
m
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
c
)
else
return
ft
>-
1
and
mg
:
IsExists
(
c
81004004
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
dg
,
c
)
return
ft
>-
1
and
mg
:
IsExists
(
c
m
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
dg
,
c
)
end
end
function
c
81004004
.
mfilterf
(
c
,
tp
,
mg
,
dg
,
rc
)
function
c
m
.
mfilterf
(
c
,
tp
,
mg
,
dg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
or
dg
:
IsExists
(
c
81004004
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
rc
,
c
)
or
dg
:
IsExists
(
c
m
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
rc
,
c
)
else
return
false
end
end
function
c
81004004
.
dlvfilter
(
c
,
tp
,
mg
,
rc
,
mc
)
function
c
m
.
dlvfilter
(
c
,
tp
,
mg
,
rc
,
mc
)
Duel
.
SetSelectedCard
(
Group
.
FromCards
(
c
,
mc
))
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
end
function
c
81004004
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
Duel
.
IsExistingMatchingCard
(
c
81004004
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
return
Duel
.
IsExistingMatchingCard
(
c
m
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c
81004004
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
m
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
81004004
.
filter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
m
,
ft
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
m
.
filter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
m
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
local
mat
,
dmat
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
local
dg
=
Duel
.
GetMatchingGroup
(
c
81004004
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
c
m
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
ft
>
0
then
local
b1
=
dg
:
IsExists
(
c
81004004
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
tc
)
local
b1
=
dg
:
IsExists
(
c
m
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
tc
)
local
b2
=
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
1
,
99
,
tc
)
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
81004004
,
0
)))
then
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
)))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
dmat
=
dg
:
FilterSelect
(
tp
,
c
81004004
.
dlvfilter
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
dmat
=
dg
:
FilterSelect
(
tp
,
c
m
.
dlvfilter
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
dmat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
...
...
@@ -70,13 +78,13 @@ function c81004004.activate(e,tp,eg,ep,ev,re,r,rp)
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c
81004004
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
dg
,
tc
)
local
b1
=
dg
:
IsExists
(
c
81004004
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
tc
,
mat
:
GetFirst
())
mat
=
mg
:
FilterSelect
(
tp
,
c
m
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
dg
,
tc
)
local
b1
=
dg
:
IsExists
(
c
m
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
tc
,
mat
:
GetFirst
())
Duel
.
SetSelectedCard
(
mat
)
local
b2
=
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
81004004
,
0
)))
then
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
)))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
dmat
=
dg
:
FilterSelect
(
tp
,
c
81004004
.
dlvfilter
,
1
,
1
,
nil
,
tp
,
mg
,
tc
,
mat
:
GetFirst
())
dmat
=
dg
:
FilterSelect
(
tp
,
c
m
.
dlvfilter
,
1
,
1
,
nil
,
tp
,
mg
,
tc
,
mat
:
GetFirst
())
mat
:
Merge
(
dmat
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
...
...
expansions/script/c81011107.lua
View file @
0e3c4369
--魔法之音
function
c81011107
.
initial_effect
(
c
)
local
m
=
81011107
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c
81011107
.
target
)
e1
:
SetOperation
(
c
81011107
.
activate
)
e1
:
SetTarget
(
c
m
.
target
)
e1
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e1
)
--token
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
81011107
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c
81011107
.
sptg
)
e2
:
SetOperation
(
c
81011107
.
spop
)
e2
:
SetTarget
(
c
m
.
sptg
)
e2
:
SetOperation
(
c
m
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c81011107
.
cfilter
(
c
,
e
,
tp
,
m
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
,
e
,
tp
,
m
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsType
(
TYPE_PENDULUM
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
c
)
end
function
c
81011107
.
mfilter
(
c
)
function
c
m
.
mfilter
(
c
)
return
c
:
IsAttack
(
1550
)
end
function
c
81011107
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
c
81011107
.
mfilter
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c
81011107
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg1
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
c
m
.
mfilter
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c
m
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
81011107
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
c
81011107
.
mfilter
,
nil
)
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
c
m
.
mfilter
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
81011107
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg1
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg1
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
...
...
@@ -51,14 +59,14 @@ function c81011107.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
end
end
function
c
81011107
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81011108
,
0
,
0x4011
,
1550
,
1050
,
4
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
2
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
0
)
end
function
c
81011107
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
81011108
,
0
,
0x4011
,
1550
,
1050
,
4
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
)
then
return
end
...
...
@@ -72,10 +80,10 @@ function c81011107.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c
81011107
.
splimit
)
e1
:
SetTarget
(
c
m
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c
81011107
.
splimit
(
e
,
c
)
function
c
m
.
splimit
(
e
,
c
)
return
not
((
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
(
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)))
end
expansions/script/c81011116.lua
View file @
0e3c4369
...
...
@@ -22,6 +22,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
())
end
...
...
expansions/script/c81011125.lua
View file @
0e3c4369
...
...
@@ -24,6 +24,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
...
...
expansions/script/c81011126.lua
View file @
0e3c4369
...
...
@@ -29,6 +29,11 @@ function cm.initial_effect(c)
e4
:
SetOperation
(
cm
.
activate2
)
c
:
RegisterEffect
(
e4
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
...
...
expansions/script/c81012075.lua
View file @
0e3c4369
--Girls Festa
function
c81012075
.
initial_effect
(
c
)
local
m
=
81012075
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
81012075
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c
81012075
.
target
)
e1
:
SetOperation
(
c
81012075
.
activate
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c
m
.
target
)
e1
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c81012075
.
filter
(
c
,
e
,
tp
,
m
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
,
m
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
if
c
.
mat_filter
then
...
...
@@ -18,22 +26,22 @@ function c81012075.filter(c,e,tp,m)
end
return
m
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
1
,
99
,
c
)
end
function
c
81012075
.
matfilter
(
c
)
function
c
m
.
matfilter
(
c
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsAbleToGrave
()
end
function
c
81012075
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
false
end
local
mg
=
Duel
.
GetMatchingGroup
(
c
81012075
.
matfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c
81012075
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
)
local
mg
=
Duel
.
GetMatchingGroup
(
c
m
.
matfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c
m
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
81012075
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
mg
=
Duel
.
GetMatchingGroup
(
c
81012075
.
matfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
c
m
.
matfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
81012075
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
)
if
tg
:
GetCount
()
>
0
then
local
tc
=
tg
:
GetFirst
()
if
tc
.
mat_filter
then
...
...
expansions/script/c81024005.lua
View file @
0e3c4369
...
...
@@ -22,6 +22,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
damop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c81024008.lua
View file @
0e3c4369
...
...
@@ -23,6 +23,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
recop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
...
...
expansions/script/c81024009.lua
View file @
0e3c4369
...
...
@@ -27,6 +27,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
recop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
...
...
expansions/script/c81024010.lua
View file @
0e3c4369
...
...
@@ -23,6 +23,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
damop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
...
...
expansions/script/c81024011.lua
View file @
0e3c4369
...
...
@@ -24,6 +24,11 @@ function cm.initial_effect(c)
e4
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e4
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
tfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0x8
,
tp
,
false
,
false
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
bfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
)
...
...
expansions/script/c81024012.lua
View file @
0e3c4369
...
...
@@ -21,6 +21,11 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
repop
)
c
:
RegisterEffect
(
e1
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
Duel
.
GetAttackTarget
()
...
...
expansions/script/c81024021.lua
View file @
0e3c4369
...
...
@@ -27,6 +27,11 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
counterfilter
(
c
)
return
c
:
GetAttack
()
==
1550
and
c
:
GetDefense
()
==
1050
end
...
...
expansions/script/c81024022.lua
View file @
0e3c4369
...
...
@@ -22,6 +22,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
skipop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
...
...
expansions/script/c81024024.lua
View file @
0e3c4369
...
...
@@ -38,6 +38,11 @@ function cm.initial_effect(c)
e3
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e3
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
...
...
expansions/script/c81024025.lua
View file @
0e3c4369
...
...
@@ -27,6 +27,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
setop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
end
...
...
expansions/script/c81024032.lua
View file @
0e3c4369
...
...
@@ -26,6 +26,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
(
ep
==
1
-
tp
and
Duel
.
IsChainDisablable
(
ev
))
then
return
false
end
if
re
:
IsHasCategory
(
CATEGORY_NEGATE
)
...
...
expansions/script/c81034015.lua
View file @
0e3c4369
...
...
@@ -21,6 +21,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
tdop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter1
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
...
...
expansions/script/c81034016.lua
View file @
0e3c4369
...
...
@@ -24,6 +24,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
...
...
expansions/script/c81034017.lua
View file @
0e3c4369
...
...
@@ -25,6 +25,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
and
Duel
.
IsExistingTarget
(
cm
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
,
c
:
GetLevel
())
...
...
expansions/script/c81034018.lua
View file @
0e3c4369
...
...
@@ -24,6 +24,11 @@ function cm.initial_effect(c)
e3
:
SetOperation
(
cm
.
repop
)
c
:
RegisterEffect
(
e3
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
efilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x381f
)
end
...
...
expansions/script/c81034023.lua
View file @
0e3c4369
...
...
@@ -23,6 +23,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0x381f
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
...
...
expansions/script/c81041005.lua
View file @
0e3c4369
--想要传达给你的爱恋
function
c81041005
.
initial_effect
(
c
)
local
m
=
81041005
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c
81041005
.
qtarget
)
e1
:
SetOperation
(
c
81041005
.
qactivate
)
e1
:
SetTarget
(
c
m
.
qtarget
)
e1
:
SetOperation
(
c
m
.
qactivate
)
c
:
RegisterEffect
(
e1
)
--grave
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -15,39 +18,44 @@ function c81041005.initial_effect(c)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c
81041005
.
target
)
e2
:
SetOperation
(
c
81041005
.
operation
)
e2
:
SetTarget
(
c
m
.
target
)
e2
:
SetOperation
(
c
m
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
c81041005
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
c
)
else
return
mg
:
IsExists
(
c
81041005
.
qfilterF
,
1
,
nil
,
tp
,
mg
,
c
)
return
mg
:
IsExists
(
c
m
.
qfilterF
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c
81041005
.
qfilterF
(
c
,
tp
,
mg
,
rc
)
function
c
m
.
qfilterF
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
rc
)
else
return
false
end
end
function
c
81041005
.
qtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
qtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c
81041005
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c
m
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
81041005
.
qactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
qactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
81041005
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
...
...
@@ -57,7 +65,7 @@ function c81041005.qactivate(e,tp,eg,ep,ev,re,r,rp)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c
81041005
.
qfilterF
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
mat
=
mg
:
FilterSelect
(
tp
,
c
m
.
qfilterF
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
...
...
@@ -67,20 +75,20 @@ function c81041005.qactivate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
81041005
,
0
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
m
,
0
))
tc
:
CompleteProcedure
()
end
end
function
c
81041005
.
filter
(
c
)
function
c
m
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsLevelAbove
(
1
)
end
function
c
81041005
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
81041005
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
81041005
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
m
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
m
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c
81041005
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c
m
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c
81041005
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
...
...
expansions/script/c81041007.lua
View file @
0e3c4369
--随风而逝的回忆
function
c81041007
.
initial_effect
(
c
)
local
m
=
81041007
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
81041007
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c
81041007
.
cost
)
e1
:
SetTarget
(
c
81041007
.
target
)
e1
:
SetOperation
(
c
81041007
.
activate
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c
m
.
cost
)
e1
:
SetTarget
(
c
m
.
target
)
e1
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c81041007
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -23,73 +31,73 @@ function c81041007.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetLabelObject
(
e
)
e2
:
SetTarget
(
c
81041007
.
splimit
)
e2
:
SetTarget
(
c
m
.
splimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c
81041007
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
function
c
m
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
se
~=
e
:
GetLabelObject
()
end
function
c
81041007
.
spfilter
(
c
,
e
,
tp
,
mc
)
function
c
m
.
spfilter
(
c
,
e
,
tp
,
mc
)
return
(
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_PENDULUM
))
and
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
(
not
c
.
mat_filter
or
c
.
mat_filter
(
mc
,
tp
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
and
mc
:
IsCanBeRitualMaterial
(
c
)
end
function
c
81041007
.
rfilter
(
c
,
mc
)
function
c
m
.
rfilter
(
c
,
mc
)
local
mlv
=
mc
:
GetRitualLevel
(
c
)
if
mlv
==
mc
:
GetLevel
()
then
return
false
end
local
lv
=
c
:
GetLevel
()
return
lv
==
bit
.
band
(
mlv
,
0xffff
)
or
lv
==
bit
.
rshift
(
mlv
,
16
)
end
function
c
81041007
.
filter
(
c
,
e
,
tp
)
local
sg
=
Duel
.
GetMatchingGroup
(
c
81041007
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
c
,
e
,
tp
,
c
)
function
c
m
.
filter
(
c
,
e
,
tp
)
local
sg
=
Duel
.
GetMatchingGroup
(
c
m
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
c
,
e
,
tp
,
c
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
c
:
IsLocation
(
LOCATION_MZONE
)
then
ft
=
ft
+
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
return
sg
:
IsExists
(
c
81041007
.
rfilter
,
1
,
nil
,
c
)
or
sg
:
CheckWithSumEqual
(
Card
.
GetLevel
,
c
:
GetLevel
(),
1
,
ft
)
return
sg
:
IsExists
(
c
m
.
rfilter
,
1
,
nil
,
c
)
or
sg
:
CheckWithSumEqual
(
Card
.
GetLevel
,
c
:
GetLevel
(),
1
,
ft
)
end
function
c
81041007
.
mfilter
(
c
)
function
c
m
.
mfilter
(
c
)
return
c
:
GetLevel
()
>
0
and
c
:
IsAbleToGrave
()
end
function
c
81041007
.
mzfilter
(
c
,
tp
)
function
c
m
.
mzfilter
(
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
and
c
:
GetSequence
()
<
5
end
function
c
81041007
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<
0
then
return
false
end
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
if
ft
>
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c
81041007
.
mfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c
m
.
mfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
mg
:
Merge
(
mg2
)
else
mg
=
mg
:
Filter
(
c
81041007
.
mzfilter
,
nil
,
tp
)
mg
=
mg
:
Filter
(
c
m
.
mzfilter
,
nil
,
tp
)
end
return
mg
:
IsExists
(
c
81041007
.
filter
,
1
,
nil
,
e
,
tp
)
return
mg
:
IsExists
(
c
m
.
filter
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
81041007
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<
0
then
return
end
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
if
ft
>
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c
81041007
.
mfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c
m
.
mfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
mg
:
Merge
(
mg2
)
else
mg
=
mg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat
=
mg
:
FilterSelect
(
tp
,
c
81041007
.
filter
,
1
,
1
,
nil
,
e
,
tp
)
local
mat
=
mg
:
FilterSelect
(
tp
,
c
m
.
filter
,
1
,
1
,
nil
,
e
,
tp
)
local
mc
=
mat
:
GetFirst
()
if
not
mc
then
return
end
local
sg
=
Duel
.
GetMatchingGroup
(
c
81041007
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
mc
,
e
,
tp
,
mc
)
local
sg
=
Duel
.
GetMatchingGroup
(
c
m
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
mc
,
e
,
tp
,
mc
)
if
mc
:
IsLocation
(
LOCATION_MZONE
)
then
ft
=
ft
+
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
b1
=
sg
:
IsExists
(
c
81041007
.
rfilter
,
1
,
nil
,
mc
)
local
b1
=
sg
:
IsExists
(
c
m
.
rfilter
,
1
,
nil
,
mc
)
local
b2
=
sg
:
CheckWithSumEqual
(
Card
.
GetLevel
,
mc
:
GetLevel
(),
1
,
ft
)
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
81041007
,
0
)))
then
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
)))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
FilterSelect
(
tp
,
c
81041007
.
rfilter
,
1
,
1
,
nil
,
mc
)
local
tg
=
sg
:
FilterSelect
(
tp
,
c
m
.
rfilter
,
1
,
1
,
nil
,
mc
)
local
tc
=
tg
:
GetFirst
()
tc
:
SetMaterial
(
mat
)
if
not
mc
:
IsLocation
(
LOCATION_EXTRA
)
then
...
...
expansions/script/c81041016.lua
View file @
0e3c4369
--那一片真实的天空
function
c81041016
.
initial_effect
(
c
)
local
m
=
81041016
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81041005
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetTarget
(
c
81041016
.
qtarget
)
e0
:
SetOperation
(
c
81041016
.
qactivate
)
e0
:
SetTarget
(
c
m
.
qtarget
)
e0
:
SetOperation
(
c
m
.
qactivate
)
c
:
RegisterEffect
(
e0
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
81041016
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
aux
.
exccon
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetTarget
(
c
81041016
.
sptg
)
e1
:
SetOperation
(
c
81041016
.
spop
)
e1
:
SetTarget
(
c
m
.
sptg
)
e1
:
SetOperation
(
c
m
.
spop
)
c
:
RegisterEffect
(
e1
)
--change name
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -29,35 +32,40 @@ function c81041016.initial_effect(c)
e2
:
SetValue
(
81041005
)
c
:
RegisterEffect
(
e2
)
end
function
c81041016
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
c
)
else
return
mg
:
IsExists
(
c
81041016
.
qfilterF
,
1
,
nil
,
tp
,
mg
,
c
)
return
mg
:
IsExists
(
c
m
.
qfilterF
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c
81041016
.
qfilterF
(
c
,
tp
,
mg
,
rc
)
function
c
m
.
qfilterF
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
rc
)
else
return
false
end
end
function
c
81041016
.
qtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
qtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c
81041016
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c
m
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
81041016
.
qactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
qactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
81041016
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
...
...
@@ -67,7 +75,7 @@ function c81041016.qactivate(e,tp,eg,ep,ev,re,r,rp)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c
81041016
.
qfilterF
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
mat
=
mg
:
FilterSelect
(
tp
,
c
m
.
qfilterF
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
...
...
@@ -77,22 +85,22 @@ function c81041016.qactivate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
81041016
,
0
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
m
,
0
))
tc
:
CompleteProcedure
()
end
end
function
c
81041016
.
spfilter
(
c
,
e
,
tp
)
function
c
m
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
(
c
:
IsType
(
TYPE_LINK
)
or
(
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
c
81041016
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
81041016
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c
m
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
m
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c
81041016
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
81041016
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c81041023.lua
View file @
0e3c4369
--心中所回响的声音
function
c81041023
.
initial_effect
(
c
)
local
m
=
81041023
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81041005
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetTarget
(
c
81041023
.
qtarget
)
e0
:
SetOperation
(
c
81041023
.
qactivate
)
e0
:
SetTarget
(
c
m
.
qtarget
)
e0
:
SetOperation
(
c
m
.
qactivate
)
c
:
RegisterEffect
(
e0
)
--change name
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -22,41 +25,46 @@ function c81041023.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
81041023
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetTarget
(
c
81041023
.
settg
)
e2
:
SetOperation
(
c
81041023
.
setop
)
e2
:
SetTarget
(
c
m
.
settg
)
e2
:
SetOperation
(
c
m
.
setop
)
c
:
RegisterEffect
(
e2
)
end
function
c81041023
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
c
)
else
return
mg
:
IsExists
(
c
81041023
.
qfilterF
,
1
,
nil
,
tp
,
mg
,
c
)
return
mg
:
IsExists
(
c
m
.
qfilterF
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c
81041023
.
qfilterF
(
c
,
tp
,
mg
,
rc
)
function
c
m
.
qfilterF
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
rc
)
else
return
false
end
end
function
c
81041023
.
qtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
qtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c
81041023
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c
m
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c
81041023
.
qactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
qactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
81041023
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
qfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
...
...
@@ -66,7 +74,7 @@ function c81041023.qactivate(e,tp,eg,ep,ev,re,r,rp)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c
81041023
.
qfilterF
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
mat
=
mg
:
FilterSelect
(
tp
,
c
m
.
qfilterF
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
...
...
@@ -76,22 +84,22 @@ function c81041023.qactivate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
81041023
,
0
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
m
,
0
))
tc
:
CompleteProcedure
()
end
end
function
c
81041023
.
setfilter
(
c
)
function
c
m
.
setfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToDeck
()
end
function
c
81041023
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsSSetable
()
and
Duel
.
IsExistingMatchingCard
(
c
81041023
.
setfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
c
m
.
setfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c
81041023
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
81041023
.
setfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
setfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsSSetable
()
then
Duel
.
SSet
(
tp
,
c
)
...
...
expansions/script/c81041026.lua
View file @
0e3c4369
--咖啡店的庆功派对
function
c81041026
.
initial_effect
(
c
)
local
m
=
81041026
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetCountLimit
(
1
,
81041026
)
e0
:
SetCost
(
c
81041026
.
cost
)
e0
:
SetOperation
(
c
81041026
.
activate
)
e0
:
SetCountLimit
(
1
,
m
)
e0
:
SetCost
(
c
m
.
cost
)
e0
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e0
)
--level up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
,
81041926
)
e1
:
SetCost
(
c
81041026
.
lvcost
)
e1
:
SetTarget
(
c
81041026
.
lvtg
)
e1
:
SetOperation
(
c
81041026
.
lvop
)
e1
:
SetCountLimit
(
1
,
m
+
900
)
e1
:
SetCost
(
c
m
.
lvcost
)
e1
:
SetTarget
(
c
m
.
lvtg
)
e1
:
SetOperation
(
c
m
.
lvop
)
c
:
RegisterEffect
(
e1
)
end
function
c81041026
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
e
:
GetHandler
():
RegisterFlagEffect
(
81041026
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c
81041026
.
filter
(
c
,
e
,
tp
)
function
c
m
.
filter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c
81041026
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
81041026
,
0
))
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
m
,
0
))
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
c
81041026
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Greater"
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
81041026
,
1
))
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
c
m
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Greater"
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
...
...
@@ -51,18 +59,18 @@ function c81041026.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
end
end
function
c
81041026
.
lvcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
and
e
:
GetHandler
():
GetFlagEffect
(
81041026
)
==
0
end
function
c
m
.
lvcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
and
e
:
GetHandler
():
GetFlagEffect
(
m
)
==
0
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c
81041026
.
lvfilter
(
c
)
function
c
m
.
lvfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetLevel
()
>
0
end
function
c
81041026
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
81041026
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c
m
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
m
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c
81041026
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetMatchingGroup
(
c
81041026
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
function
c
m
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetMatchingGroup
(
c
m
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
tg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c81041029.lua
View file @
0e3c4369
--难以启齿的言情
function
c81041029
.
initial_effect
(
c
)
local
m
=
81041029
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
81041029
)
e1
:
SetTarget
(
c
81041029
.
target
)
e1
:
SetOperation
(
c
81041029
.
activate
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
c
m
.
target
)
e1
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e1
)
--tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
81041929
)
e3
:
SetCountLimit
(
1
,
m
+
900
)
e3
:
SetCost
(
aux
.
bfgcost
)
e3
:
SetTarget
(
c
81041029
.
thtg
)
e3
:
SetOperation
(
c
81041029
.
thop
)
e3
:
SetTarget
(
c
m
.
thtg
)
e3
:
SetOperation
(
c
m
.
thop
)
c
:
RegisterEffect
(
e3
)
end
function
c81041029
.
filter0
(
c
)
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter0
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
end
function
c
81041029
.
filter1
(
c
,
e
)
function
c
m
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
c
81041029
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
c
m
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c
81041029
.
cfilter
(
c
)
function
c
m
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetLevel
()
>
c
:
GetOriginalLevel
()
end
function
c
81041029
.
fcheck
(
tp
,
sg
,
fc
)
function
c
m
.
fcheck
(
tp
,
sg
,
fc
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
<=
1
end
function
c
81041029
.
gcheck
(
sg
)
function
c
m
.
gcheck
(
sg
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
<=
1
end
function
c
81041029
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
if
Duel
.
IsExistingMatchingCard
(
c
81041029
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c
81041029
.
filter0
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c
m
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c
m
.
filter0
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
Auxiliary
.
FCheckAdditional
=
c
81041029
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
81041029
.
gcheck
Auxiliary
.
FCheckAdditional
=
c
m
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
m
.
gcheck
end
end
local
res
=
Duel
.
IsExistingMatchingCard
(
c
81041029
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c
m
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
Auxiliary
.
FCheckAdditional
=
nil
Auxiliary
.
GCheckAdditional
=
nil
if
not
res
then
...
...
@@ -60,29 +68,29 @@ function c81041029.target(e,tp,eg,ep,ev,re,r,rp,chk)
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c
81041029
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
res
=
Duel
.
IsExistingMatchingCard
(
c
m
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c
81041029
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c
81041029
.
filter1
,
nil
,
e
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c
m
.
filter1
,
nil
,
e
)
local
exmat
=
false
if
Duel
.
IsExistingMatchingCard
(
c
81041029
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c
81041029
.
filter0
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c
m
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c
m
.
filter0
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
exmat
=
true
end
end
if
exmat
then
Auxiliary
.
FCheckAdditional
=
c
81041029
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
81041029
.
gcheck
Auxiliary
.
FCheckAdditional
=
c
m
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
m
.
gcheck
end
local
sg1
=
Duel
.
GetMatchingGroup
(
c
81041029
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
sg1
=
Duel
.
GetMatchingGroup
(
c
m
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
Auxiliary
.
FCheckAdditional
=
nil
Auxiliary
.
GCheckAdditional
=
nil
local
mg3
=
nil
...
...
@@ -92,7 +100,7 @@ function c81041029.activate(e,tp,eg,ep,ev,re,r,rp)
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c
81041029
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
sg2
=
Duel
.
GetMatchingGroup
(
c
m
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
...
...
@@ -103,8 +111,8 @@ function c81041029.activate(e,tp,eg,ep,ev,re,r,rp)
mg1
:
RemoveCard
(
tc
)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
exmat
then
Auxiliary
.
FCheckAdditional
=
c
81041029
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
81041029
.
gcheck
Auxiliary
.
FCheckAdditional
=
c
m
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
m
.
gcheck
end
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
Auxiliary
.
FCheckAdditional
=
nil
...
...
@@ -121,16 +129,16 @@ function c81041029.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
end
end
function
c
81041029
.
thfilter
(
c
)
function
c
m
.
thfilter
(
c
)
return
c
:
IsCode
(
81041000
)
and
c
:
IsAbleToHand
()
end
function
c
81041029
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
81041029
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
c
m
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
m
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c
81041029
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
81041029
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c
m
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
...
expansions/script/c81041033.lua
View file @
0e3c4369
...
...
@@ -31,6 +31,11 @@ function cm.initial_effect(c)
e4
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e4
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
...
...
expansions/script/c81041036.lua
View file @
0e3c4369
...
...
@@ -32,6 +32,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
tdop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
...
...
expansions/script/c81041055.lua
View file @
0e3c4369
...
...
@@ -25,6 +25,11 @@ function cm.initial_effect(c)
e4
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e4
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
)
return
(
aux
.
IsCodeListed
(
c
,
81041005
)
or
c
:
IsCode
(
81041005
))
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
...
...
expansions/script/c81041056.lua
View file @
0e3c4369
...
...
@@ -41,6 +41,11 @@ function cm.initial_effect(c)
e3
:
SetCondition
(
cm
.
phandcon
)
c
:
RegisterEffect
(
e3
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
qfilter
(
c
,
e
,
tp
,
m
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
...
...
expansions/script/c81041057.lua
View file @
0e3c4369
...
...
@@ -26,6 +26,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
setop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsChainNegatable
(
ev
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
end
...
...
expansions/script/c81041058.lua
View file @
0e3c4369
...
...
@@ -33,6 +33,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
matop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
filter
(
c
,
e
,
tp
,
m1
,
m2
,
ft
)
if
not
(
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttack
(
1550
)
and
c
:
IsDefense
(
1050
))
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
...
...
expansions/script/c81041065.lua
View file @
0e3c4369
...
...
@@ -24,6 +24,11 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
Attack_Defense_Listed
=
1
function
cm
.
Mayumi
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
Attack_Defense_Listed
end
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsLevelAbove
(
13
)
end
...
...
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