Commit 0dfd5af9 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 251ec9c7
Pipeline #29779 passed with stage
in 30 minutes and 35 seconds
No preview for this file type
--魔创龙 路卡
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.filter(c)
return c:IsSetCard(0x23d) and c:IsAbleToHand()
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--魔创龙 奈达
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.filter(c,e,tp)
return c:IsSetCard(0x23d) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--魔创龙 提斯特
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.filter(c,e,tp)
return c:IsSetCard(0x23d) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--魔创龙 弩达姆
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToGrave() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
\ No newline at end of file
--魔创龙 十月永恒烈焰
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_TODECK)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
\ No newline at end of file
--魔创龙 鬼魅
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.filter(c)
return c:IsAbleToGrave()
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,8) end
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerCanDiscardDeck(tp,8) then
Duel.ConfirmDecktop(tp,8)
local g=Duel.GetDecktopGroup(tp,8)
if g:GetCount()>0 then
Duel.DisableShuffleCheck()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:FilterSelect(tp,s.filter,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
Duel.ShuffleDeck(tp)
end
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_MZONE) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
end
end
\ No newline at end of file
--魔创龙 丝宁
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_TOHAND)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.filter(c)
return c:IsAbleToHand()
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_REMOVED,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=Duel.SelectTarget(tp,s.filter,tp,LOCATION_REMOVED,0,1,3,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=tg:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.ShuffleHand(tp)
tg:Sub(sg)
Duel.SendtoGrave(tg,REASON_EFFECT)
elseif tg:GetCount()==1 then
Duel.ConfirmCards(1-tp,tg)
Duel.SendtoHand(tg:GetFirst(),nil,REASON_EFFECT)
Duel.ShuffleHand(tp)
end
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_MZONE) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
--魔创龙 桂妮薇儿
local s,id,o=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.otcon)
e1:SetOperation(s.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e3:SetTargetRange(POS_FACEUP_DEFENSE,0)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,id+20)
e3:SetCondition(s.spcon)
--e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_HAND)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0+TIMING_MAIN_END)
e4:SetCountLimit(1,id)
e4:SetCondition(s.sumcon)
e4:SetCost(s.sumcost)
e4:SetTarget(s.sumtg)
e4:SetOperation(s.sumop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_DRAW+CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetCountLimit(1,id+10)
e5:SetCondition(s.con)
e5:SetTarget(s.tg)
e5:SetOperation(s.op)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EVENT_REMOVE)
e6:SetCondition(s.recon)
c:RegisterEffect(e6)
end
function s.otfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA or c:IsSetCard(0x23d)
end
function s.otcon(e,c)
if c==nil then return true end
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
return c:GetLevel()>6 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.GetTributeCount(c,mg)>0
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.spfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return not Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,s.spfilter,1,1,REASON_COST+REASON_DISCARD,c)
end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function s.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSummonable(true,nil,1) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,e:GetHandler(),1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSummonable(true,nil,1) then
Duel.Summon(tp,c,true,nil,1)
end
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE
end
function s.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7f4)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
if Duel.Draw(p,2,REASON_EFFECT)==2 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_MZONE) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
--魔族的妖刀
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--link sp
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
e2:SetTarget(s.lsptg)
e2:SetCost(aux.bfgcost)
e2:SetOperation(s.lspop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetDescription(aux.Stringid(id,2))
e3:SetTarget(s.syntg)
e3:SetOperation(s.synop)
c:RegisterEffect(e3)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,3)
if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil)==3 end
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.spfilter(c,e,tp)
return c:IsRace(RACE_DRAGON) and c:IsLevel(8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.eqlimit(e,c)
return e:GetOwner()==c
end
function s.tgfilter(c,code,att)
return c:IsRace(RACE_DRAGON) and c:IsLevel(8) and c:IsAbleToGrave() and c:IsAttribute(att) and not c:IsCode(code)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local hg=Duel.GetMatchingGroup(s.tgfilter,tp,LOCATION_DECK,0,nil,tc:GetCode(),tc:GetAttribute())
if hg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetCode(),tc:GetAttribute())
Duel.SendtoGrave(tg,REASON_EFFECT)
end
end
end
function s.mfilter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON)
end
function s.linkfilter(c,mg)
return c:IsLinkSummonable(mg)
end
function s.lsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_MZONE,0,nil)
return Duel.IsExistingMatchingCard(s.linkfilter,tp,LOCATION_EXTRA,0,1,nil,g)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.lspop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_MZONE,0,nil)
local linkg=Duel.GetMatchingGroup(s.linkfilter,tp,LOCATION_EXTRA,0,nil,g)
if linkg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local link=linkg:Select(tp,1,1,nil):GetFirst()
Duel.LinkSummon(tp,link,g)
end
end
function s.synfilter(c,mg)
return c:IsSynchroSummonable(nil,mg)
end
function s.syntg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_MZONE,0,nil)
return Duel.IsExistingMatchingCard(s.synfilter,tp,LOCATION_EXTRA,0,1,nil,g)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.synop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_MZONE,0,nil)
local syng=Duel.GetMatchingGroup(s.synfilter,tp,LOCATION_EXTRA,0,nil,g)
if syng:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local syn=syng:Select(tp,1,1,nil):GetFirst()
Duel.SynchroSummon(tp,syn,nil,g)
end
end
\ No newline at end of file
--魔龙的急袭
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--xyz sp
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_GRAVE)
--e2:SetCondition(s.spcon)
e2:SetCountLimit(1,id)
e2:SetTarget(s.sptg)
e2:SetCost(aux.bfgcost)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetDescription(aux.Stringid(id,2))
e3:SetTarget(s.sumtg)
e3:SetOperation(s.sumop)
c:RegisterEffect(e3)
end
function s.cfilter(c)
return c:IsFacedown() or not c:IsRace(RACE_DRAGON)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spfilter(c,e,tp)
return c:IsLevelAbove(7) and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_DECK,0,2,c,c:GetCode())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local rg=Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_DECK,0,tc,tc:GetCode())
local c=e:GetHandler()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2,true)
-- local e3=Effect.CreateEffect(c)
-- e3:SetType(EFFECT_TYPE_SINGLE)
-- e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
-- e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
-- e3:SetValue(1)
-- e3:SetReset(RESET_EVENT+0x1fe0000)
-- tc:RegisterEffect(e3,true)
-- local e4=e3:Clone()
-- e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
-- tc:RegisterEffect(e4,true)
-- local e5=e3:Clone()
-- e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
-- tc:RegisterEffect(e5,true)
-- local e6=e3:Clone()
-- e6:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
-- tc:RegisterEffect(e6,true)
--damage 0
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_NO_BATTLE_DAMAGE)
tc:RegisterEffect(e6,true)
if rg:GetCount()>0 then
Duel.HintSelection(rg)
Duel.Remove(rg,POS_FACEDOWN,REASON_EFFECT)
end
end
Duel.SpecialSummonComplete()
end
function s.mfilter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and not c:IsType(TYPE_TOKEN)
end
function s.xyzfilter(c,mg)
return c:IsXyzSummonable(mg)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_MZONE,0,nil)
return Duel.IsExistingMatchingCard(s.xyzfilter,tp,LOCATION_EXTRA,0,1,nil,g)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_MZONE,0,nil)
local xyzg=Duel.GetMatchingGroup(s.xyzfilter,tp,LOCATION_EXTRA,0,nil,g)
if xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
Duel.XyzSummon(tp,xyz,g,1,6)
end
end
function s.sumfilter(c,ec)
if not c:IsRace(RACE_DRAGON) then return false end
local e1=Effect.CreateEffect(ec)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_ADD_EXTRA_TRIBUTE)
e1:SetRange(LOCATION_HAND)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetValue(POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
local res=c:IsSummonable(true,nil,1)
e1:Reset()
return res
end
function s.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.sumfilter,tp,LOCATION_HAND,0,1,nil,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local tc=Duel.SelectMatchingCard(tp,s.sumfilter,tp,LOCATION_HAND,0,1,1,nil,c):GetFirst()
if tc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_EXTRA_TRIBUTE)
e1:SetRange(LOCATION_HAND)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetValue(POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
Duel.Summon(tp,tc,true,nil,1)
end
end
\ No newline at end of file
--雪月之魔龙
function c10938043.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),8,2)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10938043,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c10938043.spcon)
e1:SetCost(c10938043.cost)
e1:SetTarget(c10938043.sptg)
e1:SetOperation(c10938043.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10938043,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c10938043.thcon)
e2:SetCost(c10938043.cost)
e2:SetTarget(c10938043.thtg)
e2:SetOperation(c10938043.thop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10938043,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,10938043)
e3:SetCost(c10938043.hspcost)
e3:SetTarget(c10938043.hsptg)
e3:SetOperation(c10938043.hspop)
c:RegisterEffect(e3)
end
function c10938043.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c10938043.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c10938043.spfilter(c,e,tp)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10938043.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c10938043.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c10938043.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c10938043.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c10938043.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c10938043.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c10938043.thfilter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
end
function c10938043.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c10938043.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10938043.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c10938043.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c10938043.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
function c10938043.rfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost()
end
function c10938043.hspcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10938043.rfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10938043.rfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10938043.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10938043.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
\ No newline at end of file
--苍蓝的龙魂
local s,id,o=GetID()
function s.initial_effect(c)
c:SetSPSummonOnce(id)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,s.mfilter,1,1)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCost(s.thcost)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--to deck
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(s.tdcon)
e3:SetTarget(s.tdtg)
e3:SetOperation(s.tdop)
c:RegisterEffect(e3)
end
function s.mfilter(c)
return c:IsLevelAbove(8) and c:IsLinkRace(RACE_DRAGON)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,1)
if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil)==1 end
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.thfilter(c,atk)
return (c:IsAttackBelow(atk) or c:IsDefenseBelow(atk)) and c:IsRace(RACE_DRAGON) and c:IsLevelAbove(8) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,c:GetAttack()) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,c:GetAttack())
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=tg:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
end
\ No newline at end of file
--热核污染病毒-Æ
Duel.LoadScript("c33301000.lua")
local m=33340004
local cm=_G["c"..m]
if not RcoreVal then
RcoreVal=RcoreVal or {}
rccv=RcoreVal
rscf.DefineSet(rccv,"Thermonuclear")
function rccv.publiceffect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_TO_HAND)
e1:SetCondition(function(e)
return not e:GetHandler():IsReason(REASON_DRAW)
end)
e1:SetOperation(function(e)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+0x1fe0000)
e:GetHandler():RegisterEffect(e1)
end)
c:RegisterEffect(e1)
end
function rccv.pubcon(e,tp)
return e:GetHandler():IsPublic() and Duel.GetTurnPlayer()==tp
end
function rccv.pubcon2(e)
return e:GetHandler():IsPublic()
end
end
------------------------------------------------------------------
if cm then
function cm.initial_effect(c)
rccv.publiceffect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1)
e2:SetCondition(rccv.pubcon)
e2:SetTarget(cm.thtg2)
e2:SetOperation(cm.thop2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,3))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1)
e3:SetCondition(rccv.pubcon)
e3:SetOperation(cm.thop3)
c:RegisterEffect(e3)
end
cm.rssetcode="Thermonuclear"
function cm.thop3(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
if g1:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local ag1=g1:Select(tp,1,1,nil)
Duel.SendtoHand(ag1,1-tp,REASON_RULE)
end
function cm.filter(c)
return c:IsFaceup() and c:IsAttackAbove(0)
end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,0,nil)
local tg=g:GetMaxGroup(Card.GetAttack)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,1,0,0)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(tp)
if lp<=800 then Duel.SetLP(tp,0) return end
Duel.SetLP(tp,lp-800)
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,0,nil)
if g:GetCount()>0 then
Duel.BreakEffect()
local tg=g:GetMaxGroup(Card.GetAttack)
if tg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local sg=tg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
else Duel.SendtoHand(tg,nil,REASON_EFFECT) end
end
end
function cm.thfilter(c)
return rccv.IsSet(c) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
local tg=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_HAND,0,nil)
if tg:GetCount()>0 and Duel.IsPlayerCanDraw(tp,1) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tg2=tg:Select(tp,1,1,nil)
if Duel.SendtoDeck(tg2,nil,0,REASON_EFFECT)~=0 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
if e:GetHandler():IsRelateToEffect(e) then
e:GetHandler():CancelToGrave(true)
Duel.SendtoHand(e:GetHandler(),1-tp,REASON_EFFECT)
end
end
end
\ No newline at end of file
--热核污染病毒-Ж
Duel.LoadScript("c33340004.lua")
local m=33340005
local cm=_G["c"..m]
function cm.initial_effect(c)
rccv.publiceffect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,3))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1)
e2:SetCondition(rccv.pubcon)
e2:SetTarget(cm.thtg2)
e2:SetOperation(cm.thop2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1)
e3:SetCondition(rccv.pubcon)
e3:SetOperation(cm.thop3)
c:RegisterEffect(e3)
end
cm.rssetcode="Thermonuclear"
function cm.filter(c)
return c:IsAbleToDeck() and c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0x30,0x30,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,0x30)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(tp)
if lp<=500 then Duel.SetLP(tp,0) return end
Duel.SetLP(tp,lp-500)
local g=Duel.GetMatchingGroup(cm.filter,tp,0x30,0x30,nil)
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
end
function cm.thop3(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
if g1:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local ag1=g1:Select(tp,1,1,nil)
Duel.SendtoHand(ag1,1-tp,REASON_RULE)
end
function cm.thfilter(c)
return rccv.IsSet(c) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,0x11)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,0x11,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
if Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,nil,tp,0x2,0,1,1,nil)
Duel.SendtoHand(tg,1-tp,REASON_EFFECT)
end
end
end
--热核污染病毒-Θ
Duel.LoadScript("c33340004.lua")
local m=33340006
local cm=_G["c"..m]
function cm.initial_effect(c)
rccv.publiceffect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_FZONE)
e2:SetHintTiming(0,0x1e0)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1)
e2:SetTarget(cm.tdtg)
e2:SetOperation(cm.tdop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_DRAW)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1)
e3:SetCondition(rccv.pubcon)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,2))
e4:SetCategory(CATEGORY_RECOVER)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_HAND)
e4:SetCountLimit(1)
e4:SetCondition(rccv.pubcon)
e4:SetTarget(cm.rectg)
e4:SetOperation(cm.recop)
c:RegisterEffect(e4)
end
cm.rssetcode="Thermonuclear"
function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,500)
end
function cm.recop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetOwner()==tp then return end
Duel.SendtoHand(c,1-tp,REASON_EFFECT)
end
function cm.tdfilter(c)
return rccv.IsSet(c) and c:IsAbleToDeck()
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,0x2,0,1,nil) and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,0x2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tg=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_HAND,0,nil)
if tg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tg2=tg:Select(tp,1,1,nil)
if Duel.SendtoDeck(tg2,nil,0,REASON_EFFECT)~=0 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
function cm.thfilter(c)
return rccv.IsSet(c) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,0x11,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,0x11)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,0x11,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,nil,tp,0x2,0,1,1,nil)
Duel.SendtoHand(tg,1-tp,REASON_EFFECT)
end
end
--热核污染病毒-卍
Duel.LoadScript("c33340004.lua")
local m=33340007
local cm=_G["c"..m]
function cm.initial_effect(c)
rccv.publiceffect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,m)
e2:SetCondition(cm.spcon)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,4))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1)
e3:SetCondition(rccv.pubcon)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,3))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetRange(LOCATION_HAND)
e4:SetCountLimit(1)
e4:SetCondition(rccv.pubcon)
e4:SetTarget(cm.rmtg)
e4:SetOperation(cm.rmop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetTargetRange(0,1)
e5:SetValue(HALF_DAMAGE)
e5:SetCondition(cm.rdcon)
e5:SetRange(LOCATION_HAND)
c:RegisterEffect(e5)
end
cm.rssetcode="Thermonuclear"
function cm.rdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPublic()
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(tp)
if lp<=800 then Duel.SetLP(tp,0) return end
Duel.SetLP(tp,lp-800)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),1-tp,REASON_EFFECT)
end
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,0xc)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_MZONE,0,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Remove(sg,POS_FACEUP,REASON_RULE)
end
end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.IsExistingMatchingCard(cm.cfilter,tp,0,0x2,1,nil)
end
function cm.cfilter(c)
return c:IsPublic() and rccv.IsSet(c)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function cm.thfilter(c)
return rccv.IsSet(c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,0x11,0x10,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0x11)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,0x11,0x10,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
if Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,nil,tp,0x2,0,1,1,nil)
Duel.SendtoHand(tg,1-tp,REASON_EFFECT)
end
end
end
\ No newline at end of file
--热核污染病毒-ç
Duel.LoadScript("c33340004.lua")
local m=33340008
local cm=_G["c"..m]
function cm.initial_effect(c)
rccv.publiceffect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SUMMON_PROC)
e2:SetCondition(cm.ntcon)
e2:SetOperation(cm.ntop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,4))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1)
e3:SetCondition(rccv.pubcon)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,2))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetRange(LOCATION_HAND)
e4:SetCountLimit(1)
e4:SetCondition(rccv.pubcon)
e4:SetTarget(cm.rmtg)
e4:SetOperation(cm.rmop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetTargetRange(0,1)
e5:SetValue(HALF_DAMAGE)
e5:SetCondition(cm.rdcon)
e5:SetRange(LOCATION_HAND)
c:RegisterEffect(e5)
end
cm.rssetcode="Thermonuclear"
function cm.rdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPublic()
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),1-tp,REASON_EFFECT)
end
end
function cm.rfilter(c)
return c:IsAbleToRemove() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(tp)
if lp<=800 then Duel.SetLP(tp,0) return end
Duel.SetLP(tp,lp-800)
local g=Duel.GetMatchingGroup(cm.rfilter,tp,0xc,0,nil)
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=g:Select(tp,1,1,nil)
Duel.HintSelection(rg)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
end
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,0xc)
end
function cm.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function cm.ntop(e,tp,eg,ep,ev,re,r,rp,c)
return true
end
function cm.thfilter(c)
return rccv.IsSet(c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,0x1,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,0x1)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,0x1,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,nil,tp,0x2,0,1,1,nil)
Duel.SendtoHand(tg,1-tp,REASON_EFFECT)
end
end
\ No newline at end of file
--热核污染病毒-Ø
Duel.LoadScript("c33340004.lua")
local m=33340009
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,rccv.IsLinkSet,1,1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetTarget(cm.reptg)
e2:SetOperation(cm.repop)
c:RegisterEffect(e2)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetCondition(cm.lpcon)
e4:SetOperation(cm.lpop)
c:RegisterEffect(e4)
end
cm.rssetcode="Thermonuclear"
function cm.thfilter(c,tp)
if c:IsOnField() and c:IsFacedown() then return end
return c:IsAbleToHand() and (c:IsOnField() or Duel.IsPlayerCanDraw(tp,2)) and rccv.IsSet(c)
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_ONFIELD+LOCATION_DECK,LOCATION_ONFIELD,1,nil,tp) and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,nil,0xd)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_ONFIELD+LOCATION_DECK,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,1-tp,REASON_EFFECT)~=0 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.thcfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function cm.thcfilter(c,tp)
return rccv.IsSet(c) and c:IsAbleToHand() and c:IsFaceup()
end
function cm.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thcfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
Duel.HintSelection(g)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
function cm.lpcon(e,tp)
return Duel.GetLP(tp)>=500
end
function cm.lpop(e,tp)
Duel.SetLP(tp,math.max(0,Duel.GetLP(tp)-500))
if Duel.GetLP(tp)<=0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(cm.val)
e1:SetReset(rsreset.pend)
Duel.RegisterEffect(e1,tp)
end
function cm.val(e,re,dam,r,rp,rc)
if dam>=500 then return 100
else return dam
end
end
\ No newline at end of file
--热核污染病毒-Ð
Duel.LoadScript("c33340004.lua")
local m=33340010
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,rccv.IsLinkSet,2,2)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.tdtg)
e1:SetOperation(cm.tdop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(cm.discon)
e2:SetCost(cm.discost)
e2:SetTarget(cm.distg)
e2:SetOperation(cm.disop)
c:RegisterEffect(e2)
local e6=rsef.QO(c,nil,{m,2},{1,33341010},"sp",nil,LOCATION_GRAVE+LOCATION_REMOVED,nil,rscost.cost(cm.thfilter,"th",LOCATION_ONFIELD,LOCATION_ONFIELD),rsop.target(rscf.spfilter(),"sp"),cm.spop)
end
cm.rssetcode="Thermonuclear"
function cm.tdfilter(c)
return c:IsAbleToDeck() and rccv.IsSet(c)
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.tdfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,1-tp,0,REASON_EFFECT)
end
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function cm.cfilter(c)
return not c:IsPublic() and rccv.IsSet(c)
end
function cm.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
e:SetLabelObject(g:GetFirst())
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return aux.nbcon(tp,re) end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsAbleToRemove() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetTargetCard(e:GetLabelObject())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=rscf.GetTargetCard()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)~=0
and tc then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
function cm.thfilter(c)
return c:IsFaceup() and rccv.IsSet(c) and c:IsAbleToHandAsCost()
end
function cm.spop(e,tp)
local c=rscf.GetRelationThisCard(e)
if c then rssf.SpecialSummon(c) end
end
\ No newline at end of file
--热核污染病毒-ш
Duel.LoadScript("c33340004.lua")
local m,cm=rscf.DefineCard(33340014,"Thermonuclear")
function cm.initial_effect(c)
rccv.publiceffect(c)
local e1=rsef.I(c,{m,0},1,"th",nil,LOCATION_MZONE,nil,nil,rsop.target(cm.thfilter,"th",LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE),cm.thop)
local e2=rsef.I(c,{m,1},{1,m},"th,sp",nil,LOCATION_HAND,cm.spcon,nil,rsop.target({cm.thfilter2,"th",LOCATION_ONFIELD+LOCATION_DECK,LOCATION_ONFIELD },{rscf.spfilter(),"sp"}),cm.spop)
local e3=rsef.FTF(c,EVENT_TO_HAND,{m,2},1,"th","de",LOCATION_HAND,cm.con,nil,cm.tg,cm.op)
local e4=rsef.FV_LIMIT_PLAYER(c,"res,dish",nil,aux.TargetBoolFunction(Card.IsLocation,LOCATION_HAND),{1,0},rccv.pubcon2)
e4:SetRange(LOCATION_HAND)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_SET_ATTACK_FINAL)
e5:SetRange(LOCATION_HAND)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetTargetRange(LOCATION_MZONE,0)
e5:SetCondition(rccv.pubcon2)
e5:SetValue(cm.atkval)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,3))
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetRange(LOCATION_HAND)
e6:SetCountLimit(1)
e6:SetCondition(rccv.pubcon)
e6:SetOperation(cm.thop2)
c:RegisterEffect(e6)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp)
local lp=Duel.GetLP(tp)
if lp<=1000 then Duel.SetLP(tp,0) return end
Duel.SetLP(tp,lp-1000)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),1-tp,REASON_EFFECT)
end
end
function cm.thfilter(c)
return c:IsFaceup() and rccv.IsSet(c) and c:IsAbleToHand()
end
function cm.thop(e,tp)
rshint.Select(tp,"th")
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,1,1,nil)
if #g>0 then
Duel.HintSelection(g)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
function cm.spcon(e)
return not e:GetHandler():IsPublic()
end
function cm.thfilter2(c,e,tp)
return (c:IsFaceup() or not c:IsOnField()) and rccv.IsSet(c) and c:IsAbleToHand() and Duel.GetMZoneCount(tp,c,tp)>0 and not c:IsCode(m)
end
function cm.spop(e,tp)
local c=aux.ExceptThisCard(e)
rshint.Select(tp,"th")
local tg=Duel.SelectMatchingCard(tp,cm.thfilter2,tp,LOCATION_ONFIELD+LOCATION_DECK,LOCATION_ONFIELD,1,1,nil)
if #tg>0 and Duel.SendtoHand(tg,1-tp,REASON_EFFECT)>0 and c then
rssf.SpecialSummon(c)
end
end
function cm.thcfilter(c,tp)
return c:IsPreviousLocation(LOCATION_DECK) and c:IsControler(tp)
end
function cm.con(e,tp,eg)
return e:GetHandler():IsPublic() and eg:IsExists(cm.thcfilter,1,nil,tp) and Duel.GetCurrentPhase()~=PHASE_DRAW
end
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetCard(eg:Filter(Card.IsControler,nil,tp))
end
function cm.op(e,tp,eg)
local tg=rsgf.GetTargetGroup(cm.thcfilter,tp)
Duel.SendtoHand(tg,1-tp,REASON_EFFECT)
Duel.ShuffleHand(tp)
end
function cm.atkval(e,c)
return math.ceil(c:GetAttack()/2)
end
\ No newline at end of file
......@@ -75,6 +75,7 @@
!setname 0x4a2c 妮娜
!setname 0x5a2c 妮娜【合理体】
!setname 0x8a2c 逆理胜负!
!setname 0xa2e 宫水静香
!setname 0xa2f 猫耳天堂
!counter 0xa2f 猫耳指示物
!counter 0x32a1 魔法指示物
......@@ -147,6 +148,7 @@
!setname 0x484 L·R
#嘿子 2686488312 109 0x230-0x23f
#【2025年3月31日前禁止投稿】
!setname 0x233 纸上
!setname 0x1233 纸上魔法使
!setname 0x2233 纸上台本
......@@ -154,7 +156,6 @@
!setname 0x237 灵刻使
!setname 0x238 记忆
!setname 0x23c 构造军机
!setname 0x23d 魔创龙
#樱幕 745280768 111 0xb50-0xb5f
!setname 0xb5c 战场女武神
......@@ -651,7 +652,6 @@
!setname 0x3568 授秽者
!counter 0x554 扳机指示物
#setcard="FurryWarrior" 绒武士
#setcard="Rcore" 热核污染病毒
#setcard="terraria" 泰拉
#setcard="TaleSouls" 传说之魂
!counter 0x1019 负荷指示物
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment