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ygopro-222DIY-cards
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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
0bcb6465
Commit
0bcb6465
authored
Aug 04, 2021
by
Tachibana
Browse files
Options
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ndyd
parent
a0b82861
Pipeline
#4466
passed with stages
in 22 minutes and 45 seconds
Changes
10
Pipelines
1
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Side-by-side
Showing
10 changed files
with
152 additions
and
18 deletions
+152
-18
expansions/script/c20000001.lua
expansions/script/c20000001.lua
+1
-0
expansions/script/c23000000.lua
expansions/script/c23000000.lua
+58
-12
expansions/script/c23000010.lua
expansions/script/c23000010.lua
+1
-1
expansions/script/c23000050.lua
expansions/script/c23000050.lua
+1
-1
expansions/script/c23000060.lua
expansions/script/c23000060.lua
+1
-1
expansions/script/c23000080.lua
expansions/script/c23000080.lua
+1
-1
expansions/script/c23000210.lua
expansions/script/c23000210.lua
+1
-1
expansions/script/c23000220.lua
expansions/script/c23000220.lua
+1
-1
expansions/script/c23000245.lua
expansions/script/c23000245.lua
+31
-0
expansions/script/c23000251.lua
expansions/script/c23000251.lua
+56
-0
No files found.
expansions/script/c20000001.lua
View file @
0bcb6465
...
@@ -29,6 +29,7 @@ function c20000001.initial_effect(c)
...
@@ -29,6 +29,7 @@ function c20000001.initial_effect(c)
--Break
--Break
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
20000001
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
20000001
,
1
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
...
...
expansions/script/c23000000.lua
View file @
0bcb6465
...
@@ -4,7 +4,7 @@ bm=bm or {}
...
@@ -4,7 +4,7 @@ bm=bm or {}
bm
.
setcode
=
0x350
--血族
bm
.
setcode
=
0x350
--血族
bm
.
name
=
23000000
bm
.
name
=
23000000
bm
.
version
=
20210
727
bm
.
version
=
20210
804
mz
=
LOCATION_MZONE
mz
=
LOCATION_MZONE
pz
=
LOCATION_PZONE
pz
=
LOCATION_PZONE
...
@@ -175,6 +175,17 @@ function bm.atkc(c)
...
@@ -175,6 +175,17 @@ function bm.atkc(c)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
1
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
1
)
end
end
--Others Synchro materal
--Others Synchro materal
--[[
label=0
调整+调整以外的怪兽1只以上
这张卡同调召唤的场合,也可以把自己场上的超量怪兽当作3星怪兽使用。
label=100
「血族」调整2只+调整以外的「血族」怪兽1只
这张卡同调召唤的场合,也可以把自己场上的超量怪兽当作3星调整怪兽使用。
label=50
「血族」同调调整+调整以外的「血族」怪兽1只以上
这张卡同调召唤的场合,也可以把自己场上的超量怪兽当作3星怪兽使用。
--]]
function
bm
.
CheckGroupRecursive
(
c
,
sg
,
g
,
f
,
min
,
max
,
ext_params
)
function
bm
.
CheckGroupRecursive
(
c
,
sg
,
g
,
f
,
min
,
max
,
ext_params
)
sg
:
AddCard
(
c
)
sg
:
AddCard
(
c
)
local
ct
=
sg
:
GetCount
()
local
ct
=
sg
:
GetCount
()
...
@@ -219,26 +230,35 @@ end
...
@@ -219,26 +230,35 @@ end
function
bm
.
matfilter1
(
c
,
syncard
,
tp
,
e
)
function
bm
.
matfilter1
(
c
,
syncard
,
tp
,
e
)
if
c
:
IsFacedown
()
then
return
false
end
if
c
:
IsFacedown
()
then
return
false
end
if
e
:
GetLabel
()
==
100
and
not
bm
.
nf
(
c
)
then
return
false
end
if
e
:
GetLabel
()
==
100
and
not
bm
.
nf
(
c
)
then
return
false
end
if
e
:
GetLabel
()
==
50
and
not
(
bm
.
nf
(
c
)
and
c
:
IsType
(
TYPE_SYNCHRO
))
then
return
false
end
if
c
:
IsSynchroType
(
TYPE_XYZ
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
(
c
:
IsType
(
TYPE_TUNER
)
or
e
:
GetLabel
()
==
100
)
then
return
true
end
if
c
:
IsSynchroType
(
TYPE_XYZ
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
(
c
:
IsType
(
TYPE_TUNER
)
or
e
:
GetLabel
()
==
100
)
then
return
true
end
return
c
:
IsSynchroType
(
TYPE_TUNER
)
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
and
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
))
return
c
:
IsSynchroType
(
TYPE_TUNER
)
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
and
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
))
end
end
function
bm
.
matfilter2
(
c
,
syncard
,
tp
,
e
)
function
bm
.
matfilter2
(
c
,
syncard
,
tp
,
e
)
if
e
:
GetLabel
()
==
100
and
not
bm
.
nf
(
c
)
then
return
false
end
if
e
:
GetLabel
()
==
100
and
not
bm
.
nf
(
c
)
then
return
false
end
if
c
:
IsSynchroType
(
TYPE_XYZ
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
e
:
GetLabel
()
~=
100
then
return
true
end
if
e
:
GetLabel
()
==
50
and
not
bm
.
nf
(
c
)
then
return
false
end
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
c
:
IsNotTuner
(
syncard
)
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
if
c
:
IsSynchroType
(
TYPE_XYZ
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
(
not
c
:
IsType
(
TYPE_TUNER
)
or
e
:
GetLabel
()
==
100
)
then
return
true
end
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
(
c
:
IsNotTuner
(
syncard
)
or
e
:
GetLabel
()
==
100
)
and
c
:
IsCanBeSynchroMaterial
(
syncard
)
and
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
))
and
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
))
end
end
function
bm
.
synfilter
(
c
,
syncard
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
)
function
bm
.
synfilter
(
c
,
syncard
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
,
e
)
local
tsg
=
c
:
IsHasEffect
(
EFFECT_HAND_SYNCHRO
)
and
g3
or
g2
local
tsg
=
c
:
IsHasEffect
(
EFFECT_HAND_SYNCHRO
)
and
g3
or
g2
local
f
=
c
.
tuner_filter
local
f
=
c
.
tuner_filter
if
c
.
tuner_filter
then
tsg
=
tsg
:
Filter
(
f
,
nil
)
end
if
c
.
tuner_filter
then
tsg
=
tsg
:
Filter
(
f
,
nil
)
end
return
bm
.
CheckGroup
(
tsg
,
bm
.
goal
,
Group
.
FromCards
(
c
),
minc
,
maxc
,
tp
,
lv
,
syncard
,
c
)
return
bm
.
CheckGroup
(
tsg
,
bm
.
goal
,
Group
.
FromCards
(
c
),
minc
,
maxc
,
tp
,
lv
,
syncard
,
c
,
e
)
end
end
function
bm
.
goal
(
g
,
tp
,
lv
,
syncard
,
tuc
)
function
bm
.
matfilter100
(
c
)
return
not
(
c
:
IsType
(
TYPE_TUNER
)
or
c
:
IsSynchroType
(
TYPE_XYZ
))
end
function
bm
.
goal
(
g
,
tp
,
lv
,
syncard
,
tuc
,
e
)
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
syncard
)
<=
0
then
return
false
end
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
syncard
)
<=
0
then
return
false
end
if
tuc
:
IsHasEffect
(
EFFECT_HAND_SYNCHRO
)
and
g
:
IsExists
(
Card
.
IsLocation
,
2
,
tuc
,
LOCATION_HAND
)
then
return
false
end
if
tuc
:
IsHasEffect
(
EFFECT_HAND_SYNCHRO
)
and
g
:
IsExists
(
Card
.
IsLocation
,
2
,
tuc
,
LOCATION_HAND
)
then
return
false
end
local
ct
=
g
:
GetCount
()
local
ct
=
g
:
GetCount
()
return
g
:
CheckWithSumEqual
(
bm
.
val
,
lv
,
ct
,
ct
,
syncard
)
local
flag
=
true
if
e
:
GetLabel
()
==
100
then
flag
=
g
:
IsExists
(
bm
.
matfilter1
,
2
,
nil
,
syncard
,
tp
,
e
)
and
g
:
IsExists
(
bm
.
matfilter100
,
1
,
nil
)
end
return
flag
and
g
:
CheckWithSumEqual
(
bm
.
val
,
lv
,
ct
,
ct
,
syncard
)
end
end
function
bm
.
syncon
(
e
,
c
,
tuner
,
mg
)
function
bm
.
syncon
(
e
,
c
,
tuner
,
mg
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
...
@@ -246,6 +266,10 @@ function bm.syncon(e,c,tuner,mg)
...
@@ -246,6 +266,10 @@ function bm.syncon(e,c,tuner,mg)
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
minc
=
2
local
minc
=
2
local
maxc
=
c
:
GetLevel
()
local
maxc
=
c
:
GetLevel
()
if
e
:
GetLabel
()
==
100
then
minc
=
3
maxc
=
3
end
local
g1
=
nil
local
g1
=
nil
local
g2
=
nil
local
g2
=
nil
local
g3
=
nil
local
g3
=
nil
...
@@ -267,9 +291,9 @@ function bm.syncon(e,c,tuner,mg)
...
@@ -267,9 +291,9 @@ function bm.syncon(e,c,tuner,mg)
local
lv
=
c
:
GetLevel
()
local
lv
=
c
:
GetLevel
()
local
sg
=
nil
local
sg
=
nil
if
tuner
then
if
tuner
then
return
bm
.
matfilter1
(
c
,
tp
,
e
)
and
bm
.
synfilter
(
tuner
,
c
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
)
return
bm
.
matfilter1
(
c
,
tp
,
e
)
and
bm
.
synfilter
(
tuner
,
c
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
,
e
)
else
else
return
g1
:
IsExists
(
bm
.
synfilter
,
1
,
nil
,
c
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
)
return
g1
:
IsExists
(
bm
.
synfilter
,
1
,
nil
,
c
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
,
e
)
end
end
end
end
function
bm
.
syntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
tuner
,
mg
)
function
bm
.
syntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
,
tuner
,
mg
)
...
@@ -301,7 +325,7 @@ function bm.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
...
@@ -301,7 +325,7 @@ function bm.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
if
not
pe
then
if
not
pe
then
local
t1
=
g1
:
FilterSelect
(
tp
,
bm
.
synfilter
,
1
,
1
,
nil
,
c
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
)
local
t1
=
g1
:
FilterSelect
(
tp
,
bm
.
synfilter
,
1
,
1
,
nil
,
c
,
lv
,
g2
,
g3
,
minc
,
maxc
,
tp
,
e
)
tuc
=
t1
:
GetFirst
()
tuc
=
t1
:
GetFirst
()
else
else
tuc
=
pe
:
GetOwner
()
tuc
=
pe
:
GetOwner
()
...
@@ -312,7 +336,7 @@ function bm.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
...
@@ -312,7 +336,7 @@ function bm.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
local
tsg
=
tuc
:
IsHasEffect
(
EFFECT_HAND_SYNCHRO
)
and
g3
or
g2
local
tsg
=
tuc
:
IsHasEffect
(
EFFECT_HAND_SYNCHRO
)
and
g3
or
g2
local
f
=
tuc
.
tuner_filter
local
f
=
tuc
.
tuner_filter
if
tuc
.
tuner_filter
then
tsg
=
tsg
:
Filter
(
f
,
nil
)
end
if
tuc
.
tuner_filter
then
tsg
=
tsg
:
Filter
(
f
,
nil
)
end
local
g
=
bm
.
SelectGroup
(
tp
,
HINTMSG_SMATERIAL
,
tsg
,
bm
.
goal
,
Group
.
FromCards
(
tuc
),
minc
,
maxc
,
tp
,
lv
,
c
,
tuc
)
local
g
=
bm
.
SelectGroup
(
tp
,
HINTMSG_SMATERIAL
,
tsg
,
bm
.
goal
,
Group
.
FromCards
(
tuc
),
minc
,
maxc
,
tp
,
lv
,
c
,
tuc
,
e
)
if
g
then
if
g
then
g
:
KeepAlive
()
g
:
KeepAlive
()
e
:
SetLabelObject
(
g
)
e
:
SetLabelObject
(
g
)
...
@@ -329,6 +353,25 @@ end
...
@@ -329,6 +353,25 @@ end
function
bm
.
eqfilter
(
c
,
tp
)
function
bm
.
eqfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsAbleToChangeControler
())
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsAbleToChangeControler
())
and
c
:
IsFaceup
()
end
end
function
bm
.
eq_add_cost
(
code
,
cost
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
cost
then
return
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
else
if
chk
==
0
then
return
true
end
end
local
e01
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e01
:
SetType
(
EFFECT_TYPE_FIELD
)
e01
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e01
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e01
:
SetTargetRange
(
1
,
0
)
e01
:
SetValue
(
function
(
e00
,
re00
,
tp00
)
return
re00
.
__setcountlimit_code
.
this
==
code
end
)
e01
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e01
,
tp
)
end
end
function
bm
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
bm
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
(
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
))
then
return
end
if
not
(
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
))
then
return
end
...
@@ -342,9 +385,12 @@ function bm.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -342,9 +385,12 @@ function bm.eqop(e,tp,eg,ep,ev,re,r,rp)
if
not
se
.
__overlay_remove_replace_yilong
then
if
not
se
.
__overlay_remove_replace_yilong
then
local
Effect_copy
=
Effect
local
Effect_copy
=
Effect
Effect_copy
.
__overlay_remove_replace_yilong
=
{}
Effect_copy
.
__overlay_remove_replace_yilong
=
{}
Effect_copy
.
__setcountlimit_code
=
{}
Effect
=
Effect_copy
Effect
=
Effect_copy
end
end
se
.
__overlay_remove_replace_yilong
.
flag
=
true
if
bm
.
nf
(
tc
)
then
se
.
__overlay_remove_replace_yilong
.
flag
=
true
end
se
.
__setcountlimit_code
.
this
=
tc
:
GetOriginalCodeRule
()
se
:
SetCost
(
bm
.
eq_add_cost
(
tc
:
GetOriginalCodeRule
(),
se
:
GetCost
()))
return
f
(
sc
,
se
,
forced
)
return
f
(
sc
,
se
,
forced
)
end
end
local
cid
=
c
:
CopyEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
RESETS_STANDARD
)
local
cid
=
c
:
CopyEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
RESETS_STANDARD
)
...
...
expansions/script/c23000010.lua
View file @
0bcb6465
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
end
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
99
,
cm
.
xyzop
)
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
3
,
cm
.
xyzop
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--xyz success
--xyz success
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c23000050.lua
View file @
0bcb6465
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
end
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
99
,
cm
.
xyzop
)
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
3
,
cm
.
xyzop
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--Recover
--Recover
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c23000060.lua
View file @
0bcb6465
...
@@ -89,5 +89,5 @@ function cm.desrepval(e,c)
...
@@ -89,5 +89,5 @@ function cm.desrepval(e,c)
end
end
function
cm
.
desrepop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desrepop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
0
,
93854893
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
end
end
\ No newline at end of file
expansions/script/c23000080.lua
View file @
0bcb6465
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
end
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
99
,
cm
.
xyzop
)
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
3
,
cm
.
xyzop
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot be target
--cannot be target
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c23000210.lua
View file @
0bcb6465
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
end
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
99
,
cm
.
xyzop
)
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
3
,
cm
.
xyzop
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--xyz success
--xyz success
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c23000220.lua
View file @
0bcb6465
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
...
@@ -8,7 +8,7 @@ if not pcall(function() require("expansions/script/c23000000") end) then
end
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
99
,
cm
.
xyzop
)
aux
.
AddXyzProcedure
(
c
,
nil
,
5
,
3
,
cm
.
ovfilter
,
aux
.
Stringid
(
bm
.
name
,
9
),
3
,
cm
.
xyzop
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--atk down
--atk down
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c23000245.lua
0 → 100644
View file @
0bcb6465
--血族魔物 烈焰梦魇
if
not
pcall
(
function
()
require
(
"expansions/script/c23000000"
)
end
)
then
if
not
pcall
(
function
()
require
(
"script/c23000000"
)
end
)
then
require
(
"c23000000"
)
end
end
local
m
=
23000245
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--fusion summon
local
e1
=
bm
.
handfusion
(
c
)
c
:
RegisterEffect
(
e1
)
--be material_fusion
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
cm
.
sptgcon
)
e2
:
SetTarget
(
bm
.
sptg
(
1
,
dk
,
cm
.
spfilter
))
e2
:
SetOperation
(
bm
.
spop
(
1
,
dk
,
false
,
cm
.
spfilter
))
c
:
RegisterEffect
(
e2
)
end
function
cm
.
sptgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
(
c
:
IsLocation
(
rm
)
or
c
:
IsLocation
(
ga
))
and
r
==
REASON_FUSION
end
function
cm
.
spfilter
(
c
)
return
c
:
IsLevelBelow
(
4
)
end
\ No newline at end of file
expansions/script/c23000251.lua
0 → 100644
View file @
0bcb6465
--血族盾卫 卡拉娜塔
if
not
pcall
(
function
()
require
(
"expansions/script/c23000000"
)
end
)
then
if
not
pcall
(
function
()
require
(
"script/c23000000"
)
end
)
then
require
(
"c23000000"
)
end
end
local
m
=
23000251
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--fusion summon
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
bm
.
nf
),
cm
.
matfilter
,
true
)
--imm Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--attack up
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetCost
(
cm
.
atkcost
)
e2
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
matfilter
(
c
)
return
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
and
bc
:
IsControler
(
1
-
tp
)
end
function
cm
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
m
)
==
0
end
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
,
0
,
1
)
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
if
c
:
IsRelateToBattle
()
and
c
:
IsFaceup
()
and
bc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
300
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
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