Commit 051d4ea2 authored by Huangnan's avatar Huangnan

fix

parent 5ad9c2f1
Pipeline #38636 passed with stages
in 68 minutes and 53 seconds
...@@ -35,7 +35,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp)
local grav=c:IsLocation(LOCATION_GRAVE) local grav=c:IsLocation(LOCATION_GRAVE)
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if grav then if grav then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -42,7 +42,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +42,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp)
local grav=c:IsLocation(LOCATION_GRAVE) local grav=c:IsLocation(LOCATION_GRAVE)
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if grav then if grav then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -42,7 +42,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +42,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp)
local grav=c:IsLocation(LOCATION_GRAVE) local grav=c:IsLocation(LOCATION_GRAVE)
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if grav then if grav then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -37,7 +37,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +37,7 @@ function s.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp)
local grav=c:IsLocation(LOCATION_GRAVE) local grav=c:IsLocation(LOCATION_GRAVE)
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if grav then if grav then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -48,7 +48,7 @@ end ...@@ -48,7 +48,7 @@ end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil) local g1=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
if g1:GetCount()>0 and Duel.SendtoGrave(g1,REASON_EFFECT)~=0 then if g1:GetCount()>0 and Duel.SendtoGrave(g1,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
end end
...@@ -66,7 +66,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,7 +66,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,c,tp) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,c,tp)
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 then if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
Duel.SendtoHand(c,nil,REASON_EFFECT) Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c) Duel.ConfirmCards(1-tp,c)
end end
......
...@@ -31,7 +31,7 @@ end ...@@ -31,7 +31,7 @@ end
function s.operation(e,tp,eg,ep,ev,re,r,rp) function s.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not (tc:IsRelateToEffect(e) and tc:IsFaceup()) then return end if not (tc:IsRelateToEffect(e) and tc:IsFaceup()) then return end
if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 then if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetLevel()+1) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetLevel()+1)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -49,10 +49,10 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -49,10 +49,10 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.desop(e,tp,eg,ep,ev,re,r,rp) function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp) if tc:IsRelateToEffect(e) then
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
end end
......
...@@ -49,10 +49,10 @@ end ...@@ -49,10 +49,10 @@ end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e,false) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c,tp) if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 then if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e,false) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
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