Commit 041e5df2 authored by 聖園ミカ's avatar 聖園ミカ 🐟

54188

parent 2f12cfef
Pipeline #30753 passed with stage
in 29 minutes and 6 seconds
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No preview for this file type
--龙门·近卫干员-陈
local cm,m,o=GetID()
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep2(c,cm.ffilter,3,99,true)
--th
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
--cannot target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetValue(aux.tgoval)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(aux.indoval)
c:RegisterEffect(e2)
--double atk
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_EXTRA_ATTACK)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function cm.ffilter(c)
return c:IsFusionType(TYPE_RITUAL+TYPE_XYZ+TYPE_SYNCHRO+TYPE_LINK) and c:IsSetCard(0x362a)
end
function cm.thfil(c)
return c:IsAbleToHand() and (c:IsSetCard(0x962b) or c:IsSetCard(0xa62b))
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfil,tp,LOCATION_DECK,0,1,nil) and e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(cm.thfil,tp,LOCATION_DECK,0,nil)
if g:GetCount()<=0 then return end
--Debug.Message("各位,记住,只有相互配合,才能高效行动。")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029025,1))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
if Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) and c:GetMaterialCount()~=0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
dg=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD,1,c:GetMaterialCount(),nil)
--Debug.Message("闪!")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029025,2))
Duel.Destroy(dg,REASON_EFFECT)
Duel.Damage(1-tp,dg:GetCount()*800,REASON_EFFECT)
end
end
--天灾信使·术士干员-艾雅法拉
local cm,m,o=GetID()
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSynchroType,TYPE_MONSTER),aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.synlimit)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(cm.condition)
e2:SetTarget(cm.target)
e2:SetOperation(cm.operation)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xc62a))
e3:SetValue(1500)
c:RegisterEffect(e2)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_START)
e4:SetCondition(cm.descon)
e4:SetTarget(cm.destg)
e4:SetOperation(cm.desop)
c:RegisterEffect(e4)
--immune
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EFFECT_IMMUNE_EFFECT)
e5:SetValue(cm.efilter)
c:RegisterEffect(e5)
end
cm.material_type=TYPE_SYNCHRO
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function cm.tgfilter(c)
return c:IsAbleToHand() and (c:IsSetCard(0x962b) or c:IsSetCard(0xa62b))
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) and e:GetHandler():GetMaterialCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local x=e:GetHandler():GetMaterialCount()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
--Debug.Message("除了武器,您也别忘记准备防灾用具哦~")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029035,0))
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler():GetBattleTarget(),1,0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local bc=e:GetHandler():GetBattleTarget()
local x=bc:GetAttack()
if bc:IsRelateToBattle() then
Duel.Remove(bc,POS_FACEDOWN,REASON_EFFECT)
Duel.Damage(1-tp,x,REASON_EFFECT)
--Debug.Message("可能有点热哦?")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029035,1))
end
end
function cm.efilter(e,te)
if te:IsActiveType(TYPE_SPELL+TYPE_TRAP) then return true
else return aux.qlifilter(e,te) end
end
--企鹅物流·辅助干员-空
local cm,m,o=GetID()
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,
0xa62c),aux.FilterBoolFunction(Card.IsFusionSetCard,0x362a),true)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_FUSION+REASON_MATERIAL)
--disable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetTarget(cm.distg)
c:RegisterEffect(e1)
--cannot attack
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_ATTACK)
c:RegisterEffect(e2)
--CANNOT_CHANGE_POSITION
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
c:RegisterEffect(e3)
--atk up
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetHintTiming(0,TIMING_END_PHASE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.atkcost)
e4:SetTarget(cm.atktg)
e4:SetOperation(cm.atkop)
c:RegisterEffect(e4)
end
function cm.distg(e,c)
return c:GetDefense()<=e:GetHandler():GetDefense()
end
function cm.filter(c)
return c:IsFaceup()
end
function cm.ckfil(c)
return c:IsAbleToRemoveAsCost() and c:IsSetCard(0x962b)
end
function cm.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.ckfil,tp,LOCATION_GRAVE,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,cm.ckfil,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
--Debug.Message("大家加油~!")
--Duel.Hint(HINT_SOUND,0,aux.Stringid(79029052,0))
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(tc:GetAttack()*1/2)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(tc:GetDefense()*1/2)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
\ No newline at end of file
...@@ -1062,7 +1062,6 @@ ...@@ -1062,7 +1062,6 @@
!setname 0x362b 医疗干员 !setname 0x362b 医疗干员
!setname 0x562b 辅助干3 !setname 0x562b 辅助干3
!setname 0x662b 特种干员 !setname 0x662b 特种干员
!setname 0x962b 行动
!setname 0xa62b 部署 !setname 0xa62b 部署
!setname 0xc62b 据点 !setname 0xc62b 据点
!setname 0x362c 罗德岛 !setname 0x362c 罗德岛
...@@ -1522,9 +1521,7 @@ ...@@ -1522,9 +1521,7 @@
!setname 0x3ef7 圣化 !setname 0x3ef7 圣化
!setname 0x5ef7 黯雾 !setname 0x5ef7 黯雾
!setname 0x3ef8 御三家 !setname 0x3ef8 御三家
!setname 0x5ef8 起源
!setname 0x6ef8 心魂 !setname 0x6ef8 心魂
!setname 0x9ef8 宝石
!setname 0x3ef9 口袋精灵 !setname 0x3ef9 口袋精灵
#奇跡の早苗 2060043514 961 0x7e0-0x7ef #奇跡の早苗 2060043514 961 0x7e0-0x7ef
......
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