Commit 02c40220 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 16a14a83
Pipeline #30163 passed with stages
in 29 minutes and 31 seconds
...@@ -105,9 +105,9 @@ function c60010059.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -105,9 +105,9 @@ function c60010059.operation(e,tp,eg,ep,ev,re,r,rp)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1) e3:SetCountLimit(1)
e3:SetCost(ae:GetCost()) if ae:GetCost() then e3:SetCost(ae:GetCost()) end
e3:SetTarget(ae:GetTarget()) if ae:GetTarget() then e3:SetTarget(ae:GetTarget()) end
e3:SetOperation(ae:GetOperation()) if ae:GetOperation() then e3:SetOperation(ae:GetOperation()) end
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3) c:RegisterEffect(e3)
......
...@@ -5,12 +5,12 @@ function cm.initial_effect(c) ...@@ -5,12 +5,12 @@ function cm.initial_effect(c)
aux.AddCodeList(c,60010029) aux.AddCodeList(c,60010029)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) --local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) --e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) --e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) --e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) --e1:SetValue(aux.FALSE)
c:RegisterEffect(e1) --c:RegisterEffect(e1)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
......
...@@ -5,11 +5,11 @@ function cm.initial_effect(c) ...@@ -5,11 +5,11 @@ function cm.initial_effect(c)
aux.AddCodeList(c,60010029) aux.AddCodeList(c,60010029)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) --local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) --e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) --e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) --e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) --e1:SetValue(aux.FALSE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
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