Commit 00e1d62c authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 1034af3d
Pipeline #30003 passed with stages
in 56 minutes and 13 seconds
......@@ -28,7 +28,6 @@ function c75646701.initial_effect(c)
e3:SetOperation(c75646701.thop1)
c:RegisterEffect(e3)
end
c75646701.card_code_list={75646700}
function c75646701.thfilter(c)
return c:IsCode(75646700) and c:IsAbleToHand()
end
......
--异界战线 休伯利安
function c75646705.initial_effect(c)
aux.AddCodeList(c,75646700)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......
--异界战线 月光王座
function c75646706.initial_effect(c)
aux.AddCodeList(c,75646700)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -50,7 +51,6 @@ function c75646706.initial_effect(c)
e6:SetValue(300)
c:RegisterEffect(e6)
end
c75646706.card_code_list={75646700}
function c75646706.cfilter(c)
return c:IsCode(75646700) and c:IsAbleToGraveAsCost()
end
......
--康娜霍德
function c75646707.initial_effect(c)
aux.AddCodeList(c,75646700)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,2)
c:EnableReviveLimit()
......@@ -36,7 +37,6 @@ function c75646707.initial_effect(c)
e4:SetOperation(c75646707.atkop)
c:RegisterEffect(e4)
end
c75646707.card_code_list={75646700}
function c75646707.filter(c)
return aux.IsCodeListed(c,75646700) and c:IsAbleToHand()
end
......
--构造之灵
function c75646708.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -18,7 +19,6 @@ function c75646708.initial_effect(c)
e2:SetValue(75646700)
c:RegisterEffect(e2)
end
c75646708.card_code_list={75646700}
function c75646708.filter(c)
return aux.IsCodeListed(c,75646700) and c:IsAbleToHand()
end
......
--普洛姆特·时间游戏
function c75646709.initial_effect(c)
aux.AddCodeList(c,75646700,75646715)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -33,7 +34,6 @@ function c75646709.initial_effect(c)
e4:SetOperation(c75646709.op1)
c:RegisterEffect(e4)
end
c75646709.card_code_list={75646700,75646715}
function c75646709.filter(c)
return c:IsCode(75646700,75646715) and c:IsAbleToGraveAsCost()
end
......
--冰铃·绝对零度
function c75646710.initial_effect(c)
aux.AddCodeList(c,75646700,75646715)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -44,7 +45,6 @@ function c75646710.initial_effect(c)
e4:SetOperation(c75646710.op)
c:RegisterEffect(e4)
end
c75646710.card_code_list={75646700,75646715}
function c75646710.filter(c)
return c:IsCode(75646700,75646715) and c:IsAbleToGraveAsCost()
end
......
--书包酱·魔法少女
function c75646711.initial_effect(c)
aux.AddCodeList(c,75646700,75646715)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -43,7 +44,6 @@ function c75646711.initial_effect(c)
e4:SetOperation(c75646711.operation)
c:RegisterEffect(e4)
end
c75646711.card_code_list={75646700,75646715}
function c75646711.filter(c)
return c:IsCode(75646700,75646715) and c:IsAbleToGraveAsCost()
end
......
--奥菲丽娅·璀璨星龙
function c75646712.initial_effect(c)
aux.AddCodeList(c,75646700,75646715)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -44,7 +45,6 @@ function c75646712.initial_effect(c)
e5:SetOperation(c75646712.op)
c:RegisterEffect(e5)
end
c75646712.card_code_list={75646700,75646715}
function c75646712.filter(c)
return c:IsCode(75646700,75646715) and c:IsAbleToGraveAsCost()
end
......
--茵朵兰·凯撒沙拉
function c75646713.initial_effect(c)
aux.AddCodeList(c,75646700,75646715)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -33,7 +34,6 @@ function c75646713.initial_effect(c)
e4:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e4)
end
c75646713.card_code_list={75646700,75646715}
function c75646713.filter(c)
return c:IsCode(75646700,75646715) and c:IsAbleToGraveAsCost()
end
......
--德哈琳·救恩圣约
function c75646714.initial_effect(c)
aux.AddCodeList(c,75646700,75646715)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
......@@ -60,7 +61,6 @@ function c75646714.initial_effect(c)
Duel.RegisterEffect(ge2,0)
end
end
c75646714.card_code_list={75646700,75646715}
function c75646714.filter(c)
return c:IsCode(75646700,75646715) and c:IsAbleToGraveAsCost()
end
......
--古树战争集结
function c75646715.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -19,7 +20,6 @@ function c75646715.initial_effect(c)
e2:SetOperation(c75646715.drop)
c:RegisterEffect(e2)
end
c75646715.card_code_list={75646700}
function c75646715.filter(c)
return aux.IsCodeListed(c,75646715) and c:IsAbleToHand()
end
......
--翁德兰 幽影岛屿
function c75646716.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -26,7 +27,6 @@ function c75646716.initial_effect(c)
e3:SetOperation(c75646716.op)
c:RegisterEffect(e3)
end
c75646716.card_code_list={75646700}
function c75646716.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 莹花雾谷
function c75646717.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -27,7 +28,6 @@ function c75646717.initial_effect(c)
e4:SetCode(EVENT_REMOVE)
c:RegisterEffect(e4)
end
c75646717.card_code_list={75646700}
function c75646717.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 埋骨荒原
function c75646718.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -30,7 +31,6 @@ function c75646718.initial_effect(c)
e3:SetOperation(c75646718.op)
c:RegisterEffect(e3)
end
c75646718.card_code_list={75646700}
function c75646718.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 梦魇峡湾
function c75646719.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -27,7 +28,6 @@ function c75646719.initial_effect(c)
e3:SetOperation(c75646719.op)
c:RegisterEffect(e3)
end
c75646719.card_code_list={75646700}
function c75646719.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 留声海岸
function c75646720.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -24,7 +25,6 @@ function c75646720.initial_effect(c)
e3:SetOperation(c75646720.op)
c:RegisterEffect(e3)
end
c75646720.card_code_list={75646700}
function c75646720.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 迷途站点
function c75646721.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -26,7 +27,6 @@ function c75646721.initial_effect(c)
e3:SetOperation(c75646721.op)
c:RegisterEffect(e3)
end
c75646721.card_code_list={75646700}
function c75646721.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 沉默雨林
function c75646722.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -27,7 +28,6 @@ function c75646722.initial_effect(c)
e3:SetOperation(c75646722.op)
c:RegisterEffect(e3)
end
c75646722.card_code_list={75646700}
function c75646722.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 怒目火山
function c75646723.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -30,7 +31,6 @@ function c75646723.initial_effect(c)
e3:SetOperation(c75646723.op)
c:RegisterEffect(e3)
end
c75646723.card_code_list={75646700}
function c75646723.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 镜水山窟
function c75646724.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -28,7 +29,6 @@ function c75646724.initial_effect(c)
e3:SetOperation(c75646724.op)
c:RegisterEffect(e3)
end
c75646724.card_code_list={75646700}
function c75646724.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--翁德兰 苍空花束
function c75646725.initial_effect(c)
aux.AddCodeList(c,75646700)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......@@ -28,7 +29,6 @@ function c75646725.initial_effect(c)
e3:SetOperation(c75646725.op)
c:RegisterEffect(e3)
end
c75646725.card_code_list={75646700}
function c75646725.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,75646701)~=0
end
......
--莉兹
function c75646732.initial_effect(c)
aux.AddCodeList(c,75646700)
--link summon
aux.AddLinkProcedure(c,c75646732.mfilter,2)
c:EnableReviveLimit()
......@@ -37,7 +38,6 @@ function c75646732.initial_effect(c)
e3:SetOperation(c75646732.atkop)
c:RegisterEffect(e3)
end
c75646732.card_code_list={75646700}
function c75646732.mfilter(c)
return aux.IsCodeListed(c,75646700)
end
......
--缇娅&露娅
function c75646744.initial_effect(c)
aux.AddCodeList(c,75646700)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,99,c75646744.lcheck)
c:EnableReviveLimit()
......@@ -31,9 +32,8 @@ function c75646744.initial_effect(c)
e3:SetOperation(c75646744.rmop)
c:RegisterEffect(e3)
end
c75646744.card_code_list={75646700}
function c75646744.lcheck(g)
return g:IsExists(c75646732.mfilter,1,nil)
return g:IsExists(c75646744.mfilter,1,nil)
end
function c75646744.mfilter(c)
return aux.IsCodeListed(c,75646700)
......
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