Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
windbot
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
alstroemeria-silentlove
windbot
Commits
bb66245e
Commit
bb66245e
authored
May 29, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
add ClientField.HasInHandOrInSpellZone etc.
by handsomekiwi
parent
5e33c65d
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
70 additions
and
0 deletions
+70
-0
Game/ClientField.cs
Game/ClientField.cs
+70
-0
No files found.
Game/ClientField.cs
View file @
bb66245e
...
@@ -242,6 +242,76 @@ namespace WindBot.Game
...
@@ -242,6 +242,76 @@ namespace WindBot.Game
return
HasInCards
(
SpellZone
,
cardId
,
notDisabled
);
return
HasInCards
(
SpellZone
,
cardId
,
notDisabled
);
}
}
public
bool
HasInHandOrInSpellZone
(
int
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInSpellZone
(
cardId
);
}
public
bool
HasInHandOrHasInMonstersZone
(
int
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInMonstersZone
(
cardId
);
}
public
bool
HasInHandOrInGraveyard
(
int
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInMonstersZoneOrInGraveyard
(
int
cardId
)
{
return
HasInMonstersZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInSpellZoneOrInGraveyard
(
int
cardId
)
{
return
HasInSpellZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInHandOrInMonstersZoneOrInGraveyard
(
int
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInMonstersZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInHandOrInSpellZoneOrInGraveyard
(
int
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInSpellZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInHandOrInSpellZone
(
IList
<
int
>
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInSpellZone
(
cardId
);
}
public
bool
HasInHandOrHasInMonstersZone
(
IList
<
int
>
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInMonstersZone
(
cardId
);
}
public
bool
HasInHandOrInGraveyard
(
IList
<
int
>
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInMonstersZoneOrInGraveyard
(
IList
<
int
>
cardId
)
{
return
HasInMonstersZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInSpellZoneOrInGraveyard
(
IList
<
int
>
cardId
)
{
return
HasInSpellZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInHandOrInMonstersZoneOrInGraveyard
(
IList
<
int
>
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInMonstersZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
bool
HasInHandOrInSpellZoneOrInGraveyard
(
IList
<
int
>
cardId
)
{
return
HasInHand
(
cardId
)
||
HasInSpellZone
(
cardId
)
||
HasInGraveyard
(
cardId
);
}
public
int
GetRemainingCount
(
int
cardId
,
int
initialCount
)
public
int
GetRemainingCount
(
int
cardId
,
int
initialCount
)
{
{
int
remaining
=
initialCount
;
int
remaining
=
initialCount
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment