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alstroemeria-silentlove
windbot
Commits
8fd90a30
Commit
8fd90a30
authored
Oct 23, 2016
by
mercury233
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fix
parent
4f8bc564
Changes
2
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2 changed files
with
3 additions
and
2 deletions
+3
-2
Game/AI/Decks/ToadallyAwesomeExecutor.cs
Game/AI/Decks/ToadallyAwesomeExecutor.cs
+1
-0
Game/GameBehavior.cs
Game/GameBehavior.cs
+2
-2
No files found.
Game/AI/Decks/ToadallyAwesomeExecutor.cs
View file @
8fd90a30
...
...
@@ -473,6 +473,7 @@ namespace WindBot.Game.AI.Decks
}
}
return
AI
.
Utils
.
IsEnnemyBetter
(
true
,
false
)
&&
AI
.
Utils
.
GetBestAttack
(
Duel
.
Fields
[
1
],
true
)
>
2200
&&
num
<
4
&&
!
Duel
.
Fields
[
0
].
HasInMonstersZone
(
new
List
<
int
>
{
...
...
Game/GameBehavior.cs
View file @
8fd90a30
...
...
@@ -201,7 +201,7 @@ namespace WindBot.Game
private
void
OnReplay
(
BinaryReader
packet
)
{
byte
[]
replay
=
packet
.
ReadToEnd
();
/*byte[] replay =*/
packet
.
ReadToEnd
();
/*
const string directory = "Replays";
...
...
@@ -425,7 +425,7 @@ namespace WindBot.Game
private
void
OnChainSorting
(
BinaryReader
packet
)
{
BinaryWriter
writer
=
GamePacketFactory
.
Create
(
CtosMessage
.
Response
);
/*BinaryWriter writer =*/
GamePacketFactory
.
Create
(
CtosMessage
.
Response
);
Connection
.
Send
(
CtosMessage
.
Response
,
-
1
);
}
...
...
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