Commit 638feefb authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/IceYGO/windbot

parents 47404a59 a829ae8c
#created by ...
#main
89631139
55410871
89631139
80701178
31036355
38517737
80701178
80701178
95492061
95492061
95492061
53303460
53303460
53303460
14558127
14558127
23434538
55410871
55410871
31036355
31036355
48800175
48800175
48800175
70368879
70368879
70368879
21082832
46052429
46052429
46052429
24224830
24224830
24224830
73915051
10045474
10045474
37576645
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37576645
#extra
31833038
85289965
74997493
5043010
65330383
38342335
2857636
28776350
75452921
3987233
3987233
99111753
98978921
41999284
41999284
!side
75732622
15397015
15397015
73642296
23434538
5821478
77058170
3679218
25774450
43898403
23002292
23002292
84749824
84749824
#created by ...
#main
81823360
81823360
81823360
14558127
14558127
63845230
18144506
35261759
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47325505
47325505
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73628505
98645731
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98645731
73915051
73915051
2819435
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10045474
34302287
34302287
34302287
47475363
58120309
61397885
61397885
89208725
89208725
19089195
19089195
19089195
53334471
53334471
82732705
99188141
#extra
44508094
5821478
31833038
85289965
65330383
72529749
61665245
38342335
2857636
75452921
50588353
3987233
98978921
41999284
41999284
!side
24094258
47475363
61397885
30241314
30241314
82732705
......@@ -41,6 +41,19 @@ namespace WindBot.Game.AI
return 1;
}
/// <summary>
/// Get the total ATK Monster of the player.
/// </summary>
public int GetTotalAttackingMonsterAttack(int player)
{
int atk = 0;
foreach (ClientCard m in Duel.Fields[player].GetMonsters())
{
if (m.IsAttack())
atk += m.Attack;
}
return atk;
}
/// <summary>
/// Get the best ATK or DEF power of the field.
/// </summary>
......
......@@ -63,7 +63,7 @@ namespace WindBot.Game.AI
break;
case SelectType.Cards:
foreach (ClientCard card in _cards)
if (cards.Contains(card))
if (cards.Contains(card) && !result.Contains(card))
result.Add(card);
break;
case SelectType.Id:
......@@ -74,7 +74,7 @@ namespace WindBot.Game.AI
case SelectType.Ids:
foreach (int id in _ids)
foreach (ClientCard card in cards)
if (card.Id == id)
if (card.Id == id && !result.Contains(card))
result.Add(card);
break;
case SelectType.Location:
......
......@@ -1135,7 +1135,7 @@ namespace WindBot.Game.AI.Decks
}
if (!AI.Utils.IsTurn1OrMain2())
{
ClientCard self_best = AI.Utils.GetBestBotMonster(true);
ClientCard self_best = AI.Utils.GetBestBotMonster();
ClientCard enemy_best = AI.Utils.GetProblematicEnemyCard(self_best.Attack + 1, true);
ClientCard enemy_target = GetProblematicEnemyCard_Alter(true,false);
......
This diff is collapsed.
......@@ -382,9 +382,7 @@ namespace WindBot.Game.AI.Decks
if (destroyCard == null)
return false;
if (tributeId != -1)
AI.SelectCard(tributeId);
AI.SelectCard(tributeId);
AI.SelectNextCard(destroyCard);
return true;
......
......@@ -57,7 +57,8 @@ namespace WindBot.Game.AI.Decks
public GrenMajuThunderBoarderExecutor(GameAI ai, Duel duel)
: base(ai, duel)
{
{
AddExecutor(ExecutorType.GoToBattlePhase, EvenlyMatchedToBP);
AddExecutor(ExecutorType.Activate, CardId.EvenlyMatched, EvenlyMatchedeff);
//Sticker
AddExecutor(ExecutorType.Activate, CardId.MacroCosmos, MacroCosmoseff);
......@@ -102,19 +103,11 @@ namespace WindBot.Game.AI.Decks
AddExecutor(ExecutorType.SpellSet, SpellSet);
}
bool CardOfDemiseeff_used = false;
bool plan_A = false;
bool eater_eff = false;
public override void OnNewTurn()
{
eater_eff = false;
CardOfDemiseeff_used = false;
if (Bot.HasInHand(CardId.EvenlyMatched) && Duel.Turn == 2 && Enemy.GetFieldCount()>=2)
{
Logger.DebugWriteLine("***********plan_A");
plan_A = true;
//todo:Duel.Global.ToBattlePhase = true;
}
}
public override void OnNewPhase()
......@@ -182,15 +175,17 @@ namespace WindBot.Game.AI.Decks
return Duel.Player == 1;
}
private bool EvenlyMatchedToBP()
{
return Bot.HasInHand(CardId.EvenlyMatched) && Duel.Turn >= 2 && Enemy.GetFieldCount() >= 2;
}
private bool EvenlyMatchedeff()
{
// todo:Duel.Global.ToBattlePhase = false;
plan_A = false;
return true;
}
private bool InfiniteImpermanenceeff()
{
if (plan_A) return false;
AI.SelectPlace(Zones.z2);
ClientCard target = Enemy.MonsterZone.GetShouldBeDisabledBeforeItUseEffectMonster();
if(target!=null)
......@@ -368,21 +363,18 @@ namespace WindBot.Game.AI.Decks
private bool InspectBoardersummon()
{
if (plan_A) return false;
AI.SelectPlace(Zones.z4 | Zones.z0);
return true;
}
private bool GrenMajuDaEizosummon()
{
if (Duel.Turn == 1) return false;
if (plan_A) return false;
AI.SelectPlace(Zones.z4 | Zones.z0);
return Bot.Banished.Count >= 6;
}
private bool ThunderKingRaiOhsummon()
{
if (plan_A) return false;
AI.SelectPlace(Zones.z4 | Zones.z0);
return true;
}
......@@ -440,7 +432,6 @@ namespace WindBot.Game.AI.Decks
private bool EaterOfMillionssp()
{
if (Bot.HasInMonstersZone(CardId.InspectBoarder) && !eater_eff) return false;
if (plan_A) return false;
if (AI.Utils.GetProblematicEnemyMonster() == null && Bot.ExtraDeck.Count < 5) return false;
if (Bot.GetMonstersInMainZone().Count >= 5) return false;
if (AI.Utils.IsTurn1OrMain2()) return false;
......@@ -547,7 +538,6 @@ namespace WindBot.Game.AI.Decks
private bool SpellSet()
{
if (plan_A) return false;
int count = 0;
foreach(ClientCard check in Bot.Hand)
{
......
This diff is collapsed.
......@@ -358,6 +358,7 @@ namespace WindBot.Game.AI.Decks
private bool LightningChidoriEffect()
{
ClientCard problematicCard = AI.Utils.GetProblematicEnemyCard();
AI.SelectCard(0);
AI.SelectNextCard(problematicCard);
return true;
}
......@@ -423,6 +424,7 @@ namespace WindBot.Game.AI.Decks
ClientCard result = AI.Utils.GetOneEnemyBetterThanValue(2000, true);
if (result != null)
{
AI.SelectCard(0);
AI.SelectNextCard(result);
return true;
}
......
......@@ -312,6 +312,7 @@ namespace WindBot.Game.AI.Decks
ClientCard target = AI.Utils.GetOneEnemyBetterThanValue(oppoBestAttack, true);
if (target != null)
{
AI.SelectCard(0);
AI.SelectNextCard(target);
}
return true;
......
......@@ -42,6 +42,19 @@ namespace WindBot.Game.AI
public const int InjectionFairyLily = 79575620;
public const int BlueEyesChaosMAXDragon = 55410871;
public const int AshBlossom = 14558127;
public const int MaxxC = 23434538;
public const int LockBird = 94145021;
public const int GhostOgreAndSnowRabbit = 59438930;
public const int GhostBelle = 73642296;
public const int EffectVeiler = 63845230;
public const int CalledByTheGrave = 24224830;
public const int InfiniteImpermanence = 10045474;
public const int GalaxySoldier = 46659709;
public const int MacroCosmos = 30241314;
public const int UpstartGoblin = 70368879;
public const int EaterOfMillions = 63845230;
}
protected DefaultExecutor(GameAI ai, Duel duel)
......@@ -312,6 +325,129 @@ namespace WindBot.Game.AI
return true;
}
/// <summary>
/// Always active in opponent's turn.
/// </summary>
protected bool DefaultMaxxC()
{
return Duel.Player == 1;
}
/// <summary>
/// Always disable opponent's effect except some cards like UpstartGoblin
/// </summary>
protected bool DefaultAshBlossomAndJoyousSpring()
{
if (AI.Utils.GetLastChainCard().Id == _CardId.MacroCosmos)
return false;
if (AI.Utils.GetLastChainCard().Id == _CardId.UpstartGoblin)
return false;
return Duel.LastChainPlayer == 1;
}
/// <summary>
/// Always activate unless the activating card is disabled
/// </summary>
protected bool DefaultGhostOgreAndSnowRabbit()
{
if (AI.Utils.GetLastChainCard() != null && AI.Utils.GetLastChainCard().IsDisabled())
return false;
return DefaultTrap();
}
/// <summary>
/// Always disable opponent's effect
/// </summary>
protected bool DefaultGhostBelleAndHauntedMansion()
{
return DefaultTrap();
}
/// <summary>
/// Same as DefaultBreakthroughSkill
/// </summary>
protected bool DefaultEffectVeiler()
{
if (AI.Utils.GetLastChainCard() != null && AI.Utils.GetLastChainCard().Id == _CardId.GalaxySoldier && Enemy.Hand.Count >= 3) return false;
if (AI.Utils.ChainContainsCard(_CardId.EffectVeiler))
return false;
return DefaultBreakthroughSkill();
}
/// <summary>
/// Chain common hand traps
/// </summary>
protected bool DefaultCalledByTheGrave()
{
if (Duel.LastChainPlayer == 1)
{
if (AI.Utils.GetLastChainCard().Id == _CardId.MaxxC)
{
AI.SelectCard(_CardId.MaxxC);
return UniqueFaceupSpell();
}
if (AI.Utils.GetLastChainCard().Id == _CardId.LockBird)
{
AI.SelectCard(_CardId.LockBird);
return UniqueFaceupSpell();
}
if (AI.Utils.GetLastChainCard().Id == _CardId.GhostOgreAndSnowRabbit)
{
AI.SelectCard(_CardId.GhostOgreAndSnowRabbit);
return UniqueFaceupSpell();
}
if (AI.Utils.GetLastChainCard().Id == _CardId.AshBlossom)
{
AI.SelectCard(_CardId.AshBlossom);
return UniqueFaceupSpell();
}
if (AI.Utils.GetLastChainCard().Id == _CardId.GhostBelle)
{
AI.SelectCard(_CardId.GhostBelle);
return UniqueFaceupSpell();
}
}
return false;
}
/// <summary>
/// Default InfiniteImpermanence effect
/// </summary>
protected bool DefaultInfiniteImpermanence()
{
ClientCard target = Enemy.MonsterZone.GetShouldBeDisabledBeforeItUseEffectMonster();
if (target != null)
{
AI.SelectCard(target);
return true;
}
if (Duel.LastChainPlayer == 1)
{
foreach (ClientCard check in Enemy.GetMonsters())
{
if (AI.Utils.GetLastChainCard() == check)
{
target = check;
break;
}
}
if (target != null && !target.IsDisabled())
{
AI.SelectCard(target);
return true;
}
}
if (Bot.BattlingMonster != null && Enemy.BattlingMonster != null)
{
if (Enemy.BattlingMonster.IsDisabled()) return false;
if (Enemy.BattlingMonster.Id == _CardId.EaterOfMillions)
{
AI.SelectCard(Enemy.BattlingMonster);
return true;
}
}
if (Duel.Phase == DuelPhase.BattleStart && Duel.Player == 1 &&
Enemy.HasInMonstersZone(_CardId.NumberS39UtopiaTheLightning, true))
{
AI.SelectCard(_CardId.NumberS39UtopiaTheLightning);
return UniqueFaceupSpell();
}
return false;
}
/// <summary>
/// Chain the enemy monster, or disable monster like Rescue Rabbit.
/// </summary>
......@@ -862,6 +998,7 @@ namespace WindBot.Game.AI
ClientCard target = AI.Utils.GetProblematicEnemyCard();
if (target != null)
{
AI.SelectCard(0);
AI.SelectNextCard(target);
return true;
}
......
......@@ -76,6 +76,7 @@
FirePrison = 269510,
LairOfDarkness = 59160188,
SuperboltThunderDragon = 15291624,
ThunderDragonLord = 41685633
ThunderDragonLord = 41685633,
CyberDragonInfinity = 10443957
}
}
......@@ -573,6 +573,12 @@ namespace WindBot.Game
if (mode)
{
// equal
if (sum == 0 && min == 0)
{
return new List<ClientCard>();
}
if (min <= 1)
{
// try special level first
......
......@@ -27,6 +27,7 @@ namespace WindBot.Game
private int _hand;
private bool _debug;
private int _select_hint;
private GameMessage _lastMessage;
public GameBehavior(GameClient game)
{
......@@ -61,6 +62,7 @@ namespace WindBot.Game
GameMessage msg = (GameMessage)packet.ReadByte();
if (_messages.ContainsKey(msg))
_messages[msg](packet);
_lastMessage = msg;
return;
}
if (_packets.ContainsKey(id))
......@@ -312,7 +314,7 @@ namespace WindBot.Game
{
_ai.OnRetry();
Connection.Close();
throw new Exception("Got MSG_RETRY.");
throw new Exception("Got MSG_RETRY. Last message is " + _lastMessage);
}
private void OnHint(BinaryReader packet)
......@@ -1314,9 +1316,11 @@ namespace WindBot.Game
{
result[index++] = 0;
}
for (int i = 0; i < selected.Count; ++i)
int l = 0;
while (l < selected.Count)
{
result[index++] = (byte)selected[i].SelectSeq;
result[index++] = (byte)selected[l].SelectSeq;
++l;
}
BinaryWriter reply = GamePacketFactory.Create(CtosMessage.Response);
......
......@@ -78,6 +78,7 @@
<Compile Include="Game\AI\Decks\GravekeeperExecutor.cs" />
<Compile Include="Game\AI\Decks\RainbowExecutor.cs" />
<Compile Include="Game\AI\Decks\BlueEyesExecutor.cs" />
<Compile Include="Game\AI\Decks\BlueEyesMaxDragonExecutor.cs" />
<Compile Include="Game\AI\Decks\BurnExecutor.cs" />
<Compile Include="Game\AI\Decks\ChainBurnExecutor.cs" />
<Compile Include="Game\AI\Decks\EvilswarmExecutor.cs" />
......@@ -85,6 +86,7 @@
<Compile Include="Game\AI\Decks\GrenMajuThunderBoarderExecutor.cs" />
<Compile Include="Game\AI\Decks\LightswornExecutor.cs" />
<Compile Include="Game\AI\Decks\LightswornShaddoldinosourExecutor.cs" />
<Compile Include="Game\AI\Decks\PhantasmExecutor.cs" />
<Compile Include="Game\AI\Decks\QliphortExecutor.cs" />
<Compile Include="Game\AI\Decks\ST1732Executor.cs" />
<Compile Include="Game\AI\Decks\TrickstarExecutor.cs" />
......
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