Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
windbot
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
alstroemeria-silentlove
windbot
Commits
54bfe976
Commit
54bfe976
authored
Aug 21, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
minor fix
parent
a1f5b56a
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
2 additions
and
4 deletions
+2
-4
Game/AI/Decks/DragunityExecutor.cs
Game/AI/Decks/DragunityExecutor.cs
+1
-3
Game/AI/Decks/PhantasmExecutor.cs
Game/AI/Decks/PhantasmExecutor.cs
+1
-1
No files found.
Game/AI/Decks/DragunityExecutor.cs
View file @
54bfe976
...
...
@@ -382,9 +382,7 @@ namespace WindBot.Game.AI.Decks
if
(
destroyCard
==
null
)
return
false
;
if
(
tributeId
!=
-
1
)
AI
.
SelectCard
(
tributeId
);
AI
.
SelectCard
(
tributeId
);
AI
.
SelectNextCard
(
destroyCard
);
return
true
;
...
...
Game/AI/Decks/PhantasmExecutor.cs
View file @
54bfe976
...
...
@@ -64,7 +64,7 @@ namespace WindBot.Game.AI.Decks
//AddExecutor(ExecutorType.ToBattlePhase, ToBattlePhaseeff);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
StarlightRoad
,
PreventFeatherDustereff
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
TheHugeRevolutionIsOver
,
PreventFeatherDustereff
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
GhostBelle
,
DefaultGhostBelle
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
GhostBelle
,
DefaultGhostBelle
AndHauntedMansion
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
CalledByTheGrave
,
DefaultCalledByTheGrave
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
EffectVeiler
,
DefaultEffectVeiler
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
InfiniteImpermanence
,
DefaultInfiniteImpermanence
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment