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pre-release-database-cdb
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Mr.Tan
pre-release-database-cdb
Commits
fefac4dd
Commit
fefac4dd
authored
Apr 17, 2025
by
Mr.Tan
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Fix 魂の結束-ソウル・ユニオン
parent
b017eeb6
Pipeline
#35219
failed with stages
in 43 seconds
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script/c100240010.lua
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script/c100240010.lua
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fefac4dd
--
--
魂の結束-ソウル・ユニオン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_
REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
...
...
@@ -39,7 +40,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sc
=
g
:
GetFirst
()
if
sc
==
tc
then
sc
=
g
:
GetNext
()
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateTo
Effect
(
e
)
or
not
sc
:
IsRelateToEffect
(
e
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateTo
Chain
()
or
not
sc
:
IsRelateToChain
(
)
then
return
end
local
ac
=
e
:
GetLabelObject
()
if
tc
==
ac
then
tc
=
sc
end
if
not
ac
:
IsImmuneToEffect
(
e
)
then
...
...
@@ -53,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
not
ac
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
...
...
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